Wha??? Might wanna go back and re read my posts, if that's still your response then I'm sorry for your stupidityxsorusb14_ESO wrote: »EskimoBrother wrote: »Oh i'm not upset, if they happen to nerf anything I use I will just find other ways to outplay my opponents instead of whining about it on the forums. I'm sorry you're incapable of fixing your *** build though, keep crying for nerfs.xsorusb14_ESO wrote: »EskimoBrother wrote: »MADshadowman wrote: »Yoohoooo @xsorusb14_ESO !
I remember our 1v1 and how you said "they should really nerf resto heavy attacks"
Anything else you want nerfed?
anything that works against him needs to be nerfed. dudes been crying all over the forums for nerfs, sounds like he's just being outplayed. Instead of working to get better he just gets on the forums to cry about it.
see previous post on subject, I can point you even to ZoS response on the subject of this. Continue to be upset that I point out obvious things that everyone but certain unskilled players see
You're so not upset you decided to post in this thread crying about someone else pointing out certain sorc changes that need made (mainly just hardened ward scaling off health). Is that how not upset you are?
Pretty funny
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
sure bring medium armor down to dmg mitigation values LA provides while HA dmg gets reduced to resemble the dmg a LA user can do to them while blocking, then you can take a way all the shields you like.
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
Why don't we take your class and nerf some abilities and we can call it even. Every class has few abilities that another class will not have, that is why it is called a 'class'. I believe the sorc with the negate nerf, and the crit surge nerf has had enough nerfs to their class abilities.
I thought and was hoping that is what he meant, but still. Are DKs not using wings anymore? That would explain a large part of this sorc QQ that's been going on lately.Cinnamon_Spider wrote: »You're a DK and you're getting killed in 3 seconds by light attacks? If this were me, I'd be asking myself what I did wrong with my build/gear and trying something new.
He likely means Overload (sorc ultimate) light attacks. They hit hard. They are also slow projectiles which are relatively easy to dodge and subject to reflection. It is pretty interesting if a DK, of all classes, is consistently dying to these.
(and I know you know this -- more or less agreeing with you and expanding your point)
Those sorcs that shieldstack can be a pain to kill, yes, just remove the shieldstacking, diminishing returns or whatever, only 1 shield active at any one time...something like that. (this is true for every class with a class shield + harness/dampen magicka btw.)
sure bring medium armor down to dmg mitigation values LA provides while HA dmg gets reduced to resemble the dmg a LA user can do to them while blocking, then you can take a way all the shields you like.
I only use hardened ward and I do fine. If I shieldstacked aswell, it just becomes ridiculous.
Good info.
I guess in the thick of battle, my reflexes is not as good as I think they were. They all looks pretty damn fast to me. Especially in close quarter.
Yes, I can hurt them too in close quarter, but when they're stealthed to begin with, by the time my Wrecking Blow connects, I'm already half-way down to the ground. And also, rolling over cancels WB.... and rolling uses precious Stam.... so yes, I'm not used to it. But I can, and will learn.
Plus, let's see how I can fit flap flap wings back to my bar again.
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Cinnamon_Spider wrote: »You're a DK and you're getting killed in 3 seconds by light attacks? If this were me, I'd be asking myself what I did wrong with my build/gear and trying something new.
He likely means Overload (sorc ultimate) light attacks. They hit hard. They are also slow projectiles which are relatively easy to dodge and subject to reflection. It is pretty interesting if a DK, of all classes, is consistently dying to these.
(and I know you know this -- more or less agreeing with you and expanding your point)
"Overload".
Thank you.
Yes, i was lagging. No, i didn't say i consistently died by these. i happened to die twice, one right after another last night. and died once the night before too. and i'm not a great player. and yes, i took off flap flap wings from my bar since the stamina boost and the flap-flap 4x repel only changes.
I agree nerf shields... and bolt escape... followed by jesus beam... nerf meteor also please... kk ty
DK SCRUB OUT
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Yeah I just don't understand why every sorc in 1.6 isn't using overload right now. I mean to each their own, but if I fat finger my "R" key while riding my horse at least I don't have to worry about me doing a complete ultimate dump on an attronach.
