ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
When this "we changed things ages ago, but forgot to tell you about this" stops already?but the tooltip was not updated to reflect this change
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
Unfortunately, not so much. I've done a few hours of testing Valkyn Skoria on the PTS, and what I found was that stacking dots with the same timer; 1s dots, 2s dots, etc, doesn't help. It only seems to be 'reading' one dot cast per target. This is just fine for a group of mobs, where a player can lay Caltrops or Wall of Elements/Class dots to have a 1s tick chance per target per second. Meteor proc rate in that situation is frequent. Single target, however, not so much.ThatNeonZebraAgain wrote: »Yea with VS you can have 5 (or however many) DoTs going at once on a target, with each tick of each DoT offering a chance for proc.
Because of the apparent 1 dot rule, the absolute worst build to use with VK would be burn-damage DK. All of those timers are going off with similar intervals. Fortunately, the set does seem to read the fastest ticking dot, rather than the first cast or the most recently cast. This makes the best skills to use for pure meteor proc rate Flurry(DW) and Puncturing Strikes(Templar) morphs. Ideal play for the monster set, then, is to use your normal rotation as a Templar with Jabs/Sweep as your main offense. The meteor rate is decent for this build, and also conveniently fills the hole that Nerien'eth leaves for an effective set choice for the class.
Of course, thematically this is all wrong. The monster set with the clearest 'use dots' tooltip works best with a class skill which presents itself as direct-damage. I'm unsure what to suggest for an adjustment, as I don't know if they've ever stated why it was changed from the pre-IC behavior.
zerosingularity wrote: »Looks like all Skills need a pass to determine if they are considered DoTs, Burst, or Hybrid. It seems like all the good monster sets are bugged, and it is likely mostly because of the Hybrid DoT/Burst skills. Nerineth proccing when it shouldn't, Valkyn not proccing when it should, and Molag Kena proccing without needing 2 CONSECUTIVE Light Attacks.
As a further test, can anyone get Skoria to proc with any of the hybrid skills at all? (We know it procs off pure DoTs like entropy.) Might help narrow down the issue with more certainty.
Might also help if the Devs posted a list of every skill we have and labeled whether they were Burst, Channeled, DoT, or Hybrid, or any crossover of these. That way we can aid them better in debugging items and skills.
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
(2 items) 4% chance when damaging an enemy with a damage over time effect to call a meteor dealing <x> Flame Damage to target and <y> Flame Damage to other nearby enemies. (5 second cooldown).
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
Hears-Ghosts wrote: »From what I have heard (haven't done any real scientific tests myself) is that that this set is bugged, and will only proc off of pure damage-over-time abilities. Meaning if an ability has any non-damage-over-time damage along with a DOT, the ability will just see the upfront damage and not allow the set to proc. off of the DOT.
Example: The NB ability Cripple and the morph Debilitate will proc Skoria, but because the other morph Crippling Grasp also has additional damage that is not considered a DOT the game wont consider the DOT damage as a DOT ether not allowing the set to proc..
Update: I have run a test ON THE PTS (Update 2.3.3) by only casting Crippling Grasp multiple times on the Wayrest Sewers boss Slimecraw (228 ticks in 5min and 20 sec. causing Skoria to proc. 12 times.) and have disproved the above information. This may not reflect the LIVE SERVER (Update 2.2.11) as I do not have the set yet this, also may not reflect other abilities as I only tested Crippling Grasp. I am still testing the information below.
Also one thing I might add is that because of the same bug the set Nerien'eth will proc. off of the DOTs that have an additional non-damage-over-time damage effect.
Example: Nerien'eth can proc off of each tick of Crippling Grasp. (I have personally seen this happen on the PTS.)
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
ZOS_TFlemming wrote: »@Joy_Division The reason you are seeing fewer meteors than you are expecting is that Valkyn Skoria was given a 5s internal CD for Imperial City, but the tooltip was not updated to reflect this change. The increases to proc chance and damage for Valkyn Skoria going in with TG were balanced with the 5s internal CD in mind and we will also be updating the tooltip to clarify that the effect has a CD.
With all respect in Mind, but maybe ZOS should reconsider to update nearly all tooltips and recheck if stuff is really working as intended. You tell us that u know this since IC Release and didnt mentioned it in the Patch Notes, nor could u update the tooltip with a basic incremental patch???? Does the Combatteam have no time to add this stupid 1liner to the Item?
Really, come on, u leavy armorpenbug for over a year in the game and know about it, and do nothing, ok basicly it took someone at zos over a year to get this fixed. Sry to be harsh in this regard, but while we all are aware that a mmo has a complex system behind it, this is not really acceptable.