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[Screenshot] 50% "Experience Booster" - ZOS, can we get a confirmation or further details?

  • Iluvrien
    Iluvrien
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    It's actually more a failure of design. The developers chose to make XP gain the de facto progression system. They could have instead turned off XP gain at Level 50 and had the main form of progression be a dungeon/raid/pvp system that has built-in "seasons" or tiers of gear, weekly caps to reduce grinding/burnout, and catch up mechanics for newer players.

    But they didn't do that.

    ...and thank heaven they didn't. If that had been the basis for the latter 2/3rds of the game instead then I wouldn't even have stayed long enough to get annoyed with it (the way I have with Cadwell's).
  • Enodoc
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    Step 4. Let people who didn't pay any attention beg for the potions as RMT cash shop items [...]
    What are RMT cash shop items?
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  • DDuke
    DDuke
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    Anoteros wrote: »
    Cinder82 wrote: »
    PLEASE DO! I WILL BUY TONS OF THESE!!! I WILL BE PLAYING NON-STOP WITH THIS BOOST UP!! HELL YEAH.

    when can i buy these

    If it'll spare me from the tedious grinding which will no doubt cause me to stop playing entirely i'm all for them.
    As long as they don't start selling armour sets etc

    How to make money:

    Step 1. Make game. Charge $15 per month.
    Step 2. Nerf game so it takes much more time to get levels. Make game free to access after a one time purchase.
    Step 3. Announce xp potions to bring you back to 1/3 or 1/2 of the previous speed.
    Step 4. Let people who didn't pay any attention beg for the potions as RMT cash shop items to still be stuck leveling half-speed and paying money the whole way along that far exceeds what the basic $15/mo subscription had been.
    Step 5. PROFIT! Game sinks as it becomes pay to win, but you rake in the cash as it does, while forum guys scream about how awesome it is until their game drowns,

    Explained here:
    https://youtu.be/5CbWr0zO7Ac?t=1m21s


    It's scary how they followed the concept almost to the letter.
    Edited by DDuke on March 31, 2015 11:16AM
  • Varicite
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    Lordwolfie wrote: »
    Wow if the 50% boost is real that's a TERRIBLE idea. I just purchased this game a week ago and love it. However if you allow people to level up almost double the speed they will over level content to quickly and it would make the game feel short. 10% sure that's fine but 50% sounds a bit crazy to me.

    Really don't worry about it.

    I've been playing since the beta, through the prerelease, to now, fairly solidly, a few hours most nights. I'm finally VR6 on just one character.

    Allegedly, you can hit VR14 in a month. But you'd have to be deliberately skipping a *heck* of a lot of content, not doing any crafting, not going for any achievements, not socialising at all, not exploring...

    Those people aren't playing the game for any of that stuff they're skipping, they're playing it as a contest, probably for PvP, and that's not going to go away when you hit max level.

    Again, this entire conversation HAS NOTHING TO DO WITH MAX LEVEL, LEVELING TO 50, OR LEVELING TO VR14.

    It is about gaining CP faster than other people.
  • Attorneyatlawl
    Attorneyatlawl
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    Lordwolfie wrote: »
    Wow if the 50% boost is real that's a TERRIBLE idea. I just purchased this game a week ago and love it. However if you allow people to level up almost double the speed they will over level content to quickly and it would make the game feel short. 10% sure that's fine but 50% sounds a bit crazy to me.

    Really don't worry about it.

    I've been playing since the beta, through the prerelease, to now, fairly solidly, a few hours most nights. I'm finally VR6 on just one character.

    Allegedly, you can hit VR14 in a month. But you'd have to be deliberately skipping a *heck* of a lot of content, not doing any crafting, not going for any achievements, not socialising at all, not exploring...

    Those people aren't playing the game for any of that stuff they're skipping, they're playing it as a contest, probably for PvP, and that's not going to go away when you hit max level.

