driosketch wrote: »Does anyone have the new formula? The patch notes where a bit unclear as to what they changed.
That's the original one, not the updated version.ahstin2001nub18_ESO wrote: »i believe this link has the updated cost chart.So... to make a long story short... exactly how much XP is required per CP for those with less than 100 CP? I ask because the patch notes, "Lower levels will now require slightly more experience" has me wondering.
http://forums.elderscrollsonline.com/en/discussion/comment/2340227/#Comment_2340227
So... to make a long story short... exactly how much XP is required per CP for those with less than 100 CP? I ask because the patch notes, "Lower levels will now require slightly more experience" has me wondering.
It may be quicker for you to get an Excel spreadsheet open and put this in yourself
It may be quicker for you to get an Excel spreadsheet open and put this in yourself
((TotalPoints / (Cap ^ 0.995)) + 0.085) * 400000
For CP #100, it's 115537 and for CP #2 it's 34823. Between those it's linear.
Paulington wrote: »A spreadsheet with all this info in can be found here. Ignore "Sheet 1" now, just go to the pre-and-post-2.2 sheets down the bottom @ADarklore.
ZOS_GinaBruno wrote: »This is the official feedback thread for the latest Champion System updates, including the new cap and catch-up mechanic. Specific feedback the team is looking for includes:
- How do you feel about the new gain rate of Champion Points?
Sorry, but you lost me the minute a CP cost more than a vet rank in your scale.
That is absolutely ridiculous and they might as well just introduce 100 VRS instead.
As a 500+ CP person that was actively working on reporting, debugging and tweaking Magicka-focused Nightblade from early beta (4-second instead of 6-second cooldown on Transfer passive, Veil of Blades buff, Shadow Image behavior+AI, Shadow passive buff - just to name a few after 1.6) and spent 25k+ Crowns in the Store, I'm now utterly trolled by your pointless assumption. Watch your words, sir.SleepyTroll wrote: »You really think the people that have 500 plus are the ones supporting this game? No they are the ones who don't spend anything in the crown store except on DLC because they no better then to waste money on the cheap potions and food.
Sorry, but you lost me the minute a CP cost more than a vet rank in your scale.
That is absolutely ridiculous and they might as well just introduce 100 VRS instead.
Only way to disincentive grinding without an artificial cap that get increased is really high costs. Linear (or almost linear) XP progression for the CP system in it´s current form does not work.
Wreuntzylla wrote: »CP should be capped on an activity basis.
Cap 1-50 at 0, including dungeons.
Cap VR 1-14 zones at the CP amount you have when you turn VR 14.
Cap VR 15 and VR 16 activities aside from mode dungeons, and normal mode dungeons, at the median CP level for the megaserver.
Cap veteran mode dungeons at twice the normal mode cap.
Introduce hardcore mode dungeons without a CP cap and increase the chance to receive BoE drops by 1% in that mode.
Cap PVP server CP at 1.25x of average player CP for people homed on the server. Battle level anyone below the average to the average.
Apply CP in the order invested. If you have 100 CP, and the cap for an activity is 50 CP, how you spent your first 50 points applies, or you can spend 3k gold to respec for that activity. The order you invest your CP will be a mini-game.
kaorunandrak wrote: »Darkonflare15 wrote: »I find it sad that there is always a split
But here is a middle of the lane opinion from me, I think this is a solid idea and a fair change, I am however concerned with how they came to this number based off the averages put up to defend it by Rich, it is hard to believe the average CP for pc is only 96, especially when almost every person I team with and most people on these and other forums are claiming to have over 500+.
That said as long as this cap doesn't over stay it's welcome and doesn't introduce some other glitch where people are able to by pass it, or take advantage of it some way I think we will be in good shape moving forward. But I think that will be the struggle for them.SleepyTroll wrote: »SleepyTroll wrote: »SleepyTroll wrote: »DisgracefulMind wrote: »SleepyTroll wrote: »I think one thing we are all forgetting is the CP system isn't even finished or even balanced. The game 's not in a state were people. Should be running around with 1k+ CP. The CP system was thrown together back in 1.6 for us as a giant populace to test ZOS even said that in an interview. And from that testing they have realized we need a cap. Not just for the people whining "ZOMG he kilt me because he had more CP!" But also for the balance of the entire game. There is supposed to and all ways was supposed to be CP seasons with CP gear and everything that doesn't require a lvl but requires CP. Now how in the he'll are they going to do that if people are already at cap? I bet SOZ is hoping some of the people with 1k plus will leave so they can get back to their original plan. You really think the people that have 500 plus are the ones supporting this game? No they are the ones who don't spend anything in the crown store except on DLC because they no better then to waste money on the cheap potions and food. This is not just about PVP it's about the entire game.
While I agree with a cap and a catchup mechanic completely, I find this statement here a huge misconception. The players with 500+ are actually pretty dedicated to the game, are subscribers for the most part, and do spend money on crown items quite often.
And the people below that subscribe as well, and the people below that buy costume for role play and potions and food and soul stones. The people. Above that are the minority, the people below are plentiful and with this system hopefully More New People Will come to the game and some will come back. We can afford to lose the top 2% not the bottom 98%.
I mentioned this in the other tread in the alliance section. but talking to people in my guilds most said they would leave if CP was capped. some where above the cap most where bellow the cap, the game is gonna lose a lot more players than you think. shouldn't really come as a surprise, i heard a lot of players left at 1.6. then 2.1 came and about 7 people on my friend list are still active two of my guilds dissolved.
It's gonna be the same with this. i dunno know about gains tho.
There leaving because they can't max a system that isn't finished. That's cool. People left at 1.6 because of the CP system. The people that are leaving are the people who have been here so long they don't like change, new players are fine with change.
No they're not dude. Most have been playing for about as long as i have, started around early June to late July. wouldn't really call them long time players. yes there are some people who've been playing since beta, and in my option those are the ones you want to stick around, cause talking to them and others, they are the ones who spend the most money on this game hands down, bar none.
Been here since beta. If people who have been playing since June care about something that doesn't effect them well then they are what we Call bandwagoners. Plane and simple.
I have been playing eso since console release and i hate the change there shouldnt be one on console at all and they shouldnt of let high cp players port with all points from pc. Just ruined the game from the start. I have worked hard for my 289 cp and i am peeved players will just catch up and begin the struggle with us when we are only just starting to feel the power of cp.
You actually should to get the +10% XP bonus at least unless money is an issue here.My subscription ends next week. I'm waiting for the patch notes to come out tomorrow. If there is still a penalty above the cap and if CP at any point cost more than 400k, I'm simply going to not renew my subscription and buy the DLC with the crowns I already have.
You actually should to get the +10% XP bonus at least unless money is an issue here.My subscription ends next week. I'm waiting for the patch notes to come out tomorrow. If there is still a penalty above the cap and if CP at any point cost more than 400k, I'm simply going to not renew my subscription and buy the DLC with the crowns I already have.