Huckdabuck wrote: »spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
I've played small group, raid size, and 1vX, all I'm saying is that it's more than "stay on crown and spam AOE" all the time. Clearly your mind is made up on the matter so I won't bother trying to reason with you.
PS what good is small man and solo play if you're not ganking or PvDoor?
I have nothing against pvp raids in general. I have something against the stay on crown stick blob mentality that gains maximum benefit of uncapped defense (barrier purge) with the added layer of aoecap dmg reduction.
I know it requires (little) more than stay on crown and aoe. But it´s a wash to argue about it really. My point remains - the only person in an organised 24 slot grp who has to put thought into play is the leader. A good leader will call virtually every move that is not part of the normal rotation of your puppets...
Do you want to know how i know it does not require much to play in a blob? I´ve done it myself for one (boooooo - shame shame shame) as a negate healing monkey.
Secondly every time you meet those blob muppets (not their leaders) out of their grp most of them are completely incapable of doing anything deviating from their large grp rotation. When someone charges you and begins to spam 3x steeltornado 1xpurge and keeps that rotation up even if you´re just jumping circles around them and then dies in 4 seconds once you decide to attack you know what it takes to play in a blob. Yet they have somehow reached alliance war rank40+ (in the train you consistently see them in every evening).
Also you can have played everything without ever havign experienced what it´s like to play in a really well coordinated grp.
Maybe due to them only having their large group set up while being away from their large group? Most folks are going to set up a solo/small man group build just to play horse simulator and then reset their large group build. Food for thought since you appear to be starving at the moment. I think it's rather apparent how you feel and what you think of those who run in larger raids......we got it.
Since i´ve encountered them when the specific raid was not honoring the campaign with it´s presence it can safely deny this possiblitiy.
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Huckdabuck wrote: »spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
I've played small group, raid size, and 1vX, all I'm saying is that it's more than "stay on crown and spam AOE" all the time. Clearly your mind is made up on the matter so I won't bother trying to reason with you.
PS what good is small man and solo play if you're not ganking or PvDoor?
I have nothing against pvp raids in general. I have something against the stay on crown stick blob mentality that gains maximum benefit of uncapped defense (barrier purge) with the added layer of aoecap dmg reduction.
I know it requires (little) more than stay on crown and aoe. But it´s a wash to argue about it really. My point remains - the only person in an organised 24 slot grp who has to put thought into play is the leader. A good leader will call virtually every move that is not part of the normal rotation of your puppets...
Do you want to know how i know it does not require much to play in a blob? I´ve done it myself for one (boooooo - shame shame shame) as a negate healing monkey.
Secondly every time you meet those blob muppets (not their leaders) out of their grp most of them are completely incapable of doing anything deviating from their large grp rotation. When someone charges you and begins to spam 3x steeltornado 1xpurge and keeps that rotation up even if you´re just jumping circles around them and then dies in 4 seconds once you decide to attack you know what it takes to play in a blob. Yet they have somehow reached alliance war rank40+ (in the train you consistently see them in every evening).
Also you can have played everything without ever havign experienced what it´s like to play in a really well coordinated grp.
Maybe due to them only having their large group set up while being away from their large group? Most folks are going to set up a solo/small man group build just to play horse simulator and then reset their large group build. Food for thought since you appear to be starving at the moment. I think it's rather apparent how you feel and what you think of those who run in larger raids......we got it.
Since i´ve encountered them when the specific raid was not honoring the campaign with it´s presence it can safely deny this possiblitiy.
So you've encountered zergbads then.....makes more sense on why you think this way.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
mike.gaziotisb16_ESO wrote: »I can help with that on the EU side. Braxy is already here (@AbraXuSeXile). We also have @Oswolf , @Karisha, @DlSTORTlON, @Legedric, @Crogster, @RobWoods and....I believe @johan.danielsson1994b16_ESO runs large raids from time to time? () . Dunno Printdreams forum tag, if he has one.
That's obviously nowhere near all, but many of the prevalent ones from all factions. I'd be interested to hear what they think needs changing beyond "fix the lag".
Mojomonkeyman wrote: »Mojomonkeyman wrote: »AbraXuSeXile wrote: »I really dont know why you guys are so hell bent on blaming ball groups, i do all sorts of PVP from 1vX to leading a 24 man group.
I can safely say that you guys who claim to be 1vX guys while sat ungrouped next to your zerg contribute as much to the problem as the ball groups.
The ball groups who skip keeps and go find fights away from others for instance if the fight is at nikel to ash and they go to faregyl they eleviate the lag by spreading people out and making a new fight elsewhere, whereas the '1vX' muppets only fight is where the main pvp is.
