That's exactly what I've already said two or three times. Doesn't excuse the fact hat he didn't read the thread at all, because if he had he would have seen one page back the information that was posted quoted multiple times, along with multiple conversations referencing it.
Normally I would have worded my previous post to him a little better and been more polite, but the arrogance in his post didn't deserve it.
ZOS_RichLambert wrote: »Console players, this fix will unfortunately not make Orsinium launch next week. It will go in the first incremental patch which we're targeting for the 2nd week of December.
-rich
Infinite12 wrote: »ZOS_RichLambert wrote: »Console players, this fix will unfortunately not make Orsinium launch next week. It will go in the first incremental patch which we're targeting for the 2nd week of December.
-rich
For [snip] sake. This is UNACCEPTABLE. It took you less time to patch the pig farming lol. I guess that was a more pressing issue, right?
ZOS_GinaBruno wrote: »Hey guys, we finally have an update for you on this issue. As we've mentioned previously, in the past few patches we've been adding code to the backend to track this issue and give us more data. We're happy to let you know that we have a fix going into Monday's PC incremental patch that should fix the long loading screens - turns out it was tied to anyone that had completed a lot of quests.
Thanks for staying patient with us while we tracked this one down!
@Mirelurk k Also worthy of an awesome.
Important information should NOT be hidden like this.
I know it makes Zenemax look bad for admitting the issue, but it makes them look FAR WORSE by hiding a response.
Sort your act out Zenemax
Wow - so having done every zone 100% was/is giving me long loading screens? Haven't the internal playtesters also done all these quests?
ZOS stuffed it all up with IC and its loading screens and then remained silent for 2 1/2 months while those people who were most affected complained (all the while being mocked by the fly-by-night grinders who weren't affected).
Hiero_Glyph wrote: »I understand and I meant no offense but why give them points for fixing an issue that wasn't a problem before they caused it? When someone dents your car in an accident do they score points for having insurance to pay for the repair of the damage they caused?
Infinite12 wrote: »ZOS_RichLambert wrote: »Console players, this fix will unfortunately not make Orsinium launch next week. It will go in the first incremental patch which we're targeting for the 2nd week of December.
-rich
For [snip] sake. This is UNACCEPTABLE. It took you less time to patch the pig farming lol. I guess that was a more pressing issue, right?
ZOS_GinaBruno wrote: »Hey guys, we finally have an update for you on this issue. As we've mentioned previously, in the past few patches we've been adding code to the backend to track this issue and give us more data. We're happy to let you know that we have a fix going into Monday's PC incremental patch that should fix the long loading screens - turns out it was tied to anyone that had completed a lot of quests.
Thanks for staying patient with us while we tracked this one down!
lordrichter wrote:Infinite12 wrote: »ZOS_RichLambert wrote: »Console players, this fix will unfortunately not make Orsinium launch next week. It will go in the first incremental patch which we're targeting for the 2nd week of December.
-rich
For f*ck sake. This is UNACCEPTABLE. It took you less time to patch the pig farming lol. I guess that was a more pressing issue, right?
It takes them a week or two to move the console update to the console companies. This is part of the approval process they have to go through. It is already too late to get it into the console rollout. That means it will just be another couple weeks and then it will be on console.
i really hope they are fixing it.
But i dont see how this loading screens is related to my quests.
As i started playing today i turned off all Addons and deleted them from my folder.
I was happy to see my loading screens back to normal in cyrodiil...what i thought normal.
Then population increased.
Right now i am in a loading screen after i died on the battle field - teleporting back to base to turn in kill-quest.
This loading screen is (no kidding) 15 minutes long and ongoing!
________
So i dont know how my quests are related to this. Why would it only kick in when the server is high populated?
Dont think the *fix* on Monday will help me.
Anyone has an advice for me?