Which reminds me...when are they going to fix the issue with instacast ultimates?
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Yeah I just don't understand why every sorc in 1.6 isn't using overload right now. I mean to each their own, but if I fat finger my "R" key while riding my horse at least I don't have to worry about me doing a complete ultimate dump on an attronach.
Which reminds me...when are they going to fix the issue with instacast ultimates?
martinhpb16_ESO wrote: »Funny how every campaign I tried tonight was infested with invincible sorcs zapping through the air and pwning everything in sight.
Had a lame 3v1 and it was like fighting a Jedi until we were dead and he zapped his merry way like Santa on acid.
s7732425ub17_ESO wrote: »Sorcs were always incredibly strong in PVP, in 1.6, 1.5, 1.4, and before that. They are a super strong ranged class, and since 90% of Cyrodiil combat is ranged, they are naturally really really good. Before 1.6, Sorcs didn't have massive AOE damage. They couldn't drop a nova or standard and kill 10 players in a stack at a time. Now we have meteor and those issues go away. The only thing that Sorcs don't have is a decent self heal... oh wait, Crit Surge + impenetrable nerf = really good self heal.
Here's an interesting list:
- Sorcs have the highest burst damage in the game, and it also happens to be ranged
- Um lethal arrow. wrecking blow. all out burst sorcs damage. sorc has delayed damage, everything is easily counterable if you know what you are doing. crystal frag, you can see from a mile, curse delayed damage.
- Sorcs have the best movement ability in the game (Streak)
- true (though streak kinda sucks now, it barely does any damage and leaves you wide open unlike BOL)
- Sorcs have the strongest ranged CC in the game (Crystal Shards)
- sure it knocks you down sometimes for 1.5 seconds. best i would say is shield charge, 3 second knock down feels like an eternity if you are out of stam.
- Sorcs have the cheapest and incredibly strong spammable shield in the game (Hardened Ward)
- i wouldnt say incredibly strong, it gets eaten through in one hit most of the time, so i am going 1 for 1 with people. best shield in the game imo is healing ward.
- Sorcs have a really good self-heal that works simply by dealing damage.
- you must be joking, we dont even need to worry about our health as a magicka sorc really, when that shield goes down, we are mostly toast. i save myself with healing ward, not a sorc skill btw. crit surge is to unreliable for use as it will proc of some tiny damage you do and be on cool down for you nice hits.
- Sorcs have the best execute in the game (Fury). It is ranged and can be pre-applied.
- i hate to be the bearer of bad news for you but the best execute is actually the jesus beam. fury barely goes off because the game gives the person afflicted by it like 2 seconds to heal before the execute even happens most of the time. (frustrating fighting dks and templars and nightblades and sorcs lol). the skill is just mediocre and frustrating and takes 2-3 casts to kill people with it who are below 20% life.
I honestly don't see why anyone plays a DK anymore. With the nerf to Cinder Storm, Flappy Wings, and the fact that Meteor is pretty much equivalent to Standard of Might, DKs are not special anymore.
s7732425ub17_ESO wrote: »I honestly don't see why anyone plays a DK anymore. With the nerf to Cinder Storm, Flappy Wings, and the fact that Meteor is pretty much equivalent to Standard of Might, DKs are not special anymore.
SafiyerAmitora wrote: »I stopped using wings months ago in order to prepare for 1.6...
cozmon3c_ESO wrote: »s7732425ub17_ESO wrote: »Sorcs were always incredibly strong in PVP, in 1.6, 1.5, 1.4, and before that. They are a super strong ranged class, and since 90% of Cyrodiil combat is ranged, they are naturally really really good. Before 1.6, Sorcs didn't have massive AOE damage. They couldn't drop a nova or standard and kill 10 players in a stack at a time. Now we have meteor and those issues go away. The only thing that Sorcs don't have is a decent self heal... oh wait, Crit Surge + impenetrable nerf = really good self heal.
