Father_X_Zombie wrote: »Snowstrider wrote: »Father_X_Zombie wrote: »Snowstrider wrote: »Father_X_Zombie wrote: »Favorite: Imperial master race
Least favourite: Nords, because they're racist (lore wise) and ugly (in ESO)
Racist lore wise? Lol like imperials are better
They are Imperialists for shors sake! They force their culture upon other races becouse their own is too "barbaric"
Barbaric? What is so terrible about all races of tamriel united under one peaceful banner? Not all Nords would agree with what you said. take for example legate rikke or hadvar. And the Nords had some empires of their own so its not just Imperials that are imperialist barbarians. Not to mention The Empire was founded by a nord that you all worship named Tiber Septem (talos).
And by akatosh not everyone likes being called a "milkdrinker"
What i meant was Imperials think other cultures and people then theirs to be barbaric and they think without them those lands will be in chaos which is not True at all.
I am just laughing at the hypocrasy you disliking nords for being racist when imperials with their empire is insane. The empire really is not peaceful
It was completely peaceful and prosperous between the time of Tiber Septem and the oblivion crisis
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
emilyhyoyeon wrote: »I really want to know why dunmer are so popular. is it because of Morrowind?
Morrowind's world-building and plot are far superior to any of the games before or since.
emilyhyoyeon wrote: »I really want to know why dunmer are so popular. is it because of Morrowind?
Morrowind's world-building and plot are far superior to any of the games before or since.
chuck-18_ESO wrote: »Morrowind excelled in storytelling. This was due, in large part, to the vast amount of dialogue in the game. The game had no voices, so you had to read in order to know what was going on, so the dialogue had every opportunity to shine.
Oblivion excelled in world-building. This was due, in large part, to the advances in gaming A.I. that allowed NPC's more independence and spontaneity. It simplified the stat system while still maintaining a DnD feeling, and the world was alive with NPCs that ate, slept, went shopping, and even traveled across the map.
Skyrim excelled in visual beauty. This was due to improvements in programming. It's still amazing to me that the PS3 plays both Oblivion (which had cutting-edge graphics at the time, people tend to forget) and Skyrim. The lush and diverse terrain of Skyrim was a perfect place to show off new heights in graphics.