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dont gank at quest NPCs

  • SHADOW2KK
    SHADOW2KK
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    Varicite wrote: »
    SHADOW2KK wrote: »
    Soris wrote: »
    People do their things whatever it takes. No different bombing a civilian city in a war. It's just cheap.

    try harder

    Aye what you described is true and despicable.

    But I do have to point out that civilians in war do not choose to be there, they are caught in a storm.

    In ESO, it is different....

    You choose to go to Cyrodil, so you are knowingly going into a war zone, unless you are in a buff campaign.

    So you should accept the risks, if you die, you die, get over it.

    He's not even a civilian, he's literally an enemy soldier just standing there talking to some civilians.

    Something more akin to a deserter, I suppose.

    Aye true, and I think another reason why peeps who stand still going over the dialogue to some npc at a quest zone, without scouting the area first, or doing a range of activities to minimise their risk of being killed deserve to be killed.

    I personally do not kill people standing still as they could be afk, but at the same time, I don`t lose any sleep at all over the fact that they are dead if someone else lights them up.

    PvEers and RPers need to understand that they are in a war zone, that they are confirmed hostiles to most people there, and that they run the risk of being killed, and to be so sensitive as to QQ about being killed, then why be there in the first place.

    You are not doing anything to help your alliance, you are grinding xp/cps, which is fine, but you can do it anywhere, not in a PvP zone, that is primarily PvP.

    So as @Varicite says, you are technically a deserter, and most peeps frown on deserters, so you are gonna get lit up for that reason alone, never mind others, like easy kill or w/e.

    End of the day, it is a game, play the game properly, don`t bring your emotions into it, just cos you got killed.

    Boohoo:P
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Soris
    Soris
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    SHADOW2KK wrote: »
    Soris wrote: »
    People do their things whatever it takes. No different bombing a civilian city in a war. It's just cheap.

    try harder

    Aye what you described is true and despicable.

    But I do have to point out that civilians in war do not choose to be there, they are caught in a storm.

    In ESO, it is different....

    You choose to go to Cyrodil, so you are knowingly going into a war zone, unless you are in a buff campaign.

    So you should accept the risks, if you die, you die, get over it.

    I guess you don't understand my point. I'm a pvp player mainly and I dont mind dying or killing. Heck, I die quite alot with this last update and im ok with that. Im ok for any fair death even if it's by that ganker. It is just overfrustrating when you got jumped by a random ganker who waits and follows you with spamming piercing marks but never attacks until you face with some others
    Edited by Soris on May 22, 2015 4:47AM
    Welkynd [Templar/AD/EU]
  • SHADOW2KK
    SHADOW2KK
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    Soris wrote: »
    SHADOW2KK wrote: »
    Soris wrote: »
    People do their things whatever it takes. No different bombing a civilian city in a war. It's just cheap.

    try harder

    Aye what you described is true and despicable.

    But I do have to point out that civilians in war do not choose to be there, they are caught in a storm.

    In ESO, it is different....

    You choose to go to Cyrodil, so you are knowingly going into a war zone, unless you are in a buff campaign.

    So you should accept the risks, if you die, you die, get over it.

    I guess you don't understand my point. I'm a pvp player mainly and I dont mind dying or killing. Heck, I die quite alot with this last update and im ok with that. Im ok for any fair death even if it's by that ganker. It is just overfrustrating when you got jumped by a random ganker who waits and follows you and never attacks until you face with some others.

    Ahhhh aye aye that is fair enough, no you got my support there fully, I hate that as well.

    I thought you meant in terms of someone taking 3 billion years to hand in a quest at a PvE hub and whining cos they died, my bad.
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Soris
    Soris
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    I already stated that with a different shape in my first post. Please read before posting.
    Welkynd [Templar/AD/EU]
  • SHADOW2KK
    SHADOW2KK
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    :smile:
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Varicite
    Varicite
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    Soris wrote: »
    I already stated that with a different shape in my first post. Please read before posting.

    Them's the breaks, though. You need to accept that not everybody is going to act as "honorably" as you.

    It's war. War is hell. Hell doesn't care if people are ready for it.

    Watch your back.

    Edited by Varicite on May 22, 2015 5:20AM
  • Soris
    Soris
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    Yeah whatever
    Welkynd [Templar/AD/EU]
  • Sylvyr
    Sylvyr
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    Sylvyr you are wrong, you look only from single person point of view, but you cant, because this game contain thousands of players.

    You are not proof of anything, one single players can not be in mmorpg, single player opinion is useless in situations like lagsploiting. its always about horde will and resistence to things. lagsploiting is already standart in this game and single player opinion of veterans that they defend freedom only feed this bad behaviour more.

    Riiiiight.

    You can use the argument that I cannot represent everyone in the game. That is true. Same can be said for you. You cannot represent everyone as well.

