I am not liking the fact that they went back on something they had fixed prior to 1.6.
When I open a chest, and if I need to destroy something in my inventory, the menu for the chest no longer stays open for me when I go into my inventory and destroy something.
Instead the chest closes, allowing another player to waltz on over and take the contents that you worked hard to get.
There were a heck of a lot of complaints about that when the game was first released. They need to fix it asap.
It also happens with anything that you try to loot, from enemies and nodes too. It's a real PI TA.
eventide03b14a_ESO wrote: »I think the way the system is now is just fine. You are given the opportunity to pick the lock and loot the chest. How long should a person stand there and watch you fail before they should be allowed to?pugyourself wrote: »So...every now and then my game gets REALLY laggy. And it's not my internet connection (it's the game).
This makes pilfering chests a pain. The tumblers vibrate and all kinds of artifact noise is present and I can't pick the lock in time.
Invariably, some prick comes along who apparently isn't experiencing the same issue and he pilfers the chest I found and he saw me working on.
ZOS, can you give us a brief window of PVP powers when someone attempts to nick our treasure chests? If I can kill the prick, he can keep the treasure.
Thanks.This isn't really a game that rewards exploration. I had hoped that it would like other TES games, but truthfully there is a lot of hand holding. It's just not a sandbox type of game, it's very themepark. I also don't really see what the big deal is with the chests anyway since I have never found one that had anything useful in it anyway.I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
I'm sorry that your computer is lagging. Maybe you should just turn your settings down. If you fail to pick the lock on the chest I am going to try as soon as I am able because I have no idea that you are lagging. We are playing the game within the rules and I don't see any reason it should change.eventide03b14a_ESO wrote: »I think the way the system is now is just fine. You are given the opportunity to pick the lock and loot the chest. How long should a person stand there and watch you fail before they should be allowed to?pugyourself wrote: »So...every now and then my game gets REALLY laggy. And it's not my internet connection (it's the game).
This makes pilfering chests a pain. The tumblers vibrate and all kinds of artifact noise is present and I can't pick the lock in time.
Invariably, some prick comes along who apparently isn't experiencing the same issue and he pilfers the chest I found and he saw me working on.
ZOS, can you give us a brief window of PVP powers when someone attempts to nick our treasure chests? If I can kill the prick, he can keep the treasure.
Thanks.This isn't really a game that rewards exploration. I had hoped that it would like other TES games, but truthfully there is a lot of hand holding. It's just not a sandbox type of game, it's very themepark. I also don't really see what the big deal is with the chests anyway since I have never found one that had anything useful in it anyway.I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
There are some chest that drop loot selling for 20k+ gold at the moment.
You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
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You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
eventide03b14a_ESO wrote: »I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
I am not liking the fact that they went back on something they had fixed prior to 1.6.
When I open a chest, and if I need to destroy something in my inventory, the menu for the chest no longer stays open for me when I go into my inventory and destroy something.
Instead the chest closes, allowing another player to waltz on over and take the contents that you worked hard to get.
There were a heck of a lot of complaints about that when the game was first released. They need to fix it asap.
It also happens with anything that you try to loot, from enemies and nodes too. It's a real PI TA.
I bugged that at least once during PTS testing. I really hope they revert that again, cause that part should have been kept.
pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?
I'm pretty certain there is only maybe 2 people that agree with you and I think it's only because they don't understand how it works. What the rest of us are trying to explain to you is that the chests are just like resource nodes and they belong to whoever picks it up not just exclusively yourself. I don't really know how else to explain it.pugyourself wrote: »eventide03b14a_ESO wrote: »I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
Actually, you and two other people seem to be in the camp of "every man for himself". Others have agreed that people shouldn't steal chests. I'm well aware of what is possible in game. I also think people shouldn't try to nick chests.
As far as being hostile...some guy told me to "get it through my head" which I simply repeated back to him.
You are kind of proving my point about this behavior in game. Just because the mechanics allow someone to be a prick doesn't mean they should be.
eventide03b14a_ESO wrote: »I'm pretty certain there is only maybe 2 people that agree with you and I think it's only because they don't understand how it works. What the rest of us are trying to explain to you is that the chests are just like resource nodes and they belong to whoever picks it up not just exclusively yourself. I don't really know how else to explain it.pugyourself wrote: »eventide03b14a_ESO wrote: »I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
Actually, you and two other people seem to be in the camp of "every man for himself". Others have agreed that people shouldn't steal chests. I'm well aware of what is possible in game. I also think people shouldn't try to nick chests.
