On Overall 1.6 Nerf Issue, It's Time To Stand Up And Say "Enough Is Enough"

  • Joejudas
    Joejudas
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    Just so I'm clear....the armor and stats nerfs I get....and the 400k cp I get....together though they are very bad for high level people who put months into the game. Are we just suppose to shut up and deal with it ? That's what it seems like some people are saying.
  • Joejudas
    Joejudas
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    The_SpAwN wrote: »
    Gemseed wrote: »
    Sharkano wrote: »
    I love the game, which is why I care. My sole point is this: I can sink all the CP points into any configuration and I STILL cannot come close to performing against the SAME mobs the way I am doing now in live....

    THIS IS A GOOD THING!!!

    How can this be a good thing??

    Because it means the game as a whole might have become more of a challenge for everyone. A lot of people play games to be challenged.

    Making the game challenging at the expense of the people who put in the most time is wrong.
  • Shader_Shibes
    Shader_Shibes
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    Joejudas wrote: »
    Just so I'm clear....the armor and stats nerfs I get....and the 400k cp I get....together though they are very bad for high level people who put months into the game. Are we just suppose to shut up and deal with it ? That's what it seems like some people are saying.

    I agree with everything you have said, well, the bits i read xD. I mean did ZOS actually think we would like being nerfed back to say, VR1 again (for e.g) only to have to grind more cp's to get back to where we are now? You can only do so much pvp, trials and pledges before they get tiresome (for me anyway).

    Atm in time i dunno what to feel, i really love this game, played it pretty hard since beta, but i guess i just feel that all those months work has just been erased. For the first time i'm really contemplating unsubbing.
  • Arki
    Arki
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    Joejudas wrote: »
    The_SpAwN wrote: »
    Gemseed wrote: »
    Sharkano wrote: »
    I love the game, which is why I care. My sole point is this: I can sink all the CP points into any configuration and I STILL cannot come close to performing against the SAME mobs the way I am doing now in live....

    THIS IS A GOOD THING!!!

    How can this be a good thing??

    Because it means the game as a whole might have become more of a challenge for everyone. A lot of people play games to be challenged.

    Making the game challenging at the expense of the people who put in the most time is wrong.

    Again... only if you don't like the additional challenge. But we clearly have different goals in mind while gaming, so let's just leave it at that.
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Joejudas wrote: »
    Just so I'm clear....the armor and stats nerfs I get....and the 400k cp I get....together though they are very bad for high level people who put months into the game. Are we just suppose to shut up and deal with it ? That's what it seems like some people are saying.

    Personally i'd say you have got it half right there.

    The change to the CS is happening, that part i'd say deal with. But shut-up? Not necessarily.

    Maybe just stop trying to stop the rolling boulder by shouting at it and try rallying folks to collect good data and the like and try and use that to shift the the boulder along a course you think is a better one? IE-Push for more CP in the initial change-over maybe? Make CP faster?

    I mean hey, you alone have actually had some good ideas of how to adjust some aspects of the CS. I think it'd be more productive and you'd win over more ppl if you focused on things to refine the new system instead of endless hand-wringing posts over the way it has been initially introduced.

    Anyways, just a thought.

  • Wolfenbelle
    Wolfenbelle
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    Gemseed wrote: »
    Sharkano wrote: »
    I love the game, which is why I care. My sole point is this: I can sink all the CP points into any configuration and I STILL cannot come close to performing against the SAME mobs the way I am doing now in live....

    THIS IS A GOOD THING!!!

    No it isn't. It's terrible and, frankly, a very stupid thing for ZOS to do to its paying customers.

    It would be like buying a luxury car, adding expensive aftermarket custom things to it, only to have the dealership yank it back because another customer bought a plain mid-sized compact. If that's the dealer's idea of fair and balanced, he'd go out of business super fast.