Here's an interesting list:
- Sorcs have the highest burst damage in the game, and it also happens to be ranged
- Um lethal arrow. wrecking blow. all out burst sorcs damage. sorc has delayed damage, everything is easily counterable if you know what you are doing. crystal frag, you can see from a mile, curse delayed damage.
- Sorcs have the best movement ability in the game (Streak)
- true (though streak kinda sucks now, it barely does any damage and leaves you wide open unlike BOL)
- Sorcs have the strongest ranged CC in the game (Crystal Shards)
- sure it knocks you down sometimes for 1.5 seconds. best i would say is shield charge, 3 second knock down feels like an eternity if you are out of stam.
- Sorcs have the cheapest and incredibly strong spammable shield in the game (Hardened Ward)
- i wouldnt say incredibly strong, it gets eaten through in one hit most of the time, so i am going 1 for 1 with people. best shield in the game imo is healing ward.
- Sorcs have a really good self-heal that works simply by dealing damage.
- you must be joking, we dont even need to worry about our health as a magicka sorc really, when that shield goes down, we are mostly toast. i save myself with healing ward, not a sorc skill btw. crit surge is to unreliable for use as it will proc of some tiny damage you do and be on cool down for you nice hits.
- Sorcs have the best execute in the game (Fury). It is ranged and can be pre-applied.
- i hate to be the bearer of bad news for you but the best execute is actually the jesus beam. fury barely goes off because the game gives the person afflicted by it like 2 seconds to heal before the execute even happens most of the time. (frustrating fighting dks and templars and nightblades and sorcs lol). the skill is just mediocre and frustrating and takes 2-3 casts to kill people with it who are below 20% life.
I honestly don't see why anyone plays a DK anymore. With the nerf to Cinder Storm, Flappy Wings, and the fact that Meteor is pretty much equivalent to Standard of Might, DKs are not special anymore.
Bold ^
s7732425ub17_ESO wrote: »cozmon3c_ESO wrote: »s7732425ub17_ESO wrote: »Sorcs were always incredibly strong in PVP, in 1.6, 1.5, 1.4, and before that. They are a super strong ranged class, and since 90% of Cyrodiil combat is ranged, they are naturally really really good. Before 1.6, Sorcs didn't have massive AOE damage. They couldn't drop a nova or standard and kill 10 players in a stack at a time. Now we have meteor and those issues go away. The only thing that Sorcs don't have is a decent self heal... oh wait, Crit Surge + impenetrable nerf = really good self heal.
Here's an interesting list:
- Sorcs have the highest burst damage in the game, and it also happens to be ranged
- Um lethal arrow. wrecking blow. all out burst sorcs damage. sorc has delayed damage, everything is easily counterable if you know what you are doing. crystal frag, you can see from a mile, curse delayed damage.
- Sorcs have the best movement ability in the game (Streak)
- true (though streak kinda sucks now, it barely does any damage and leaves you wide open unlike BOL)
- Sorcs have the strongest ranged CC in the game (Crystal Shards)
- sure it knocks you down sometimes for 1.5 seconds. best i would say is shield charge, 3 second knock down feels like an eternity if you are out of stam.
- Sorcs have the cheapest and incredibly strong spammable shield in the game (Hardened Ward)
- i wouldnt say incredibly strong, it gets eaten through in one hit most of the time, so i am going 1 for 1 with people. best shield in the game imo is healing ward.
- Sorcs have a really good self-heal that works simply by dealing damage.
- you must be joking, we dont even need to worry about our health as a magicka sorc really, when that shield goes down, we are mostly toast. i save myself with healing ward, not a sorc skill btw. crit surge is to unreliable for use as it will proc of some tiny damage you do and be on cool down for you nice hits.
- Sorcs have the best execute in the game (Fury). It is ranged and can be pre-applied.
- i hate to be the bearer of bad news for you but the best execute is actually the jesus beam. fury barely goes off because the game gives the person afflicted by it like 2 seconds to heal before the execute even happens most of the time. (frustrating fighting dks and templars and nightblades and sorcs lol). the skill is just mediocre and frustrating and takes 2-3 casts to kill people with it who are below 20% life.
