I'll agree with you on that. I do think you're more upset by this topic than you should be, but I don't think your language choices in this thread have been inflammatory.pugyourself wrote: »I don't think my language choices are inflammatory.The point is that there is a game mechanic in place to specifically allow other people a fair chance at getting a treasure chest after you've failed to get it. This is not a problem.pugyourself wrote: »So what exactly is your point? Is Sorc nerfing not an issue because someone posted about it in Beta? I'm lost on your logic.
Ask yourself this: if you're lagging and can't open a treasure chest, why are you wanting to hog that chest and not allow another player a chance at it? If you can't open it the first time due to lag, odds are you won't be able to open it the second time for the same reason. Why don't you want the next guy running through to have a chance at it, when you're going to have a hell of a time trying to get it anyway? Especially when the game mechanics are specifically designed to prevent treasure chest hogging...
No, you still don't understand. It's not the game mechanics that we're asking you to understand. It's what they mean. You need to ask why that game mechanic exists. And it's already been explained to you many times. I'm sorry, but everyone's supposed to get a fair chance at getting a chest. Nobody stole any chest from you, because the chest in your scenario was never yours. You don't have any moral authority here. What sucks is when people get possessive about things that everyone has an equal right to.pugyourself wrote: »I'll agree with you on that. I do think you're more upset by this topic than you should be, but I don't think your language choices in this thread have been inflammatory.pugyourself wrote: »I don't think my language choices are inflammatory.The point is that there is a game mechanic in place to specifically allow other people a fair chance at getting a treasure chest after you've failed to get it. This is not a problem.pugyourself wrote: »So what exactly is your point? Is Sorc nerfing not an issue because someone posted about it in Beta? I'm lost on your logic.
Ask yourself this: if you're lagging and can't open a treasure chest, why are you wanting to hog that chest and not allow another player a chance at it? If you can't open it the first time due to lag, odds are you won't be able to open it the second time for the same reason. Why don't you want the next guy running through to have a chance at it, when you're going to have a hell of a time trying to get it anyway? Especially when the game mechanics are specifically designed to prevent treasure chest hogging...
The frequency of my posts to this thread may make me seem "upset". But really the only thing that "upset" me was when someone told me to "get it through my head". I have no disagreement about game mechanics. I just think that if we act poorly in-game, we can't expect F2P players to act any better. And I fear we are in for a poopstorm of bad behavior when those players hit. My intention with the thread was to say, "Hey this sucks. Don't do it" so that we could have a semblance of "moral authority" when F2P hits. Maybe that's wishful thinking. I don't want my experience ruined by ninjas unless there is a PvP window or some other way to fight back.
Also, I only recently joined the forums but I've been playing the game religiously since release.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
pugyourself wrote: »My only beef is really when I'm lagging. If you see a non-noob flub a chest you can bet it's lag and not lockpicking skills. Why nick the chest from that guy? The only reason would be that someone feels like being a prick. My fear is that F2P is going to exacerbate the issue. Like when a pack of tourists lands in NYC and does things like walking three across down the street. It's not illegal but it really upsets most of the folks who call it home.
nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
No, you still don't understand. It's not the game mechanics that we're asking you to understand. It's what they mean. You need to ask why that game mechanic exists. And it's already been explained to you many times. I'm sorry, but everyone's supposed to get a fair chance at getting a chest. Nobody stole any chest from you, because the chest in your scenario was never yours. You don't have any moral authority here. What sucks is when people get possessive about things that everyone has an equal right to.pugyourself wrote: »I'll agree with you on that. I do think you're more upset by this topic than you should be, but I don't think your language choices in this thread have been inflammatory.pugyourself wrote: »I don't think my language choices are inflammatory.The point is that there is a game mechanic in place to specifically allow other people a fair chance at getting a treasure chest after you've failed to get it. This is not a problem.pugyourself wrote: »So what exactly is your point? Is Sorc nerfing not an issue because someone posted about it in Beta? I'm lost on your logic.
Ask yourself this: if you're lagging and can't open a treasure chest, why are you wanting to hog that chest and not allow another player a chance at it? If you can't open it the first time due to lag, odds are you won't be able to open it the second time for the same reason. Why don't you want the next guy running through to have a chance at it, when you're going to have a hell of a time trying to get it anyway? Especially when the game mechanics are specifically designed to prevent treasure chest hogging...
The frequency of my posts to this thread may make me seem "upset". But really the only thing that "upset" me was when someone told me to "get it through my head". I have no disagreement about game mechanics. I just think that if we act poorly in-game, we can't expect F2P players to act any better. And I fear we are in for a poopstorm of bad behavior when those players hit. My intention with the thread was to say, "Hey this sucks. Don't do it" so that we could have a semblance of "moral authority" when F2P hits. Maybe that's wishful thinking. I don't want my experience ruined by ninjas unless there is a PvP window or some other way to fight back.
Also, I only recently joined the forums but I've been playing the game religiously since release.
As I said, my apologies for the assumption based on the data at hand. It's often a safe assumption that someone who joined the forums in the last month probably hasn't seen topics buried (it's not hard to bury topics in a fast moving forum).
My question (perhaps other) is why would behaviour that is endorsed by the game (the cooldown wasn't always there and in fact at one point two people could attempt to pick a lock at the same time, first one to get it done got it... That caused a lot of angst during beta - so this was partly implemented as a result) - be considered "poor" or immoral?
The funny thing is, I see distinct differences between the 2 questions, but I suspect that most people would see them in a similar light.Ourorboros wrote: »This whole thread falls into the same category of leaving worms and crawlers after taking the plant and cherry-picking runes.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
pugyourself wrote: »So...every now and then my game gets REALLY laggy. And it's not my internet connection (it's the game).
