Crown Store Item Wish List

  • shadoza
    shadoza
    ✭✭✭
    Prothwata wrote: »
    -Armor/weapon style conversation kits
    -PVP battle kits offensive/defensive, stackable containers for inventory saving containing a variety of siege weapons. Buy with crowns or AP.
    -weapon/armor trait conversation kits.
    -Pve open world companion/mercenaries (time based consumables)
    -Inventory expanders bank and personal
    -Dance lessons
    -Phased housing/tents/chests for storing equipment/items/ingredients.

    Can I purchase a group of mercenaries to go into group dungeons with me? I play solo mostly and I would love to purchase a group for those times that I need a group dungeon and everyone I know has done it too many times to care.
  • shadoza
    shadoza
    ✭✭✭
    I want a pet cat in the store. It would be funny if it chased the rodents when one came close, but a vanity pet cat is fine. Make mine black and give me the ability to name it.

    Mercenary group for hire. I am on-call and sometimes have to bug out with little notice. So...I run solo most of the time and cannot do group dungeons solo. Please provide a group of mercenaries that can help me out. I promise to release them when the dungeon is cleared :smiley:

    A skill point reset. Some players are against this, but I am not good enough to get everything right the first time. I would like a chance to fix my mistakes. Even if it is just trading one skill for another it would be of use.

    Mystery boxes. I don't want the kind that have to be found, then a key must be purchased. I want the kind that TSW has where one can purchase mystery boxes and there are two or three items from a list that will be inside. Keep the cost down, however, this is something I usually purchase with left over coins when there is nothing else I want.

    Hidden armor. I want my characters to look a certain way, RP styling, but I would also like the benefit from other types of armor. If we are going to have the ability to purchase costumes, give us the ability to hide our armor so we can enjoy the costume and still have the protection of the armor.

    A way to gift DLC to another player. I have online friends that I do not know in real life. There are times when they do not have the funds to purchase DLC. I would like the ability to purchase it for them without giving them private information about myself or my finances. The item (DLC) doesn't have to be tradable. A small box or bag that allows me to stuff the DLC into it and send it to another player would be good enough.

    Plastic Surgeon ticket. My first character's eyes are not quite right because I couldn't zoom in on the face. A one-time-only free ticket to make that change would be appreciated. But...I would pay for one if I must.

    A Mule. Someone or someway to take things to the bank for me. Not every community has a bank so I find myself leaving an area to travel back to the bank. This breaks immersion for me and it also takes my limited time away from the story.

    More bag inventory space. The bag sizes are not large enough when one collects materials for crafting, treasure maps, fishing, questing items, and still hold onto those vanity items and trophies. The cost of increasing the bag size in-game is higher than the value of the items I want to keep.



  • Skalfee
    Skalfee
    •Maybe a way to change the players name or face, but with new hairs, colors, body paint, face paint, ect?
    •Also vanity armors/costumes that are dye-able?
    •And you could also make gold available to buy with crowns???

    @Prothwata‌
    I agree with conversion kits and inventory expanders
    Edited by Skalfee on January 30, 2015 8:02PM

    The masked woman will find you.
  • Skalfee
    Skalfee
    I have a few questions, What is the estimated price for pets and costumes? I know they will vary, and how much will it cost to buy crowns?

    The masked woman will find you.
  • Aidantwab16_ESO
    Aidantwab16_ESO
    ✭✭✭
    shadoza wrote: »
    I love the mystery boxes from The Secret World. Funcom says they are the best-seller. It's like playing the lottery, but it is something fun to do with extra coins.

    I DO want the mystery boxes. On the plus side, those that do not like them are not required to purchase them. Easy right?

    I'm about 84% sure this post is sarcasm, but I feel like the rest of the class needs to know why.

    The reasons mystery boxes sell is because there are things inside of them that you don't get elsewhere. These things start out as more useless versions of other items plastered with duck stickers and then once you've hit mystery box version 103 you are rolling for that unique gold weapon that shoots through walls, that totally is not over powered because only 8 people have them. The first five of them got it on their first try so they could tell the forums about it and the last three spent $20,000 on mystery boxes because they have gambling addictions and through some biological anomaly are able to poop solid gold nuggets.
  • RSram
    RSram
    ✭✭✭✭✭
    I can tell you what we DON'T want: gear/consumables superior to what we can get in-game.

    Please, keep that out of the cash shop.