So there you have the cold hard truth of your precious 1vX crap.
Playing the past weeks in the evenings, I have to disagree. Two 20-30 players strong balls (Karisha and Printdreams groups) made Trueflame lag like hell, when shortly before it didnt lag at all for the entire day. You don`t need to be close, they don`t even need to fight each other. As soon as they are active on the map spamming whatever they can spam ping will jump up from 50 to 400-500. Even when I`m on the other side of the map - rendering the game unplayable for me.
I have nothing against either of those groups, but that playstyle certainly makes mine less enjoyable.
Cold hard truth as well. I can`t remember that my solo play ever lagged somebody and ruined her/his experience.
I think your placing the blame in the wrong direction. The game was supposed to be designed to handle large scale battles. Regardless if that's 2x24 man raids or up to 10x24 man raids inclusive of all the factions AND you in your corner of the map wherever that may be. ZoS is to blame for not having the tech setup to handle all this. They say they're working on it,and while it "has" gotten slightly better? It's still way WAyyy far from perfect.
Trying to blame the player base for wanting to group up in numbers regardless of all the others wanting to be "small-scale" when the map was never designed for small scale in the first place. Is wrong. It's a WAR. Just think about it in RL. You needed full army's to siege castles back in that time. Hundreds, even thousands of men for weeks or months on end. Sure there may have been some smaller units out there to cut off supplies or something, but the main objective was to get inside the castle walls.
I think you never read the ESO presale advertising, havent been around in beta or prerelease.
Because ZOS advertized Cyro as a playing ground for PvP of all scales and promised equal attention for at least three forms of PvP endgame related:
- Solo
- Smallscale (single group)
- Large scale
There was a reason I switched from GW2 Arena and smallscale to ESO, because they advertized it as being wanted and important.
It seems you are the one had wrong who expectations coming to this game. Your arguments are how you picture war, my arguments are based on what ZOS promised me this game would offer.
Apart from that, even if we would take your dream of how war should play out as the ideal scenario - it wouldnt be technically possible, because ZOS engine can`t handle mass PvP...
Yes, and they also said this game would never ever go F2P. So what was your point again? Don't get all bent because our visions of Cyrodiil differ. Get bent on why ZoS hasn't delivered it to either of us.I seem to recall (since I HAVE played since beta) that they also said arena's and battlegrounds never really were on the agenda either. If that's what you mean by "small-grp or solo play"
First I think this was long overdue. Have not seen a player podcast regarding this game since launch. Shout out to Shodycast!!!!
Second I think having a panel of solo pvp players discussing large group play doesn't make sense. I'm not saying none of you guys don't know your class or have valuable input on the pvp game but its the apples talking to oranges. If you want to bring the pvp players together you need to include some of the group leaders who lead pvp raids.
Worrisome b/c fengrush is about the only one that said anything worthwhile, a couple of the guys said several incorrect things about the game. Also the fact that it's a podcast with 4 1vXer's, they don't pve or alliance war pvp is kind of odd - someone asked at one point about a pve perspective and sypher says "we'll talk about it b/c we need gear from it" - that's not pve representation. Essentially, not to take anything away from dueling, but no real part of playing the game is represented in the podcast.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.
spenc_cathb16_ESO wrote: »
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.https://www.youtube.com/watch?v=svtLfoGH19c
Bolded for lulz. 4 gold stars for generalizing though.
At least you're cute?
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
spenc_cathb16_ESO wrote: »
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.https://www.youtube.com/watch?v=svtLfoGH19c
Bolded for lulz. 4 gold stars for generalizing though.
At least you're cute?
Jessica Folsom wrote:It's a very grey area.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
I´ve been part of those grps for some time of the game. I know how they work. I admit there is a difference in skill. The problem is the skill ceiling on certain positions is so low that you don´t notice a difference in performance between players.
You´re kidding yourself if you truely believe otherwise.
spenc_cathb16_ESO wrote: »
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.https://www.youtube.com/watch?v=svtLfoGH19c
Bolded for lulz. 4 gold stars for generalizing though.
At least you're cute?
5 stars for the clip. What guild were you in at that point in the game?
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
I´ve been part of those grps for some time of the game. I know how they work. I admit there is a difference in skill. The problem is the skill ceiling on certain positions is so low that you don´t notice a difference in performance between players.
You´re kidding yourself if you truely believe otherwise.
