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Plz remove champions points

  • Tonnopesce
    Tonnopesce
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    Furor wrote: »
    MMORPGs are the land of equal opportunity not the land of equality.
    It's time people stopped confusing the two.

    Sir you have win this discussion! Gz
    Signature


  • Endurance
    Endurance
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    I dont think its really needed to be removed from the game, they should just disable its use in PVP
    I'm outta here
  • halfbadger
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    It will easily be less than a year until people have 3000 points at which point they will deal twice as much damage, have infinite sustain and have twice the effective health of new level 50s.
    At the moment all pve content is extremely easy. When people have 3k CPs you won't be able to tell if you are in vet dsa or if you are in Crow's Wood.
    If ZOS make new content that is challenging for people with 3000 points then new players will have to grind for a year to be able to even attempt the new content or be able to compete on the leaderboard.

    CPs should be disabled in pve so that the leaderboards are a show of team skill and not a show of top grinders.
  • wraith808
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    I see this in pretty much all the MMOs I have ever played. It is always the end of the world. Its always someone who says "Oh this doesnt affect me but please for the love of god think of the casuals!!". Or they want the game to be another game. Even tho they could play a game that supposedly has everything they want they refuse and say they want this game to change. Meanwhile the other 99% of the players are in the game happily playing and spending money.

    Then they claim because of three posts on the forums everyone is behind them and everyone hates the CP system. Ive never ran into a single person in the game complaining. When I get beat I think to myself "I need to learn to play better so I come back and kick this guy's butt!". Not scream nerf people who play so I can come in after a week and dominate in pvp.

    Man, you've gotten to the point of strawmanning an entire group of people under one argument.

    Are you this desperate to protect your grinding?

    I dont know what you mean by "grinding". If you mean sitting around mindlessly killing mobs ya I do that sometimes for fun. Ive done every quest in the game. I have I believe less than 25 achievements to complete. I have done all the vet dungeon achievements. Really the only ones I havent done are fishing. I probably wont ever do those.

    What that has to do with CP gains etc I have no idea. If you mean people get more XP from grinding mobs thats just how it is.

    And that's just how it shouldn't be. Of course you seem to have no problem with that considering you do grind "for fun". But the fact that you get more XP from grinding than anything else under equal time is one of the main problems of the CP system (or XP system if you wish), which I already explained previously.

    How it shouldnt be according to who? Who made you the person who gets to dictate what everyone else can do?

    Uh, the majority of people?

    The majority of people do not like to grind. They even hate grinding.

    Instead they prefer to quest and PvP over grinding.

    So why should ZOS incentivize and give grinding more XP when everyone except you and a couple other dudes who don't have a job don't prefer grinding?

    How do you know what the majority of people want? You only speak for yourself.

    Lmao if you don't think most people hate grinding or at least prefer questing/PvP over grinding, you're blatantly lying and trying to be a weasel.

    You again do not speak for anyone but yourself. I know a LOT of people who enjoy a little mindless farming. You cannot possibly know what the majority like unless you have talked to everyone who plays the game. Since you havent your claims are baseless and uninformed.

    Still trying to stick to your argument that people like grinding as much as questing/PvP? Hahaha
    Also, you don't need to talk to EVERYONE. Learn probability and statistics. Not even governments and scientists look after EVERY subject in a given area.

    Most people don't like grinding. Face it, you're shamelessely lying right now. If we went with your lie that people like grinding as much as questing/PvP, tell me why everyone isn't grinding since grinding rewards more XP?

    Why do you see more people questing and doing PvP instead of grinding?

    Are grinders hiding in secret caves? Is that it?

    I'd like to see what you come up with next rofl

    Look in the 'remove veteran' threads. Or many of the PvP threads.

    Many people don't really want to do quests. I'm not sure which is a majority, as the number of participants on the forum is not anywhere close to a majority, so you can't get a true quorum. But, indeed, there are not an insignificant number those that hate questing.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • wraith808
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    Vis wrote: »
    picture-unrelated.jpg

    That knight is a noob. Note he is not blocking, roll dodging, or spamming sheilds. The panda deserves to win that duel!

    It's a jesus beam. There was no way that any of those tactics were going to work anyway...
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • pecheckler
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    The perpetual stats carrot is an easy-mode developer fix for player retention that comes at the cost of game balance.
    End the tedious inventory management game.
  • c0rp
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    All I see here is an OP crying that people have more CP than he does, making vast over-assumptions on many of the topics he is talking about, and crying wolf over a system which can be tweaked and adjusted over time when/if it needs be.