    I would add gear and consumables shouldn't be superior to what we can craft too; if players can buy superior and legendary items in the crown store better than what I can craft, then what's the point of crafting?
  • Jennifur_Vultee
    Jennifur_Vultee
    ✭✭✭✭✭
    RSram wrote: »
    I can tell you what we DON'T want: gear/consumables superior to what we can get in-game.

    Please, keep that out of the cash shop.

    I would add gear and consumables shouldn't be superior to what we can craft too; if players can buy superior and legendary items in the crown store better than what I can craft, then what's the point of crafting?

    Lets just keep simplifying this down shall we?

    We don't want gear in the cash shop.

    "Whoever is careless with the truth in small matters cannot be trusted with important matters." – Albert Einstein

    Treat a customer fairly and they will remember you. Treat a customer poorly and they never forget.

    Imperial City: Zerg, gank or die.
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
    ✭✭✭✭✭
    Morvul wrote: »
    nothing?
    every "convinience" item in the store, per defenition, requires there to be "inconvinience" in the game.

    I'd seriously prefere a game without designed-in inconvinience...

    ^ This. Non subscription now means that they will be trying desperately to trick and force people into paying more than they would on a sub by making things inconvenient or making them "gamble" on items, or paying to win. What's more is I would have gladly paid more per month and used a cash shop regularly if they had kept it sub based, now its going to be a joke of a carnival.

    P.S. This will probably work because of all the 12 yr old out there with Dad's credit card.
    Edited by kelly.medleyb14_ESO on January 31, 2015 2:14AM
  • Spud_Lover
    Spud_Lover
    Soul Shriven
    I would love to see the addition of either a welwa mount, or a baby welwa vanity pet.
  • Dragath
    Dragath
    ✭✭✭✭
    Race Change
    Name Change
    Faction Change
    Boosters of all Sorts
    Motifs
    Dyes
    Everything else too, please. :)
  • shadoza
    shadoza
    ✭✭✭
    shadoza wrote: »
    I love the mystery boxes from The Secret World. Funcom says they are the best-seller. It's like playing the lottery, but it is something fun to do with extra coins.

    I DO want the mystery boxes. On the plus side, those that do not like them are not required to purchase them. Easy right?

    I'm about 84% sure this post is sarcasm, but I feel like the rest of the class needs to know why.

    The reasons mystery boxes sell is because there are things inside of them that you don't get elsewhere. These things start out as more useless versions of other items plastered with duck stickers and then once you've hit mystery box version 103 you are rolling for that unique gold weapon that shoots through walls, that totally is not over powered because only 8 people have them. The first five of them got it on their first try so they could tell the forums about it and the last three spent $20,000 on mystery boxes because they have gambling addictions and through some biological anomaly are able to poop solid gold nuggets.

    Forgive, not sarcasm. I purchase the mystery boxes from TSW as I said. I only purchase them when I have left over points. I like the rewards, while they are items that can be gained in game, they are also items that I usually do not get. So the mystery boxes in TSW gives me a chance to win something that the RNG usually denies me.

    As for the latter, I have not heard of anyone having those kinds of issues with a purchase from a game store; however, if they are, they should seek professional assistance as it cannot be healthy.
  • Gidorick
    Gidorick
    ✭✭✭✭✭
    ✭✭✭✭✭
    I hope that there will be costumeea06d8785bf9b2c055ecd5f25e942e85.jpg

    Where did you get this. It's awesome!
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Aidantwab16_ESO
    Aidantwab16_ESO
    ✭✭✭
    shadoza wrote: »
    Forgive, not sarcasm. I purchase the mystery boxes from TSW as I said. I only purchase them when I have left over points. I like the rewards, while they are items that can be gained in game, they are also items that I usually do not get. So the mystery boxes in TSW gives me a chance to win something that the RNG usually denies me.

    As for the latter, I have not heard of anyone having those kinds of issues with a purchase from a game store; however, if they are, they should seek professional assistance as it cannot be healthy.

    If the items you can get in TSW boxes are all achievable through playing the game, then that isn't so bad. The mystery boxes I've had experience with have 99% of the items you can get ingame or trials of cash shop items, and then they have one item that is ONLY collectible through the mystery box itself, which in my opinion is disgusting.
  • MornaBaine
    MornaBaine
    ✭✭✭✭✭
    ✭✭✭✭✭
    Some actual togas and togas with stolas for our Imperials please! Obviously cultural clothing for ALL the races for that matter.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • ZeroNeonix
    ZeroNeonix
    ✭✭
    How about a costume that changes your appearance in lycanthropic form? Like a werebear costume that switches your werewolf out for a werebear? The costume would not affect your appearance in human form.