    Nope, that's not true whatsoever. I've played through the content in full too many times to count at this point, so for alts, I indeed do not want to watch the 15th re-run of quest monologues ;). Even on my first character in beta when I was watching the quest dialogues and listening to them, it didn't take a whole heck of a lot of time to get up into and through the veteran ranks, and they were much higher-tuned in difficulty than they are now where you can just plow right through the mobs with reckless abandon as you merrily go around the map. It's fine that you don't take your gaming with much seriousness, but honestly, acting like everyone who does somehow isn't enjoying the game fully just demeans your argument entirely, making it wholly dismissible.

    Even all that aside, your complaint about people not playing how you play really doesn't have much to do with the topic of this thread talking about pay-to-win and the essential requirement to do so to remain competitive in-game should this change go through in any way remotely similar to the datamined XP potion info for trials, dsa, vdsa, and cyrodiil plus the imperial city (once it launches). The leveling process is meant to be a tutorial to the actual game itself, which truly opens up once you're at the not-exactly-very-long-to-reach veteran rank level cap. The champion system, however, designed to be worked through over the course of year(s), won't work so well if it's made into a "pay for constant xp potion up-time at endgame or you will be left in the dust as 60% more XP is earned by those who are paying, making the time gap let alone the extra power gained over time continually widen".

    The only feasible solution here is to make the potions not affect champion point gains whatsoever, and perhaps 10% XP at most to stack on top of the subscription boost for leveling through normal levels and veteran ranks. While not great as that still represents a sizable time savings for leveling up if it's then left with no re-use timer/100% up-time, it at least won't make the main progression system into a joke. Another option could be to have them not affect champion point gains at all, and perhaps be 20% xp gain boosts lasting for 2 hours as described currently, but have a re-use timer of 36-48 hours or more, making them a small aid to occasionally catch up on leveling but not impacting the balance of the game by allowing for a 24/7 gap-widener that therefore basically becomes a requirement to play at any real tier of effectiveness, becoming the base XP rate people judge off of.

    When I have to spend 6.5 hours to earn the same thing you're getting in 4 hours because you shell out for XP pots constantly, and we extend that over the span of months, that ends with you being way out ahead simply by paying cash. That's exactly what "pay to win" is ;), and it kills games quicker than you can say "abracadabra". Want a recent example? Go check out Archeage, and see how well that worked out for them in North America.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • jamesharv2005ub17_ESO
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    You guys know that 50% is not double right? 100% would be double.
  • Attorneyatlawl
    Attorneyatlawl
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    Enodoc wrote: »
    Step 4. Let people who didn't pay any attention beg for the potions as RMT cash shop items [...]
    What are RMT cash shop items?

    RMT is a generalized term used for "Real-Money Transactions" in online gaming. These can encompass both sanctioned and "legal" within the Terms of Service payments for digital goods or currency, or "black market"/"3rd-party exchange" type sites like gold sellers and power-leveling bot services (which obviously, isn't allowed by the vast majority of game companies for good reason from gameplay purposes to customer security & the more-than-dodgy reputation most of those places have). A "cash shop" is a game's storefront where you buy tokens, in ESO's case "crowns", to pay for items, in this case the problem everyone's talking about in this thread being the "xp boost potion" that would skew champion point gains (a direct boost to in-game character power) to a large gap in favor of those paying up.

    :)
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Look any XP pot will give more CP then if you didnt use it. So these are coming. Might as well just accept it. Some people who have unlimited money will have these up 24/7 the entire time playing. Most wont. 10% pots arent going to sell. Alot of people already have 10% gain. So we have the 50% pots.
  • Attorneyatlawl
    Attorneyatlawl
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    You guys know that 50% is not double right? 100% would be double.

    It's not mathematically double, that's right. 50%+10% = 60% faster is a very large time gap creator indeed, however. What someone paying to win can earn in four hours, would take someone not coughing up the cash around six and a half hours. Play 40 hours over the span of a few weeks, and someone not using the cash shop crown store boosts would have to spend around 65 hours to make the same progress. Add in that you gain more power more quickly as a result with this tied into the champion system, and that time gap becomes larger as you begin being able to earn even more quickly thanks to those boosts.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
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    Look any XP pot will give more CP then if you didnt use it. So these are coming. Might as well just accept it. Some people who have unlimited money will have these up 24/7 the entire time playing. Most wont. 10% pots arent going to sell. Alot of people already have 10% gain. So we have the 50% pots.

