I have a very easy solution for you about the scrolls. You could defend them. It's not like we have more than 2 or 3 people going for it.
The thing you don't understand is that 75% of EP's zerg is going to chase those 2-3players who captured the scroll, and AD will take 2 keeps in the process. They have mentioned it several times in other threads which got deleted. Their plan is to get those keeps back, it's not even about capturing the scrolls even tho they did manage to bring 2 back in the 8 attempts so far.
I have a very easy solution for you about the scrolls. You could defend them. It's not like we have more than 2 or 3 people going for it.
The thing you don't understand is that 75% of EP's zerg is going to chase those 2-3players who captured the scroll, and AD will take 2 keeps in the process. They have mentioned it several times in other threads which got deleted. Their plan is to get those keeps back, it's not even about capturing the scrolls even tho they did manage to bring 2 back in the 8 attempts so far.
I do actually understand that the zerg will chase down the scroll. It is just like any tower, outpost, or scroll farm. The objective is to occupy the opponents army with a trivial task. If your team isn't profiting off of a diversion then it isn't much of a strategy. Actually capture the scroll and all the merrier. Yesterday AD handed DC a scroll to force attention up north while we kept hold of Ash, BRK and below. IMO All is fair in war. The move certainly wasn't for team green.
The counter to these are good scouting, proper communication in zone, teamwork and an understanding when your opponent may attempt to distract. Until (IF) this gets fixed I think you should adopt a new strategy.
I have a very easy solution for you about the scrolls. You could defend them. It's not like we have more than 2 or 3 people going for it.
The thing you don't understand is that 75% of EP's zerg is going to chase those 2-3players who captured the scroll, and AD will take 2 keeps in the process. They have mentioned it several times in other threads which got deleted. Their plan is to get those keeps back, it's not even about capturing the scrolls even tho they did manage to bring 2 back in the 8 attempts so far.
I do actually understand that the zerg will chase down the scroll. It is just like any tower, outpost, or scroll farm. The objective is to occupy the opponents army with a trivial task. If your team isn't profiting off of a diversion then it isn't much of a strategy. Actually capture the scroll and all the merrier. Yesterday AD handed DC a scroll to force attention up north while we kept hold of Ash, BRK and below. IMO All is fair in war. The move certainly wasn't for team green.
The counter to these are good scouting, proper communication in zone, teamwork and an understanding when your opponent may attempt to distract. Until (IF) this gets fixed I think you should adopt a new strategy.
What you just explained make perfect sense regarding strategies and diversions. The only point you forgot to talk about is the fact that capturing a scroll without opening the gate first is against the rules. They already worked on a static field to counter it. You guys found a way to get around it. Still against the rules. If it would be allowed, I'm pretty sure that the Staff members would have mentioned it already to the whole community so we can all be clear about it and make it happen on YOUR side aswell.
I have a very easy solution for you about the scrolls. You could defend them. It's not like we have more than 2 or 3 people going for it.
The thing you don't understand is that 75% of EP's zerg is going to chase those 2-3players who captured the scroll, and AD will take 2 keeps in the process. They have mentioned it several times in other threads which got deleted. Their plan is to get those keeps back, it's not even about capturing the scrolls even tho they did manage to bring 2 back in the 8 attempts so far.
I do actually understand that the zerg will chase down the scroll. It is just like any tower, outpost, or scroll farm. The objective is to occupy the opponents army with a trivial task. If your team isn't profiting off of a diversion then it isn't much of a strategy. Actually capture the scroll and all the merrier. Yesterday AD handed DC a scroll to force attention up north while we kept hold of Ash, BRK and below. IMO All is fair in war. The move certainly wasn't for team green.
The counter to these are good scouting, proper communication in zone, teamwork and an understanding when your opponent may attempt to distract. Until (IF) this gets fixed I think you should adopt a new strategy.
What you just explained make perfect sense regarding strategies and diversions. The only point you forgot to talk about is the fact that capturing a scroll without opening the gate first is against the rules. They already worked on a static field to counter it. You guys found a way to get around it. Still against the rules. If it would be allowed, I'm pretty sure that the Staff members would have mentioned it already to the whole community so we can all be clear about it and make it happen on YOUR side aswell.
daswahnsinn wrote: »So why don't some EP players start jumping walls and taking keeps and scrolls? If the other Alliances don't have a problem with it then, like I read earlier, "Alls fair in war" so do it. Problem solved, it's not a lack of strategy or stooping to a lower level. If a weak point in a wall them hit it hard.
