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Plz remove champions points

  • JD2013
    JD2013
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    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Actually, no. There have been reasons stated. You refuse to see anything but what you want however and want the game to be what you want it to be, rather than what it is.

    It is for progression. Nobody will be on the same teir. There will always be players with better gear, better skill, more skill points etc etc as they put more hours in than you. Accept this or move on.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • jamesharv2005ub17_ESO
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    Molsondry wrote: »
    Noone ever said things would be fair across the board. If you want "fair" play spades or something. I really wish the devs would finally start locking these threads. The CP isnt going anywhere. They need to make that clear and stop all these spam posts. First all you guys complained about the vet system. Then you complain about the CP system. Whatever they replace CP with you will also complain about.

    Guys need to grow up learn the world doesnt revolve around the small percentage of people who complain constantly about everything.

    Veteran system doesnt brake the game like the CP system does. Yes veteran rank are pain to level but they dont affect the game much.

    And we are not a small percentage thinking CP is bad for the healthy of the game its the majority. Atleast the majority thinks it need a revamp.

    Why do you think the game is so unpopular ??? Maybe its because the majority like the champion system, or the left over bug for a year, or the non ending grind for vet rank , or the pvp lag, or all of them together??.

    The CP system is the replacement for the VR system. Vet ranks will be going away at some point. As far as the game not being popular thats because of a lack of content not because of CP.
    Edited by jamesharv2005ub17_ESO on June 21, 2015 5:17PM
  • PoseidonEvil
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    Hexyl wrote: »
    Drakoleon wrote: »
    (XP busters,potion and food buffers way over the crafted ones in crown store)

    False. Crafted item are more powerfull

    the first 400 champion will become easier to get after the great patch. They are aware of the gap between player. And also when this champion system come with the 1.6, they said it's only the first part.

    So wait, and keep hope. This game is awesome.


    i praise your optimism my friend.
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • BigInGlenumbra
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    JD2013 wrote: »
    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Actually, no. There have been reasons stated. You refuse to see anything but what you want however and want the game to be what you want it to be, rather than what it is.

    It is for progression. Nobody will be on the same teir. There will always be players with better gear, better skill, more skill points etc etc as they put more hours in than you. Accept this or move on.

    The problem is it is not good for the game when it is too hard for the majority of players, the casuals, to catch up to the higher tier players because it takes too long to get CP.

    Progression isn't bad. But there is always a limit to progression. There is a point where the game tells the hardcore player "Dude you finished everything there is to finish just go away and get another hobby until there's new content man". Do you support infinite CP points then?
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Remember there are approx 800,000 people playing on PC. Millions on console. The reason it should remain is that unlike what people say here it is a valid way for people who reach the VR cap to advance their characters. Not enough to have any "massive" advantage like you 10-15 people complaining say.

    So do we cater to 10-15 people or do we cater to the 800,000? Seems like a no brainer to me. I mean seriously the only argument I have even heard is "Think of the casuals!!". How is that an argument to scrap millions of dollars of development?
  • PoseidonEvil
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    also keep in mind. this isnt WoW so dont compare the two please..
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • Funkopotamus
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    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Remember there are approx 800,000 people playing on PC. Millions on console. The reason it should remain is that unlike what people say here it is a valid way for people who reach the VR cap to advance their characters. Not enough to have any "massive" advantage like you 10-15 people complaining say.

    So do we cater to 10-15 people or do we cater to the 800,000? Seems like a no brainer to me. I mean seriously the only argument I have even heard is "Think of the casuals!!". How is that an argument to scrap millions of dollars of development?

    Yeah but the 800,000 felt lied to and were lead to believe this was "NEW GAME" and most never new the game allowed VR14 CP grinders into a "New Game" release only to be trolled by these players.

    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • JD2013
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    JD2013 wrote: »
    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Actually, no. There have been reasons stated. You refuse to see anything but what you want however and want the game to be what you want it to be, rather than what it is.

    It is for progression. Nobody will be on the same teir. There will always be players with better gear, better skill, more skill points etc etc as they put more hours in than you. Accept this or move on.

    The problem is it is not good for the game when it is too hard for the majority of players, the casuals, to catch up to the higher tier players because it takes too long to get CP.