    I get that the product ZOS is selling is a game, not a car, but the basic business principle is identical. No business should take away something that its customers have already paid for in full and even spent real resources to improve. (Your time has real value and could be monetized. That's what happens when you earn a salary.)
  • Soulshine
    Soulshine
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    Joejudas wrote: »
    The_SpAwN wrote: »
    Gemseed wrote: »
    Sharkano wrote: »
    I love the game, which is why I care. My sole point is this: I can sink all the CP points into any configuration and I STILL cannot come close to performing against the SAME mobs the way I am doing now in live....

    THIS IS A GOOD THING!!!

    How can this be a good thing??

    Because it means the game as a whole might have become more of a challenge for everyone. A lot of people play games to be challenged.

    Making the game challenging at the expense of the people who put in the most time is wrong.

    Again... only if you don't like the additional challenge. But we clearly have different goals in mind while gaming, so let's just leave it at that.

    The only challenge presented to me by the CP system is deciding how to spend the points, nothing more. So I would say our ideas of what constitutes "a challenge" to be vastly different so do not assume people finding faults in the CP system do so because they "don't like the additional challenge."
  • Rott
    Rott
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    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.
  • Precious
    Precious
    Dear OP,

    Remember the key word you used is "beta". Consumer feedback is needed but they won't take you seriously if you thrash around on the floor like a child. Your opinion is important but remember to treat them like adults. I do agree they need to clean up their act and be a little bit more open about how they are running things because at the end of the day they are providing a service.
  • nerevarine1138
    nerevarine1138
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    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.
    ----
    Murray?
  • Valencer
    Valencer
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    Starting to find it hard to understand what all the fuss is about.

    Is it really that bad that all the group content in the game is not a complete joke on the PTS right now? How long do those <10 minute AA or Hel-Ra runs stay fun? How long can the same block-casting stack and heal meta stay fun?

    And this isn't just at the cost of high-level players. Everybody's gear and stats and everything got changed.
  • Cody
    Cody
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    All I can say, is my regular VR14 had more health than my VR14 template, and both had 20 points into heath:/

    I Am confused by this new system :O
    Edited by Cody on February 1, 2015 1:20AM
  • Joejudas
    Joejudas
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    Valencer wrote: »
    Starting to find it hard to understand what all the fuss is about.

    Is it really that bad that all the group content in the game is not a complete joke on the PTS right now? How long do those <10 minute AA or Hel-Ra runs stay fun? How long can the same block-casting stack and heal meta stay fun?

    And this isn't just at the cost of high-level players. Everybody's gear and stats and everything got changed.

    But alot of this is about high level people. They took away months of progress for the " benefit" of everyone else and are implementing a system that takes entirely to long to level into to make up for it when it's clearly just a distraction for not having any new content to put out. They need to change the cp system to be more rewarding if they are going to punish us for being a high level. No I don't want a mount either
  • Vahrokh
    Vahrokh
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    The_SpAwN wrote: »
    Gemseed wrote: »
    Sharkano wrote: »
    I love the game, which is why I care. My sole point is this: I can sink all the CP points into any configuration and I STILL cannot come close to performing against the SAME mobs the way I am doing now in live....

    THIS IS A GOOD THING!!!

    How can this be a good thing??

    Because it means the game as a whole might have become more of a challenge for everyone. A lot of people play games to be challenged.

    Where's the challenge, when your class is hard capped to perform worse than the others regardless of what you do?
  • nalimoleb14_ESO
    nalimoleb14_ESO
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    Honestly, I don't see how it's even fun once someone has figured out that perfect DPS machine build, especially when they're a PvE player. What is the point of repeatedly running the same trials with the same exact build that you literally have no way to improve upon? Sounds boring. For PvP, maybe I could see it, because that's a dynamic environment so playing with your build isn't necessarily where the excitement comes from, but for PvE it's weird.

    Sorry, but I just had to call out this bit of B.S. right here. I'm a PvE player, and I worked hard to find a build that works for me. I've used this build over and over again for months to run PvE content, including trials, because it took me a while to put together a build that I'm comfortable with and works, and I'm nowhere near bored with it at all. If I want to use this same build for one day, one week, one month, one year, etc., then having paid $15 a month since launch to do so, I should be at liberty to do that, and it's no one else's business but my own, whether you personally choose to justify ZOS' latest decisions by declaring that it's 'boring' to use the same build all the time anyway so everyone should just embrace the changes. Everyone has a different play style. What you find boring, others do not.
  • Joejudas
    Joejudas
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    They changed there minds about the cp thing from December...hopefully they do the same thing here and listen to us.
  • Gemseed
    Gemseed
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    Joejudas wrote: »
    They changed there minds about the cp thing from December...hopefully they do the same thing here and listen to us.