    What you are saying is that this behavior means that if someone is OK ganking others when they are at a quest giver, they are or will be OK with exploiting for an advantage.

    I never said I speak for everyone. I only said I am proof that this is not ALWAYS the case. I think ganking at a quest giver is fine, and that exploiting is bad. I don't support "freedom" to the extent of cheating.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Varicite
    Varicite
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    Sylvyr wrote: »
    Sylvyr you are wrong, you look only from single person point of view, but you cant, because this game contain thousands of players.

    You are not proof of anything, one single players can not be in mmorpg, single player opinion is useless in situations like lagsploiting. its always about horde will and resistence to things. lagsploiting is already standart in this game and single player opinion of veterans that they defend freedom only feed this bad behaviour more.

    Riiiiight.

    You can use the argument that I cannot represent everyone in the game. That is true. Same can be said for you. You cannot represent everyone as well.

    What you are saying is that this behavior means that if someone is OK ganking others when they are at a quest giver, they are or will be OK with exploiting for an advantage.

    I never said I speak for everyone. I only said I am proof that this is not ALWAYS the case. I think ganking at a quest giver is fine, and that exploiting is bad. I don't support "freedom" to the extent of cheating.

    I'd be willing to bet that the majority of people feel the same way that you do about this.

    Saying that killing a player using intended mechanics is the same as somebody willing to use unintended mechanics to achieve victory is quite a stretch.
  • pppontus
    pppontus
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    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..
  • SHADOW2KK
    SHADOW2KK
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    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    .......................................

    So we can blame all the lag on a minority of peeps being lit up at quest npcs?

    Oh, well that explains everything then........

    /sarcasm

    Aye some ganker ganked him and it hurt him, or maybe it happened a few times.

    And as I have stated a number of times in this thread.

    IT IS WAR

    You choose to go into PvP, most people there are actually fighting for their alliance, and most will see anyone else with hostile alliance markers as being enemies.

    You do not have to listen to every line of dialogue and spend 3 billion years to hand in a quest blindly jumping in without scanning your surroundings, and a range of activites to minimise your risk to being killed.

    If you come to PvP with a PvE mentality,. then you are gonna be depressed.

    Unlike care bear land, the hostiles in PvP are actually intelligent and not scripted boringly predictable NPCs, I meany how many times can you do trials before they become boring....

    PvP is dynamic, and not intentionally flaming here or anything, but seriously it is a game, if you get so upset cos you died, then booohooo.

    It is war, you are gonna die, accept it and get better, learn from your mistakes, etc etc.

    If you want to spend a age listening to every boring line of dialogue, jump in blindly with no thought to situational awareness and as noobish as you can get, then sorry, you deserve to be killed.

    However I do think it is cheap killing people who are afk or w/e, but at the same time, I have no problem killing enemies of any level regardless of what they are doing, if u are motionless you are safe, if not, then you get lit up.

    It is a game at the end of the day.

    So just chill:P
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • anitajoneb17_ESO
    anitajoneb17_ESO
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    SHADOW2KK wrote: »
    So just chill:P

    Well it seems to me that the one here getting upset, writing in capitals and repeating the same thing over and over again without adding anything is you here :wink:


  • SHADOW2KK
    SHADOW2KK
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    SHADOW2KK wrote: »
    So just chill:P

    Well it seems to me that the one here getting upset, writing in capitals and repeating the same thing over and over again without adding anything is you here :wink:


    Aye ironic eh?:}

    And more irony of you not adding anything here atm either:}
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Sylvyr
    Sylvyr
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    Sylvyr wrote: »
    It's about players coming to PvP with a PvE mentality.

    Exactly. That's precisely a cultural difference and that's why it is so interesting to talk about it. Because frankly, none of what we discuss here will change either the game design nor the way individuals behave with it. BUT... it can help me consider PvPers differently than "plain a**holes" and it might help you considering PvEers differently than "plain parasites"... (/caricature).

    Your parallel with poker gave me a lot of food for thought, because I love to play cards, all kinds of card games.... except poker. Which I consider too "psychologically brutal" for me to be fun. Especially if it's played with money. A poker-fan friend of mine explained to me once that "poker without money isn't poker. It's still a game, it has the same rules, but it isn't poker any more". I had to agree with that. And if I understand well (correct me if I'm wrong), introducing a "code of conduct" or any kind of "morals" into ESO PvP, it would not be ESO PvP any more, it would be different. You want to play in a war situation, not in some kind of chivalry tournament where you have to wait for your opponent to be ready and salute him before attacking. I can understand that too.