    Heres a suggestion OP: Just play the game and stop worrying about other players all the time. You will have much more fun that way.


    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Durham
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    1. First of all most people are not grinders
    2. People greatly are exaggerated on Champ levels... I believe 90% are below Champ 300...
    3. The Champ system was designed for you to continuously build your toons...
    4. There is no way someone will hit 3000 in one year if they do they will have serious health issues and need professional help... To hit this target you need close to 10 levels a day....
    5. A good player that is vr14 with 70 Champ points can easily out do someone that is Champ level 300... Rotations and a ton of other stuff are important... Builds can make huge difference...
    6. People that have played for a year should have an advantage ...They are also the most likely to have left or taken a break because they have completed the content... My point is I see many more new players then I see old....stop worrying about the few...
    7. Yes champ levels can be grinded... But it was not intended for that...I believe they will put catch up formulas in the game later on... I'm sure they are aware....
    8. Remember some of us have already completed everything in the game ... Champ levels and pvp is what drives us to continue to build our toons... Do not take that away....
    PVP DEADWAIT
    PVP The Unguildables
  • halfbadger
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    Durham wrote: »
    4. There is no way someone will hit 3000 in one year if they do they will have serious health issues and need professional help... To hit this target you need close to 10 levels a day....
    Durham wrote: »
    6. People that have played for a year should have an advantage ...They are also the most likely to have left or taken a break because they have completed the content... My point is I see many more new players then I see old....stop worrying about the few...
    Durham wrote: »
    8. Remember some of us have already completed everything in the game ... Champ levels and pvp is what drives us to continue to build our toons... Do not take that away....

    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    6. People that have played for a year should be much better skilled and should beat new people easily. People that have played for a year should not deal twice as much damage, have twice the effective health as new people and have infinite sustain.

    8. So instead of ZOS developing and releasing content they should just increase the CP cap so that the pve leaderboards are just filled with the biggest grinders?
  • anitajoneb17_ESO
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    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

  • halfbadger
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    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

    http://forums.elderscrollsonline.com/en/discussion/178929/broken-system-grinding-700-champion-points-screenshot/p1
  • anitajoneb17_ESO
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    halfbadger wrote: »
    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

    http://forums.elderscrollsonline.com/en/discussion/178929/broken-system-grinding-700-champion-points-screenshot/p1

    That's ONE person. And you don't even know him/her. It's a friend of a friend who saw this in a guild site, w/e.
    None of this can lead to the conclusion that people in general have 600CP, not even that a significant few of them have 600CP.

    Still a no-fact imo.


  • Furor
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    I think a more elegant solution would have been to release 1/10 of the 3,600 (360) and make all points cap out at 10%. (Remove the 75 and 120 point bonuses) And as more DLC release then allow the cap to be increased, and add the new ranks of Champion Point bonuses.

    In essence, the current Champion Point System was implemented to take the next 1-2 years for a casual player to complete but instead all the hardcore players (That includes myself) will grind all 3,600 Champion Points quickly. Thus the feared "gap disparity". Then all the new players will be given a "catch-up" system, frustrating those who grinded the Champion Points pre-nerf.

    In short, next time I think it would be much better to release something of this scale in parts rather than one giant release... :smiley:
    Edited by Furor on June 22, 2015 4:57PM
    Furor Darkblade - VR16 Nightblade - Daggerfall Covenant
  • piratej62
    piratej62
    Molsondry wrote: »
    Molsondry wrote: »
    Or if you dont want to.

    Remove trials and DSA scoreboard, Remove Cyrodill and any kind of PVP, and sell you game as ESWF (elder scroll with friends).

    TY

    I'll take yours if you don't want them :trollface:

    I seriously don't expect removal, how else could they sell XP pots? I am curious tho as to what the next long, boring grind will be
    Well if they dont they will have no one left in the game to sell anything , once console players get bored of it ( console player never play 1 year the same game) and all new players realize how cp are broken. They will have no one to sell anything in the crown store

    I played DCUO for almost 3 years. PS3/PS4 mmo. I don't think that just because one part of the game, in your opinion, is broken is going to make people leave in droves. there is more to the game than pvp.
    Edited by piratej62 on June 22, 2015 5:00PM
  • halfbadger
    halfbadger
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    piratej62 wrote: »
    Molsondry wrote: »
    Molsondry wrote: »
    Or if you dont want to.

    Remove trials and DSA scoreboard, Remove Cyrodill and any kind of PVP, and sell you game as ESWF (elder scroll with friends).