    Progression isn't bad. But there is always a limit to progression. There is a point where the game tells the hardcore player "Dude you finished everything there is to finish just go away and get another hobby until there's new content man". Do you support infinite CP points then?

    Absolutely not in favour of infinite Champion Points. The system like this would not support infinite points as it is. It will need tweaking, which ZoS have stated they are and will be doing.

    When there is new content, getting champion points will seem a lot more worth getting. Because you will have things to be getting on with to get them.

    I have no need to be competitive. I have no desire or want to be top of the leaderboards or indeed be Emperor. These are things for hardcore players, and my life and work only affords me so much playtime.

    I currently have quite high spell crit and do pretty well in things as a DD with 100 CP's. That's great and fine enough for me. If you are a casual like me, you should likely give up the want to be Emperor or top of DSA leaderboards. Unless you can put in 12 hours a day, it just won't be a thing. And it's a game.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • jamesharv2005ub17_ESO
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    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Remember there are approx 800,000 people playing on PC. Millions on console. The reason it should remain is that unlike what people say here it is a valid way for people who reach the VR cap to advance their characters. Not enough to have any "massive" advantage like you 10-15 people complaining say.

    So do we cater to 10-15 people or do we cater to the 800,000? Seems like a no brainer to me. I mean seriously the only argument I have even heard is "Think of the casuals!!". How is that an argument to scrap millions of dollars of development?

    Yeah but the 800,000 felt lied to and were lead to believe this was "NEW GAME" and most never new the game allowed VR14 CP grinders into a "New Game" release only to be trolled by these players.

    You now speak for all 800,000 people approx playing the game huh? Everyone knows this isnt a new game. Its been out over a year now. I was never promised any new game. We knew the transfers of PC to console were happening months and months before it actually did. So noone was ever promised a new game.
    Edited by jamesharv2005ub17_ESO on June 21, 2015 5:28PM
  • Hexyl
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    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    Why you can't understand. There is no "impossible catch up". The system atm it's just the first part. They already said they will make the first 400 cp easy to get ! The system will evolve !

    Actually it's no so hard to get 200/300 cp (at least 360 for passiv) and fight someone with 500-700 cp and win !

    After someone reach the 3600, the system will have change a lot ! and maybe the first 3000 cp will be easier to get !

    Stay aware of zos actuality and stop scream for nothing.
  • granty2008cyb16_ESO
    how about no !
    Meh!
  • Tipsy247
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    Why are people arguing that casuals should be handed things that hardcore players work for? I keep seeing this in a lot of games, and it is not right. It ruins play value because casuals never earn it and hardcores get cheated so they move to the next game.
  • Ajaxduo
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    If you put the time you spent writing this into researching about CP you would see the Devs are going to implement a system which allows the first 400 CP to be gained faster, thus closing the gap. The only thing I'd support them disabling CP on is non veteran campaigns.
    - - -
    GM of Verum Aeternus, PC EU
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  • jamesharv2005ub17_ESO
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    Tipsy247 wrote: »
    Why are people arguing that casuals should be handed things that hardcore players work for? I keep seeing this in a lot of games, and it is not right. It ruins play value because casuals never earn it and hardcores get cheated so they move to the next game.

    I dont see a single new player complaining. The only ones complaining are ones who claim they are in the top 5% of the game. Not one of these guys complaining is new. Its all a smoke screen.
  • TequilaFire
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    Yep if CP was awarded for beating dead horses the remove CP whiners would keep up with those that actually play the game.
    Edited by TequilaFire on June 21, 2015 7:23PM
  • BurtFreeman
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    Molsondry wrote: »
    Not to mention you can easely buy gold for this game on the net and chance you get banned are very very very low and 90% of best in game gear can be purchased with gold . So does the mats for legendary upgrade and Nirn op trait mats. With 200$ you can have almost the best online gear (all minus the monster sets)

    Make legendary mats bound and make most of end game gear Boun on pickup.

    yeah! i never think about it, but probabily account bounded items has a meaning to exist for those bleak marketer.
    tyhis is a thing the let me think alot.
  • Stalwart385
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    The f
    Molsondry wrote: »
    Im still waiting for someone to bring some decent argument to why we should keep Cp as in current state.

