Spearshard wrote: »Maybe not soft caps exactly the way they were before, but a reasonable cap to spell/weapon power to curb the meta of stacking dmg and penetration. Would be nice to be able to look at different sets and thing, "that would be fun" and not be disappointed that you can't because you would fall behind.
DeanTheCat wrote: »Well, seeing as my previous response on the other thread got deleted, I'll write a summary of it here.
My opinion on the matter is known, as evidenced by that thread that was linked in the OP.
Still, a softer version of softcaps should be reinstated, a 25% DR should be used instead of the old 50%. This would allow for specialisation while still keeping limits on character power.
This game desperately needs it. And dynamic ultimate that is non crit based like before.