ZOS_GinaBruno wrote: »Hey guys, we finally have an update for you on this issue. As we've mentioned previously, in the past few patches we've been adding code to the backend to track this issue and give us more data. We're happy to let you know that we have a fix going into Monday's PC incremental patch that should fix the long loading screens - turns out it was tied to anyone that had completed a lot of quests.
Thanks for staying patient with us while we tracked this one down!
(1) When are planning on announcing the patch date and times......
Getting really frustrated here.... and they at least we have the right to get some answers.....
Infinite12 wrote: »lordrichter wrote:Infinite12 wrote: »ZOS_RichLambert wrote: »Console players, this fix will unfortunately not make Orsinium launch next week. It will go in the first incremental patch which we're targeting for the 2nd week of December.
-rich
For f*ck sake. This is UNACCEPTABLE. It took you less time to patch the pig farming lol. I guess that was a more pressing issue, right?
It takes them a week or two to move the console update to the console companies. This is part of the approval process they have to go through. It is already too late to get it into the console rollout. That means it will just be another couple weeks and then it will be on console.
A couple of weeks I could deal with. They're AIMING for 2nd week of December. That's almost a month away. That's ridiculous. They really seem more interested in selling us more terrible DLC content then fixing all (or any) of the completely broken components of this game. With the absolute clusterf*ck that imperial city was they should have put a stop on anything to do with Orsinium and focused on fixing what they broke with IC. Instead we have to wait weeks upon weeks upon weeks for fixes. The guild bank system is STILL broken. I STILL see wings bugging out from dragon leap. I get booted of my mount in pvp randomly DOZENS UPON DOZENS of times a night. I'm constantly unable to get on my mount in pvp for no apparent reason, I'm not in a fight, there will be no one around me (and this isn't just me this is happening to, you see it constantly) and I still can't get on my mount. The problems aren't going away, they're not getting fixed. My personal favorite is how often animations and beams stop working in pvp. It is INCREDIBLY rare to see a game get WORSE with time and yet here's ESO. It's just getting worse and worse. I love this game, I want it to be good, I've put a lot of time into the game already and don't want to give up on it but there's only so long people will wait to see some kind of action being taken to improve this game in any way shape or form.
We need achievements by doing loading screens. For every 2h loading screens could get some reward.
Loading screen durations are indeed longer than other mmos but it's ok. The issue is really long (+5 mins/ssd/high end pc) and sometimes even infinite loading screens randomly appear. Especially when you leave cyrodiil, switch to another campain and return back to cyrodiil. When I alt f4 the game before re-entering cyrodiil usually fixes this for me temporarily.
But i dont see how this loading screens is related to my quests.
ZOS_GinaBruno wrote: »Hey guys, we finally have an update for you on this issue. As we've mentioned previously, in the past few patches we've been adding code to the backend to track this issue and give us more data. We're happy to let you know that we have a fix going into Monday's PC incremental patch that should fix the long loading screens - turns out it was tied to anyone that had completed a lot of quests.
Thanks for staying patient with us while we tracked this one down!
Asherons_Call wrote: »ZOS_GinaBruno wrote: »Hey guys, we finally have an update for you on this issue. As we've mentioned previously, in the past few patches we've been adding code to the backend to track this issue and give us more data. We're happy to let you know that we have a fix going into Monday's PC incremental patch that should fix the long loading screens - turns out it was tied to anyone that had completed a lot of quests.
Thanks for staying patient with us while we tracked this one down!
Wooooohooooo! *Gives his wife a fist bump but she looks at me confused and walks away
Scyantific wrote: »Yeah there's no way this is related to number of quests completed, unless the threshold is hilariously low or it's taking into account all quests completed throughout all characters at the same time.
My magicka sorc (main character since launch) has completed hundreds of quests and the load times on that one are the same length as my second sorc (a character I made about 3 months ago), with absolutely zero quests completed.
It's the same with my DK, NB, and Templar. The only quests they've completed on them are Main/FG/MG/CH/Cads Silver and their load times are just as bad as my main.
sooo... inb4 the "fix" doesn't fix anything