    Now you must understand too that we come from PvE. In PvE wa play the "heroes", the "good guys" and we fight horrible dangerous mobs which are all bad and evil and we manage that by communicating, cooperating, supporting and helping each other in groups, teams and guilds. That's what creates the strong social bonds that some of us - including me - experience in the game. We don't communicate with toons, but with actual people, humans, with human means (TS, words, etc.).
    When you land in PvP and are ganked, it is not only disrupting and uncomfortable, but also BRUTAL, psychologically brutal, because all of a sudden it's not "together" anymore but "against each other", AND because we don't see toons, we see actual people. A PvPer guildie told me "Listen, if you want to enjoy PvP, the first priority is to completely forget about your opponent being PEOPLE. Consider them like highly-intelligent mobs and don't even think of their intentions. Forget the humanbeing behind his computer, else you will always be handicapped by what you *imagine* they're thinking while killing you. They're enemies, just like mobs, no more, no less". I found this advice to be very valuable and when I actually PvP (that is, actively take part in some kind of keep assault or stuff like that) I can manage to actually forget about "the player on the other side" and consider only the toon.

    But when I'm NOT part of PvP stuff, like doing PVE quests, and I am ganked, (and I'd like to add that I don't *always* die from it, sometimes I kill the assaulter), it feels like... I was caught in the middle of a poker-game against my will while I was quietly playing solitaire in the corner of the room. That's why it feels so unfair : we weren't playing the same game and I wasn't disturbing you, thus I did not deserve this !!

    The problem is that we are in the same room, and it is not clear is playing and who isn't. Some people could fake PVEing and stab you in the back, as you already mentioned...

    I understand perfectly when you say "area is PvP. You know it. Don't wanna PvP ? Go play somewhere else, after all, 90% of the game is PvE." True. But at the same time, at that stage, we do not have anywhere else to go but Cyro. Because we have done all the rest a million times, we know it by heart, we've played anything and everything PvE that is available in the game, quests, trials, dungeons, pledges, alting, levelling, RPing, farming, crafting, selling, goldmaking, collecting, fishing and whatnot. The ONLY place where there is still something to do and soloable veteran quests is Cyrodiil !

    I don't see any practical solution. I would not like to see yet another software barrier somewhere (such as being untouchable while in dialogue or something) because, as you mentioned, it would inevitably be bugged, exploited or worked around. I would also disapprove of a "PvE-only" instance of Cyrodiil because that would make so sense lore-wise. And some kind of "toggable PvE-status" would not help either since it would make for easy spying. Frankly, I wouldn't know what to suggest any more to make it enjoyable for everybody.

    At the moment it's still sustainable. I mean, you get ganked every now and then but either you can fight back, or you change directions, and the final strategy "come back later" works very well most times. But what if it becomes worse, as you predict (and I believe you're right) ? ZOS wants players to spread out, PvPers get tired of zergs and lags and start seeking more smaller-scale confrontations in PVE areas ? What will happen then is that we PVEers will be disgusted, and if we don't entirely quit the game, we will do what many people already do and is very easy to do : join zergs. Run with people, stick to the crown, spam a few AOEs and collect easy kills, easy AP, easy gold. Not much fun but very efficient. Champion points and AP made easy. But isn't that exactly what you PvPers complain is ruining the game ???

    I have no solution really, but "live with it" doesn't seem to be one either.

    And one question for Sylvyr : you're alone in Cyro, far away from everything, you meet a PvEer (don't ask me how you're sure it's a PVEer, it's for the example, let's assume you're sure). The PVEer turns around and sheathes his weapon. What do you do ?

    Anita, I want to thank you for bringing in some very thoughtful and constructive dialogue to this topic!

    I don't consider PvErs to be parasites. I enjoy both PvE and PvP and have played both for a long time. I respect both in different ways. They both require skills, they are just different. They both have goals, they are just different. They both have different flows and different avenues.

    Just like playing poker for money versus playing "poker" for no money - you still play with the same cards, the hands and rankings are the same, but the arena, the goals, the skills used, are totally different.

    Since poker is making such a good analogy let's keep it going.

    Poker player John has played no money poker with friends. John knows the rules of the cards and even was explained the rules of the "game". John was told what bluffing is (basically lying or deceptively hiding the strnegth or weakness of your poker hand) and that it is part of the game. But in a no stakes game it's meaningless! Even if it is done, who cares, go gets some more chips and keep playing.

    Now picture John walking into a casino and sitting down at a real no limit poker table. John knows that bluffing exists but when it happens to him for the first time and he loses $1000 dollars because he folded 2 pair against an opponent that shows a bluff hand of 10 high he will either 1) Understand the game better, say good play you got me, and learn and assimilate into the game (the more thoughtful response) or 2) get upset and view the opponent as a scumbag and that he just got cheated (the more emotional response)

    Bear in mind that "real" poker players see bluffing as a great play, a good move, worthy of praise and most of them look at -cheating- (working with other players, signalling, marking cards, etc) as abhorrent. Cheaters that are caught are subject to getting their asses beat, blackballed from games, possibly even shot (moreso in the older days). The major difference between bluffing and cheating is bluffing is bluffing is "fair" - in the way it's between two people, how well one lies and how well one can figure it out and cheating is unfair in that opponents have blatant information and advantage that you don't have and can't have. For example, at your table the cards are marked, and all of your opponents know where to look but you. They know what they all have and what you have and this supercedes "playing" poker and turns it into a money funnel, where you are supplying the money, and they are collecting it.