    TY

    I'll take yours if you don't want them :trollface:

    I seriously don't expect removal, how else could they sell XP pots? I am curious tho as to what the next long, boring grind will be
    Well if they dont they will have no one left in the game to sell anything , once console players get bored of it ( console player never play 1 year the same game) and all new players realize how cp are broken. They will have no one to sell anything in the crown store

    I played DCUO for almost 3 years. PS3/PS4 mmo. I don't think that just because one part of the game, in your opinion, is broken is going to make people leave in droves. there is more to the game than pvp.

    It's a fact
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Molsondry wrote: »
    Molsondry wrote: »
    Cogo wrote: »
    Another one of this threads? I guess some people just likes to yell about things.

    Look at the big picture of Champion points. Not only what it does to you. Champion points are great. The only thing they should consider is to make them per character and not give the same ones to all chars on your account.

    Also,
    Champion points effects are good, but just because someone have a lot of points doesn't mean they are majorly overpowered. It still comes down to how well you play. Look at the CPs effects. They help but anyone can get much better effects from gear and global skills.

    Example: Block.
    10 CPs gives...5% better block? You can get 20% and more, very easy from global skills and gear set effects.

    What is your point with that example? I really dont understand....

    Anothers one of those guys who havent took time to read the whole tread and see how CP is breaking the combat mechanics and will be bad for new player income in the year to come.

    How is CP breaking combat mechanics?

    Pretty sure the dev didnt want to allow Perma Block, perma dodge, while having inifinte magika pool and doing insane burst. Cp allows all of this.

    Exaggeration. You cannot perma block, perma dodge nor have infinite magicka. If you want to be taken seriously you cannot make outlandish statements like this.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    I wonder if CP makes people leave in droves why is ESO:TU on the hot sellers list for PC at gamestop?

    I am so happy the one guy explained how skill and tactics trump 3600 CP every time. I have been trying to explain this but chicken littles keep screaming the sky is falling so loud I couldnt get through to them. Then the guy says I am attacking him when I called noone a name. Meanwhile he has called me a troll, a liar and a weasel. Disagreement is not attacking. Arguing a point is called debating.
  • halfbadger
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    Exaggeration. You cannot perma block, perma dodge nor have infinite magicka. If you want to be taken seriously you cannot make outlandish statements like this.

    You are wong.

    You could perma block in 1.5 and you still can.
    There is a video of someone perma dodging on youtube taken on the pts.
    People have builds that never run out of magicka.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    halfbadger wrote: »
    Exaggeration. You cannot perma block, perma dodge nor have infinite magicka. If you want to be taken seriously you cannot make outlandish statements like this.

    You are wong.

    You could perma block in 1.5 and you still can.
    There is a video of someone perma dodging on youtube taken on the pts.
    People have builds that never run out of magicka.

    Please read what the other guy said. He explained how easy it is to just stand back from the person "perma blocking" and kill him like its nothing. He also explained the magicka build and how it completely gimps your character. If you are going to comment on the thread please try and read it first.
  • DaveMoeDee
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    halfbadger wrote: »
    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

    http://forums.elderscrollsonline.com/en/discussion/178929/broken-system-grinding-700-champion-points-screenshot/p1

    That's ONE person. And you don't even know him/her. It's a friend of a friend who saw this in a guild site, w/e.
    None of this can lead to the conclusion that people in general have 600CP, not even that a significant few of them have 600CP.

    Still a no-fact imo.

    It shows the potential accumulation rate. Add in ambrosia and more people with 8 VR toons and we can see even faster accumulation.

    I don't care. I like CP because I don't play PvP much. I enjoy the accumulation and don't care what others accumulate.

  • DaveMoeDee
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    DaveMoeDee wrote: »
    halfbadger wrote: »
    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

    http://forums.elderscrollsonline.com/en/discussion/178929/broken-system-grinding-700-champion-points-screenshot/p1

    That's ONE person. And you don't even know him/her. It's a friend of a friend who saw this in a guild site, w/e.
    None of this can lead to the conclusion that people in general have 600CP, not even that a significant few of them have 600CP.

    Still a no-fact imo.

    It shows the potential accumulation rate. Add in ambrosia and more people with 8 VR toons and we can see even faster accumulation.

    Personally, I don't care. I like CP because I don't play PvP much. I enjoy the accumulation and don't care what others accumulate.

  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    DaveMoeDee wrote: »
    halfbadger wrote: »
    halfbadger wrote: »
    4. 1.6 came out in March. Since then people have gained over 600 CPs which is 200 per month. Now that exp pots are out they will gain 300 per month. To get to 3000 they will need another 2300 points. 2300/300=7.67 months to reach 3000.

