xsorusb14_ESO wrote: »...
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
...
Quick question
What are your feelings on Way of Air set?
Two Stamina Regen bonuses and 5 piece bonus gives more Weapon Damage than Hunding's Rage does, but only gives it as a 6 second buff after roll dodging.
Debating using it on my Bosmer Nightblade, but have not set it up yet.
cozmon3c_ESO wrote: »
- Sorcs have the highest burst damage in the game, and it also happens to be ranged
- Um lethal arrow. wrecking blow. all out burst sorcs damage. sorc has delayed damage, everything is easily counterable if you know what you are doing. crystal frag, you can see from a mile, curse delayed damage.
- Sorcs have the best movement ability in the game (Streak)
- true (though streak kinda sucks now, it barely does any damage and leaves you wide open unlike BOL)
- Sorcs have the strongest ranged CC in the game (Crystal Shards)
- sure it knocks you down sometimes for 1.5 seconds. best i would say is shield charge, 3 second knock down feels like an eternity if you are out of stam.
- Sorcs have the cheapest and incredibly strong spammable shield in the game (Hardened Ward)
- i wouldnt say incredibly strong, it gets eaten through in one hit most of the time, so i am going 1 for 1 with people. best shield in the game imo is healing ward.
- Sorcs have a really good self-heal that works simply by dealing damage.
- you must be joking, we dont even need to worry about our health as a magicka sorc really, when that shield goes down, we are mostly toast. i save myself with healing ward, not a sorc skill btw. crit surge is to unreliable for use as it will proc of some tiny damage you do and be on cool down for you nice hits.
- Sorcs have the best execute in the game (Fury). It is ranged and can be pre-applied.
- i hate to be the bearer of bad news for you but the best execute is actually the jesus beam. fury barely goes off because the game gives the person afflicted by it like 2 seconds to heal before the execute even happens most of the time. (frustrating fighting dks and templars and nightblades and sorcs lol). the skill is just mediocre and frustrating and takes 2-3 casts to kill people with it who are below 20% life.
Bold ^
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »...
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
...
Quick question
What are your feelings on Way of Air set?
Two Stamina Regen bonuses and 5 piece bonus gives more Weapon Damage than Hunding's Rage does, but only gives it as a 6 second buff after roll dodging.
Debating using it on my Bosmer Nightblade, but have not set it up yet.
For bosmer nightblades stacking stamin recovery you would use the 2 set bonuses for stamina recovery, if you wanna cut down on 1 stamina recovery set bonus can pick up the 5 piece. But way of air is going to be used that's for sure.
xsorusb14_ESO wrote: »MADshadowman wrote: »xsorusb14_ESO wrote: »MADshadowman wrote: »xsorusb14_ESO wrote: »MADshadowman wrote: »Yoohoooo @xsorusb14_ESO !
I remember our 1v1 and how you said "they should really nerf resto heavy attacks"
Anything else you want nerfed?
You realize I'm not only one who agrees with this right? Sypher has posted about it multiple times and even ZoS has said they are going to change it because an unbashable heavy ranged attack that you also can't interrupt is a little powerful esp since it restores mana. But by all means keep posting about it.
I realize something else, bro...
But resto heavy attacks are the weakest heavy attacks in the game and they restore magicka, so what? a resto staff is more a defense and resource managing weapon than a dps weapon. It needs some purpose. if you take the magicka restore away, what's left? not much. So stop whining about everything, you play the strongest class in game and snipe like a maniac and just because you had problems killing me, my bad bad resto staff is the reason and needs to be nerfed? Come on buddy, get real.
I don't even need the staff to sustain my magicka, my build is self sustaining.
Show some respect for the resto staff!