    Liken bluffing and cheating in poker to ganking and exploiting in ESO.

    One of vincents arguments is that if you are willing to bluff, you are willing to cheat. I think that's a load of hooey.

    Most cheating in poker is done out of pure greed. Sometimes it is justified by cheaters as "part of the game" but that is either a complete BS justification or someone taking the lying part of poker way too far. Bluffing/exaggerating or downplaying the strength of your hand and "reading" opponents are a skill. Cheating removes skill from the game and the chance for individual players to play fairly within the game. That's why they are so looked down upon.

    If you've never seen the movie Rounders I highly recommend it, it shows these elements pretty well. Not only is it a good movie, and is about poker, but it has Edward Norton in it.

    Players participating in PvP with a PvE mentality is like a no stakes poker player coming into a stakes game, not knowing or having experience using the different "skills" that are involved on both his part and his opponents part. The experienced players are likely going to look at the new guy like sharks would look at chum in the water.

    Now a poker "room" could have a mix of real money poker tables and play money or no money poker tables. You could walk into the room and pick. In Cyrodiil, you can't, the room is all real money poker games. If you don't want to play in the "scummy" real money games but you want to play poker and sit down at a table and start telling them how to play, well, gonna be some issues.


    That's an interested point about PvE heroes. I think that if that is the case a subtle reminder that this is Elder Scrolls. It is just as easy to be a criminal as a hero and this has been a feature in the series for a long time. Even in ESO, you can make choices in questing, let someone go, or kill them mercilessly. Even the new crime system introduces stealing and straight up murder. In many games being a hero is a popular choice or even a forced choice, not in Elder Scrolls. Villians everywhere.


    As far as the what I would do situation? It depends on... what toon I am playing, how hard up for AP I am, who the target is, if I have bigger fish to fry at the time.


    As for PvE being in PvP? Well it gives PvP players more to do in a PvP zone. PvE players that want to separate this out from PvP are robbing PvP players of what they are there for.

    If ZoS puts the "best" PvE in a PvP zone, well, bonus for PvP-PvErs, sad for PvErs that are only there to PvE. Maybe push ZoS to change that.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
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    Soris wrote: »
    No, not telling anyone how should they play. But well, that type of players suck actually in a fair 1v1 fight. So yeah. Only way to stay competitive is getting easy kills I guess.

    An easy kill is an easy kill, for a player that sucks, or for a player that is leet.

    HOW a player players, ruthlessly or mercifully is a matter of taste or even situational. Don't be that beer snob that looks down at people for drinking Coors.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • olemanwinter
    olemanwinter
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    Soris wrote: »
    I guess you don't understand my point. I'm a pvp player mainly and I dont mind dying or killing. Heck, I die quite alot with this last update and im ok with that. Im ok for any fair death even if it's by that ganker. It is just overfrustrating when you got.......

    Killed while setting up siege, killed after just being revived, killed while reviving, killed while taking down siege, killed while trying to buy siege at a resource merchant, killed while traveling to a battle, killed while hiding on the edge of the battle to type/check mail/etc, killed while swapping skills, killed while....QQ'ing on the forums.
  • olemanwinter
    olemanwinter
    ✭✭✭✭✭
    A few points:

    1) I think the community has largely brought this on it's self. If you have a burst build people rage against you as a "no talent ganker" no matter what you do.

    * If you kill 5 people and burn 3 siege on a siege line to help save a keep - ganker
    * If you burst someone as they rush the inner and roll dodge away, slowing down the group while someone pours oil - ganker
    * If you sit on the other side of a keep and kill reinforcements as they come in - ganker
    * If you focus fire on week targets in open field battle - ganker
    * If you focus on targets on the edge of open field battle to eliminate them - ganker.
    * IF YOU DO ANYTHING OTHER THAN "1vX COME AT ME BRO" - ganker

    So, why not kill enemy on sight? F' it!


    2) I think it's worth mentioning that since the introduction of CP, most of the people running around in these towns and delves in PvP are high VR characters grinding XP and CP (as am I). I'm not camping these locations. I'm here doing fast and easy quests for CP. I would say 4/5 players I encounter are VR5+

    which brings me to

    3) The players running around feeling safe and complaining about getting ganked ALWAYS kill a player of the opposing faction immediately and on sight if they are in their own territory.