LonePirate wrote: »majestic862_ESO wrote: »The servers being unable to handle too many players and effects in a single area is not a player caused issue, but taking advantage of a known exploit that ZoS clearly stated was an exploit is.majestic862_ESO wrote: »Lmao what? People are actually trying to justifiy their blatant exploitation of the scrolls gates by saying that EP intentionally lags the server? LOL. That's sad and hilarious at the same time. Don't blame players for ZoS's coding being megafail allowing scroll takes. What's the next excuse to come out of the Green Alliance's Big Book of Failures and Excuses? That your seducer boots were untied?
See how easy it was to turn your awful point on its head?
Sad to see how your guild has become nothing but a exploiting forum PvP troll guild. Oh how the mighty have fallen. Just a shell of it's former self. When are you guys disbanding?:)
yet ep leaders bragged about lagging the server.
Please note that just after 11:30 PM EST on February 1, Columba and crew were demolished at Dragonclaw without any lag whatsoever. I can't wait to hear the reasoning for this.
lol well you got me thrice today! here's a cookie! explanation? you had more players! lol
Methuselah wrote: »Well guys I talked to my EP brethren today and we've agreed to stop lagsploiting. We came up with a good strategy to achieve this. 1. When we enter a keep we'll go in one by one. 2. We wont cast any skills when they're available. 3. We'll always make sure to be spread out as far away from each other as possible. Because I mean, lets face it, Being stacked tight and using skills (especially the ones that require you to be within an 8 meter proximity) is in fact a serious exploit. Who needs to be in range of your groups buffs? Why are their even groups? Everyone should run solo and spread out, without the benefit of other skills that are not on your bar. We will stop. I promise.
Methuselah wrote: »Well guys I talked to my EP brethren today and we've agreed to stop lagsploiting. We came up with a good strategy to achieve this. 1. When we enter a keep we'll go in one by one. 2. We wont cast any skills when they're available. 3. We'll always make sure to be spread out as far away from each other as possible. Because I mean, lets face it, Being stacked tight and using skills (especially the ones that require you to be within an 8 meter proximity) is in fact a serious exploit. Who needs to be in range of your groups buffs? Why are their even groups? Everyone should run solo without the benefit of other skills that are not on your bar. We will stop. I promise.
And also if we could just retreat to DESHAAN, every time *(60 well skilled AD with single target abilities on their bars) will hit Arrius (BRK) or whatever they are in mood for....THAT would be great
*def for small group in AD dictionary when referring to AD troops (=lagfesting zerg blob impulse spammers monkeys if they were EP troops in the same dictionary)
just sayin'
NadiusMaximus wrote: »And also if we could just retreat to DESHAAN, every time *(60 well skilled AD with single target abilities on their bars) will hit Arrius (BRK) or whatever they are in mood for....THAT would be great
*def for small group in AD dictionary when referring to AD troops (=lagfesting zerg blob impulse spammers monkeys if they were EP troops in the same dictionary)
just sayin'
When I roll in I use a ranged aoe. It makes it safe and easy to wipe the 15guys piled on a flag, all spamming the same spell.
This is a lie. Stop perpetuating this lie. You have no proof. There are no links. The only place you can find Brian Wheeler anywhere with this topic is from other threads and other forums with you saying the same thing.I have a very easy solution for you about the scrolls. You could defend them. It's not like we have more than 2 or 3 people going for it.
The thing you don't understand is that 75% of EP's zerg is going to chase those 2-3players who captured the scroll, and AD will take 2 keeps in the process. They have mentioned it several times in other threads which got deleted. Their plan is to get those keeps back, it's not even about capturing the scrolls even tho they did manage to bring 2 back in the 8 attempts so far.
I do actually understand that the zerg will chase down the scroll. It is just like any tower, outpost, or scroll farm. The objective is to occupy the opponents army with a trivial task. If your team isn't profiting off of a diversion then it isn't much of a strategy. Actually capture the scroll and all the merrier. Yesterday AD handed DC a scroll to force attention up north while we kept hold of Ash, BRK and below. IMO All is fair in war. The move certainly wasn't for team green.
The counter to these are good scouting, proper communication in zone, teamwork and an understanding when your opponent may attempt to distract. Until (IF) this gets fixed I think you should adopt a new strategy.
What you just explained make perfect sense regarding strategies and diversions. The only point you forgot to talk about is the fact that capturing a scroll without opening the gate first is against the rules. They already worked on a static field to counter it. You guys found a way to get around it. Still against the rules. If it would be allowed, I'm pretty sure that the Staff members would have mentioned it already to the whole community so we can all be clear about it and make it happen on YOUR side aswell.
Actually Brian Wheeler told us that taking a scroll while the gate is closed is not an exploit when we did it months ago.