It's not just restro staff they are nerfing, all the ranged weapons including bow will be interruptable. As for you needing it or not I don't know, you seemed to be doing that low damage heavy attack an awful lot for someone who doesn't need magicka.
you were sniping all the time, so i stayed on my healing bar, that's where the resto staff is. so you got some heavy attacks with it. and now? just stop the qq already, people are starting to laugh about you. come on bro, it's enough.
i wasn't aware pointing out something multiple people have complained about and even ZoS agreed with was QQing, ill let you get back to using the lowest damage heavy attack In the game because you didn't need mana and just felt like doing it heh
MADshadowman wrote: »Fix infinite roll dodging and wrecking blow spam builds, then come talk about sorcs shield-stacking k?
Every class has a way to mitigate/absorb damage, and have great survivability. Learn them. Then learn how to counter them.
Except for Nightblade. And don't even start with "but cloak"... since cloak has been broken for about a year now.
Yeah, i see how broken it is. disappearing after every hit, running through groups invisible, cloaking out of a meteor and so many other things. this "cloak is broken" is getting really really old now.
AltusVenifus wrote: »MADshadowman wrote: »Fix infinite roll dodging and wrecking blow spam builds, then come talk about sorcs shield-stacking k?
Every class has a way to mitigate/absorb damage, and have great survivability. Learn them. Then learn how to counter them.
Except for Nightblade. And don't even start with "but cloak"... since cloak has been broken for about a year now.
Yeah, i see how broken it is. disappearing after every hit, running through groups invisible, cloaking out of a meteor and so many other things. this "cloak is broken" is getting really really old now.
Play around with it on PTS, if you think it is awesome. It is not.
xsorusb14_ESO wrote: »But way of air is going to be used that's for sure.
xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Yes, those are exactly the two things that need to be tweaked the soonest.mike.gaziotisb16_ESO wrote: »Lava_Croft wrote: »I want to note that the term 'glass cannon' when talking about Magicka stacking Sorcerers is a bit of a joke.
No more than it is for stamina DDs from what I see.
MADshadowman wrote: »AltusVenifus wrote: »MADshadowman wrote: »Fix infinite roll dodging and wrecking blow spam builds, then come talk about sorcs shield-stacking k?
Every class has a way to mitigate/absorb damage, and have great survivability. Learn them. Then learn how to counter them.
Except for Nightblade. And don't even start with "but cloak"... since cloak has been broken for about a year now.
Yeah, i see how broken it is. disappearing after every hit, running through groups invisible, cloaking out of a meteor and so many other things. this "cloak is broken" is getting really really old now.
Play around with it on PTS, if you think it is awesome. It is not.
i played a nightblade for a couple weeks and i didn't feel like cloak was broken. Could do awesome things with it. I don't know why so many nightblades say it's not working. Maybe they don't know how to use it? Maybe they are expecting too much? We will never know.
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
sure bring medium armor down to dmg mitigation values LA provides while HA dmg gets reduced to resemble the dmg a LA user can do to them while blocking, then you can take a way all the shields you like.
I only use hardened ward and I do fine. If I shieldstacked aswell, it just becomes ridiculous.
There is nothing to *stack*. Ok so you're going to throw Harness Magicka or Dampen Magick on top of your Hardened Ward? Great. The problem is 80% of the damage in Cyrodiil right now is coming from 2handers and Bows and neither of those weapons care that you're using Harness magicka. Good luck knowing how much actual shield value you have remaining on your hardened ward while you're using either of those. That's why I've completely dropped the abilities.
Are you going to "Stack" healing ward? It is the most expensive of the shields, it lasts a whopping four seconds and it gives you a real *fat* shield to "Stack" at 4K if you've dumped your entire warrior tree champion points into Bastion. Healing Ward is only good when used reactively after some fool with a bow just took you within an inch of your life through your shields and you're dodge rolling for everything you're worth. Only then does the shield value it gives make it worth the cast.
So no "Shield stacking" doesn't make anyone ridiculous, it makes you dead.
Thats your perspective, and I respect it, but my perspective is that class shields + dampen/harness makes a ridiculous shield vs magicka. Sorry that I didnt specify this in the previous post, I tought it obvious given that light armor shield only works vs magicka skills. Lets say I fight a magicka nb, I put on hardened ward(12k shield) then put dampen magicka over that (shield now becomes 30kish) Call me oldfashioned, but I find that lame.
