Knootewoot wrote: »They should make cap of 900 and make 900 the max amount of CP you can get. That will make more different varieties of builds. Also with 900 as maximum, newer players can catch up more easily.
Caps are useless for new players. In 5 years, the cap will be maybe 3600. If a new player comes and gets to V16, he will get wrecked by the "loyal fanbase" (ie the players who played 5 years) and will stand no chance.
Yes, CP do matter. I have 290 CP. Someone with same build but has 600 CP will have more weapon damage and regeneration. while I still have to choose... will I do WD or regeneration since I can't have both (or both much lower)
RinOkumara wrote: »If they put the cap at 300 they would lose soooo many of their older, loyal fanbase. It should be set for PC upwards of 1k+ at least.
Also I don't understand why accomadating the game to better suit casuals/new players is a stupid decision. Most of the time casuals are the ones who have a job and wife and kids ( which means lots of $$). Making a good buisness decision is not stupid it's actually pretty smart. This might be a game but make no mistake it's still a buisness. U lose casuals who pay $$/ fail to attract new players means no $$ to keep making new content/updates which means eso dies and this is bad for all of us. So nth about this is stupid.....yeah losing hardcore loyal fans is painful but catering to maybe 5% of ur potential customer base would be the stupid move. Having said this I would like to point out I play 3 hours a day but I do understand the need to cater to those who can only play maybe an hour or so a day or even less. They are the ones more likely to spend $$ on things to speed up their progress etc so it's natural that the game would cater more to them...
nimander99 wrote: »They are making a campaign that removes CP's... why even bother with a cap now? Also if the cap is set to 300 I would be very... not happy.
Dude Haderus is my home. I shouldn't be forced to leave to find a fair fight, or be banned from using any CP at all. Stop trying to force feed your free time to everyone else.
Make a campaign for 1k+ CP. You can call it NeckBeard.
nimander99 wrote: »It's a logical argument/solution.
myrrrorb14_ESO wrote: »I cant imagine them making the cap less than 360. Enough to just cap 1 in each constellation. If I were a betting man, I would bet on 360 and increasing it 360 every "season," whatever that means.
Not quite fair for PC users imo, but probably adequate for console players. This number won't affect the majority of players, but will make thise affected rather angry (rightfully so).
Lord_Wrath wrote: »Your ability to chug XP pots and AOE grind NPCs for hours daily should provide you with no advantage when killing other players. You are the minority.
Search the forums. The reasons why every CP matters at the higest level of play have been repeated over and over.
Waffennacht wrote: »Lord_Wrath wrote: »Your ability to chug XP pots and AOE grind NPCs for hours daily should provide you with no advantage when killing other players. You are the minority.
Search the forums. The reasons why every CP matters at the higest level of play have been repeated over and over.
You trying to convince me that grinding should not give an advantage in an MMOrpg? What are you thinking.
SeptimusDova wrote: »Will Khajiit get extra CP ?
SeptimusDova wrote: »Will Khajiit get extra CP ?
Waffennacht wrote: »One I have a job thank you.
Second... so what? You're saying your playing (or mine) of 1 or 2 hours should be the same as 9 to 10 hours a day? That's just stupid. Not like we have a cap on how much money a person can earn a year (they make more money but infinitely so!)
You want to be equal, well too bad you're not and never will be
Funkopotamus wrote: »RinOkumara wrote: »If they put the cap at 300 they would lose soooo many of their older, loyal fanbase. It should be set for PC upwards of 1k+ at least.
Well they may lose a few players, but those are players that ZOS already has their money... If they leave the CP to high it will drive away any "new player" that might have bought the game this fall. So it is a simple matter of $... If they leave CP so high that a new player will feel like they have no chance at playing this game without getting giggidy giggidy trolled by CP grinders then ZOS will lose money.. If they set it so low players leave... Well ZOS will not be losing much as those players have already made the investment.