LegendaryMage wrote: »Don't worry my fellow sorcerers, I'm on it! Counters incoming very soon in the form of a video.
Shieldbreaker Set is doing fulldmg against blockchars.
Maybe some of the HAHAHAHAH SORC ONLY guys see the problem with the set. Get a random shield from anywhere and get destroyedhttps://youtu.be/6Ao1xmfFMFY
https://youtu.be/6Ao1xmfFMFY
FearlessOne_2014 wrote: »Shieldbreaker Set is doing fulldmg against blockchars.
Maybe some of the HAHAHAHAH SORC ONLY guys see the problem with the set. Get a random shield from anywhere and get destroyedhttps://youtu.be/6Ao1xmfFMFY
https://youtu.be/6Ao1xmfFMFY
I already talked with some AD about making toons run on DC and EP with this set and coordinate with AD raid leads. Right before a big zerg v zerg battle "just 2 to 3" people are going to run in the middle of the DC or EP zergs and cast barrier. Then our forces would just ROLF stomp them with the shield breaker set as it bypasses all mitigation of said people have a shield up. Then it GG and some laughs and rinse and repeat. Those of the exploits awaiting "ALL" not just sorcs if this set make it to live as is.
Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Wreuntzylla wrote: »Wreuntzylla wrote: »So you have to wear some heavy armor, run purge and slot a heal or two. Sounds like a perfect description of a Templar on live.
With the exception that a templar on live has a burstheal that he can heal his grpmates with. A nontemplar giving out healing ward to low hp targets makes them freekills. But yeah - almost like a templar - almost.
How is group utility even relevant? The discussion is about sorc survivability and whether shieldbreaker is too powerful.
And I have no clue what your point is with healing ward. You know sorcs that spam healing ward when no one has taken damage yet? Or think the result is much different coming from the typical templar doing the same? Or templars PvP with high health?
My sorc has 14k health and some change, and I use healing ward any time my hardened and/or harness is bursted and I actually lose health. It's the main reason I can 1vX. Sure, my templar has breath of life, but even with 2500 magicka regen, if I spam BoL, I'd be dead at about the same time as the sorc in the video.
The only templar with survivability comparable to a sorc is a blocking stamplar. I have played around with that, and it's arguably more powerful in 1vX than stacking shields. However, there won't be many blocking stamplars after the next patch. While shieldbreaker will be used by people that consider sorcs such a threat that they sacrifice better gear to counter them, block has been completely eviscerated for everyone.
Not sure I have ever seen a sorc block build.
I agree the bug needs fixed, but that's about it.
Pirhana7_ESO wrote: »The shieldbreaker set is way too strong at the moment. I have no problem with a fair counter against damage shields, but this set is an automatic win against any build relying on damage shields as defense. It's not just a counter if the only thing you have to do is to repeatedly smash the left mouse button. NB's and Sorc's have no instant heal, healing ward is counterproductive and the heal dot's from the resto skilltree are not strong enough to work against the irresistable damage from the 5p bonus. When i have this set equipped on pts, especially Sorc's or NB's using a damage shield are a free face roll kill.
Remember the set puts you at huge disadvantage against anyone NOT using shields, so if it is just a "fair' counter to shields its not worth having on the battle field. The counter that it has a huge advantage over shield users is what actually makes it balanced on the battle field.
You have to look at this set just like you look at Fighetrs guild abilities vs their targets. It is ment to give you a HUGE advantage over your specific targets, not just a fair counter...... because your at a disadvanage over your non targets.
Vampirism and turning into a werewolf are things players willingly do though and are not essential for anyone to have full functionality. You can´t say the same about the sorc shield nor the resto staff shield. Those skills are essential for a working class / weapon.
The crying over "sorc shields" has gone on so long that is what people believe is the problem without understanding the cause, and they will never change their minds. Zeni forced sorcs in that direction for survivability; so just because you're a magicka sorc you're automatically hated and blamed even if you don't run a heavy Bastion build, or exploits, (and never bolted into the horizon either.)
Shieldbreaker Set is doing fulldmg against blockchars.
Maybe some of the HAHAHAHAH SORC ONLY guys see the problem with the set. Get a random shield from anywhere and get destroyedhttps://youtu.be/6Ao1xmfFMFY
https://youtu.be/6Ao1xmfFMFY
Tel Var Stone gear is now actually strong as advertised! Amazing, ZoS said TV stone gear is strong and it's true!
If damage shields are not going to be balanced, this set should stay as it is. You can't defend against this because this is a fact and a consequence of instead of adjusting soft caps, removing them entirely. Nick Konkle would never let something like this go on.
Damage shields being brought into line would've been the first thing he brought up in team meetings. Yet they're immune to dots and they're immune to crits, re-dodging has a consequence, blocking has a consequence, shield stacking has no consequence.
Do you know what this set does?
It finally adds a consequence to shield stacking.
Said it before; this set is a placeholder for shield stacking. I love every class in-game, they're all great; this whole manipulation of information in order to make your videogame time easier, or to incite a thread which is "more fun and colourful" is not nice.
Bolt escape away twice and take your free AP / TV stones from their corpse as you curse them down.
Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Did you even watched the video? Derra is spamming rapid regeneration, entropy and combat prayer, and still dies from light attacks spam because he got harness magicka up...
Also lol on pts swallow soul is like 800 heal/2sec at best, sap and path are even less
The insane thing, is 2150 dmg doesnt sound like too much now, but on pts its a huge dmg, because of the battlespirit there, this unresistable dmg is almost 50% of a crystal shard to the face.
The dmg should be reduced or there should be a cooldown of 4 seconds to the procc.
The insane thing, is 2150 dmg doesnt sound like too much now, but on pts its a huge dmg, because of the battlespirit there, this unresistable dmg is almost 50% of a crystal shard to the face.
