anitajoneb17_ESO wrote: »What about guilds and groups organizing duels ? We leave them alone
Epsilon_Echo wrote: »These quests mean "kill ENEMY Players", not "kill neutral players not fighting you
Adramelach wrote: »This is an argument you can't win with someone like that, because it all comes down to a mindset and approach. That player and others simply have a "I will achieve my goals in whatever way I can, and I simply don't care what impact that has on anyone else" attitude. They don't even understand *why* you would ever take anything else into consideration, it doesn't make any sense to them. Whatever the game lets them do, they *should* do, there's never any question or debate.
It's the sort of player that would laugh at the idiocy of a movie in which, say, a duelist in a match allows his opponent to pick up a dropped sword, or a martial arts movie where the opponent let's the other guy get back up. He'd wonder "why the heck isn't that guy just running that sad loser through?" and laugh.
olemanwinter wrote: »Killing an enemy in Cyrodiil while he turns in a quest is about as underhanded as capturing a terrorist as he's getting groceries. Naw, he's just PvE'ing right now.....wait till we see him attack the base. Then we'll get him. lol
VincentBlanquin wrote: »i dont call for pve zones, only 2m around npc
of course i dont read text, but they are waiting for the right time when turning and press E
I had 3 people jump me the other day while I was trying to vendor my garbage next to one of those Quest NPCs. They all died and even made it into my last video. The Joy of Cyrodiil is that sometimes there are wolves in sheep's clothing. Be prepared for anything at all times and you'll have an easier time in the zone.
@Ezareth and I don't often agree lately, but I wholeheartedly agree w/ this sentiment.
Turning around and destroying would-be ambushers is still one of the greatest joys there is in PvP.
Easily the most enjoyable thing in PvP for me. I'll often present myself as "bait" and try to appear weak/distracted just to draw them out so I can kill them.....saves me on the detect pots. Most of your stealth ganker types are often the worst PvPers and the biggest ragers...and thus the perfect trolling opportunity. I view AP farming groups similarly.
So, I have to know, how do you appear weak do you toggle a pet, or all of them... maybe a wedding dress or emotes, LOL.
Stand there and pretend to be AFK works for me a lot.
Yep,Stand there and pretend to be AFK works for me a lot.
VincentBlanquin wrote: »i dont call for pve zones, only 2m around npc
of course i dont read text, but they are waiting for the right time when turning and press E
I had 3 people jump me the other day while I was trying to vendor my garbage next to one of those Quest NPCs. They all died and even made it into my last video. The Joy of Cyrodiil is that sometimes there are wolves in sheep's clothing. Be prepared for anything at all times and you'll have an easier time in the zone.
@Ezareth and I don't often agree lately, but I wholeheartedly agree w/ this sentiment.
Turning around and destroying would-be ambushers is still one of the greatest joys there is in PvP.
Easily the most enjoyable thing in PvP for me. I'll often present myself as "bait" and try to appear weak/distracted just to draw them out so I can kill them.....saves me on the detect pots. Most of your stealth ganker types are often the worst PvPers and the biggest ragers...and thus the perfect trolling opportunity. I view AP farming groups similarly.
So, I have to know, how do you appear weak do you toggle a pet, or all of them... maybe a wedding dress or emotes, LOL.Stand there and pretend to be AFK works for me a lot.
Yeah I'll do that or I'll sit in my map as that makes your character make the reading animation which gankers usually can't resist. I'll usually sit like that for a minute and if no one attacks by then I just move on as they're either not there or are too afraid to jump me.
The first thing you should always do when someone attempts a gank on you is instantly break free (if stunned), then dodge roll, then I'll use a tri-stat to refill my health and stamina and turn the tables.
Yep,Stand there and pretend to be AFK works for me a lot.VincentBlanquin wrote: »i dont call for pve zones, only 2m around npc
of course i dont read text, but they are waiting for the right time when turning and press E
I had 3 people jump me the other day while I was trying to vendor my garbage next to one of those Quest NPCs. They all died and even made it into my last video. The Joy of Cyrodiil is that sometimes there are wolves in sheep's clothing. Be prepared for anything at all times and you'll have an easier time in the zone.