I honestly don't see why anyone plays a DK anymore. With the nerf to Cinder Storm, Flappy Wings, and the fact that Meteor is pretty much equivalent to Standard of Might, DKs are not special anymore.
Bold ^
- You can hear lethal arrow from a mile away. Lethal arrow delay and attack weaving is also equivalent to shooting a Crystal Frag and weaving in an execute and another attack before the shard hits. Except Sorcs can do a ton more delayed damage, which, when done properly, will be much burstier.
- Shield charge does not have max range. It only goes 22 m while frags goes 28 m. Length of the stun doesn't matter. If you are out of stam, you die no matter how long you are stunned.
- Healing Ward is only slightly stronger than Hardened Ward if you are at like 20% health. And yes, it's only slightly stronger (~1k more shield). It also costs more, a lot more. It also requires you to run a resto staff. It requires you to switch weapons to a resto staff in order to use this. This means DEATH in Cyrodiil. Weapon swapping and using an ability on another bar takes 1 second, and this gives your enemies an extra attack before you can throw up your defenses.
- I try to run with 100% ward uptime in Cyrodiil. However, Crit Surge still keeps my health up in circumstances where my shields go down while attacking. It's free sustain in bad situations.
- The Jesus Beam is strong, yes, and does more damage. But it is channeled (which leaves you open for an easy stun). Again, it's channeled, so you cannot do anything else while using it. You also cannot preapply it, so there's no burst to it.
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Yeah I just don't understand why every sorc in 1.6 isn't using overload right now. I mean to each their own, but if I fat finger my "R" key while riding my horse at least I don't have to worry about me doing a complete ultimate dump on an attronach.
Which reminds me...when are they going to fix the issue with instacast ultimates?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Teargrants wrote: »So, 3 of you not only couldn't kill one person, but you all got killed by that one person. I dunno bruh, sounds like a L2P issue to me. Regardless of class make up, any 3 equally skilled players will kill 1 player in a 3v1. Coming to the forums and complaining that you couldn't 3v1 someone doesn't help your case.
Potatoes gonna potate.
Of course they are. They just have to cast it more often. Oh say about as often as sorcerers cast ward? The difference is our ward doesn't return damage.Cinnamon_Spider wrote: »I thought and was hoping that is what he meant, but still. Are DKs not using wings anymore? That would explain a large part of this sorc QQ that's been going on lately.Cinnamon_Spider wrote: »You're a DK and you're getting killed in 3 seconds by light attacks? If this were me, I'd be asking myself what I did wrong with my build/gear and trying something new.
He likely means Overload (sorc ultimate) light attacks. They hit hard. They are also slow projectiles which are relatively easy to dodge and subject to reflection. It is pretty interesting if a DK, of all classes, is consistently dying to these.
(and I know you know this -- more or less agreeing with you and expanding your point)
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Yeah I just don't understand why every sorc in 1.6 isn't using overload right now. I mean to each their own, but if I fat finger my "R" key while riding my horse at least I don't have to worry about me doing a complete ultimate dump on an attronach.
Which reminds me...when are they going to fix the issue with instacast ultimates?
most of the time im using them but because of flaps i have SA still slottet on my main bar.
and overload is actually the only sorc ability i would agree to be nerfed(in pvp).
xsorusb14_ESO wrote: »Ya know I've not seen a lot of sorcs with overload to be honest, most have meteor/soul assault or attranoch
Yeah I just don't understand why every sorc in 1.6 isn't using overload right now. I mean to each their own, but if I fat finger my "R" key while riding my horse at least I don't have to worry about me doing a complete ultimate dump on an attronach.
Which reminds me...when are they going to fix the issue with instacast ultimates?
most of the time im using them but because of flaps i have SA still slottet on my main bar.
and overload is actually the only sorc ability i would agree to be nerfed(in pvp).
Overload? You mean the most dodgable, absorbable, reflectable skill in game. I love it when I see sorcs with Overload, I get my reflects ready and thank them for the free AP. Here is a scary thought, since 1.6 I have only died ONCE to Overload and only because a DK had me knocked down and rooted.