darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
No, the animation problem for the skill was announced in the patchnote, or were we supposed to understand something else ? :
- Aedric Spear
- Focused Charge: Fixed an issue where you couldn’t activate other abilities for a short time after using Focused Charge or its morphs. We also fixed an issue where the effects from this ability would get stuck on you.
darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
No, the animation problem for the skill was announced in the patchnote, or were we supposed to understand something else ? :
- Aedric Spear
- Focused Charge: Fixed an issue where you couldn’t activate other abilities for a short time after using Focused Charge or its morphs. We also fixed an issue where the effects from this ability would get stuck on you.
Wasn't that about holding onto the spear after the charge completes?
TazerReloaded wrote: »Happens quite often to me, I charge into a group of mobs and can do NOTHING but run for 20+ seconds, changed to Shield Charge because of this. Fix this very obvious bug at least.
darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
There is still a cooldown, Slot templar charge and sword and board chardge on same skillbar. FIrst charge whatever with templar skill. While charge press another skill as fast you can. And you should see its like 0.5-1 sec Global cooldown (self stun) before next skill fire off.
Then use shield charge, do same thing, press another skill while charging, and you will see its no cooldown after. And your second skill fires off imediatly.
Just go out and test. The cooldown is still there. Its basicly same skills, but templar skill still is nerfed with Global cooldown to all skills while sword and shield one works. So i advice all to use Sword and Board one if you can. Because of no cooldown.
timidobserver wrote: »darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
There is still a cooldown, Slot templar charge and sword and board chardge on same skillbar. FIrst charge whatever with templar skill. While charge press another skill as fast you can. And you should see its like 0.5-1 sec Global cooldown (self stun) before next skill fire off.
Then use shield charge, do same thing, press another skill while charging, and you will see its no cooldown after. And your second skill fires off imediatly.
Just go out and test. The cooldown is still there. Its basicly same skills, but templar skill still is nerfed with Global cooldown to all skills while sword and shield one works. So i advice all to use Sword and Board one if you can. Because of no cooldown.
I suspect that the animation itself is the root problem. It is probably something that can't be fixed without redoing the animation from scratch. I think they are trying to fix focused charge without putting in the resources of scrapping the animation and redoing it entirely.
At least that is my best guess after they have changed the skill twice and both times left it still with a, albeit smaller, global cooldown.
So i advice all to use Sword and Board one if you can. Because of no cooldown.
Yes, please remove this jump. It doesn't help over terrain at all, anyways.likewow777 wrote: »timidobserver wrote: »darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
There is still a cooldown, Slot templar charge and sword and board chardge on same skillbar. FIrst charge whatever with templar skill. While charge press another skill as fast you can. And you should see its like 0.5-1 sec Global cooldown (self stun) before next skill fire off.
Then use shield charge, do same thing, press another skill while charging, and you will see its no cooldown after. And your second skill fires off imediatly.
Just go out and test. The cooldown is still there. Its basicly same skills, but templar skill still is nerfed with Global cooldown to all skills while sword and shield one works. So i advice all to use Sword and Board one if you can. Because of no cooldown.
I suspect that the animation itself is the root problem. It is probably something that can't be fixed without redoing the animation from scratch. I think they are trying to fix focused charge without putting in the resources of scrapping the animation and redoing it entirely.
At least that is my best guess after they have changed the skill twice and both times left it still with a, albeit smaller, global cooldown.
Yup, I was thinking the same thing. The other charges have the character travel along the ground, while Focused Charge has you in the air, so there's an animation for you to land back down. During that time is when I find I can't do anything, but if I let it play out, I can use a different skill immediately after.
hammayolettuce wrote: »Radiant Destruction also goes through mist form unmitigated which is a bug too...
https://www.youtube.com/watch?v=0w9Z0lJuCPo
pkb16_ESO2 wrote: »Eclipse is useless... Tried it for hours yesterday. Gives Immunity and you cant use it if the caster had already used a spell.
So if a noob Sorc comes and hard casts CF, and you hit him with Eclipse after the cast is done it wont be reflected...
