so i really needed to do a detailed breakdown of the stats since i guess people where to lazy to go look themselves and keep calling me a liar. When i took these multipliers on the live server i had all pvp bonuses with no food active...and i had food active on the pts...i didnt realise that at the time. that being condisered...the nerfs to health and stam are actually worse if you take into account i had the food active on the pts. thegear is the same on both servers. so here are the numbers :
Health 7.10
Magic 8.27
Stam 9.34
Spell damage 12.9
Spell resist 7.51
Magic regen 7.44
Health regen 8.3
Stam regen 8.24
Weapon dmg 9.66
Armor 7.33
crit for both took nerfs even though the values are not showing correctly.
i perceive all these stats as being nerfed except the spell damage which went up. Also i should tell you i had no points in any of the cp areas just to try and get the most clean comparison. I encourage you guys to discuss these numbers.
Sorry, I really don't want to argue with you but seriously dude... If you put 400 points in a system like that as an example you get these perks. There is no need to define at what point exactly something becomes OP. It's not a matter of "becoming OP" it's a power gap. Someone who has that in half a year or a year from now has a huge advantage over a new player. How could one ever argue that?Because you don't get to define the exact % at which something becomes OP for anyone but yourself? How is this surprising considering you have a thread full of people disagreeing with eachother on that point?
Like I said, there's no denying that a gap exists.Sorry, I really don't want to argue with you but seriously dude... If you put 400 points in a system like that as an example you get these perks. There is no need to define at what point exactly something becomes OP. It's not a matter of "becoming OP" it's a power gap.
That's the part that we're disagreeing on. I just don't think the CP stars I've seen amount to a "huge advantage". The gap isn't significant to me or anyone else that's said it's not that big of a deal. Care to go around in a circle one more time?Someone who has that in half a year or a year from now has a huge advantage over a new player. How could one ever argue that?
That brings us still back to the question: "You honestly don't think that 20 perks consisting of 10% more crit, 10% more spell damage, 10% more healing etc. etc. etc. are not that much of a big deal?" Ok then...The gap isn't significant to me or anyone else that's said it's not that big of a deal.
No I don't, especially considering the limited amount of time it's going to take new players to even dip their feet in the CP system for some of the biggest gains.That brings us still back to the question: "You honestly don't think that 20 perks consisting of 10% more crit, 10% more spell damage, 10% more healing etc. etc. etc. are not that much of a big deal?" Ok then...The gap isn't significant to me or anyone else that's said it's not that big of a deal.
the worst part, in my opinion, is the fact that ZOS knows they can not keep up with playable content, so instead of good content released regularly, they put in a system that lets you grow your character through endless grinding, thus creating the illusion of content.
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Players who felt they finally had finished the game and where at the top level, had to level 2 or 4 extra levels to get a couple hundred HP/MGK/STM and be once again on top. I must admit I never understood those complains since 4 levels is nothing if you compare them to games that increase the cap from level 50 to 60, 75, 80, 90, 100, 120 over time as new content comes.
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It is a bizarre irony that competitive players are so openly despised in the public game forums when every bit of information they unconver seems to be precisley the stuff that practically everyone, competitive or not, wants to have at their disposal to play the game, since yes everyone wants the shineys and to win. They publicly take the position of "no, it's all just elitist BS and we don't need that anyway to play," then all the while taking in the info like sponges, stamping on the builds, buying the BoE gear, etc. Hypocrisy at its finest if you ask me. The difference between "need" and "want" is a huge chasm and many are all to happy to cross it if someone else shows them the way. Preferrably the easiest way, so much the better.Alphashado wrote: »Alphashado wrote: »Seriously though.
- 120 Infusion Increases another player's Magicka Regeneration by (xxx) after you resurrect them
- 120 Arcane Well Grants 20% chance when you kill enemy of opening an Arcane Well, which restores (xxxx) Magicka to you and any allies within 2.5m of the enemy
- 120 Reinforced When blocking gain a damage shield for (xxx) every 20 seconds
- 120 Last Stand Grants Major Heroism when you fall below 20% health, increasing your Ultimate gain by 3 every 1.6 seconds, cooldown 30 seconds
You would boot people from your trial group because they don't have THAT?
Really?
All the other stuff is easily attainable. Especially if/when they reduce the required XP for point gain.
Yup, when comes a point when many healers in the game have Infusion, many DPSers have Arcane Well, and tanks have reinforced, I wont take people in raid who don't have the passives and I won't be alone. Why take subpar when there are people running optimal? It's always like this in MMOs.
Just wait & see, to quote Pythia: "All this has happened before. All this will happen again."
/shrug. That's just fine. There are guilds out there right now that won't take people unless they are using the latest FOTM builds/classes
I can understand requiring the lower level passives like Crit% increase etc. But if you are bugging out over those underwhelming 120 point skills, then that is no different then how it is right now. It's not game breaking. It's just elitist vs non elitist. Nothing new.
I am not quite sure why I even bother to answer that, but... Why do people think the passives are the only ones to grab? You realize that every point you are allocating bolsters your resources... Also there are so many stars that benefit your build. The difference is in no way minimal.Alphashado wrote: »90 CP will get you the most powerful passives in the system. Once you have those, then the difference between 90 CP and 500 CP is minimal.