    Evidence (on a statistically valid number) required for the "600 CP" figure please. I don't see anyone with 600 CP in game.
    If you don't have evidence, please stop argumenting on no-facts.

    http://forums.elderscrollsonline.com/en/discussion/178929/broken-system-grinding-700-champion-points-screenshot/p1

    That's ONE person. And you don't even know him/her. It's a friend of a friend who saw this in a guild site, w/e.
    None of this can lead to the conclusion that people in general have 600CP, not even that a significant few of them have 600CP.

    Still a no-fact imo.

    It shows the potential accumulation rate. Add in ambrosia and more people with 8 VR toons and we can see even faster accumulation.

    I don't care. I like CP because I don't play PvP much. I enjoy the accumulation and don't care what others accumulate.

    Those people with 8 VR characters are pretty rare. Again this all just a bunch of ado about nothing. Even if someone did grind out all those skill + tactics > all the CP in the game.
  • halfbadger
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    skill + tactics > all the CP in the game.

    So skill and tactics will enable someone to beat someone else that deals twice as much damage, has twice the effective health and will out sustain them?
  • jamesharv2005ub17_ESO
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    halfbadger wrote: »
    skill + tactics > all the CP in the game.

    So skill and tactics will enable someone to beat someone else that deals twice as much damage, has twice the effective health and will out sustain them?

    Again more exaggeration. They wont deal twice as much damage. They wont have twice the health. CP doesnt give you all that.
  • halfbadger
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    Again more exaggeration. They wont deal twice as much damage. They wont have twice the health. CP doesnt give you all that.

    http://i.imgur.com/Vz5xdL0.jpg

    That was done with 0 CPs and combat prayer.

    http://i.imgur.com/GxBr2iH.jpg

    That was done with 3600 CPs, without combat prayer and with the wrong mundus stone.


    You can get 1.495 times the max hp from the champion system and atleast 25% reduction to damage taken. 1.5/0.75=2 effective health.
  • BurtFreeman
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    cp system was implemented with the purose to keep customers playing;
    unfortunately, in the backstage show as just the opposit, infact new customers and backing gamers are push to leave the game after a couple of months. here i read long posts with proposals and solutions, standing and outstanding, math and stats, but the only things i will like to hear from anybody is: do you really take care to play this game for long time?
    by the fact, seems that players are living, even if zos remove the subscription. you may say i'm wrong, at this time, becouse of the new console lunch, but with proper analysis you may give me right.
    i read lot of discussions in the last 2 weeks, and i found out that the game is boring for lot of people, for different reason, becouse gamers are looking for entertainment in a game and is not an easy thing to treat.
    eso after a years of life is not going to listen what most of the player will like to see in the future.
    i played eso, come across and get out of those boring and unlogic situation (traits learning, banking, inventory, horses, account bind and bound, champion system to all alts... and many more). i will like new players will not try this horrors, becouse i know tha fort every 1000 of them only a bunch will remain.

    i role play one character at once; the unlogic of the game (and in most of the discussion here) is bt propose and defend a system where:
    - the mailing system is account bounded, insted of the alt
    - cp is account bounded, instead of the alt (i don't really get why my new alt have to start with those extra buff, and then you read horrible posts CP is for veteran, new player do not need)
    - crafting bind on equip: the only thing you can do with your yellow stuff is to smelt it down (hum... what the hell is this)
    - learning trait: i almost complete the 8 traits with 2 alt: was the greatest challenge i met in game, becouse require lot of effort, patience and lot of time: was nice to get out and i feel proud about it, but i will not do again becose is a real boring. this is unlogic, becouse is not account bound: what? you share cp but not trait?
    - banking and inventory: manage your stuff is an annoying nightmare: i can see inventory space reduced to 30 slot, that make questing hardly, but once in the bank you should not have those crazy limitation in acquire slots: is a a boring and immersion breaking. role playing, i will just rent a room to put all my stuff in there.
    - horse training: another horror, becouse you do not feed the horse, you train yourself. this is another unlogic ingame, becouse in real life you train the horse, apart the rider, and that horse can be mount by anyone. this is how stables work, but again is unlogic to bind the horse to the alt.

    i'v emore example, but i'm going boring to boring you abot a boring side of the game.

    back to cp system we must at somme time ask to ourself if we really like to contine play eso;
    i really like new players will found a better game that i played.
  • jamesharv2005ub17_ESO
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    halfbadger wrote: »
    Again more exaggeration. They wont deal twice as much damage. They wont have twice the health. CP doesnt give you all that.

    http://i.imgur.com/Vz5xdL0.jpg

    That was done with 0 CPs and combat prayer.

    http://i.imgur.com/GxBr2iH.jpg

    That was done with 3600 CPs, without combat prayer and with the wrong mundus stone.


