@Derra So in your opinion we don't deserve an armor buff that sticks to us or what is your actual point here? I thought you were primarely a Sorcerer anyway? Isn't there something else you can discuss here on forums that makes more sense fighting against? Or do you like keeping the Templar class down? Sorry mate we've known each other for some time but I don't see the grand plan of what you're trying to achieve here in this thread other than sowing doubt about whether Templars and in particular Stamina Templars needs some additional buffs or quality of life changes. We don't really need that, seems ZOS themselves have enough doubt about what to do with the Templars.
I´m not fighting anything.
Honestly i have no idea why you guys now come up with an amor buff now. That´s not what what i was talking about at all.
I´d love some stamina templar buffs though, my poor bosmer templar was created the second day i started the game and has not seen much sunlight since then (only dungeons).Well - if you take into account that you can now easily get major mending on your sweep heals as a templar i´d say it´s a change you can live with.
So... while I am standing still in a very small area, I can briefly get major mending. If I stand still and don't attempt to move out of the way of any attacks coming towards me. As long as I stand still it's all OK?
I would not declare purifying ritual a very small area.itscompton wrote: »
Only my personal opinion from playing a templar in pve admittedly. I will prefer 35% heal on sweep with a 25% heal increase over 40% heal without the major mending.
Not when you take Templar to VMA and have to recast ritual or rune constantly while moving around the arena....and then there's PVP which is what most of us are mad about. 1 Gap closer and we are no longer in the ritual...
I was referring to vmsa when i said pve. But i´m admittedly ~50k behind the top templars on my bosmer magica build after 6 runs - so what do i know.
It doesn't bother you at all that Templar's armor rune is the only one in the game that doesn't stick to the user? Really? You desire having to recast rune or ritual every time you move? It doesn't upset you DK gets the exact same Major Mending buff by just using Igneous Shield, which sticks to him?
Do you really not see where we are coming from here? Do you consider yourself a Templar or is the class just casual fun for you? I've always thought of you as a sorc... If Templar was your only class can you say these changes would not bother you? I get that it's a net positive, but it's only a positive when in our rune/ritual. I just flat out don't see the logic in a pitiful 5% healing nerf on Sweeps.
Well if you compare templar ritual to igneous shield - i´d prefer ritual for magica and igneous for stam admittedly. They´re both good skills.
I don´t like the ability design of rune focus at all for templar (and the magica reg nerf is outright stupid). I´ve not been talking about this skill though. I´ve talked about ritual.many words... Rune gives us and 8 second buff and if you stand in it you get to regen magicka. Rune does NOTHING to the enemy. many more words
Wow you guys really dislike rune focus. I get that. I think it´s bad too. I just was not talking about this ability at all.
You started with "never fighting a templar in ritual" - i just made the comment: that´s the same as stating to never fight a sorc in mines.
You are never going to kill that player. Nothing else i´ve wanted to say about it. So no need to write an essay.
I don´t get the templar hype/hate aswell as the DK hype. Aslong as there is no option for those classes to gain some sort of magica related mobility they will still have issues.
I´m not arguing against anything. I just stated that i personally think major mending while in ritual will be a buff for the way i play my templar.
Actually Derra has a templar and is placed pretty high on the leaderboards on EU for vMA.
I don't agree with everything he says but he has knowledge, albeit very subjective knowledge given his main is a sorcerer.
ZOS_KNowak wrote: »Joy_Division,
Thanks for bringing this to our attention. This change was intended, and we apologize for missing the patch note for it. Ultimately, the rationale was that the change to the Focused Healing passive means Puncturing Sweep is now eligible for that healing bonus and will heal for more than compared to Live. So we reduced Puncturing Sweep's healing by 5% to compensate; in the end, it's still a net buff to total healing.