    Frankly, I hope not.

    I don't feel like facerolling all the content and short-term gratification.
    Edited by Gemseed on February 1, 2015 4:55AM
  • Psychobunni
    Psychobunni
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    The/A poll should read:
    1- My main(s) are maxed and I don't care
    2- My main(s) are maxed and wtf are you doing to us

    3- My main(s) are NOT maxed and I don't care
    4- My main(s) are NOT maxed and wtf are you doing to us

    Because there is clearly a difference of opinion between those not losing much and/or gaining actually and those maxed out and losing quite a bit.

    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Rott
    Rott
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    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.
  • firstdecan
    firstdecan
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    Just to know.... what TLDR mean??????

    Too Long, Didn't Read.

    You'll see it in 2 contexts

    1 - the polite context where someone posts a well thought out "wall of text," and realizes not everyone will read it. They post a TLDR before \ after it as a summary.

    2 - the less than polite context where someone just posts TLDR in response to another post, effectively telling the poster their opinion doesn't matter.
  • G0ku
    G0ku
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    Rott wrote: »
    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    Exactly this, the point is I would have to do the same things over and over again, which I already have done several times as I have 3 VR14 chars. Why not give us a single zone to at least experience some new content while grinding back slowly to where we were?

    I haven´t played since the b2p announcement, it just killed my motivation completely.
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Bouvin
    Bouvin
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    Gemseed wrote: »
    Joejudas wrote: »
    They changed there minds about the cp thing from December...hopefully they do the same thing here and listen to us.

    Frankly, I hope not.

    I don't feel like facerolling all the content and short-term gratification.

    Then why not just make the content harder instead of wrecking everyones builds and nerfing all fo the stats?

    Oh ya, that's cause for ZOS it's not about the challenge. It's about how many hours they can get us to grind CP and how many "boosters" they can sell us in the cash shop while doing so.
  • Valencer
    Valencer
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    Joejudas wrote: »
    Valencer wrote: »
    Starting to find it hard to understand what all the fuss is about.

    Is it really that bad that all the group content in the game is not a complete joke on the PTS right now? How long do those <10 minute AA or Hel-Ra runs stay fun? How long can the same block-casting stack and heal meta stay fun?

    And this isn't just at the cost of high-level players. Everybody's gear and stats and everything got changed.

    But alot of this is about high level people. They took away months of progress for the " benefit" of everyone else and are implementing a system that takes entirely to long to level into to make up for it when it's clearly just a distraction for not having any new content to put out. They need to change the cp system to be more rewarding if they are going to punish us for being a high level. No I don't want a mount either

    Again, you still have your vet ranks and gear (trials gear, from what Im reading in this other thread) and are getting some CP in 1.6. Just like everyone else who earned his/hers.

    If your endgame gear in particular is getting nerfed hard compared to other gear sets, you're totally right to complain about that. But that would be a more specific issue.

    I really don't think they expect you to grind CP to your old power level, if that's even possible. The whole game has been rebalanced. Why not embrace the new balance as a challenge to once again be the best you can be? Who knows, maybe that's actually not so hard with your earned gear (which hasn't actually been taken away, just rebalanced) and current allotment of CPs.
  • Spangla
    Spangla
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    Hawk269 wrote: »
    So far, I am liking the changes in 1.6. Granted, my characters were not high level like the majority of you, but from what I have played and tested on the PTS, I seem to like the changes they have made. Perhaps, if I had any V level characters I would feel different, but I don't so I cannot properly feel for any of you that do have V level characters.

    For me and where I am at in the game on the Live servers and then using those same characters on the PTS, I like the changes.