    If you are far away from your own keeps and questing in enemy territory maybe you sneak around and go "aww dang it I got ganked", but when you are questing in your own territory and see an enemy player it's always "YEAH..DIE. Who do you think you are questing in my zone? This is our map! Roar. Teab@g".
  • Sylvyr
    Sylvyr
    ✭✭✭✭✭
    SHADOW2KK wrote: »
    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    .......................................

    So we can blame all the lag on a minority of peeps being lit up at quest npcs?

    Oh, well that explains everything then........

    /sarcasm

    Aye some ganker ganked him and it hurt him, or maybe it happened a few times.

    And as I have stated a number of times in this thread.

    IT IS WAR

    You choose to go into PvP, most people there are actually fighting for their alliance, and most will see anyone else with hostile alliance markers as being enemies.

    You do not have to listen to every line of dialogue and spend 3 billion years to hand in a quest blindly jumping in without scanning your surroundings, and a range of activites to minimise your risk to being killed.

    If you come to PvP with a PvE mentality,. then you are gonna be depressed.

    Unlike care bear land, the hostiles in PvP are actually intelligent and not scripted boringly predictable NPCs, I meany how many times can you do trials before they become boring....

    PvP is dynamic, and not intentionally flaming here or anything, but seriously it is a game, if you get so upset cos you died, then booohooo.

    It is war, you are gonna die, accept it and get better, learn from your mistakes, etc etc.

    If you want to spend a age listening to every boring line of dialogue, jump in blindly with no thought to situational awareness and as noobish as you can get, then sorry, you deserve to be killed.

    However I do think it is cheap killing people who are afk or w/e, but at the same time, I have no problem killing enemies of any level regardless of what they are doing, if u are motionless you are safe, if not, then you get lit up.

    It is a game at the end of the day.

    So just chill:P

    I'll let you take over trying to explain it to them. I'm done!

    Sick of peeps dictating the right way to play. Majority of players this day and age have played the chivalrous hero and white knight type either because they've played games that only allow that role or even if it's an open game people tend to default into that "good" character role to avoid getting into "trouble" and without exploring other roles, eventually they think that's the "right" way to play. Those people are 1 dimensional IMHO.

    I've been playing RPGs since 1st edition D&D, and most the time I play in a "good" aligned way myself. But it can be very refreshing, fun, and free, to play like a scumbag.

    I recommend everyone should try it sometime, because it's a game, it's a fantasy game, where you -should- explore fantasy, not only in setting and lore but in morals and roles. Have fun with it, it's not just about getting to max level and best gear and top of the leader boards.

    Some people will never get it, they are just too glued to the tracks in their own little bubbles.

    GLHF. I think I'm gonna spend some time stalking quest areas for a while.


    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Sylvyr
    Sylvyr
    ✭✭✭✭✭
    A few points:

    1) I think the community has largely brought this on it's self. If you have a burst build people rage against you as a "no talent ganker" no matter what you do.

    * If you kill 5 people and burn 3 siege on a siege line to help save a keep - ganker
    * If you burst someone as they rush the inner and roll dodge away, slowing down the group while someone pours oil - ganker
    * If you sit on the other side of a keep and kill reinforcements as they come in - ganker
    * If you focus fire on week targets in open field battle - ganker
    * If you focus on targets on the edge of open field battle to eliminate them - ganker.
    * IF YOU DO ANYTHING OTHER THAN "1vX COME AT ME BRO" - ganker

    So, why not kill enemy on sight? F' it!


    2) I think it's worth mentioning that since the introduction of CP, most of the people running around in these towns and delves in PvP are high VR characters grinding XP and CP (as am I). I'm not camping these locations. I'm here doing fast and easy quests for CP. I would say 4/5 players I encounter are VR5+

    which brings me to

    3) The players running around feeling safe and complaining about getting ganked ALWAYS kill a player of the opposing faction immediately and on sight if they are in their own territory.

    If you are far away from your own keeps and questing in enemy territory maybe you sneak around and go "aww dang it I got ganked", but when you are questing in your own territory and see an enemy player it's always "YEAH..DIE. Who do you think you are questing in my zone? This is our map! Roar. Teab@g".

    Dude, you just ganked this thread!
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • VincentBlanquin
    VincentBlanquin
    ✭✭✭
    Sylvyr wrote: »
    SHADOW2KK wrote: »
    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    .......................................

    So we can blame all the lag on a minority of peeps being lit up at quest npcs?

    Oh, well that explains everything then........

    /sarcasm

    Aye some ganker ganked him and it hurt him, or maybe it happened a few times.

    And as I have stated a number of times in this thread.

    IT IS WAR

    You choose to go into PvP, most people there are actually fighting for their alliance, and most will see anyone else with hostile alliance markers as being enemies.

    You do not have to listen to every line of dialogue and spend 3 billion years to hand in a quest blindly jumping in without scanning your surroundings, and a range of activites to minimise your risk to being killed.

