Saltypretzels wrote: »Cherryblossom wrote: »
There is a difference between Convenience and P2W. They don't equate to each other..
Says who? Convenience is whatever the devs want it to be.
For people who just want a max level character wearing legendary equipment, wouldn't it be quite convenient just to buy it rather than to spend months playing the game?
This is the problem with using convenience as a standard. By definition a "standard" is something that has an agreed upon definition... No one here seems to agree on what convenience really means.
Cherryblossom wrote: »
What you describe is P2W, you are stretching it to sound like Convenience. ZOS current stand point is nothing that gives an advantage. The clothing and mounts, more bag space, faster mounts, do not give a advantage they are purely convenience.
I'm not ZOS's greatest fan, but I do not believe at any point there will be Legendary equipment buyable within the Crown Store. I honestly think there is no slippery slope involved here.
TLDR
After doing this(adding crafting mats to crown store), they can add any rare in game item to the crown store and label it as "convenience".
ZOS will implement as much grind as possible, in order to generate as much inconvenience as possible, so that they can maximise profits by selling "convenience " to players.
EDIT: reasoning/link/headings/TLDR
BalticBlues wrote: »I paid happily 2500 crowns for the IC including the Glass style. However, after I found that with 2 hours play time a day I have next to zero chance to collect the set, I feel cheated. Locking paid content behind an almost impossible grinding wall IMHO is dishonest.DLC = 2500 crowns
Glass Style = 5000 crowns
IMHO, this selling approach is worse than F2P.
I do not like F2P, but at least that is an honest approach. Instead selling a game as B2P and then charging again for DLC content access looks like cheating to me. I happily pay for all DLC, but not for all DLC plus DLC content access.
ZOS, either use a fair B2P model where people have fair access to paid DLC,
or make your game F2P with a full blown crown store.
"You can't have your cake and eat it too."
ZOS thinks they found a way. But this destroys the loyalty of their customers.
Actually glass armor was included in the base patch. You didn't pay for that. Xivkyn is the style that you paid to have a chance to find in the Imperial City DLC.BalticBlues wrote: »I paid happily 2500 crowns for the IC including the Glass style. However, after I found that with 2 hours play time a day I have next to zero chance to collect the set, I feel cheated. Locking paid content behind an almost impossible grinding wall IMHO is dishonest.DLC = 2500 crowns
Glass Style = 5000 crowns
IMHO, this selling approach is worse than F2P.
I do not like F2P, but at least that is an honest approach. Instead selling a game as B2P and then charging again for DLC content access looks like cheating to me. I happily pay for all DLC, but not for all DLC plus DLC content access.
ZOS, either use a fair B2P model where people have fair access to paid DLC,
or make your game F2P with a full blown crown store.
"You can't have your cake and eat it too."
ZOS thinks they found a way. But this destroys the loyalty of their customers.
Actually glass armor was included in the base patch. You didn't pay for that. Xivkyn is the style that you paid to have a chance to find in the Imperial City DLC.BalticBlues wrote: »I paid happily 2500 crowns for the IC including the Glass style. However, after I found that with 2 hours play time a day I have next to zero chance to collect the set, I feel cheated. Locking paid content behind an almost impossible grinding wall IMHO is dishonest.DLC = 2500 crowns
Glass Style = 5000 crowns
IMHO, this selling approach is worse than F2P.
I do not like F2P, but at least that is an honest approach. Instead selling a game as B2P and then charging again for DLC content access looks like cheating to me. I happily pay for all DLC, but not for all DLC plus DLC content access.
ZOS, either use a fair B2P model where people have fair access to paid DLC,
or make your game F2P with a full blown crown store.
"You can't have your cake and eat it too."
ZOS thinks they found a way. But this destroys the loyalty of their customers.
Thanks for the clarification. So ESO is now B2P plus a F2P crown shop. For the complete game, people have buy 2500 crowns to play the DLC and 5000 crowns to unlock the motif. Unlocking the complete motif ingame is as good as impossible with an average player's daily playtime.Cherryblossom wrote: »Actually glass armor was included in the base patch. You didn't pay for that.
