My only concern was because they avoided disclosing the price in Stones...for stuff. They looked really uncomfortable at the question too...why is that? I have a bad feeling...
I_killed_Vivec wrote: »My only concern was because they avoided disclosing the price in Stones...for stuff. They looked really uncomfortable at the question too...why is that? I have a bad feeling...
Next announcement...
"If you don't like the PvP aspect of gathering stones in IC, or you're in a hurry to get enough for that special piece of gear, don't worry - you can now buy them from the Crown Store!"
For your convenience...
WolffenBloodseeker wrote: »I_killed_Vivec wrote: »My only concern was because they avoided disclosing the price in Stones...for stuff. They looked really uncomfortable at the question too...why is that? I have a bad feeling...
Next announcement...
"If you don't like the PvP aspect of gathering stones in IC, or you're in a hurry to get enough for that special piece of gear, don't worry - you can now buy them from the Crown Store!"
For your convenience...
ZOS already stated clearly that they will not sell stones in the crown store
MaximusDargus wrote: »nikolaj.lemcheb16_ESO wrote: »Septimus_Magna wrote: »nikolaj.lemcheb16_ESO wrote: »Why not make it a toggle? If you turn it on you can loot others and be looted, if you turn it off you cannot loot others and cannot be looted.
That way everyone can be happy.
If you argue that you want to be able to loot people who are not interested in that kind of risk vs reward gameplay then it just show that you are the kind of gamer that get your kick from annoying other players....
That most certainly would take the fun out of it. Also, this heavily benefits pve-ers because they wont kill many players so they would choose to turn the looting off.
I think it would be better to limit the number/percentage of Tel Var stones you lose when you die would be a better option. This will prevent you from losing all your stones instantly but there's still a decent punishment for dying.
The point is exactly that the PVEers xan and will turn it off so they dont have to take part in a game mechanics that give them NO FUN. While PVPer will have to kill other PVPers to get loot.
If you just want to gank defenseless PVEers for fun then you really shouldn't be allowed to have that oportunity. It brings out the worst in gamers when such a system exists and it will cause severe damage to the ESO game community.
This ^^
I love when pvpers spit out something that shows their true nature:
"That most certainly would take the fun out of it. Also, this heavily benefits pve-ers because they wont kill many players so they would choose to turn the looting off. "
How it will benefit them? They spent x hours farming stones = they get stones. I dont see any benefit. I see equivalent exchange
The only people that benefit here are PVPers who, just like @Septimus_Maga pointed it out, want to gank defenceless PVErs have benefit in their work.
PVE player farms stones = PVE player gets his stones. PVP ganker kills PVE player and steals his stones. Who benefits here? That parasite and leecher PVPer
What will be next? Bribing? Paying for protection and dying anyways? Ganking someone just to look how he tries to run away and then killing him anyways?
It's that kind of PVPer attitude that makes large numbers of MMO players loathe and despise PVP and all it stand for and want nothing to do with it.Septimus_Magna wrote: »Its nice to see so many PVEers complain about a PVP update because they're sacred to lose their farmed stones!