No, I do think I notice the difference when an actual good player joins the group. When I don't have to make up for their mistakes or lack of skill, when I can count on them to do what I expect them to do, when you can play as a group rather than a bunch of mindless lemmings. You know when certain people join the group, regardless of size, the group just got a whole lot better. It's noticeable.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
I´ve been part of those grps for some time of the game. I know how they work. I admit there is a difference in skill. The problem is the skill ceiling on certain positions is so low that you don´t notice a difference in performance between players.
You´re kidding yourself if you truely believe otherwise.
No, I do think I notice the difference when an actual good player joins the group. When I don't have to make up for their mistakes or lack of skill, when I can count on them to do what I expect them to do, when you can play as a group rather than a bunch of mindless lemmings. You know when certain people join the group, regardless of size, the group just got a whole lot better. It's noticeable.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Huckdabuck wrote: »spenc_cathb16_ESO wrote: »
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.https://www.youtube.com/watch?v=svtLfoGH19c
Bolded for lulz. 4 gold stars for generalizing though.
At least you're cute?
The man does seem to have a few admirers....what are your views on the question @Publius_Scipio ?
spenc_cathb16_ESO wrote: »
Sorry, the ball groups in ESO are anything but strategic or chess-like. Theres generally 2 directions you can go on the map, towards one faction or the other. Sometimes you hit a keep behind the front line. What you do with your group is the same regardless of where you are. This isnt chess. Its checkers maybe, with a board sized down to 6x6.
As someone whos led guilds in other games, very large ones - Ive simply never been interested in large scale PvP in this game due to the nature of how overly simplistic large guild play was made after AOE caps/dynamic ult changes. TSYM pretty much invented the ball group to the population here, and it was never the same after that. Im sure there will be lots of people to come post otherwise though - have at it.https://www.youtube.com/watch?v=svtLfoGH19c
Bolded for lulz. 4 gold stars for generalizing though.
At least you're cute?
OK next panel discussion needs a PSA announcement about the protein benefits of yogurt by publius.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
I´ve been part of those grps for some time of the game. I know how they work. I admit there is a difference in skill. The problem is the skill ceiling on certain positions is so low that you don´t notice a difference in performance between players.
You´re kidding yourself if you truely believe otherwise.
No, I do think I notice the difference when an actual good player joins the group. When I don't have to make up for their mistakes or lack of skill, when I can count on them to do what I expect them to do, when you can play as a group rather than a bunch of mindless lemmings. You know when certain people join the group, regardless of size, the group just got a whole lot better. It's noticeable.
just my .02, but there are several different groups, there are the mindless mediocre 24 man groups, then you have groups with a good lead and 10-12 good players and 10 mediocre players. Mano is right, you can tell the difference when a good player joins, just as you can tell when a good lead is leading. but no, one good player wouldnt change the group, they just make it easier and relieve pressure off of others. With that said, the average zerg player is far less talented then the average solo only non ganking player. but thats because a pure solo player has a steeper learning curve, and has to "git gud" faster, or constantly get rekt.
spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
It takes thought by the leader of that grp and perfect robot execution of everyone else. WOW what an achievement. It´s like working assembly line. Are people actually enjoying that or does the paycheck (winning/ap) make it bearable?
Your comment makes it pretty clear you´ve never played in a grp environment where every player was a vital part of the grp.
Also ganking is a whole other problem in this game that has nothing to do with small grps and solo play - try not to mix those.
What an ignorant comment. As someone who's played both small man and medium-large groups extensively I find you guilty of not knowing what you are talking about. Any "robotic" group running around is not a good group. Playing that way only proves you don't trust your group, and there are a few of those admittedly. The best groups I've played with and played against aren't like that though. There's a distinct difference between a good player and a bad player, and it shows even in large groups. I've seen a lot of the better solo players over the course of ESO history play with larger groups and they don't turn robotic, so your notion of "big groups are just robots following the crown" is both absurd and an insult to your fellow smallman/solo players who choose to play with the friends they meet in the game. I mean ffs, I've played in a large group with people that have 1v1'd people on the damn panel.
Well i´ve yet to meet a whole raid consisting only above average players. Let it be once half robots one half capable players. Does not change the point. Your grps killingpower scales liniar with it´s mass while defense get´s boosted with every player above 6 and every player above 30.
While you can tell the difference between a good and a great player in a small grp you can´t do that in a large one. The individual impact is too small (for some roles you can´t even tell a mediocre from a great player).
So, why are you talking about it?
You can tell the difference between skill in even large groups. If you couldn't then guilds would just grab the first 24 players they see and be done with it, but that's not the case. Players get rotated in and out based on performance, even kicked from guilds. I've been a part of that since the first month of the game regarding pvp in a raid group.