    Also, a little suggestion: I would like it if costumes could be updated to have multiple slots. One slot for skin (such as the ones that turn you into a skeleton or goblin), a second for clothing, and a third for tabards. This way we could wear more than one at once. For example, we could wear the Emperor costume (clothing) with the guild tabard of their choice. Or we could be a skeleton (skin) chef (clothing). My above suggestion for werebear and other lycanthropic costumes would be under the skin type.
  • Wolfshead
    Wolfshead
    ✭✭✭✭
    I would love to see that you can buy more different hairstyle and tattoo to your character customize and maybe more race specific hairstyle and tattoo that would be nice to see in Crown Store.

    I would love to have race specific mount also.
    Edited by Wolfshead on February 1, 2015 6:06AM
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • justinbarrett
    justinbarrett
    ✭✭✭
    sorry if these were mentioned
    my wishlist:

    consumables-
    1. repair (hammers, cannisters, stones whatever...)an instant repair kit
    2. teleportation runes, stones, again whatever
    3. instant research tokens/tickets(immediate research of one item, consumes one token)
    4. limited uses shipping falcon/pack mule whatever that will sell your goods in town...like a pet with 5 charges or something, that can carry 20 clots and go sell for you...no need to stop adventuring.

    fashion-
    1. Dye or the ability to buy dye colors
    2. to not have any stupid motorcycle mounts or guns introduced in the game ever.

    account-
    1. additional bank slots
    2. additional inventory slots(this is a per character thing I guess)
    3. additional character slot
    4. cashout crowns for in game gold....not vice versa, that is just asking for trouble.
    Edited by justinbarrett on February 1, 2015 11:04AM
  • Gyudan
    Gyudan
    ✭✭✭✭✭
    ✭✭
    sorry if these were mentioned
    my wishlist:

    consumables-
    1. repair (hammers, cannisters, stones whatever...)an instant repair kit
    2. teleportation runes, stones, again whatever
    3. instant research tokens/tickets(immediate research of one item, consumes one token)
    4. limited uses shipping flacon/pack mule whatever that will sell your goods in town...like a pet with 5 charges or something, that can carry 20 clots and go sell for you...no need to stop adventuring.

    fashion-
    1. Dye or the ability to buy dye colors
    2. to not have any stupid motorcycle mounts or guns introduced in the game ever.

    account-
    1. additional bank slots
    2. additional inventory slots(this is a per character thing I guess)
    3. additional character slot
    4. cashout crowns for in game gold....not vice versa, that is just asking for trouble.

    P2W level: over 9000!
    tumblr_nizzwtbRvw1qzt7d8o1_500.gif
    Wololo.
  • justinbarrett
    justinbarrett
    ✭✭✭
    you apparently have no idea what pay to win is.
    a pay to win would be xp gain packs or anything that levels you faster and gets you to the end game with minimal effort....you are just being ignorant...you seem to be lashing out about something...go figure out what it is then you should return to the forums.
  • pjwb16_ESO
    pjwb16_ESO
    ✭✭✭✭
    Race Changes! OR take out all Racial passive...
    ~ here since Beta

    My Youtube Channel: https://youtube.com/channel/UCw3x5B-l0S093TAo10WafLA


    EU Server PC @Elendiel
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  • Harlwystyr
    Harlwystyr
    ✭✭✭
    More full-beard options. The current ones look really terrible.
    "Life does not bestow upon us all the bright mantle of the hero. Do what ye can, and it will be enough."
    - Harlwystyr Ealthar
  • danewheeler
    danewheeler
    Soul Shriven

    Concerning you cash shop system, I have heard some of the base concerns as well as some of the answers to said concerns by ZOS. So far I am pleased but I have heard the same promises before. As such, I still have some Major concerns of my own which I have not heard addressed. I think it is of utmost importance to maintain the integrity of in-game economy and hence your long term player demographic. You can easily lose the bulk of your player base and destroy new players from entering into the game by committing this one fatal mistake. I do not mean to Beat around the bush in explaining but I must give an analogy to explain what and why I give this dire warning about said phenomenon. Even if you think I am probably a stupid crackpot who knows nothing about the field of econ I still urge you to (at least) consider my warning.