What a BS.
It feels like nothing had changed, same bad spot for temps.
Give us something to not loose all faith plz.
Remove cc from Jabs and increase Dam like it was 1.6.0 170% at solo Target.
And increase our poor shield, take away the 15% debuff from cyro.
That would help... maybe
Look at the polls, read the Forums its real hard for us, too hard for us at this point.
P.S.: I have given up the temp charge and use Invation, as my stam reg is getting better...
nagarjunna wrote: »Perfectly understandable that Eclispe won't reflect stuff that has already been cast - that's a timing issue and imho perfectly fine.
However I am frustrated that toppling charge is still not fixed.
Will run this up with something yet again that I find off.
Anyone else seeing biting jabs hit for much less than puncturing sweep? I have more weapon damage now than I had spell damage but the non crit attacks seem to hit for a lot less. I am using sword and board ransack along with power of the light and am reducing armor with those yet still hitting lighter than the magicka version when I was in heavy armor.
From today's patch notes:
Templar
Aedric Spear
Focused Charge: Fixed an issue where you couldn’t activate other abilities for a short time after using Focused Charge or its morphs. We also fixed an issue where the effects from this ability would get stuck on you.
darkknightfkb16_ESO wrote: »darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
No, the animation problem for the skill was announced in the patchnote, or were we supposed to understand something else ? :
- Aedric Spear
- Focused Charge: Fixed an issue where you couldn’t activate other abilities for a short time after using Focused Charge or its morphs. We also fixed an issue where the effects from this ability would get stuck on you.
Wasn't that about holding onto the spear after the charge completes?
^ yep
Yes, please remove this jump. It doesn't help over terrain at all, anyways.likewow777 wrote: »timidobserver wrote: »darkknightfkb16_ESO wrote: »Guys..... getting stuck in the animation isn't a templar specific problem but a bug with charges in general, what most of us were bitchin about was the 2 second cooldown AFTER you hit with focused charge and that's what the fix was for.
There is still a cooldown, Slot templar charge and sword and board chardge on same skillbar. FIrst charge whatever with templar skill. While charge press another skill as fast you can. And you should see its like 0.5-1 sec Global cooldown (self stun) before next skill fire off.
Then use shield charge, do same thing, press another skill while charging, and you will see its no cooldown after. And your second skill fires off imediatly.
Just go out and test. The cooldown is still there. Its basicly same skills, but templar skill still is nerfed with Global cooldown to all skills while sword and shield one works. So i advice all to use Sword and Board one if you can. Because of no cooldown.
I suspect that the animation itself is the root problem. It is probably something that can't be fixed without redoing the animation from scratch. I think they are trying to fix focused charge without putting in the resources of scrapping the animation and redoing it entirely.
At least that is my best guess after they have changed the skill twice and both times left it still with a, albeit smaller, global cooldown.
Yup, I was thinking the same thing. The other charges have the character travel along the ground, while Focused Charge has you in the air, so there's an animation for you to land back down. During that time is when I find I can't do anything, but if I let it play out, I can use a different skill immediately after.
nagarjunna wrote: »Perfectly understandable that Eclispe won't reflect stuff that has already been cast - that's a timing issue and imho perfectly fine.
However I am frustrated that toppling charge is still not fixed.
Yeah, no problem with it not reflecting already cast spells but the CC immunity crap sucks. Templar driving the CC immunity ice cream truck, throwing it out for free.
danno816_ESO wrote: »nagarjunna wrote: »Perfectly understandable that Eclispe won't reflect stuff that has already been cast - that's a timing issue and imho perfectly fine.
However I am frustrated that toppling charge is still not fixed.
Yeah, no problem with it not reflecting already cast spells but the CC immunity crap sucks. Templar driving the CC immunity ice cream truck, throwing it out for free.
Unfortunately it makes it the worst reflect in the game, and essentially unusable. Now you can not bait out a casted spell to time the reflect perfectly like you can with RS or DP. AND it gives CC immunity. Double whammy.
I know some Sorcerers who will be very happy though.