I'll keep repeating it if I have to, so please stop talking about things you don't know. You don't see me in dueling threads because I don't belong in that conversation.
I´ve been part of those grps for some time of the game. I know how they work. I admit there is a difference in skill. The problem is the skill ceiling on certain positions is so low that you don´t notice a difference in performance between players.
You´re kidding yourself if you truely believe otherwise.
No, I do think I notice the difference when an actual good player joins the group. When I don't have to make up for their mistakes or lack of skill, when I can count on them to do what I expect them to do, when you can play as a group rather than a bunch of mindless lemmings. You know when certain people join the group, regardless of size, the group just got a whole lot better. It's noticeable.
Well if we´re talking about people who are still making major mistakes you have to make up for i think we´re approaching the whole topic on a completely different level.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
Ok hang on, your calling those guilds unskilled? I'm not in any of those, but eh...NM. they can come defend themselves. I think all of you wishing for AoE caps to go away aren't really seeing what your asking for. Doesn't anyone recall impulse spam groups running around Cyro? You think your 4-8 man small group will be able to kill a group of 30 when they are using the same AE's you are? I think if those caps go away, your going to come back here later and cry about how 30 ppl spamming AE's all hitting your small group at the same time killed you instantly. Because neither party will then have the benefit of offsetting any of the damage amongst it's members the way it is now. I couldn't even begin to come up with a solution. I'm just sayin' =/
You have to understand whenever you look to improve small VS. large grps, means those large grps will have it too. Just like the siege changes. ZoS is going to be hard pressed to find a way that makes everyone happy.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
Ok hang on, your calling those guilds unskilled? I'm not in any of those, but eh...NM. they can come defend themselves. I think all of you wishing for AoE caps to go away aren't really seeing what your asking for. Doesn't anyone recall impulse spam groups running around Cyro? You think your 4-8 man small group will be able to kill a group of 30 when they are using the same AE's you are? I think if those caps go away, your going to come back here later and cry about how 30 ppl spamming AE's all hitting your small group at the same time killed you instantly. Because neither party will then have the benefit of offsetting any of the damage amongst it's members the way it is now. I couldn't even begin to come up with a solution. I'm just sayin' =/
You have to understand whenever you look to improve small VS. large grps, means those large grps will have it too. Just like the siege changes. ZoS is going to be hard pressed to find a way that makes everyone happy.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
Ok hang on, your calling those guilds unskilled? I'm not in any of those, but eh...NM. they can come defend themselves. I think all of you wishing for AoE caps to go away aren't really seeing what your asking for. Doesn't anyone recall impulse spam groups running around Cyro? You think your 4-8 man small group will be able to kill a group of 30 when they are using the same AE's you are? I think if those caps go away, your going to come back here later and cry about how 30 ppl spamming AE's all hitting your small group at the same time killed you instantly. Because neither party will then have the benefit of offsetting any of the damage amongst it's members the way it is now. I couldn't even begin to come up with a solution. I'm just sayin' =/
You have to understand whenever you look to improve small VS. large grps, means those large grps will have it too. Just like the siege changes. ZoS is going to be hard pressed to find a way that makes everyone happy.
I've played without AOE caps before, the game was in a MUCH better place. I am not calling anyone unskilled, if you choose to group with that many, that's cool. Its about who has the best initiation on the fight, this promotes tactics and timing. The groups with the higher numbers SHOULD have the advantage, right now with AOE caps they have a HUGE advantage.
spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
Ok hang on, your calling those guilds unskilled? I'm not in any of those, but eh...NM. they can come defend themselves. I think all of you wishing for AoE caps to go away aren't really seeing what your asking for. Doesn't anyone recall impulse spam groups running around Cyro? You think your 4-8 man small group will be able to kill a group of 30 when they are using the same AE's you are? I think if those caps go away, your going to come back here later and cry about how 30 ppl spamming AE's all hitting your small group at the same time killed you instantly. Because neither party will then have the benefit of offsetting any of the damage amongst it's members the way it is now. I couldn't even begin to come up with a solution. I'm just sayin' =/
You have to understand whenever you look to improve small VS. large grps, means those large grps will have it too. Just like the siege changes. ZoS is going to be hard pressed to find a way that makes everyone happy.
It was sarcasm.spenc_cathb16_ESO wrote: »spenc_cathb16_ESO wrote: »Huckdabuck wrote: »Huckdabuck wrote: »Just a observation but wouldn't "We are small man ESO" be more fitting of the podcast title instead?