First let's get your numbers straight. The average sorc running Hardened Ward in Cyrodiil right now has 8-9K on their Hardened Ward. I'm only able to get just over 10K on my hardened ward with over 40 champion points into a single passive called Bastion right now and stacking full VR14 legendary gear with legendary magicka enchants, VR14 magicka rings, and all of my attributes into magicka. This gives me just under 28K magicka. Most sorcs in Cyrodiil aren't nearly as stacked as I am nor do they have as many champion points etc. My Harness Magicka is just under 12K so I'm able to "Stack" 22K in 100% unmitigatable shields against a Magicka nightblade. If I'm running Dampen I get another 3.6K. I've run into @Sypher a couple of times in Cyrodiil so far while playing his magicka nightblade and both times our fight ended up with me dead. Magicka nightblades right now when actually played by a skilled player are an absolute terror to fight. Am I out calling for a nerf to nightblades because I was killed or found this one hard for me to kill? No, I just do my best to learn from every encounter and instead of trying the same exact strategy *harder* I try to actually modify my strategy and if need be my build.
*Everything* in the game can be countered.Lava_Croft wrote: »I want to note that the term 'glass cannon' when talking about Magicka stacking Sorcerers is a bit of a joke.
That's true. Glass slingshot maybe. Or glass Slinky more likely.
You sure the Hardened Ward is only 10k, so you did count the morph?
Because it should actually be higher than your Harness Magicka.
Yes I know to multiply the tooltip value by .33% to get the actual hardened ward value. The same is true of Dampen Magick.
It is possible that I'm mentally remembering Dampen Magicka with 7 pieces of light armor as 12K however in which case Harness Magicka would only be 8500 which makes sense.
I know that when I calculated my maximum magicka "shield stack" values, my hardened was just over 10K, My harness or Dampen was 12K and my healing ward was 4K (which if you're under 30% health when you cast it makes it 16K).
eventide03b14a_ESO wrote: »Why do people keep calling them damage shields? They are wards. A damage shield is something that reflects damage. The wards cause no damage.
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
sure bring medium armor down to dmg mitigation values LA provides while HA dmg gets reduced to resemble the dmg a LA user can do to them while blocking, then you can take a way all the shields you like.
I only use hardened ward and I do fine. If I shieldstacked aswell, it just becomes ridiculous.
There is nothing to *stack*. Ok so you're going to throw Harness Magicka or Dampen Magick on top of your Hardened Ward? Great. The problem is 80% of the damage in Cyrodiil right now is coming from 2handers and Bows and neither of those weapons care that you're using Harness magicka. Good luck knowing how much actual shield value you have remaining on your hardened ward while you're using either of those. That's why I've completely dropped the abilities.
Are you going to "Stack" healing ward? It is the most expensive of the shields, it lasts a whopping four seconds and it gives you a real *fat* shield to "Stack" at 4K if you've dumped your entire warrior tree champion points into Bastion. Healing Ward is only good when used reactively after some fool with a bow just took you within an inch of your life through your shields and you're dodge rolling for everything you're worth. Only then does the shield value it gives make it worth the cast.
So no "Shield stacking" doesn't make anyone ridiculous, it makes you dead.
Thats your perspective, and I respect it, but my perspective is that class shields + dampen/harness makes a ridiculous shield vs magicka. Sorry that I didnt specify this in the previous post, I tought it obvious given that light armor shield only works vs magicka skills. Lets say I fight a magicka nb, I put on hardened ward(12k shield) then put dampen magicka over that (shield now becomes 30kish) Call me oldfashioned, but I find that lame.