    Only argument we had so far is . Its here to stay . or.. Stop crying! or... Sorry mate but CP is the best thing that has happened in this game since april 2014. (WTF? ) Nothing valid here.

    In the other hand we have a tons of argument why the cp system should be scraped or revamped

    Edit :typo

    They're there you just refuse to listen.

    As a typical fanatic extremist, you make sure you yell the loudest but refuse to listen to anyone else.
  • swanvalkyrie
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    First you want our Veteran Ranks removed, now the Champion Point system?

    What's next, Skooma?

    HAHA yes that's hallarious! Good point!
  • TheShadowScout
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    I for one love the champion points!

    How often have I been vexed in other games, playing for months at the level cap, only to see it raised and realizing all the XP I would have earned by the playing I did had been lost?
    How often have I as altaholic despaired at getting all my alts the attention they might need, and be forced to focus on one or two main characters while leaving the others lag behind as mere crafting alts?

    With the champion system, all veteran content I play adds to the c-point pool, no expee is wasted, all my playing benefits all my characters... and at my pace, it'll give me years of champion advancement independent and in addition of any level cap... I'm loving it, and would never want to see it go away!

    Suuure, it has some drawbacks too... some people will always have tons more c-points by grinding hardcore, and trouce my behind in PvP. But hey, that happens all the time anyways, since I am a at best mediocre PvPer... and as I often take note of, in cyrodil its possible to beat quality with quantity, unlike other games which do their PvP in an fixed-numbers "team vs. team" setup...

    All in all, I am loving Champoin Points, and all that comes with them. Consider them one of the very best points to ESO, really.

    And the drawbacks... all the PTB have to do to balance them is to add some ways for newcomers to catch up. They could easily tweak enlightenment gains depending on c-point totals...
    ...if say, people below a certain amount of c-points gained enlightment at double the rate of those above... they'd just progress faster to catch up. And depending on the difference there could be more of that done as well...
    ...they could even add special c-point rewards someday to give newcomers a leg up... quests that drop c-points depending on your total? Complete main quest, get 50 c-points if you have less then 50, 25 if you are between 51 and 100, 10 if you are between 101 and 200, and none if above 200 - that sort of stuff.
    They have all those options, and I expect them to go for some of that in due time, depending how big the c-point gaps grow between the new players, and the old hands...
  • mdhammond
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    Why not just scale everyone to a more equal footing once they enter a pvp area?
    Instead of capping how much time I can put into building my character on the pve side just so you can enjoy more pvp?
  • Paradox
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    The sea of children complaining that their progress and enjoyment should be valued more than my progress or a new player's progress simply because they've played longer is getting to be an annoying feature of the forum threads regarding Champion Points and their CLEAR unbalance. I love the idea, to give players a huge degree of creativity in the way they can build their characters in the end. It's amazing how much in actually affects your character and the difficulty of the content... But that's the damned issue. The champion point system has absolutely destroyed any difficulty of any of the 4 difficult things to complete in this game.

    Aside from destroying the longevity and difficult of the already lacking content in ESO, champion points serve only to remove the ability for new players to become in any way competitive against players that have been grinding CP since its inception. Zenimax needs to either come out and say that they don't care about these imbalances and effective walls for new players, or they can give us a meaningful reduction in their effectiveness and in the way that the champion system is advanced. (As in, not being effected by the experience potions). Massive increases in experience required after X CP is an option that I would be behind... But as we all know, the people I mentioned in the first lines will undoubtedly share with us their opinions as to why I'm wrong because of them.

    You all know it's broken, and being selfish children is only going to further destroy the ESO community.. Something we seem very keen on doing over the past three months. Sit down, think about what the GAME needs to improve, NOT what YOU need to improve, individually.
    Ebonheart Pact
    @iHateReloads
    Tank And Spank - DragonKnight
    I've quit the game until ZoS stops acting like the community are children, and start actually listening to us.
  • jamesharv2005ub17_ESO
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    More hyperbole and name calling. Show me even one thread by a new player complaining about this. Fact is its only people with multiple VR characters who have been here a long time complaining. How about letting the new players deal with their own complaints instead of making up stuff?