As far as being hostile...some guy told me to "get it through my head" which I simply repeated back to him.
You are kind of proving my point about this behavior in game. Just because the mechanics allow someone to be a prick doesn't mean they should be.
eventide03b14a_ESO wrote: »I'm sorry that your computer is lagging. Maybe you should just turn your settings down. If you fail to pick the lock on the chest I am going to try as soon as I am able because I have no idea that you are lagging. We are playing the game within the rules and I don't see any reason it should change.eventide03b14a_ESO wrote: »I think the way the system is now is just fine. You are given the opportunity to pick the lock and loot the chest. How long should a person stand there and watch you fail before they should be allowed to?pugyourself wrote: »So...every now and then my game gets REALLY laggy. And it's not my internet connection (it's the game).
This makes pilfering chests a pain. The tumblers vibrate and all kinds of artifact noise is present and I can't pick the lock in time.
Invariably, some prick comes along who apparently isn't experiencing the same issue and he pilfers the chest I found and he saw me working on.
ZOS, can you give us a brief window of PVP powers when someone attempts to nick our treasure chests? If I can kill the prick, he can keep the treasure.
Thanks.This isn't really a game that rewards exploration. I had hoped that it would like other TES games, but truthfully there is a lot of hand holding. It's just not a sandbox type of game, it's very themepark. I also don't really see what the big deal is with the chests anyway since I have never found one that had anything useful in it anyway.I think this is the biggest flaw in the game, along with resource nodes. It encourages me to explore solo so no one steals the chests/nodes I find. That being said, if multiple people arrive at the same chest, and the first person fails, I think it's fair game for the next person to have a shot.
What I have a problem with, is one time there was a troll right beside a chest, so I started fighting the troll so that I could open the chest in peace. While I was fighting it, a player ran right past me, looted the chest, and took off. He clearly saw I was fighting for it and was such a jerk he didn't even bother to help kill the troll after either.
There are some chest that drop loot selling for 20k+ gold at the moment.
Really? What about this?pugyourself wrote: »eventide03b14a_ESO wrote: »I'm pretty certain there is only maybe 2 people that agree with you and I think it's only because they don't understand how it works. What the rest of us are trying to explain to you is that the chests are just like resource nodes and they belong to whoever picks it up not just exclusively yourself. I don't really know how else to explain it.pugyourself wrote: »eventide03b14a_ESO wrote: »I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
Actually, you and two other people seem to be in the camp of "every man for himself". Others have agreed that people shouldn't steal chests. I'm well aware of what is possible in game. I also think people shouldn't try to nick chests.
As far as being hostile...some guy told me to "get it through my head" which I simply repeated back to him.
You are kind of proving my point about this behavior in game. Just because the mechanics allow someone to be a prick doesn't mean they should be.
You're posting in the wrong thread. No one disagrees with how the game mechanics work. Your moniker should be StrawMan_ESO
It seems he said the same thing as me. You're only upset because I don't agree with you.In this MMO, chests are like resource nodes, first in, best dressed.
BUT you don't have to play that way. If I race to chest and someone gets there before, I just move on. But if I am at a chest and for some reason I fail and there is a player next to me who then tries to open it, I understand that's part of the game and also move on. Personally, I never try to take it from someone who fails, but do not hassle anyone who does it to me.
When you fail, there is a lock out timer before you can try again to ALLOW others to try.
The chests are never about the loot, its about the achievement count and exp
Even if you think its wrong for others to 'take the chest' if you fail to open it, the game allows it so let it go.
Try not to let the little things get to you.
nerevarine1138 wrote: »
A lot of things like what? Can you give examples?nerevarine1138 wrote: »
The in-game mechanics allow for a lot of things that can be considered inconsiderate. Just because you could doesn't mean you should. just saying.....not you specifically but in general.....don't be a ***.
eventide03b14a_ESO wrote: »A lot of things like what? Can you give examples?nerevarine1138 wrote: »
The in-game mechanics allow for a lot of things that can be considered inconsiderate. Just because you could doesn't mean you should. just saying.....not you specifically but in general.....don't be a ***.