First let's get your numbers straight. The average sorc running Hardened Ward in Cyrodiil right now has 8-9K on their Hardened Ward. I'm only able to get just over 10K on my hardened ward with over 40 champion points into a single passive called Bastion right now and stacking full VR14 legendary gear with legendary magicka enchants, VR14 magicka rings, and all of my attributes into magicka. This gives me just under 28K magicka. Most sorcs in Cyrodiil aren't nearly as stacked as I am nor do they have as many champion points etc. My Harness Magicka is just under 12K so I'm able to "Stack" 22K in 100% unmitigatable shields against a Magicka nightblade. If I'm running Dampen I get another 3.6K. I've run into @Sypher a couple of times in Cyrodiil so far while playing his magicka nightblade and both times our fight ended up with me dead. Magicka nightblades right now when actually played by a skilled player are an absolute terror to fight. Am I out calling for a nerf to nightblades because I was killed or found this one hard for me to kill? No, I just do my best to learn from every encounter and instead of trying the same exact strategy *harder* I try to actually modify my strategy and if need be my build.
*Everything* in the game can be countered.Lava_Croft wrote: »I want to note that the term 'glass cannon' when talking about Magicka stacking Sorcerers is a bit of a joke.
That's true. Glass slingshot maybe. Or glass Slinky more likely.
You sure the Hardened Ward is only 10k, so you did count the morph?
Because it should actually be higher than your Harness Magicka.
Yes I know to multiply the tooltip value by .33% to get the actual hardened ward value. The same is true of Dampen Magick.
It is possible that I'm mentally remembering Dampen Magicka with 7 pieces of light armor as 12K however in which case Harness Magicka would only be 8500 which makes sense.
I know that when I calculated my maximum magicka "shield stack" values, my hardened was just over 10K, My harness or Dampen was 12K and my healing ward was 4K (which if you're under 30% health when you cast it makes it 16K).
So nothing seems wrong about a 38k damage shield that is recastable?
Hmmm idk about that
xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Maybe 3 or 4 people in the game are completely negating the shield nerf at the moment.
Your understanding of dodgeroll simply isn't true. Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
You're forgetting that running Tri-stat pots 100% of the time when needed is pretty easy for any good player. With Tri-stat chugging and the 20% stamina regen they offer, Medium armor, and 3 Stam cost reduction glyphs it's actually quite easy.
I'll agree with you on the block except under certain setups that are generally useless in PvP.
eventide03b14a_ESO wrote: »Why do people keep calling them damage shields? They are wards. A damage shield is something that reflects damage. The wards cause no damage.
jelliedsoup wrote: »I'm curious what mitagate\self heals do people think stam nbs have?
I'm guessing most will stick with the roll dodge and rallies heal. Neither of these are nb skills.
jelliedsoup wrote: »I'm curious what mitagate\self heals do people think stam nbs have?
I'm guessing most will stick with the roll dodge and rallies heal. Neither of these are nb skills.
MADshadowman wrote: »AltusVenifus wrote: »MADshadowman wrote: »Fix infinite roll dodging and wrecking blow spam builds, then come talk about sorcs shield-stacking k?
Every class has a way to mitigate/absorb damage, and have great survivability. Learn them. Then learn how to counter them.
Except for Nightblade. And don't even start with "but cloak"... since cloak has been broken for about a year now.
Yeah, i see how broken it is. disappearing after every hit, running through groups invisible, cloaking out of a meteor and so many other things. this "cloak is broken" is getting really really old now.
Play around with it on PTS, if you think it is awesome. It is not.
i played a nightblade for a couple weeks and i didn't feel like cloak was broken. Could do awesome things with it. I don't know why so many nightblades say it's not working. Maybe they don't know how to use it? Maybe they are expecting too much? We will never know.
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Maybe 3 or 4 people in the game are completely negating the shield nerf at the moment.
Your understanding of dodgeroll simply isn't true. Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
You're forgetting that running Tri-stat pots 100% of the time when needed is pretty easy for any good player. With Tri-stat chugging and the 20% stamina regen they offer, Medium armor, and 3 Stam cost reduction glyphs it's actually quite easy.
I'll agree with you on the block except under certain setups that are generally useless in PvP.
I already told ya that you'd need around 4k stamina recovery to perma dodge roll, then we get into the fact that GDB eats a lot of mana and Harness Magicka (Why he was using something like that, which will at best in a stamina build absorb 3k damage vs Shuffle i'll never under) which also eats a lot of mana...i don't see how its possible...Now if he was close to a keep sure..I can dodge roll a few times myself...But its not forever like you stated.
jelliedsoup wrote: »How is selecting shield and them whatever dps you have skullful? or if things really get tough bolt escape.