If you enjoy the current meta of ball groups then yes, this would be a fitting title for you to label it as.
Everyone has a role. You play your role and the ball groups play theirs. To title a podcast with nothing but duelers and small man PvP'ers and call it "WE ARE ESO" just doesn't seem to properly reflect the title due to y'all (small man PvP'ers) only being a portion of what this game is (RP'ers, PvE'ers, Whateverelse'ers).
Ball groups play their role when they siege/defend keeps or attack/defend scroll temples. They serve no purpose other than being *** when they roam the sewers with 20 men, or any other place really.
GvG open field combat is some of the best combat I've ever been a part of. Ball groups require a lot more coordination and skill than most of the keyboard warriors and small man groups think, and it's too bad that many can't appreciate the thought and effort that goes into strategic play like that.
Cyrodiil is like a giant chess game when multiple "ball" groups are playing the map, and that's how I personally pictured ESO PVP from the beginning. Sure people can gank and run around for days looking for enemies to pick off, but just look at the objectives and map size and it should be crystal clear what the intentions of PVP in this game was to be.
If you want to run around in a ball group and call it skill, that's fine, I don't care. Just continue to believe that when they remove AOE caps, and we wont have a problem.
Thanks
Honey don't you know that relationships without any problems won't last?
You're right; guilds like Decibel, Haxus, VE, Rage, KH, etc that run "ball" groups are unskilled and would be annihilated when AOE caps are removed. LOL
Ok hang on, your calling those guilds unskilled? I'm not in any of those, but eh...NM. they can come defend themselves. I think all of you wishing for AoE caps to go away aren't really seeing what your asking for. Doesn't anyone recall impulse spam groups running around Cyro? You think your 4-8 man small group will be able to kill a group of 30 when they are using the same AE's you are? I think if those caps go away, your going to come back here later and cry about how 30 ppl spamming AE's all hitting your small group at the same time killed you instantly. Because neither party will then have the benefit of offsetting any of the damage amongst it's members the way it is now. I couldn't even begin to come up with a solution. I'm just sayin' =/
You have to understand whenever you look to improve small VS. large grps, means those large grps will have it too. Just like the siege changes. ZoS is going to be hard pressed to find a way that makes everyone happy.
I've played without AOE caps before, the game was in a MUCH better place. I am not calling anyone unskilled, if you choose to group with that many, that's cool. Its about who has the best initiation on the fight, this promotes tactics and timing. The groups with the higher numbers SHOULD have the advantage, right now with AOE caps they have a HUGE advantage.
You've played with uncapped ultimates. Better than what we currently have, but yeah.
Publius_Scipio wrote: »OK next panel discussion needs a PSA announcement about the protein benefits of yogurt by publius.
I agree with tinyARMSitas! But also remember the benefits of the probiotics!
I can see it now! The show breaks for commercial and FEGNRUSH plays a young Hercules, Krotha is Zeus on his throne, Jules as Athena, Aetcherries as Hera, Erlexx as Hades, Aenlir as Mercury (because all the sissy does is run and self-heal more than fight in the pocket), Skaffa as Hades' pet snapping turtle Morris, Ezareth as Hercules' human friend Jim, and Methuselah as Methuselah.
Young Hercules on Olympus has anxiety about going down to the world to help the mortals against evil. His father says do not worry my son and he opens his hand and a bright pure white light shoots of his palm. When the light subsides, a bowl of Greek yogurt and a spoon are in his hand. "Go forth my son".
Publius_Scipio wrote: »OK next panel discussion needs a PSA announcement about the protein benefits of yogurt by publius.
I agree with tinyARMSitas! But also remember the benefits of the probiotics!
I can see it now! The show breaks for commercial and FEGNRUSH plays a young Hercules, Krotha is Zeus on his throne, Jules as Athena, Aetcherries as Hera, Erlexx as Hades, Aenlir as Mercury (because all the sissy does is run and self-heal more than fight in the pocket), Skaffa as Hades' pet snapping turtle Morris, Ezareth as Hercules' human friend Jim, and Methuselah as Methuselah.
Young Hercules on Olympus has anxiety about going down to the world to help the mortals against evil. His father says do not worry my son and he opens his hand and a bright pure white light shoots of his palm. When the light subsides, a bowl of Greek yogurt and a spoon are in his hand. "Go forth my son".
What if we open with "and now an important message from Publius". Then we just photoshop a cup of yogurt onto shia labeoufs hands @ 39 in this video and let it roll.https://www.youtube.com/watch?v=ZXsQAXx_ao0