@Ezareth and I don't often agree lately, but I wholeheartedly agree w/ this sentiment.
Turning around and destroying would-be ambushers is still one of the greatest joys there is in PvP.
Easily the most enjoyable thing in PvP for me. I'll often present myself as "bait" and try to appear weak/distracted just to draw them out so I can kill them.....saves me on the detect pots. Most of your stealth ganker types are often the worst PvPers and the biggest ragers...and thus the perfect trolling opportunity. I view AP farming groups similarly.
So, I have to know, how do you appear weak do you toggle a pet, or all of them... maybe a wedding dress or emotes, LOL.Stand there and pretend to be AFK works for me a lot.
Yeah I'll do that or I'll sit in my map as that makes your character make the reading animation which gankers usually can't resist. I'll usually sit like that for a minute and if no one attacks by then I just move on as they're either not there or are too afraid to jump me.
The first thing you should always do when someone attempts a gank on you is instantly break free (if stunned), then dodge roll, then I'll use a tri-stat to refill my health and stamina and turn the tables.
Yep, was really just joking w/you about the appearing weak statement, made me LOL. Good idea, I need to turn off my "no thank you" addon so it shows my reading idle-anim when I open my map.
Lately been using the manifestation of terror morph to fear when I'm on a ballista (as I frequently get ganked while firing a ballista) or being chased and it's very useful. Enemy players cannot see it either so they've no idea until they get to me. Reminds me that I need to test the number of targets it limited to since the tooltip implies none (via the "all" word). The radius is so small so maybe that's irrelevant.
You want fair warfare? That's a novel concept.
Not really, no, it is in fact very much NOT a novel concept. The history of warfare is filled with rules of war. I'm sure you've heard of a thing called the Geneva Convention. Considering that this game is based on a Medieval type of theme, where HONOR in battle was in fact MORE IMPORTANT than if you won or lost then I would say OP is right on point. No true knight would ever THINK to attack an enemy unawares. So OP has a valid point. Of course the actions of most players in Cyrodiil are anything but honorable, but still, the fact that you made a statement about fairness in warfare prompted me to point out that, no, it is in fact not a novel concept at all, but was in fact part and parcel of the chivalric code of knights, and is in fact still practiced today on a large scale.
VincentBlanquin wrote: »i have no will to argue with you anymore, you are simply sticked too deeply at your cocky veteran status, which should be perfectly legit of course, but if you want, you can see result of this mindset around you. Ava population is nowhere near of what was expected, there is majority of buff servers, people rather stick to zerg above all. but you are too cocky and proud that you can press 1 2 3 butttons and harvest kills. because you deserved it for all months you play. pathetic. you have nothing to be proud of. I see that ava is very complex mechanic at all, and if company is not care enough (as not care in this case) it may easily turn to ***
VincentBlanquin wrote: »I have nothing further to offer. Obviously OP is just a big crybaby that wants to argue down every idea people post to help him with his dilemma.
Brb, getting on the ganker, heading to quest NPCs, just because.
I am rapidly heading to the point where I actually want to track him down in PvP and gank him now for not listening to anyone at all.
Me too.
of course, noone should interfere your veteran greatness you already achieved and well deserved
VincentBlanquin wrote: »
You want fair warfare? That's a novel concept.
Not really, no, it is in fact very much NOT a novel concept. The history of warfare is filled with rules of war. I'm sure you've heard of a thing called the Geneva Convention. Considering that this game is based on a Medieval type of theme, where HONOR in battle was in fact MORE IMPORTANT than if you won or lost then I would say OP is right on point. No true knight would ever THINK to attack an enemy unawares. So OP has a valid point. Of course the actions of most players in Cyrodiil are anything but honorable, but still, the fact that you made a statement about fairness in warfare prompted me to point out that, no, it is in fact not a novel concept at all, but was in fact part and parcel of the chivalric code of knights, and is in fact still practiced today on a large scale.