It's not an argument, it's just not what they are. They only absorb damage, thus they are a ward.eventide03b14a_ESO wrote: »Why do people keep calling them damage shields? They are wards. A damage shield is something that reflects damage. The wards cause no damage.
Thats your big argument?
Well then i guess wards are ok then
DK SCRUB OUT
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
sure bring medium armor down to dmg mitigation values LA provides while HA dmg gets reduced to resemble the dmg a LA user can do to them while blocking, then you can take a way all the shields you like.
I only use hardened ward and I do fine. If I shieldstacked aswell, it just becomes ridiculous.
There is nothing to *stack*. Ok so you're going to throw Harness Magicka or Dampen Magick on top of your Hardened Ward? Great. The problem is 80% of the damage in Cyrodiil right now is coming from 2handers and Bows and neither of those weapons care that you're using Harness magicka. Good luck knowing how much actual shield value you have remaining on your hardened ward while you're using either of those. That's why I've completely dropped the abilities.
Are you going to "Stack" healing ward? It is the most expensive of the shields, it lasts a whopping four seconds and it gives you a real *fat* shield to "Stack" at 4K if you've dumped your entire warrior tree champion points into Bastion. Healing Ward is only good when used reactively after some fool with a bow just took you within an inch of your life through your shields and you're dodge rolling for everything you're worth. Only then does the shield value it gives make it worth the cast.
So no "Shield stacking" doesn't make anyone ridiculous, it makes you dead.
Thats your perspective, and I respect it, but my perspective is that class shields + dampen/harness makes a ridiculous shield vs magicka. Sorry that I didnt specify this in the previous post, I tought it obvious given that light armor shield only works vs magicka skills. Lets say I fight a magicka nb, I put on hardened ward(12k shield) then put dampen magicka over that (shield now becomes 30kish) Call me oldfashioned, but I find that lame.
First let's get your numbers straight. The average sorc running Hardened Ward in Cyrodiil right now has 8-9K on their Hardened Ward. I'm only able to get just over 10K on my hardened ward with over 40 champion points into a single passive called Bastion right now and stacking full VR14 legendary gear with legendary magicka enchants, VR14 magicka rings, and all of my attributes into magicka. This gives me just under 28K magicka. Most sorcs in Cyrodiil aren't nearly as stacked as I am nor do they have as many champion points etc. My Harness Magicka is just under 12K so I'm able to "Stack" 22K in 100% unmitigatable shields against a Magicka nightblade. If I'm running Dampen I get another 3.6K. I've run into @Sypher a couple of times in Cyrodiil so far while playing his magicka nightblade and both times our fight ended up with me dead. Magicka nightblades right now when actually played by a skilled player are an absolute terror to fight. Am I out calling for a nerf to nightblades because I was killed or found this one hard for me to kill? No, I just do my best to learn from every encounter and instead of trying the same exact strategy *harder* I try to actually modify my strategy and if need be my build.
*Everything* in the game can be countered.Lava_Croft wrote: »I want to note that the term 'glass cannon' when talking about Magicka stacking Sorcerers is a bit of a joke.
That's true. Glass slingshot maybe. Or glass Slinky more likely.
You sure the Hardened Ward is only 10k, so you did count the morph?
Because it should actually be higher than your Harness Magicka.
Yes I know to multiply the tooltip value by .33% to get the actual hardened ward value. The same is true of Dampen Magick.
It is possible that I'm mentally remembering Dampen Magicka with 7 pieces of light armor as 12K however in which case Harness Magicka would only be 8500 which makes sense.
I know that when I calculated my maximum magicka "shield stack" values, my hardened was just over 10K, My harness or Dampen was 12K and my healing ward was 4K (which if you're under 30% health when you cast it makes it 16K).
So nothing seems wrong about a 38k damage shield that is recastable?