    10% potions that stacked with the subscription would fly off the virtual shelves to a large segment of people if they affected champion point gains. And no, it isn't necessarily coming, though people advocating for it to certainly does make it, unfortunately, likelier by voicing that you're happy with the introduction of "pay to win" to ESO and the inevitable continuation of that where it snowballs.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Look any XP pot will give more CP then if you didnt use it. So these are coming. Might as well just accept it. Some people who have unlimited money will have these up 24/7 the entire time playing. Most wont. 10% pots arent going to sell. Alot of people already have 10% gain. So we have the 50% pots.

    10% potions that stacked with the subscription would fly off the virtual shelves to a large segment of people if they affected champion point gains. And no, it isn't necessarily coming, though people advocating for it to certainly does make it, unfortunately, likelier by voicing that you're happy with the introduction of "pay to win" to ESO and the inevitable continuation of that where it snowballs.

    People arent going to pay for 10% pots. As far as the 50% pots I dont have an issue with them no. If someone wants to use those then I say more power too them. Every pot they buy means I wont have to pay a sub this month. My opinion people wont be spending money on these except for newer players trying to hit vr14 so they can pvp. They will end up gimped because they will be missing about 190 of 300 skill points.

    Mark my words these pots as they are right now will be in the store. 50%. The only question is how much will they cost.
  • darthbelanb14_ESO
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    Bc1151 wrote: »
    @Gorthax , If they put these things in the game me along with more than half their paying players would quit. P2W is something that you can't double back on. You either build your community on people that are ok with P2W or that are not. Choosing one then going to the other will put ESO in financial troubles because they have a base community that does not want it, and they may very well quit because of it.

    Yes, I along with many other people understand your frustrations; But it is simply not a option.

    Just some thoughts,

    -Bc

    I doubt it would be half their paying customers, not even close to half. Maybe half the paying customers that post on, or pay attention to these forums, and I would doubt that too. These forums don't even represent a quarter of the paying customers.

  • Ysne58
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    I fail to see how any xp potion is not pay to win over time. I know that ZOS has chosen to define them as a convenience item, but really they appear to be much more than that to me.
  • Attorneyatlawl
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    Ysne58 wrote: »
    I fail to see how any xp potion is not pay to win over time. I know that ZOS has chosen to define them as a convenience item, but really they appear to be much more than that to me.

    That's because they indeed are not convenience items but rather paying for faster power gains :).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Zershar_Vemod
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    Ysne58 wrote: »
    I fail to see how any xp potion is not pay to win over time. I know that ZOS has chosen to define them as a convenience item, but really they appear to be much more than that to me.

    That's because they indeed are not convenience items but rather paying for faster power gains :).

    Yup...and yet people are still defending these saying no wrong doing is occurring..
    House Nyssara (NA)
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  • Naivefanboi
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    RealRobD wrote: »
    ZOS peeps are not DUMB, they won't allow these potions to function beyond VR14.

    These potions will be intended for one simple purpose. Slightly easing the leveling burden 1-50.

    Player A using a potion will not in any way have any kind of advantage over player B. Simple as that.

    I wish ya'll would stop whining about it, and trust that the fate of the game in the capable hands.