We are not playing a game based on Earth history of medieval warfare. Evil Daedra that would eat children for appetizers and would crush men like grapes do exist. ES is far from a Disney game.
We're on the ESO forums, Geneva Convention and whatnot has absolutely no place here.
Don't be that "guy" that comes into a Game of Thrones MMO and say, OK everyone, fight fair and with honor. Don't use deception or stealth, and don't backstab anyone that's just dirty tactics. It just wouldn't be in context, and probably be subject to many LOLs.
OP does NOT have a valid point in this context. He is confused.
you are confused. i never write about delete ganking from this game
VincentBlanquin wrote: »anitajoneb17_ESO wrote: »....it says A LOT about how these people are unable to play proper PvP.
Proper PvP? What is that? ROFLVincentBlanquin wrote: »
and this is exactly why this game need so much instanced pvp. pvp is not about killing others on sight to get some imaginatory "tiny advantage in war", pvp is about challenge others with honor, take pride of hardworking for victory
We don't "need" instanced" pvp. More meaningful open world objectives would be great for spreading things around and providing more opportunity for small group or team pvp. AND I couldn't disagree with you more. PvP has nothing to do with honor or honorable combat. I worked hard to build a character that can kill from the shadows and survive should things go wrong or not as planned. I'm patient, don't force my shots and wait for the right moments. I can tell you with no uncertainty I take great pride in killing someone how let's their guard down. As I mentioned before. Bubble and buff up before you turn your quest in or receive it. Don't if you don't want to but there are consequences for lack of vigilance.
I really wish ZoS hadn't removed LOL button...just sayin.
couldnt disagree more. what you describe is not pvp, its waiting somewhere and then type few numbers on your keyboard. its more pvt (player vs time) than pvp, if they cant react . you are really pathetic if you see pride in killing someone not prepared, although is really legit
what if someone is occupied by monsters, you feel pride too when killing him? couse he was unprepared? unprepared is still unprepared
If you want clear guidelines and rules of engagement..shrug. Play Chess. This is not that. This is open world PvP where we are left to out own devices within the structure to win. Sometimes that means planning ahead. Part of planning ahead is to know danger could be anywhere and could strike at anytime ready or not, so plan ahead and take as few needless risks as possible. It should be part of your overall strategy.
Hint- Don't ride from keep door to keep door. Take a path less traveled. Go dark once you get near and stealth in. When traveling use terrain to break possible line of sight. So hug rocks, and tress as you pass and don't follow a strait line so these features actually do break line of sight. Assume you are being observed. Be patient and watch a hub area in stealth for a time before turning in a quest. That can help you avoid being ganked and or turn the hunted (you) into the hunter.
Part of this is about playing the person and not the pixels on the screen. If the person on the other side gets lazy, sloppy, overconfident, etc, and I am patient, observant and ready to strike...guess what. I win. If you think pvp, conflict and war are about looking someone in the eye and waiting until they are ready that's your problem. I commend your sense of honor, but find the notion to be...limited. It's rather naive to assume or expect the rest of the field to constrain themselves to such a narrow concept of pvp, when there are so many other viable options. If I, as a player, was seeking what you suggest I'd play an entirely different game...not going to happen anytime soon.