The dmg should be reduced or there should be a cooldown of 4 seconds to the procc.
Well, then i demand a cooldown on molag kena and all the other imp city sets.^^
Additional no magicka reg while being shielded *g*
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
bowmanz607 wrote: »Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Did you even watched the video? Derra is spamming rapid regeneration, entropy and combat prayer, and still dies from light attacks spam because he got harness magicka up...
Also lol on pts swallow soul is like 800 heal/2sec at best, sap and path are even less
Ummm don't have your sheild up then. Break down the video. It took about 17 light attacks to kill first time about 22 the second and about 32 the thrid time. The healing was obviously playing a roll. Also, don't have a sheild on then. Moreover, who is going to let someone in a fight spam 17 or 22 or 32 light attacks on them. This dose not take into account a real fight with ppl moveing, using cc, dodging etc. You force others to have to move, use buffa, heal, dodge etc which stops constant spamming allowing other heals to take more effect. You also are still surviving longer than you would then getting suprise attack spam or other spam abilities. Overall you still take less damage but not none. If anything the video shows how long it takes to take someone down not in a real battle scenario.
Keep in mind that some heavy attacks are undodgeable and not interruptable.switch it from light to (fully charged) heavy attacks.
SeptimusDova wrote: »I demand a Meow emote
bowmanz607 wrote: »Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Did you even watched the video? Derra is spamming rapid regeneration, entropy and combat prayer, and still dies from light attacks spam because he got harness magicka up...
Also lol on pts swallow soul is like 800 heal/2sec at best, sap and path are even less
Ummm don't have your sheild up then. Break down the video. It took about 17 light attacks to kill first time about 22 the second and about 32 the thrid time. The healing was obviously playing a roll. Also, don't have a sheild on then. Moreover, who is going to let someone in a fight spam 17 or 22 or 32 light attacks on them. This dose not take into account a real fight with ppl moveing, using cc, dodging etc. You force others to have to move, use buffa, heal, dodge etc which stops constant spamming allowing other heals to take more effect. You also are still surviving longer than you would then getting suprise attack spam or other spam abilities. Overall you still take less damage but not none. If anything the video shows how long it takes to take someone down not in a real battle scenario.
Light Attacks scaling with your Stamina like from a Bow are not able to destroy Harness Magicka, the sorc can't remove the Harness Magicka Shield by himself alone, only waiting will help.
These Light Attacks are ignoring the Harness Magicka, so why should you get additional dmg in this case?Keep in mind that some heavy attacks are undodgeable and not interruptable.switch it from light to (fully charged) heavy attacks.SeptimusDova wrote: »I demand a Meow emote
Agreed!
bowmanz607 wrote: »Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Did you even watched the video? Derra is spamming rapid regeneration, entropy and combat prayer, and still dies from light attacks spam because he got harness magicka up...
Also lol on pts swallow soul is like 800 heal/2sec at best, sap and path are even less
Ummm don't have your sheild up then. Break down the video. It took about 17 light attacks to kill first time about 22 the second and about 32 the thrid time. The healing was obviously playing a roll. Also, don't have a sheild on then. Moreover, who is going to let someone in a fight spam 17 or 22 or 32 light attacks on them. This dose not take into account a real fight with ppl moveing, using cc, dodging etc. You force others to have to move, use buffa, heal, dodge etc which stops constant spamming allowing other heals to take more effect. You also are still surviving longer than you would then getting suprise attack spam or other spam abilities. Overall you still take less damage but not none. If anything the video shows how long it takes to take someone down not in a real battle scenario.
Light Attacks scaling with your Stamina like from a Bow are not able to destroy Harness Magicka, the sorc can't remove the Harness Magicka Shield by himself alone, only waiting will help.
These Light Attacks are ignoring the Harness Magicka, so why should you get additional dmg in this case?Keep in mind that some heavy attacks are undodgeable and not interruptable.switch it from light to (fully charged) heavy attacks.
SeptimusDova wrote: »I demand a Meow emote
Agreed!
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
bowmanz607 wrote: »The insane thing, is 2150 dmg doesnt sound like too much now, but on pts its a huge dmg, because of the battlespirit there, this unresistable dmg is almost 50% of a crystal shard to the face.
The dmg should be reduced or there should be a cooldown of 4 seconds to the procc.
Considering I still get hit for 8 or 10k frags and the same with suprise attack it is still not 50%. Adding a cooldown even if it was enough to still proc every other hit would make it hit like it did before the buff.
this unresistable dmg is almost 50% of a crystal shard to the face.
Sure it looks strong in the video. The Sorc is literally not doing anything but refreshing shileds, and besides that it took him quite a while to kill that sorc, with what looked like the clip being sped up.
I wouldn't say that the person "destroyed" the Sorc, since all he had to do was slot an actual heal to counter the measly 2.1k getting through the shield. It is clear though, folks will have to rethink their skill usage. Which is a good thing imo.
And to all you folks implying that shield stackers only rely on defense from shields and don't slot at least one heal, you are over dramatizing things. All a player will need to do is slot a heal to compensate for the damage getting through the shield until the ward pops.
Classes can use their abilities to offset, like-
DK- GDB/Whip exploit
Sorc- Dark Deal/Unstable clanfear heal/Surge (Add Blood Magic to offence)
Templar- Any of their heals
NB- Swallow Soul/Path/Sap
And lets not forget Springs/Combat prayer. Looks like it's time to start theory crafting some builds. This is assuming the set even becomes popular, which I highly doubt since it really is only effective against certain builds.
Did you even watched the video? Derra is spamming rapid regeneration, entropy and combat prayer, and still dies from light attacks spam because he got harness magicka up...
Also lol on pts swallow soul is like 800 heal/2sec at best, sap and path are even less