That only makes it seem like you can't think of any examples.eventide03b14a_ESO wrote: »A lot of things like what? Can you give examples?nerevarine1138 wrote: »
The in-game mechanics allow for a lot of things that can be considered inconsiderate. Just because you could doesn't mean you should. just saying.....not you specifically but in general.....don't be a ***.
Yes, but I won't. Why? because if you don't know by now, you never will.
eventide03b14a_ESO wrote: »Really? What about this?pugyourself wrote: »eventide03b14a_ESO wrote: »I'm pretty certain there is only maybe 2 people that agree with you and I think it's only because they don't understand how it works. What the rest of us are trying to explain to you is that the chests are just like resource nodes and they belong to whoever picks it up not just exclusively yourself. I don't really know how else to explain it.pugyourself wrote: »eventide03b14a_ESO wrote: »I'm not sure I understand what you mean by that. What everyone is trying to tell you is that it's working as intended.pugyourself wrote: »eventide03b14a_ESO wrote: »There is no reason to be hostile. We are trying to explain how the system works. Read the posts again, I think it's pretty clear.pugyourself wrote: »You really need to get this through your head: in your scenario he didn't steal anything from you. The system is designed to give someone else a chance at that chest immediately after you failed to pick the lock. The guy in your scenario did absolutely nothing wrong. Just because I wouldn't do it myself, that doesn't mean that there's anything wrong with it, or anything rude about it. I also would never fail to hold a door open for someone, but if someone doesn't hold a door open for me, that doesn't make that person rude.pugyourself wrote: »Of course it is. How is it the other guy's fault that you're lagging? How could he even have any idea that you're lagging rather than just being bad at picking locks?pugyourself wrote: »I do understand the users who say it should be fair game for someone if I fail to pick the lock. But what if I'm lagging and he is not? Is it justifiable for someone to lose loot over the game lag that he is experiencing over another user?Yeah, I've got news for you: if you're doing those things then you're the ***hole in the MMO, not the guy who grabbed a chest after you failed to pick the lock.pugyourself wrote: »It really comes down to etiquette. The unwritten rules. I know there will always be ***holes in an MMO, especially once it goes F2P. But there should be some method of mitigating the behavior...whether it is a duel opportunity or a respanwable unique chest. Until then, maybe it's just fifteen minutes of following the guy around and spamming his game chat and trolling monsters and others onto him so he thinks twice about doing it to someone else? (ideas I liked from this thread that are "do-able" at present).
Not things that I would personally waste my time doing, but I think they would be an appropriate response to a chest stealer. I'd prefer an in-game resolution.
Under your rationale it's also ok for someone to steal a chest after someone picks the lock. Because that show the game is designed. It does make them rude. Get that through YOUR head, pal.
I repeated "get through your head". I think you need to read the posts.
Actually, you and two other people seem to be in the camp of "every man for himself". Others have agreed that people shouldn't steal chests. I'm well aware of what is possible in game. I also think people shouldn't try to nick chests.
As far as being hostile...some guy told me to "get it through my head" which I simply repeated back to him.
You are kind of proving my point about this behavior in game. Just because the mechanics allow someone to be a prick doesn't mean they should be.
You're posting in the wrong thread. No one disagrees with how the game mechanics work. Your moniker should be StrawMan_ESOIt seems he said the same thing as me. You're only upset because I don't agree with you.In this MMO, chests are like resource nodes, first in, best dressed.
BUT you don't have to play that way. If I race to chest and someone gets there before, I just move on. But if I am at a chest and for some reason I fail and there is a player next to me who then tries to open it, I understand that's part of the game and also move on. Personally, I never try to take it from someone who fails, but do not hassle anyone who does it to me.
When you fail, there is a lock out timer before you can try again to ALLOW others to try.
The chests are never about the loot, its about the achievement count and exp
Even if you think its wrong for others to 'take the chest' if you fail to open it, the game allows it so let it go.
Try not to let the little things get to you.
It's not a bug. It's an intended mechanic. Why do you get to make unwritten rules for the rest of us?LordSkyKnight wrote: »Don't worry there are people here who agree with pug but aren't bothering with posting because it's a waste of time arguing with you. People like you will always use whatever bs reasons to justify bad behavior. Also please stop saying things like the rest of us. Everyone here doesn't agree with you.