    This is the point - this patch is made for people who haven't invested time and propped ZOS up. Those who have played the most get screwed to entice those who haven't played so much back to the game, on the premise that they won't have fallen behind.

    It's pretty disgraceful to be fair.
  • Arki
    Arki
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    Rott wrote: »
    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    The lack of endgame content is a valid one, they have and will surely lose alot of dedicated players because of it.

    But if they didn't rebalance the game now but just focused on pumping out new endgame content, it would be facerolled again and people would start complaining like before. The rebalancing had to happen imo. It should have happened much sooner of course, but I see no use in complaining about what might have been - that doesn't lead anywhere.

    In essence:

    Should there be more endgame content for both pvp and pve?
    - Absolutely and its way overdue.

    Is the rebalancing of the game a good thing?
    - Yes.

    Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you.
  • Joejudas
    Joejudas
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    Rott wrote: »
    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    The lack of endgame content is a valid one, they have and will surely lose alot of dedicated players because of it.

    But if they didn't rebalance the game now but just focused on pumping out new endgame content, it would be facerolled again and people would start complaining like before. The rebalancing had to happen imo. It should have happened much sooner of course, but I see no use in complaining about what might have been - that doesn't lead anywhere.

    In essence:

    Should there be more endgame content for both pvp and pve?
    - Absolutely and its way overdue.

    Is the rebalancing of the game a good thing?
    - Yes.

    Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you.

    What new stuff ? because my gear, stats and skills all got nerfed and im suppose to get it back by leveling into a new system that isnt providing me anything new to do...and the only way i can gain exp toward a cp point is to grind....because you can pvp all day and not get a single point.It also takes way to long. This isnt a rebalancing....ill call it what it needs to be called....its a purge of the end game community thats what it is. Pay2Win will be next
    Edited by Joejudas on February 1, 2015 11:49AM
  • Arki
    Arki
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    Joejudas wrote: »
    Rott wrote: »
    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    The lack of endgame content is a valid one, they have and will surely lose alot of dedicated players because of it.

    But if they didn't rebalance the game now but just focused on pumping out new endgame content, it would be facerolled again and people would start complaining like before. The rebalancing had to happen imo. It should have happened much sooner of course, but I see no use in complaining about what might have been - that doesn't lead anywhere.

    In essence:

    Should there be more endgame content for both pvp and pve?
    - Absolutely and its way overdue.

    Is the rebalancing of the game a good thing?
    - Yes.

    Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you.

    What new stuff ? because my gear, stats and skills all got nerfed and im suppose to get it back by leveling into a new system that isnt providing me anything new to do...and the only way i can gain exp toward a cp point is to grind....because you can pvp all day and not get a single point.It also takes way to long. This isnt a rebalancing....ill call it what it needs to be called....its a purge of the end game community thats what it is. Pay2Win will be next

    Stuff as new ways to play the game, new builds etc. Not stuff as in brand new content/zones.

    If you read my post you would see that I agreed that there should be more endgame content. BTW also agree that PVP should not give less CP/EXP then PVE. Let's try to seperate issues here and not cry over everything at once, then the whole dicussions devolves into ... well how things usually ends up in these forums...

    My point is that this had to happen now, before new content was released, or history would just repeat itself with everything being facerolled.

    So i restate my post: "Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you."
    Edited by Arki on February 1, 2015 12:11PM
  • Joejudas
    Joejudas
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    Joejudas wrote: »
    Rott wrote: »
    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    The lack of endgame content is a valid one, they have and will surely lose alot of dedicated players because of it.

    But if they didn't rebalance the game now but just focused on pumping out new endgame content, it would be facerolled again and people would start complaining like before. The rebalancing had to happen imo. It should have happened much sooner of course, but I see no use in complaining about what might have been - that doesn't lead anywhere.

    In essence:

    Should there be more endgame content for both pvp and pve?
    - Absolutely and its way overdue.

    Is the rebalancing of the game a good thing?
    - Yes.

    Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you.