    If you come to PvP with a PvE mentality,. then you are gonna be depressed.

    Unlike care bear land, the hostiles in PvP are actually intelligent and not scripted boringly predictable NPCs, I meany how many times can you do trials before they become boring....

    PvP is dynamic, and not intentionally flaming here or anything, but seriously it is a game, if you get so upset cos you died, then booohooo.

    It is war, you are gonna die, accept it and get better, learn from your mistakes, etc etc.

    If you want to spend a age listening to every boring line of dialogue, jump in blindly with no thought to situational awareness and as noobish as you can get, then sorry, you deserve to be killed.

    However I do think it is cheap killing people who are afk or w/e, but at the same time, I have no problem killing enemies of any level regardless of what they are doing, if u are motionless you are safe, if not, then you get lit up.

    It is a game at the end of the day.

    So just chill:P

    I'll let you take over trying to explain it to them. I'm done!

    Sick of peeps dictating the right way to play. Majority of players this day and age have played the chivalrous hero and white knight type either because they've played games that only allow that role or even if it's an open game people tend to default into that "good" character role to avoid getting into "trouble" and without exploring other roles, eventually they think that's the "right" way to play. Those people are 1 dimensional IMHO.

    I've been playing RPGs since 1st edition D&D, and most the time I play in a "good" aligned way myself. But it can be very refreshing, fun, and free, to play like a scumbag.

    I recommend everyone should try it sometime, because it's a game, it's a fantasy game, where you -should- explore fantasy, not only in setting and lore but in morals and roles. Have fun with it, it's not just about getting to max level and best gear and top of the leader boards.

    Some people will never get it, they are just too glued to the tracks in their own little bubbles.

    GLHF. I think I'm gonna spend some time stalking quest areas for a while.


    hm, nothing against you, but i seriously doubt that considerably amount of these gankers are roleplayers, so its moreabout dreaming in your head head bro.

    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    It isn't just PvP. It is large-scale PvP. It is faction against faction. When I get ganked an Bruma, I deal with it. I know it is a possibility and I laugh about it. If a group of 5 guys gank me, good for them. They should. I am the enemy.

    I don't see arguments about fighting one on one as having any merits. That is not how the game is designed. That is adding some artificial limitations.

    If you don't want to get ganked, go in with a group. That is how Cyrodiil is designed to be played.
  • Sylvyr
    Sylvyr
    ✭✭✭✭✭
    Sylvyr wrote: »
    SHADOW2KK wrote: »
    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    .......................................

    So we can blame all the lag on a minority of peeps being lit up at quest npcs?

    Oh, well that explains everything then........

    /sarcasm

    Aye some ganker ganked him and it hurt him, or maybe it happened a few times.

    And as I have stated a number of times in this thread.

    IT IS WAR

    You choose to go into PvP, most people there are actually fighting for their alliance, and most will see anyone else with hostile alliance markers as being enemies.

    You do not have to listen to every line of dialogue and spend 3 billion years to hand in a quest blindly jumping in without scanning your surroundings, and a range of activites to minimise your risk to being killed.

    If you come to PvP with a PvE mentality,. then you are gonna be depressed.

    Unlike care bear land, the hostiles in PvP are actually intelligent and not scripted boringly predictable NPCs, I meany how many times can you do trials before they become boring....

    PvP is dynamic, and not intentionally flaming here or anything, but seriously it is a game, if you get so upset cos you died, then booohooo.

    It is war, you are gonna die, accept it and get better, learn from your mistakes, etc etc.

    If you want to spend a age listening to every boring line of dialogue, jump in blindly with no thought to situational awareness and as noobish as you can get, then sorry, you deserve to be killed.

    However I do think it is cheap killing people who are afk or w/e, but at the same time, I have no problem killing enemies of any level regardless of what they are doing, if u are motionless you are safe, if not, then you get lit up.

    It is a game at the end of the day.

    So just chill:P

    I'll let you take over trying to explain it to them. I'm done!

    Sick of peeps dictating the right way to play. Majority of players this day and age have played the chivalrous hero and white knight type either because they've played games that only allow that role or even if it's an open game people tend to default into that "good" character role to avoid getting into "trouble" and without exploring other roles, eventually they think that's the "right" way to play. Those people are 1 dimensional IMHO.

    I've been playing RPGs since 1st edition D&D, and most the time I play in a "good" aligned way myself. But it can be very refreshing, fun, and free, to play like a scumbag.

    I recommend everyone should try it sometime, because it's a game, it's a fantasy game, where you -should- explore fantasy, not only in setting and lore but in morals and roles. Have fun with it, it's not just about getting to max level and best gear and top of the leader boards.

    Some people will never get it, they are just too glued to the tracks in their own little bubbles.

