I've said this in another thread. one of the things that originally drew me to the game was the fact that CP was uncapped which differentiated it from other MMO's that i got bored with rather quickly. so naturally i'm not a fan of the cap. Personally, i would have preferred a 'no CP Cyrodiil campaign' as well as players with low CP gaining CP quicker, while leaving the rest of it uncapped.
Darkonflare15 wrote: »I've said this in another thread. one of the things that originally drew me to the game was the fact that CP was uncapped which differentiated it from other MMO's that i got bored with rather quickly. so naturally i'm not a fan of the cap. Personally, i would have preferred a 'no CP Cyrodiil campaign' as well as players with low CP gaining CP quicker, while leaving the rest of it uncapped.
I find it sad that there is always a split in opinions for the player base every time zos makes a decision. They can never win.
Darkonflare15 wrote: »I find it sad that there is always a split in opinions for the player base every time zos makes a decision. They can never win.
Darkonflare15 wrote: »I've said this in another thread. one of the things that originally drew me to the game was the fact that CP was uncapped which differentiated it from other MMO's that i got bored with rather quickly. so naturally i'm not a fan of the cap. Personally, i would have preferred a 'no CP Cyrodiil campaign' as well as players with low CP gaining CP quicker, while leaving the rest of it uncapped.
I find it sad that there is always a split in opinions for the player base every time zos makes a decision. They can never win.
how is that sad. it's life. you can't please everyone no matter what you do. everyone has different preferences when it comes to games and gameplay. 1.6 for example was my ideal in regards to ESO PvP and there are people who disagree with that option and hated 1.6
timidobserver wrote: »The people that are on the hunt to get more powerful because they need an unfair advantage to be better I don't care about, but some people just want to be able to progress their characters in some way and that I am okay with.
How about you guys come up with a way to spend points beyond 501 that doesn't grant anything that provides a significant in-combat advantage. Examples include buffing your deconstructing skill, buffing your drop rates on various things, reducing repair costs, buffing xp gain, inventory space, bank space, how much damage your gear takes, how fast your repair in cyrodiil, and whatever non-direct combat buffs/perks you guys can brain storm.
kaorunandrak wrote: »Darkonflare15 wrote: »I find it sad that there is always a split in opinions for the player base every time zos makes a decision. They can never win.
it is hard to believe the average CP for pc is only 96, especially when almost every person I team with and most people on these and other forums are claiming to have over 500+.
timidobserver wrote: »The people that are on the hunt to get more powerful because they need an unfair advantage to be better I don't care about, but some people just want to be able to progress their characters in some way and that I am okay with.
How about you guys come up with a way to spend points beyond 501 that doesn't grant anything that provides a significant in-combat advantage. Examples include buffing your deconstructing skill, buffing your drop rates on various things, reducing repair costs, buffing xp gain, inventory space, bank space, how much damage your gear takes, how fast your repair in cyrodiil, reduce crown store costs for the really really high end people like 2000+, unlocking cosmetics, unlocking new mounts, and whatever non-direct combat buffs/perks you guys can brain storm.
*I went ahead and crosssed out the one that definitely isn't going to happen
2,000,000 To my next champ point that I can't use? Really ZOS? Really?
Only heard about people wanting a cap on champion points. Now it's happening there's people complaining about it? Meh.
Only heard about people wanting a cap on champion points. Now it's happening there's people complaining about it? Meh.
DisgracefulMind wrote: »So at CP rank 543 it will take me 1,870,740 XP to get to CP rank 544. This seems a bit excessive, particularly with a CP catch-up mechanic being implemented for other players.
SleepyTroll wrote: »DisgracefulMind wrote: »So at CP rank 543 it will take me 1,870,740 XP to get to CP rank 544. This seems a bit excessive, particularly with a CP catch-up mechanic being implemented for other players.
They don't want people to keep going above the cap to easily or when they up the cap everyone Will *** again.
DisgracefulMind wrote: »So at CP rank 543 it will take me 1,870,740 XP to get to CP rank 544. This seems a bit excessive, particularly with a CP catch-up mechanic being implemented for other players.
DisgracefulMind wrote: »So at CP rank 543 it will take me 1,870,740 XP to get to CP rank 544. This seems a bit excessive, particularly with a CP catch-up mechanic being implemented for other players.
var baseXp = 400000 var factor = 1.002850225 var upToCount = 550 for(var cpCount = 1 ; cpCount < upToCount ; cpCount++){ console.log(cpCount + '|' + Math.round(baseXp)) baseXp *= factor }
I really hope those who have earned over 501 champion points at least will get them instantly allocated when the cap is raised. If not it would completely diminish their play time and effort to earn those points.
That being said I'm looking forward to this idea and would love to see more horizontal style progression.