    When Perfect World came out (even though they were F2P) they had much the same philosophy about cash shop items (nothing that could give an advantage i.e. no P2W). However, they made an unassuming change to their Cash shop model (inadvertently) which destroyed that game for nearly all high lvl players and blocked new players from a smooth entry into the game. This change came on their one year anniversary of the game and has been referred to (unaffectionately) as the Anni Pack. Only the oldest PW players (from 2008-2009) will fully understand the damage this pack created. Let me give you the basic breakdown, Gold in the game went for 100K coins for 1 Zen piece (prior to the anni pack)and it had remained fairly stable after the initial launch fluctuation (on its path to equilibrium of 100K) until it hit 3-5M coins per zen. Now this change was not gradual so the cause was evident. We had on one night 100K for 1 Zen which had remained quite stable for a year yet 4-5 hours later (when I woke up after the patch) the cost of gold had already reached 1.5 Million. Within the week it hit 3.5 Million and has remained at that level to this day (at it's peak I think it hit 5M give or take) The only major change which had occurred over this 4-5 hour period was the Anni Pack. But since correlation is not causation I can also explain the causal mechanism of why this happened. They gave players a cash shop item which had a potential for a 5M dollar reward (based on the winning items value in game) but they sold it for 1 Dollar (i.e. 1 zen=1 real world dollar if I remember my currency ratios). Basically they sold an item worth 5M in game for a potential cost of 100K Gold/1 Zen in currency exchange. They failed to recognize player motivation to sell for what the item was worth not the items cost. Players sold this item for 1.5 M (that next morning) hence why the value of 1 Zen (cash shop currency) for 100K gold (game currency) went to 1.5M gold over a 4-5 hour time period.

    This not only destroyed the value of existing players gold currency but also stopped new players from progressing (hence they couldn't afford to purchase new gear from players since costs had inflated drastically but the revenue stream didn't change at all). Next all the mats regularly sold for dungeon runs, etc... (which were a huge source of player money) dropped in price while the cash shop items rose in price. For instance, one highly sought after TT (Twilight Temple) item went from 2M to 600K gold while cash shop items simultaneously went from 100K/zen to 5m/zen. This is not the only item but every last mat followed this same result. To break it all down, it destroyed every existing players wealth, new players ability to gain wealth, use of available resources, etc. While this may have provided a boom to the game in the immediate time being it destroyed the amount of people who added revenue to the game. In the end it was worse for PW to make this move. Please consider your cash shop items very wisely and always remember how they affect the in-game economy.
  • Cogo
    Cogo
    ✭✭✭✭✭
    Concerning you cash shop system, I have heard some of the base concerns as well as some of the answers to said concerns by ZOS. So far I am pleased but I have heard the same promises before. As such, I still have some Major concerns of my own which I have not heard addressed. I think it is of utmost importance to maintain the integrity of in-game economy and hence your long term player demographic. You can easily lose the bulk of your player base and destroy new players from entering into the game by committing this one fatal mistake. I do not mean to Beat around the bush in explaining but I must give an analogy to explain what and why I give this dire warning about said phenomenon. Even if you think I am probably a stupid crackpot who knows nothing about the field of econ I still urge you to (at least) consider my warning.

    When Perfect World came out (even though they were F2P) they had much the same philosophy about cash shop items (nothing that could give an advantage i.e. no P2W). However, they made an unassuming change to their Cash shop model (inadvertently) which destroyed that game for nearly all high lvl players and blocked new players from a smooth entry into the game. This change came on their one year anniversary of the game and has been referred to (unaffectionately) as the Anni Pack. Only the oldest PW players (from 2008-2009) will fully understand the damage this pack created. Let me give you the basic breakdown, Gold in the game went for 100K coins for 1 Zen piece (prior to the anni pack)and it had remained fairly stable after the initial launch fluctuation (on its path to equilibrium of 100K) until it hit 3-5M coins per zen. Now this change was not gradual so the cause was evident. We had on one night 100K for 1 Zen which had remained quite stable for a year yet 4-5 hours later (when I woke up after the patch) the cost of gold had already reached 1.5 Million. Within the week it hit 3.5 Million and has remained at that level to this day (at it's peak I think it hit 5M give or take) The only major change which had occurred over this 4-5 hour period was the Anni Pack. But since correlation is not causation I can also explain the causal mechanism of why this happened. They gave players a cash shop item which had a potential for a 5M dollar reward (based on the winning items value in game) but they sold it for 1 Dollar (i.e. 1 zen=1 real world dollar if I remember my currency ratios). Basically they sold an item worth 5M in game for a potential cost of 100K Gold/1 Zen in currency exchange. They failed to recognize player motivation to sell for what the item was worth not the items cost. Players sold this item for 1.5 M (that next morning) hence why the value of 1 Zen (cash shop currency) for 100K gold (game currency) went to 1.5M gold over a 4-5 hour time period.