    GLHF. I think I'm gonna spend some time stalking quest areas for a while.


    hm, nothing against you, but i seriously doubt that considerably amount of these gankers are roleplayers, so its moreabout dreaming in your head head bro.

    You have no way of knowing that, bro. They could be roleplayers, they could be jerks, they could be roleplaying jerks. It doesn't matter, bro. You get ganked, so what are you going to do, psychoanalyze the attacker to figure out why they did it? Maybe they killed because they didn't like the color of the victims outfit. who cares? Just pack another one and keep playing, bro.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Varicite
    Varicite
    ✭✭✭✭✭
    I like how people continually try to interject their own feelings and reasons onto "gankers" as though they have any clue what is going on past the other person's keyboard.

    Just accept that you have no idea why people are doing this, and accept that they are going to do it anyway.

    If you expect 100% that somebody is going to attack you when you are weakest, then you will never be disappointed when it happens. And when it doesn't, you can be pleasantly surprised.

    That's how I roll, anyway.
  • SHADOW2KK
    SHADOW2KK
    ✭✭✭✭✭
    ✭✭
    Sylvyr wrote: »
    SHADOW2KK wrote: »
    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    .......................................

    So we can blame all the lag on a minority of peeps being lit up at quest npcs?

    Oh, well that explains everything then........

    /sarcasm

    Aye some ganker ganked him and it hurt him, or maybe it happened a few times.

    And as I have stated a number of times in this thread.

    IT IS WAR

    You choose to go into PvP, most people there are actually fighting for their alliance, and most will see anyone else with hostile alliance markers as being enemies.

    You do not have to listen to every line of dialogue and spend 3 billion years to hand in a quest blindly jumping in without scanning your surroundings, and a range of activites to minimise your risk to being killed.

    If you come to PvP with a PvE mentality,. then you are gonna be depressed.

    Unlike care bear land, the hostiles in PvP are actually intelligent and not scripted boringly predictable NPCs, I meany how many times can you do trials before they become boring....

    PvP is dynamic, and not intentionally flaming here or anything, but seriously it is a game, if you get so upset cos you died, then booohooo.

    It is war, you are gonna die, accept it and get better, learn from your mistakes, etc etc.

    If you want to spend a age listening to every boring line of dialogue, jump in blindly with no thought to situational awareness and as noobish as you can get, then sorry, you deserve to be killed.

    However I do think it is cheap killing people who are afk or w/e, but at the same time, I have no problem killing enemies of any level regardless of what they are doing, if u are motionless you are safe, if not, then you get lit up.

    It is a game at the end of the day.

    So just chill:P

    I'll let you take over trying to explain it to them. I'm done!

    Sick of peeps dictating the right way to play. Majority of players this day and age have played the chivalrous hero and white knight type either because they've played games that only allow that role or even if it's an open game people tend to default into that "good" character role to avoid getting into "trouble" and without exploring other roles, eventually they think that's the "right" way to play. Those people are 1 dimensional IMHO.

    I've been playing RPGs since 1st edition D&D, and most the time I play in a "good" aligned way myself. But it can be very refreshing, fun, and free, to play like a scumbag.

    I recommend everyone should try it sometime, because it's a game, it's a fantasy game, where you -should- explore fantasy, not only in setting and lore but in morals and roles. Have fun with it, it's not just about getting to max level and best gear and top of the leader boards.

    Some people will never get it, they are just too glued to the tracks in their own little bubbles.

    GLHF. I think I'm gonna spend some time stalking quest areas for a while.


    Hehe aye I hear ya matey, but tbh it like trying to explain algebra to a chicken, (and no I have not tried:P).

    We are all guilty of bringing our personal feelings into any game we play, it adds to the immersion for all.

    But if you truly get upset over a game, then tbh you really should relax and not take things too seriously, sure we all get irritated in gaming, or w/e, but at the end of the day, it is merely that...

    A game...

    There will always be a spectrum of gamers in any MP game, and some will be decent, some will be amoral, some will be utter gits, but hey ***, that is the nature of gaming.

    Earlier on tonight on EU Chilly, we had a epic battle in Bruma, taking our scroll back from reds initially, then a train of AD came to play, I dare say maybe some peeps were doing PvE stuff there and got a heart attack when WW3 erupted in the city haha.

    But if any got killed, tbh we had more pressing concerns on our plate rather than worry if people were doing PvE and getting killed "unfairly".

    You are always a target in PvP, no matter what alliance, and arguably, no matter what you are doing.

    You will die, you will kill.

    In PvP that is the bottom line concept of the game.

    End of the day we all bought the game to have fun, and true, our ideas of fun are subjective but at end of the day, where you are situated in the game, determines how the local elements of the players look at you.