    ok gonna try your approach till we get confirmation either way. :D
  • Nightscar
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    I say the people that are against this are the ones who don't want to see anyone else up to there level. Well to bad lol
    If you have the money for the pots I say bring them on!
    Hell bring on 100% boost pots
    If wow can get away with instant 90 for 60$ then I see nothing wrong with a pot in the store..
    Sorry for those who complain about this but it's GOING to happen so.. Deal with it :)
  • Dragnelus
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    When will it be in the store.. lvling veteran ranks is a pain!
  • Etaniel
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    If it's just about boosting 1-50 levelling there is nothing pay to win about it, just make sure that this doesn't affect exp towards earning CP
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  • yotanut
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    I personally say, "Bring it On!". I am so sick of leveling, and now with all the grinding nerfs, this is needed. This cannot come soon enough.
  • BesMaster
    BesMaster
    Really , stop to look at the snot from the forum about p2w, you need to be stronger. And you get the impression that you are afraid of threats from opponents of xp booster. Let us have to fill your budget money. Finally , add these boosters in store now . today. right now) )
  • King Bozo
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    When are they releasing them? I got crowns.
  • Flameheart
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    I will buy it, defintely.
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Zargorius
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    Shut up and take my crowns! Seriously, F2P mechanics are here to stay, people should start getting it into their minds.
    Honor is a dead man's code.
  • Varicite
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    Zargorius wrote: »
    Shut up and take my crowns! Seriously, F2P mechanics are here to stay, people should start getting it into their minds.

    It's not "F2P" mechanics that people care about. It's "P2W" mechanics that we were assured wouldn't happen. And look, yet another thing we were told wouldn't happen is happening.

    It's going to happen, because people will pay for it.

    I just wish they'd quit lying to their players about pretty much everything.
  • Attorneyatlawl
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    Nightscar wrote: »
    I say the people that are against this are the ones who don't want to see anyone else up to there level. Well to bad lol
    If you have the money for the pots I say bring them on!
    Hell bring on 100% boost pots
    If wow can get away with instant 90 for 60$ then I see nothing wrong with a pot in the store..
    Sorry for those who complain about this but it's GOING to happen so.. Deal with it :)

    It appears you haven't read any of the prior discussion. Additionally your claim of using them as some type of catch up mechanism for lower players isn't even possible in the first place given that high tier people could just buy them too and widen their lead ;).

    Pay to win mechanisms aren't a given, but as mentioned before, speaking up that you'd be glad to shell out as the game crashes for a p2w setup doesn't help discourage it. One of the most blatant and recent examples is Archeage in North America of this happening. ESO would do the same as the slide went faster, just as with other pay for power shifts.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
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    Zargorius wrote: »
    Shut up and take my crowns! Seriously, F2P mechanics are here to stay, people should start getting it into their minds.

    No one here is even talking about free or buy to play. We're talking about pay to win.

    BesMaster wrote: »
    Really , stop to look at the snot from the forum about p2w, you need to be stronger. And you get the impression that you are afraid of threats from opponents of xp booster. Let us have to fill your budget money. Finally , add these boosters in store now . today. right now) )

    Everyone else would get even stronger and even faster than you too then :p. Until they kept adding more pay to win and the game just collapsed in a couple of months. Source: any p2w mmorpg launched in North America, a recent example being Archeage.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • jamesharv2005ub17_ESO
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    Well I dont know. LOTRO is still doing pretty well and its going on 8 years old. Its been pay to win for at least 3 years now. When I say pay to win they sell practically everything you need to do end game right on the store. You can buy insta levels to 50 etc. Yet even with the sub par game and it being very old people still play it. Now granted it doesnt cost anything to get started but there are 5 expansions you need to buy to catch up.
  • fromtesonlineb16_ESO
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    It's really depressing how LOTRO went for an excellent MMO based on the most in-depth 'franchise' in existence to the grubby little affair it is now, as you say a classing pay-to-win .. except there hasn't been an 'end-game' worth that term since SOM's Dol Guldur raid and that was hardly awe-inspiring with only 3 boss fights.
    Edited by fromtesonlineb16_ESO on April 2, 2015 6:51PM
  • Ysne58
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    Ysne58 wrote: »
    I fail to see how any xp potion is not pay to win over time. I know that ZOS has chosen to define them as a convenience item, but really they appear to be much more than that to me.

    That's because they indeed are not convenience items but rather paying for faster power gains :).

    Thanks for backing up my reading skills. If it were just allowing the people who are way behind to catch up, that would be a different story, but they will be available to anyone who can come up with the crowns.
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