Hmmm idk about that
The hardened ward is only that high when you're extremely low health and the ward itself heals you to prevent it receiving the bonus permanently.
Let me put it in these terms for you is spending 8000+ magicka(1/3 of most sorcs mana bar) worth 38K in 0 mitigation Magick Only shields in the best possible circumstances?
Every other game calls them Wards, even other TES games. The people complaining about them for some reason decided to rename them. I'm guessing either because they don't know any better or they simply thought it strengthened their argument. But honestly if you call them the wrong thing then it only shows you really don't know much about them.xsorusb14_ESO wrote: »eventide03b14a_ESO wrote: »Why do people keep calling them damage shields? They are wards. A damage shield is something that reflects damage. The wards cause no damage.
You don't know how much that has bothered me for the longest time.
They should be called Absorb Shields.
eventide03b14a_ESO wrote: »I think you're mixing up Hardened Ward with Healing Ward. Everyone has access to Healing Ward.
xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Maybe 3 or 4 people in the game are completely negating the shield nerf at the moment.
Your understanding of dodgeroll simply isn't true. Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
You're forgetting that running Tri-stat pots 100% of the time when needed is pretty easy for any good player. With Tri-stat chugging and the 20% stamina regen they offer, Medium armor, and 3 Stam cost reduction glyphs it's actually quite easy.
I'll agree with you on the block except under certain setups that are generally useless in PvP.
xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Maybe 3 or 4 people in the game are completely negating the shield nerf at the moment.
Your understanding of dodgeroll simply isn't true. Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
You're forgetting that running Tri-stat pots 100% of the time when needed is pretty easy for any good player. With Tri-stat chugging and the 20% stamina regen they offer, Medium armor, and 3 Stam cost reduction glyphs it's actually quite easy.
I'll agree with you on the block except under certain setups that are generally useless in PvP.
You cant deal stupid amounts of dameage durning dodge roll... how can you even compare it? If anything it only compares to BoL and i bet you dont complain when you BoL away from 3 ppl+ on a regular basis
DK SCRUB OUT
xsorusb14_ESO wrote: »
You got a 15% nerf on already more powerful shields the before, and you can completely negate it by taking points into the cp line, so all and all you got a buff. Complaining about mitigation when you have a shield thay you can cast over and over is pointless, it's insanely poweful, also crit surge got a nerf in pve, it got a buff in pvp since you can now actually crit people in pvp, so don't try and pretend you suffer from healing, esp when you can stack healing ward after hardened ward.
As dodging forever and attacking forever as a stamina user, this is false, the only setup that can do this is a bosmer nightblade, and by doing it you will completely forgoe any weapon damage, which means you will not be able to break through any sorcs shields.
Same with blocking, you can't do that forever either as a single crushing shock will eat about 3k stamina while blocking, you'll be drained of stamina In seconds.
Blocking and shields are also not comparable because you can have endless resources to shield, but blocking requires a silly about of stamina right now.
Maybe 3 or 4 people in the game are completely negating the shield nerf at the moment.
Your understanding of dodgeroll simply isn't true. Just this morning me and 2 other sorcs were chasing a single DK who dodge rolled for a minute straight and the entire time all 3 of us were casting a rotation of Velocious Curse and Mana Detonation on the DK(which are the only abilities we can use that can't be dodged besides streak). We're talking about 6 spells hitting this guy every few seconds and he perma-dodge rolled and chain cast GDB and harness magicka nonstop *while* rolling. Finally he made it to a keep door and walked inside.
You're forgetting that running Tri-stat pots 100% of the time when needed is pretty easy for any good player. With Tri-stat chugging and the 20% stamina regen they offer, Medium armor, and 3 Stam cost reduction glyphs it's actually quite easy.
I'll agree with you on the block except under certain setups that are generally useless in PvP.
You cant deal stupid amounts of dameage durning dodge roll... how can you even compare it? If anything it only compares to BoL and i bet you dont complain when you BoL away from 3 ppl+ on a regular basis
DK SCRUB OUT