VincentBlanquin wrote: »well, i donk ask for delete ganking from game, no need more posts about Cyro is free zone, here is already enough of them. I ask politely if players should keep more attention what going on in cities, its overall ideal way to avoid zerg everybody hate and have small scale fight... or fo you hate questing at cyrodiil too much. You must understand that not everybody is pvp veteran and it should be important xp gain to become vr14 with good gear in reasonable time.
i see quest npc camping as bad habit, the same many others here although they defend free zone rules. i dont believe any decent players just log in, camp npcs and have proud of killing newbies stuck at clicking at npc dialogue. They want probably make yourself a sure they are still experienced veterans, member of elite who is able killing easily, thats bad. there always must be some piece of pride at pvp, otherwise we have lagsploiting and other things as daily standard and good players leave the game. there is so many thread complaining about pvp and only in this thread, there is so many people defending this behaviour, interesting. luckily i have time and patience
So many honorless pvp heroes here. Personally, never attacking enemies in quest cities but if i see enemy ganked someone i will chase him till death and won't allow to quest till i in city.
VincentBlanquin wrote: »bosmern_ESO wrote: »VincentBlanquin wrote: »Siliconhobbit_ESO wrote: »
Complaining about dying in a PvP zone, no matter how the death happened, is going to get you no sympathy I'm afraid.
really? so i am curious about lagsploiting deaths, lagsploiting is part of the game, so no complain too? how many players willl agree? so everybody is happy, there is no need for any changes in game for good. every suggestion for pvp is just pve scrubs complaining? hm, no problem with turn in quest killing today, no problem in lagsploiting tomorrow? no problem with xyz next month? is it still good game about we are talking?
of course lagsploiting is much bigger issue, but has the same root . is it so hard to figure out?
Lagging is more client side, when the game cannot function properly is something you can complain about (like getting hit with 40k+ fall damage). But when its a 1v1 that isn't lagging, you can't complain about dying.
you die in PvP, everyone does, ZoS doesn't need to rush and force out an update just because you died a few times. Not only that, you're trying to make others play the game that you do, which is very selfish.
please i dont complain about dieing in the first place, cant believe so many players cant figure it out. eso pvp is far from good pvp in my opinion, its nothing about selfish. if pvp is freezone where everything is allowed, everything is defended then pvp become into unbalanced mess. Sad truth. sad truth so many players dont care. probably their kill count is so big so thats under their resolving power
VincentBlanquin wrote: »to all community, to all players to care about population here and longevity in pvp
please stop ganking players when they turned quests, they are stuck at turning and cant do anything, defend, nothing. What are you proud of collecting these kills? zen fail to deliver safe zone around quest npcs, so please, tell in your guilds to not do this, punish them for this. Try to watch from time to time your own territory cities and kill these scums. you all not only veterans complain about zerging, so this can be your way to have 1vs1 fight and do right thing in one. spred this, do this. thank you for your time
anitajoneb17_ESO wrote: »... which equals to saying : "if you don't want to be killed in that situation then you should managed to get killed before, otherwise it's your fault"...
What about guilds and groups organizing duels ? We leave them alone : it's their gameplay and messing up with them would be bad behaviour. What's the difference with leaving PVEers alone in Cyrodiil ? None. LEAVE PVEers ALONE IN CYRODIIL ! That's only fair. Sometimes it's unclear what a player is doing here or there and people might engage in combat just for safety, but at NPC quest givers there is no doubt about it.
Really, some of the comments I read in this thread make me want to stay away from PvP. Don't wanna play with such people.
I can see where the OP is coming from. I get a lot of you like the no rules, or "this is PvP, lol." But ESO has absolutely nothing at end game for those that want solo PvE, so Cyrodiil is all there is left. If I spent 25 minutes walking from Morrowind South Gate to Chorrel, just to get ganked at the quest NPC, chances are, I'll eventually stop doing it. And if there is nothing left to do, then I'll simply stop playing.
I don't want to play with such people that can't figure that out and are ruining the PvP in the PvP Zone.
Adramelach wrote: »anitajoneb17_ESO wrote: »It's all about the MENTALITY of people ganking PVEers in NPC quest hubs. Talk about "earning" a kill !!!! That's the easiest kill you can get and the most coward attitude one can have.
I don't think it's cowardice, as much as a total lack of honor and sense of community, and showing contempt for the other player.