Actually glass armor was included in the base patch. You didn't pay for that. Xivkyn is the style that you paid to have a chance to find in the Imperial City DLC.BalticBlues wrote: »I paid happily 2500 crowns for the IC including the Glass style. However, after I found that with 2 hours play time a day I have next to zero chance to collect the set, I feel cheated. Locking paid content behind an almost impossible grinding wall IMHO is dishonest.DLC = 2500 crowns
Glass Style = 5000 crowns
IMHO, this selling approach is worse than F2P.
I do not like F2P, but at least that is an honest approach. Instead selling a game as B2P and then charging again for DLC content access looks like cheating to me. I happily pay for all DLC, but not for all DLC plus DLC content access.
ZOS, either use a fair B2P model where people have fair access to paid DLC,
or make your game F2P with a full blown crown store.
"You can't have your cake and eat it too."
ZOS thinks they found a way. But this destroys the loyalty of their customers.
In that case, this thread not have any sense
It's important to not let someone's "e-celebrity" status influence your decisions. Society has a bad habit of valuing a person's opinion dependent on their popularity/notoriety.
No, we do not *ALL* love Elloa. Some of us do, some of us don't. (Sorry @Elloa , nothing personal, I just hate "personality cult" in any form). And in this case I strongly disagree with her when she says "Glass motif in the Crown Store affects the economy". It doesn't *affect* the economy. It *impacts* the economy.
anitajoneb17_ESO wrote: »If there was no crown store, I'd still have to pay a sub. I'd probably do it and consider it OK, but since it's possible for me to get the same thing cheaper because some people like to buy stuff from the crown store, I prefer to look at the benefit for me rather at some imaginary negative impact for me ingame - because frankly, there are none).
akredon_ESO wrote: »I sold out and bought it. I wasnt going to waste any more time on this game than what i already had trying to get a crap ton of Fragments to make this. The writ system of farming it was stupid in my opinion they should have implemented something better.
anitajoneb17_ESO wrote: »No, we do not *ALL* love Elloa. Some of us do, some of us don't. (Sorry @Elloa , nothing personal, I just hate "personality cult" in any form). And in this case I strongly disagree with her when she says "Glass motif in the Crown Store affects the economy". It doesn't *affect* the economy. It *impacts* the economy.
An economy cannot be really affected, hurt or destroyed. It consists in supply and demand and adjusts automatically. It's "alive". It might evolve in a way that doesn't suit *some* sellers or *some* buyers but it CANNOT be "harmed". These people will in turn have to adjust. That's how it works, IRL and in game. EVERYTHING, EVERYDAY *impacts* the economy. People adjust. It's not "negative" or "positive", it's just "change" or "evolution".
Yes, people who buy the motif for IRL cash will be able to sell crafted gear with glass motif ingame, make gold and purchase gear instead of grinding it. It would be P2W IF and ONLY IF there were no other way to make money ingame, but there ARE plenty of other ways to make money ingame. Believe me, I don't have the glass motif, I'm no super-power PvEer, and I still make more money ingame than I could ever spend. On top of that, gold itself is pretty much a convenience item ingame since you can farm everything yourself. Glass motif is NOT P2W.
The ONE and ONLY item in the Crown Store that is TRULY P2W is the imperial upgrade. Each race has different powerful passives and having the choice between 10 races instead of 3 to build a character is a very strong, winning advantage. BUT it has been here since launch, not since B2P and Crown Store. It is P2W because there is no way to get the same advantage ingame, at all.
A guildie of mine just told us tonight that he had bought the glass motif from the crown store. I refrained from laughing at him saying "you've been tricked by ZOS". Because it gives me two strong advantages :
1/ He will craft glass stuff for me if I need/want it, for free
2/ Thanks to people like him, I don't have to pay for playing the game (apart from base game and DLC, which is quite significantly cheaper than base game + ESO+ ).
If there was no crown store, I'd still have to pay a sub. I'd probably do it and consider it OK, but since it's possible for me to get the same thing cheaper because some people like to buy stuff from the crown store, I prefer to look at the benefit for me rather at some imaginary negative impact for me ingame - because frankly, there are none).
I think I'll go and make some friends who happen to have the glass motif