    Threat or prey:P

    Happy gaming:P
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Andferne
    Andferne
    ✭✭✭
    If you are in Cyro then you are fair game. Simple as that.
  • Araxleon
    Araxleon
    ✭✭✭✭✭
    All is fair.
    You gain about nothing for killing them, you gain nothing for sparing them. (AP amount really small)
    My personal choice is give them a riddle with multiple choices and if they get it wrong they die.
  • Vizier
    Vizier
    ✭✭✭✭✭
    ... which equals to saying : "if you don't want to be killed in that situation then you should managed to get killed before, otherwise it's your fault"...

    What about guilds and groups organizing duels ? We leave them alone : it's their gameplay and messing up with them would be bad behaviour. What's the difference with leaving PVEers alone in Cyrodiil ? None. LEAVE PVEers ALONE IN CYRODIIL ! That's only fair. Sometimes it's unclear what a player is doing here or there and people might engage in combat just for safety, but at NPC quest givers there is no doubt about it.

    Really, some of the comments I read in this thread make me want to stay away from PvP. Don't wanna play with such people.

    Correction. YOU leave them alone. Sometimes I leave duelers alone. Sometimes I don't. Point is. IT"S MY PREROGATIVE! They duel in a PvP zone they take the risk of being attacked. Just like I take a risk by attacking them because there's usually a bunch of people standing around ready to pounce..shrug. Let me be clear. If you are in Cyrodiil and wearing enemy colors you are fair game. Period.. Just as I expect I am fair game for them. It's an open world PvP zone. It really is that simple. And you know what? I like it that way and from what I've seen here the vast majority seem to like it that way too.

    The premise of this thread is laughable. I've been ganked at quest hubs before. It was my own damn fault. Not going to QQ about it.
  • Vizier
    Vizier
    ✭✭✭✭✭
    and what about think in greater Picture, is it possible? ganked players stuck at dialogue is easy mode against not bis players. what about make it not so easy. what about not only waiting at one place for ever but spread ganking more around cyrodiil, to have more variety, more small scale, more objectives for which so many players begging. if you wanna gank find more places and be it harder and not only when player is occupied by texts. shall we, or i must read endless posts which means - kill count only that matters. We are veterans, go through all bugs since beta, pay monthly so we deserve all advantages we currently have, l2p noobie

    Honestly. I'm convinced you aren't seeing the "big picture." It's AvA Open world PvP. That's it. It's that simple. Some of it is easy mode as you say and some of it isn't. Tracking a guy across the map in stealth and keeping up with him is not easy mode. And If I do such and he stops at a quest hub. "Oh well." You are funny though cuz you can't seem to understand that nobody is making a living by camping quest hubs. There's not enough of you doing it to make it worth while. I can pretty much guarantee that 99% of the time it is just coincidence that the enemy and you are at a quest hub at the same time. All I can tell you is to deal with it. That's open world PvP.
  • Vizier
    Vizier
    ✭✭✭✭✭
    pppontus wrote: »
    He's trying to claim that the reason PvP is laggy is because people gank at quest NPCs. I don't know what that ganker did to him, but it clearly hurt..

    Is it bad if I kind of hope it was me? LOL
  • VincentBlanquin
    VincentBlanquin
    ✭✭✭
    Vizier wrote: »
    and what about think in greater Picture, is it possible? ganked players stuck at dialogue is easy mode against not bis players. what about make it not so easy. what about not only waiting at one place for ever but spread ganking more around cyrodiil, to have more variety, more small scale, more objectives for which so many players begging. if you wanna gank find more places and be it harder and not only when player is occupied by texts. shall we, or i must read endless posts which means - kill count only that matters. We are veterans, go through all bugs since beta, pay monthly so we deserve all advantages we currently have, l2p noobie

    Honestly. I'm convinced you aren't seeing the "big picture." It's AvA Open world PvP. That's it. It's that simple. Some of it is easy mode as you say and some of it isn't. Tracking a guy across the map in stealth and keeping up with him is not easy mode. And If I do such and he stops at a quest hub. "Oh well." You are funny though cuz you can't seem to understand that nobody is making a living by camping quest hubs. There's not enough of you doing it to make it worth while. I can pretty much guarantee that 99% of the time it is just coincidence that the enemy and you are at a quest hub at the same time. All I can tell you is to deal with it. That's open world PvP.

    this is not true, you can have different view from your playing habbits, but if you play on european thornblade, this camping quest npcs is very often at cheydinhall. They dont need to be in stealth, maybe there are just waiting for a good fight with strong enemy, which can be legit, but in the meantime they kill in sight every newbie they see, even if they only reveal for a small time at npc. Of course its good place wait there for a strong opponent, but why they constantly slaughtering weaker players they want only interact with npcs? Once i was slaughtered 3times from the same player in 5 minutes, when i want only to finish quest and go offline for that day

    Edited by VincentBlanquin on May 24, 2015 1:54PM
    Irwen Vincinter - Nord - Dragonknight
    Irw´en - Bosmer - Nightblade
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