I am not quite sure why I even bother to answer that, but... Why do people think the passives are the only ones to grab? You realize that every point you are allocating bolsters your resources... Also there are so many stars that benefit your build. The difference is in no way minimal.Alphashado wrote: »90 CP will get you the most powerful passives in the system. Once you have those, then the difference between 90 CP and 500 CP is minimal.
With the 70 points you get for having a VR 14 character you are nowhere near the build you would like to have. If that claim was true that would render the progression totally pointless and that is not the case. There is not only one constellation that interests you. There is good stuff for every role all over the place.
Anyway, I am hoping that ZOS reacts to my request so this circle of assumption can end.
No, that is not what the thread is about AT ALL.Alphashado wrote: »Well of course it is all useful. This thread isn't about whether it's useful or not, it's about whether or not the skills are so powerful that someone with MAX CP will be godlike compared to someone with 100 CP. The answer is a resounding NO.
Oh, and also you can't even know whether that statement is true or not.
Perhaps you should read the OP again.No, that is not what the thread is about AT ALL.Alphashado wrote: »Well of course it is all useful. This thread isn't about whether it's useful or not, it's about whether or not the skills are so powerful that someone with MAX CP will be godlike compared to someone with 100 CP. The answer is a resounding NO.
I don't need to. It's about how a semi-vertical progression system without gates can hurt the healthiness of the game and why a horizontal approach is the better way to go. "Being godlike compared to someone with 100 CP" is nothing that is remotely mentioned in the OP. Maybe you should read again, because sorry Sir, but you are very incorrect again.Alphashado wrote: »Perhaps you should read the OP again.
I am not quite sure why I even bother to answer that, but... Why do people think the passives are the only ones to grab? You realize that every point you are allocating bolsters your resources... Also there are so many stars that benefit your build. The difference is in no way minimal.
Umm no. No you can't. You have no idea how the system behaves at higher levels regarding diminishing returns to one star and the resource pool it bolsters. You only know at the moment how much you can get out of 0-25 points. You have literally no idea at all how much magicka you will have based on let's say a 25k base pool with 120 points in "The Atronarch" or in addition120 in every other of the two magicka based constellation. Same goes for health and stamina which is nothing you don't need at all even if magicka might be your main resource. You don't know how much your skills scale by doing so. Or your survivability. You don't know yet how every other combat relevant passive performs. So I am sorry Sir, but you are wrong with that statement.
Umm no. No you can't. You have no idea how the system behaves at higher levels regarding diminishing returns to one star and the resource pool it bolsters. You only know at the moment how much you can get out of 0-25 points. You have literally no idea at all how much magicka you will have based on let's say a 25k base pool with 120 points in "The Atronarch" or in addition120 in every other of the two magicka based constellation. Same goes for health and stamina which is nothing you don't need at all even if magicka might be your main resource. You don't know how much your skills scale by doing so. Or your survivability. You don't know yet how every other combat relevant passive performs. So I am sorry Sir, but you are wrong with that statement.
You got a lol for that because nothing you have stated has anything to do with what I wrote. You are trying to win the discussion with the use of sophistry (which is a falsification argument in case you don't know). So, sorry Sir, you are wrong again.Alphashado wrote: »If anything, you are only supporting my argument that the CS isn't nearly as important to endgame as some would lead you to believe.
Ok. Well since the best thing you can come up with is "you're wrong", my conversation with you is over. Especially since you seem to be more interested in theory rather than facts.You got a lol for that because nothing you have stated has anything to do with what I wrote. You are trying to win the discussion with the use of sophistry (which is a falsification argument in case you don't know). So, sorry Sir, you are wrong again.Alphashado wrote: »If anything, you are only supporting my argument that the CS isn't nearly as important to endgame as some would lead you to believe.
No one likes you, because you don't want to play with us. Many of us are not that bad, but you are the ones who despise us in-game, kick us from groups, don't recruit us or gather your closed groups not taking us even if we are in the same guild. Why are you surprised we dislike you back? It's very logical. It's mutual, you see? If we drive you away from the game, we won't feel that pathetic and miserable. We don't want to feel envy which you make us feel. We also want to play and get the stuff done, but we can't get into groups that you start. And unfortunately the situation in ESO is that there are guilds who do end-game content and others only do pledges and maybe AA/HRC.It is a bizarre irony that competitive players are so openly despised in the public game forums when every bit of information they unconver seems to be precisley the stuff that practically everyone, competitive or not, wants to have at their disposal to play the game, since yes everyone wants the shineys and to win. They publicly take the position of "no, it's all just elitist BS and we don't need that anyway to play,"
I am very interested in facts, sadly you didn't provide any. If you still want to, please answer me this:Alphashado wrote: »Ok. Well since the best thing you can come up with is "you're wrong", my conversation with you is over. Especially since you seem to be more interested in theory rather than facts.
That is one quote out of a very long text. That doesn't make it the essential point of the OP.Alphashado wrote: »And for the record, this is a direct quote from the OP...