    Face it fact is no new players care about this CP system. Everyone has been enjoying it now for quite some time. The only reason you guys are saying this "Oh please God think of the new players!!" is because the new XP pots also affect CP. Noone has complained in all these months from PTS to live.
  • JacksonCarter13
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    Bada bing Bada Boom like 20th article about how Bad champion points are for the game AND I AGREE WITH THEM ALL!!!
  • Dru1076
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    Tipsy247 wrote: »
    Why are people arguing that casuals should be handed things that hardcore players work for? I keep seeing this in a lot of games, and it is not right. It ruins play value because casuals never earn it and hardcores get cheated so they move to the next game.

    Casuals never stood a chance of competing in the same level as hard core players, and I don't think anyone expects that. But in Cyrodil that's what they are expected to do., something which has been compounded greatly by xp boosters bring do much easier for hard core hangers to get their hands on for free.. I fully understand the hard core gamers feeling like mocking those concerned by this increasing gap, but most of us don't want to be owned by other players simply because the other guy can play more often. Why should casuals be shut out of the game?

    When there are enough players, I think there needs to be a campaign set up for players under a certain number of cp's. Otherwise, the only way I can enjoy PVP is by running with a zerg.
    Ask not what your sweetroll can do for you....
  • jamesharv2005ub17_ESO
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    Dru1076 wrote: »
    Tipsy247 wrote: »
    Why are people arguing that casuals should be handed things that hardcore players work for? I keep seeing this in a lot of games, and it is not right. It ruins play value because casuals never earn it and hardcores get cheated so they move to the next game.

    Casuals never stood a chance of competing in the same level as hard core players, and I don't think anyone expects that. But in Cyrodil that's what they are expected to do., something which has been compounded greatly by xp boosters bring do much easier for hard core hangers to get their hands on for free.. I fully understand the hard core gamers feeling like mocking those concerned by this increasing gap, but most of us don't want to be owned by other players simply because the other guy can play more often. Why should casuals be shut out of the game?

    When there are enough players, I think there needs to be a campaign set up for players under a certain number of cp's. Otherwise, the only way I can enjoy PVP is by running with a zerg.

    Welcome to MMOs. If you want what you are talking about you probably should look into either MOBA games or first person shooters like COD or Battlefield. You will never get what you want here. You have to invest time in the game you cant just instantly go out and expect to beat people who have spent a long time building their characters AND learning to play them.
  • jamesharv2005ub17_ESO
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    Bada bing Bada Boom like 20th article about how Bad champion points are for the game AND I AGREE WITH THEM ALL!!!

    I count 3 total posts. Less than 3000 views between them. Ya not 20 lol.
  • TequilaFire
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    Mostly written by the same people complaining.
  • Craven_Killmore
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    Remove Cp and Vr ranks and we will have a bad version of GW2.

    Please think before posting.
  • jamesharv2005ub17_ESO
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    I see this in pretty much all the MMOs I have ever played. It is always the end of the world. Its always someone who says "Oh this doesnt affect me but please for the love of god think of the casuals!!". Or they want the game to be another game. Even tho they could play a game that supposedly has everything they want they refuse and say they want this game to change. Meanwhile the other 99% of the players are in the game happily playing and spending money.

    Then they claim because of three posts on the forums everyone is behind them and everyone hates the CP system. Ive never ran into a single person in the game complaining. When I get beat I think to myself "I need to learn to play better so I come back and kick this guy's butt!". Not scream nerf people who play so I can come in after a week and dominate in pvp.
  • BigInGlenumbra
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    I see this in pretty much all the MMOs I have ever played. It is always the end of the world. Its always someone who says "Oh this doesnt affect me but please for the love of god think of the casuals!!". Or they want the game to be another game. Even tho they could play a game that supposedly has everything they want they refuse and say they want this game to change. Meanwhile the other 99% of the players are in the game happily playing and spending money.

    Then they claim because of three posts on the forums everyone is behind them and everyone hates the CP system. Ive never ran into a single person in the game complaining. When I get beat I think to myself "I need to learn to play better so I come back and kick this guy's butt!". Not scream nerf people who play so I can come in after a week and dominate in pvp.

    Man, you've gotten to the point of strawmanning an entire group of people under one argument.

    Are you this desperate to protect your grinding?
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