    You can get 1.495 times the max hp from the champion system and atleast 25% reduction to damage taken. 1.5/0.75=2 effective health.

    With 3600 points tho. Thats what you are missing. Even then its not twice the health even after spenidng 3600 friggin points. Again your argument is ludicrous. Even after spending what 1.5 years of played time (meaning time spent in the game) you woudlnt have but 1.5%. So ya exactly as I said. the CP system doesnt overpower anyone.

    As far as your examples not very scientific at all. We dont know what controls were used. We dont know anything. So ya sorry if I dont buy the staged and biased "evidence".
  • Molsondry
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    halfbadger wrote: »
    Again more exaggeration. They wont deal twice as much damage. They wont have twice the health. CP doesnt give you all that.

    http://i.imgur.com/Vz5xdL0.jpg

    That was done with 0 CPs and combat prayer.

    http://i.imgur.com/GxBr2iH.jpg

    That was done with 3600 CPs, without combat prayer and with the wrong mundus stone.


    You can get 1.495 times the max hp from the champion system and atleast 25% reduction to damage taken. 1.5/0.75=2 effective health.

    With 3600 points tho. Thats what you are missing. Even then its not twice the health even after spenidng 3600 friggin points. Again your argument is ludicrous. Even after spending what 1.5 years of played time (meaning time spent in the game) you woudlnt have but 1.5%. So ya exactly as I said. the CP system doesnt overpower anyone.

    As far as your examples not very scientific at all. We dont know what controls were used. We dont know anything. So ya sorry if I dont buy the staged and biased "evidence".

    This guy still arguing about fact.

    somone took his time , went on ptr , made 2 character , test dps on bloodspawn . Prooved its a 100% dps buff , and prooved its 2x the effective health. Yet still arguing fact.

    Lol to this guy.
    Edited by Molsondry on June 22, 2015 10:13PM
    v9 Sorcerer
  • halfbadger
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    With 3600 points tho. Thats what you are missing.

    People will have 3600 points in under a year.

    Even then its not twice the health even after spenidng 3600 friggin points.

    You will have twice the effective health.

    Again your argument is ludicrous.

    ???

    Even after spending what 1.5 years of played time (meaning time spent in the game) you woudlnt have but 1.5%.

    No. People will have 3600 points in under a year of real life time.
    1.5%???????

    So ya exactly as I said. the CP system doesnt overpower anyone.

    Completely wrong.

    As far as your examples not very scientific at all. We dont know what controls were used. We dont know anything. So ya sorry if I dont buy the staged and biased "evidence".

    I kept my build the same in both pictures except for the information that I posted under the links.
    halfbadger wrote: »

    http://i.imgur.com/Vz5xdL0.jpg

    That was done with 0 CPs and combat prayer.

    http://i.imgur.com/GxBr2iH.jpg

    That was done with 3600 CPs, without combat prayer and with the wrong mundus stone.

  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    halfbadger wrote: »

    With 3600 points tho. Thats what you are missing.

    People will have 3600 points in under a year.

    Even then its not twice the health even after spenidng 3600 friggin points.

    You will have twice the effective health.

    Again your argument is ludicrous.

    ???

    Even after spending what 1.5 years of played time (meaning time spent in the game) you woudlnt have but 1.5%.

    No. People will have 3600 points in under a year of real life time.
    1.5%???????

    So ya exactly as I said. the CP system doesnt overpower anyone.

    Completely wrong.

    As far as your examples not very scientific at all. We dont know what controls were used. We dont know anything. So ya sorry if I dont buy the staged and biased "evidence".

    I kept my build the same in both pictures except for the information that I posted under the links.
    halfbadger wrote: »

    http://i.imgur.com/Vz5xdL0.jpg

    That was done with 0 CPs and combat prayer.

    http://i.imgur.com/GxBr2iH.jpg

    That was done with 3600 CPs, without combat prayer and with the wrong mundus stone.

    Again we only have your word. You could have taken all the guys armor off first etc. So sorry but again this proves nothing. Even if I do take your word for it (which I dont) you are saying if you have spent every point possible you get a whole 50% more health. Gee thats hardly overpowering.
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