    What new stuff ? because my gear, stats and skills all got nerfed and im suppose to get it back by leveling into a new system that isnt providing me anything new to do...and the only way i can gain exp toward a cp point is to grind....because you can pvp all day and not get a single point.It also takes way to long. This isnt a rebalancing....ill call it what it needs to be called....its a purge of the end game community thats what it is. Pay2Win will be next

    Stuff as new ways to play the game, new builds etc. Not stuff as in brand new content/zones.

    If you read my post you would see that I agreed that there should be more endgame content. BTW also agree that PVP should not give less CP/EXP then PVE. Let's try to seperate issues here and not cry over everything at once, then the whole dicussions devolves into ... well how things usually ends up in these forums...

    My point is that this had to happen now, before new content was released, or history would just repeat itself with everything being facerolled.

    So i restate my post: "Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you."

    and i say again...punishing the people who put the most time into game with these massive nerfs to armor and stats is going to destroy the game.
  • nerevarine1138
    nerevarine1138
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    Joejudas wrote: »
    Joejudas wrote: »
    Rott wrote: »
    Rott wrote: »
    Think about it:

    ZOS has not only hit you with a huge nerf bat but has then asked you to regrind what you have just lost... On the same tired content you have been doing for the last 4-6 months...

    ... And on top of this demanding that you to pay for the pleasure!!

    You can try and spin it however you like but that to me sounds like a con.

    Aren't they not demanding you pay for the pleasure now? I mean, complain about this all you want, but the whole point of the payment model transition is that you don't need to pay to play the game.

    Also, I genuinely hope that ZO doesn't listen to you guys. Adding some challenge back in the game is a good thing.

    And yet my post had nothing to do about the challenge and everything to do with lack of content.

    If a developer is going to tweak the end game and ask you to regrind what you have lost then the very least they should be doing is offering new areas and dungeons to do it in. Like a sweetener.

    Which then makes me wonder what the subs were for because It definitely hasn't been used to fund content.

    The lack of endgame content is a valid one, they have and will surely lose alot of dedicated players because of it.

    But if they didn't rebalance the game now but just focused on pumping out new endgame content, it would be facerolled again and people would start complaining like before. The rebalancing had to happen imo. It should have happened much sooner of course, but I see no use in complaining about what might have been - that doesn't lead anywhere.

    In essence:

    Should there be more endgame content for both pvp and pve?
    - Absolutely and its way overdue.

    Is the rebalancing of the game a good thing?
    - Yes.

    Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you.

    What new stuff ? because my gear, stats and skills all got nerfed and im suppose to get it back by leveling into a new system that isnt providing me anything new to do...and the only way i can gain exp toward a cp point is to grind....because you can pvp all day and not get a single point.It also takes way to long. This isnt a rebalancing....ill call it what it needs to be called....its a purge of the end game community thats what it is. Pay2Win will be next

    Stuff as new ways to play the game, new builds etc. Not stuff as in brand new content/zones.

    If you read my post you would see that I agreed that there should be more endgame content. BTW also agree that PVP should not give less CP/EXP then PVE. Let's try to seperate issues here and not cry over everything at once, then the whole dicussions devolves into ... well how things usually ends up in these forums...

    My point is that this had to happen now, before new content was released, or history would just repeat itself with everything being facerolled.

    So i restate my post: "Does the combination hurt those that are comfortable with their builds and just want to continue on the same progression path they where on before 1.6?
    - Yes.

    Some will take this as an opportunity to do new stuff, learn new stuff. Some will feel betrayed. How you choose to react is entierly up to you."

    and i say again...punishing the people who put the most time into game with these massive nerfs to armor and stats is going to destroy the game.

    No one is being "punished". It's not like lower-level characters suddenly became comparatively stronger.

    If their idea is to make the game more challenging, then that's a good thing. Stop thinking of this as a numbers game, and you'll probably be happier.
    ----
    Murray?
  • Joejudas
    Joejudas
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    Some of us play this game as min/ maxers who like to do end game content...is that a play style thats not allowed. I pay for this game with legal currency just like everyone else. If they are saying that min/maxing isnt allowed this game is about to have some serious issues.
    Edited by Joejudas on February 1, 2015 12:30PM
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