This makes pilfering chests a pain. The tumblers vibrate and all kinds of artifact noise is present and I can't pick the lock in time.
Invariably, some prick comes along who apparently isn't experiencing the same issue and he pilfers the chest I found and he saw me working on.
ZOS, can you give us a brief window of PVP powers when someone attempts to nick our treasure chests? If I can kill the prick, he can keep the treasure.
Thanks.
The "we" is everyone in this thread who's telling you why the cooldown is there. So if you don't agree with what I'm saying, then please explain what other possible reason there could be for the devs to put the cooldown timer in?pugyourself wrote: »No, you still don't understand. It's not the game mechanics that we're asking you to understand. It's what they mean. You need to ask why that game mechanic exists. And it's already been explained to you many times. I'm sorry, but everyone's supposed to get a fair chance at getting a chest. Nobody stole any chest from you, because the chest in your scenario was never yours. You don't have any moral authority here. What sucks is when people get possessive about things that everyone has an equal right to.pugyourself wrote: »I'll agree with you on that. I do think you're more upset by this topic than you should be, but I don't think your language choices in this thread have been inflammatory.pugyourself wrote: »I don't think my language choices are inflammatory.The point is that there is a game mechanic in place to specifically allow other people a fair chance at getting a treasure chest after you've failed to get it. This is not a problem.pugyourself wrote: »So what exactly is your point? Is Sorc nerfing not an issue because someone posted about it in Beta? I'm lost on your logic.
Ask yourself this: if you're lagging and can't open a treasure chest, why are you wanting to hog that chest and not allow another player a chance at it? If you can't open it the first time due to lag, odds are you won't be able to open it the second time for the same reason. Why don't you want the next guy running through to have a chance at it, when you're going to have a hell of a time trying to get it anyway? Especially when the game mechanics are specifically designed to prevent treasure chest hogging...
The frequency of my posts to this thread may make me seem "upset". But really the only thing that "upset" me was when someone told me to "get it through my head". I have no disagreement about game mechanics. I just think that if we act poorly in-game, we can't expect F2P players to act any better. And I fear we are in for a poopstorm of bad behavior when those players hit. My intention with the thread was to say, "Hey this sucks. Don't do it" so that we could have a semblance of "moral authority" when F2P hits. Maybe that's wishful thinking. I don't want my experience ruined by ninjas unless there is a PvP window or some other way to fight back.
Also, I only recently joined the forums but I've been playing the game religiously since release.
Who is "we"? I understand exactly what you are saying. But I don't agree with what you are saying. As many others have also indicated to you.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
LordSkyKnight wrote: »If I find someone else picking a chest, I leave him to it and move on. There will be plenty of others. If you are the type that hangs around hoping that person fails so you can grab it, you are scum in my opinion.
The excuses people use to try to reason their behavior never ceases to amaze me.
I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
I feel like I might have heard that metaphor somewhere before...nerevarine1138 wrote: »I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I feel like I might have heard that metaphor somewhere before...nerevarine1138 wrote: »I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
nerevarine1138 wrote: »I feel like I might have heard that metaphor somewhere before...nerevarine1138 wrote: »I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
Nope. 100% original.
*Looks around*
*Beats you over the head with a bowling pin*
Aargh, somehow I feel like I should have seen that coming!nerevarine1138 wrote: »I feel like I might have heard that metaphor somewhere before...nerevarine1138 wrote: »I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
Nope. 100% original.
*Looks around*
*Beats you over the head with a bowling pin*
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Animal_Mother wrote: »I really could care less who gets a chest, but I really do hate when some $sshat comes by when I'm picking the lock of one and starts jumping up and down on it trying force me to screw up. It's happened more than once not that they actually succeeded.
nerevarine1138 wrote: »Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
I_killed_Vivec wrote: »nerevarine1138 wrote: »Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
That's fine as long as you realize that if I catch you I will beat you up and you will need that straw because you'll be drinking through it in hospital.
If you want to do something "naughty" then there has to be a downside to it. If there is no risk then there is no thrill - you merely get the twisted satisfaction of being an unpleasant person...
Now I want a milkshake.nerevarine1138 wrote: »I_killed_Vivec wrote: »nerevarine1138 wrote: »I_killed_Vivec wrote: »I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Yesterday morning while I was killing wasps in Upper Craglorn someone came along and stole my chest. Right under my nose, I couldn't believe it!
A little bit further along I was killing wasps next to some voidstone (I like killing the VR13 wasps - so much easier than the VR11s). Someone else came along and stole my node!!
Twice in the space of a minute, two different people (both VR14) taking advantage of me killing the wasps so they could get the treasure.
What's the matter children? Can't handle a couple of wasps yourself?
I wasn't aware your name was on those chests/nodes. And it's certainly bad etiquette, but it's also a very thief-y move.
I provided access to the nodes, without me they'd have nothing...
It is bad etiquette, but it's not a thiefy move because there's no risk. If I could hunt down and kill the thief then it would have an aspect of thiefery.
Of course then you'd have all kind of bullies claiming chests and nodes were "theirs" and taking what they wanted... but what's wrong with bullying in a world where thieves and murderers gain points for their "achievements" ?
Oh... ZoS "balance"...
Let me try explaining with a metaphor:
You have a milkshake. And I have a milkshake.
And I have a straw that goes allllllll the way over there. And I stick it in your milkshake.
I. Drink. Your. Milkshake. I drink it up!
And now I don't.