It's one of the main reasons why I dislike PvP... most of the players I've run into (and most of the posters here that leaped all over the OP for even suggesting that players get a break when trying to turn in quests) simply don't care about the experience or fun anyone else is having - they just take on a "rabid pack of mindless animals" mentality.
Instead of looking at a guy turning in a quest and thinking "ok, I'll let that guy finish his business, and then we can fight!" (as a previous poster actually does), most players couldn't care less what the other guy may or may not be trying to do, don't care in the slightest whether the guy is "put out" or annoyed at being attacked while in a vulnerable state the system forces him into, and just leap all over him, enjoying their ability to gank and ruin whatever he was doing.
VincentBlanquin wrote: »well, i donk ask for delete ganking from game, no need more posts about Cyro is free zone, here is already enough of them. I ask politely if players should keep more attention what going on in cities, its overall ideal way to avoid zerg everybody hate and have small scale fight... or fo you hate questing at cyrodiil too much. You must understand that not everybody is pvp veteran and it should be important xp gain to become vr14 with good gear in reasonable time.
i see quest npc camping as bad habit, the same many others here although they defend free zone rules. i dont believe any decent players just log in, camp npcs and have proud of killing newbies stuck at clicking at npc dialogue. They want probably make yourself a sure they are still experienced veterans, member of elite who is able killing easily, thats bad. there always must be some piece of pride at pvp, otherwise we have lagsploiting and other things as daily standard and good players leave the game. there is so many thread complaining about pvp and only in this thread, there is so many people defending this behaviour, interesting. luckily i have time and patience
You easily tell others to have pride in doing such and such that is agreeable to you. How about having pride in playing a stronger PvP character? One that looks around before turning in quests? One that rallies with friends for help? Having pride in not complaining when getting killed when to playing like you are in a PvP zone. Having pride in not telling others how to play.
Lagsploiting is something completely different, why are you even bringing that in?
I challenge you, since you have time, to:
- Definite lagsploiting
- Prove that is it intentional and how
- Show that when the server lags it favors one side over another (that is is "unfair").
Exploiting is not fair. It is someone using a bug that is likely (but not necessarily) to be unknown to all. IMHO lagsploiting is a bunch of malarky. Yes, lag happens, but I don't think it can be tamed and directed to give someone an edge it sucks for everyone.
back to your original complaint. Getting ganked when at a quest giver is not an exploit just like getting attacked when you are riding a horse. Yes you are at a disadvantage but it is fair in that if I choose to ride a horse or turn in a quest, I put myself at the same disadvantage as you do. And if I do doing that I have enough pride not to come into the forums and say not to play this way and that it is the reason why the servers are losing players. sheesh.
There is a lot of things hurting pvp at the moment. Ganking at PVE objectives is not one of them.
I also don't get what self proclaimed pve players come whining about it for. Don't go to someone else's part of the game and try to have it changed to fit you. I'd bash any pvp player asking for pve nerfs the same way.
anitajoneb17_ESO wrote: »There is a lot of things hurting pvp at the moment. Ganking at PVE objectives is not one of them.
I also don't get what self proclaimed pve players come whining about it for. Don't go to someone else's part of the game and try to have it changed to fit you. I'd bash any pvp player asking for pve nerfs the same way.
You mean all those "NERF SORCS" threads we can see everywhere, just for the sake of PvPers ?
And by the way we never asked for anything to be changed in the game, just in your behaviour, and not only for our own "comfort" but also for a little bit of fairness and a little bit of depth... we PvEers in Cyrodiil can be considered "the civilians"...
Anyway as I already stated, there are quite a lot of people out there who like to roleplay this aspect, communicate as best as we can and not fight each other (and yes it's risky for both sides), it's fun and rewarding, and I encourage people to try this route instead of cowardly ambushing people.
Now if you of Sylvyr or anyone else don't want to, that's your choice, I respect it as such (and I have to agree on one point : the PvP risk while doing PvE quests in Cyro adds a lot of thrill to otherwise extremely boring quests).