    This not only destroyed the value of existing players gold currency but also stopped new players from progressing (hence they couldn't afford to purchase new gear from players since costs had inflated drastically but the revenue stream didn't change at all). Next all the mats regularly sold for dungeon runs, etc... (which were a huge source of player money) dropped in price while the cash shop items rose in price. For instance, one highly sought after TT (Twilight Temple) item went from 2M to 600K gold while cash shop items simultaneously went from 100K/zen to 5m/zen. This is not the only item but every last mat followed this same result. To break it all down, it destroyed every existing players wealth, new players ability to gain wealth, use of available resources, etc. While this may have provided a boom to the game in the immediate time being it destroyed the amount of people who added revenue to the game. In the end it was worse for PW to make this move. Please consider your cash shop items very wisely and always remember how they affect the in-game economy.

    This is well written, but please use paragraphs and layout so people will read this.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    I would like to see a race/gender/name change myself
  • saintofmirrors
    shadoza wrote: »
    A skill point reset. Some players are against this, but I am not good enough to get everything right the first time. I would like a chance to fix my mistakes. Even if it is just trading one skill for another it would be of use.





    You know you can respec your skills at the Shrine of Stendar right? A full respec or just reset your morphs even. It just costs money.
    Edited by saintofmirrors on February 2, 2015 11:06AM
  • gresiac
    gresiac
    ✭✭✭✭
    Race change or appearance
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    Cogo wrote: »
    Concerning you cash shop system, I have heard some of the base concerns as well as some of the answers to said concerns by ZOS. So far I am pleased but I have heard the same promises before. As such, I still have some Major concerns of my own which I have not heard addressed. I think it is of utmost importance to maintain the integrity of in-game economy and hence your long term player demographic. You can easily lose the bulk of your player base and destroy new players from entering into the game by committing this one fatal mistake. I do not mean to Beat around the bush in explaining but I must give an analogy to explain what and why I give this dire warning about said phenomenon. Even if you think I am probably a stupid crackpot who knows nothing about the field of econ I still urge you to (at least) consider my warning.

    When Perfect World came out (even though they were F2P) they had much the same philosophy about cash shop items (nothing that could give an advantage i.e. no P2W). However, they made an unassuming change to their Cash shop model (inadvertently) which destroyed that game for nearly all high lvl players and blocked new players from a smooth entry into the game. This change came on their one year anniversary of the game and has been referred to (unaffectionately) as the Anni Pack. Only the oldest PW players (from 2008-2009) will fully understand the damage this pack created. Let me give you the basic breakdown, Gold in the game went for 100K coins for 1 Zen piece (prior to the anni pack)and it had remained fairly stable after the initial launch fluctuation (on its path to equilibrium of 100K) until it hit 3-5M coins per zen. Now this change was not gradual so the cause was evident. We had on one night 100K for 1 Zen which had remained quite stable for a year yet 4-5 hours later (when I woke up after the patch) the cost of gold had already reached 1.5 Million. Within the week it hit 3.5 Million and has remained at that level to this day (at it's peak I think it hit 5M give or take) The only major change which had occurred over this 4-5 hour period was the Anni Pack. But since correlation is not causation I can also explain the causal mechanism of why this happened. They gave players a cash shop item which had a potential for a 5M dollar reward (based on the winning items value in game) but they sold it for 1 Dollar (i.e. 1 zen=1 real world dollar if I remember my currency ratios). Basically they sold an item worth 5M in game for a potential cost of 100K Gold/1 Zen in currency exchange. They failed to recognize player motivation to sell for what the item was worth not the items cost. Players sold this item for 1.5 M (that next morning) hence why the value of 1 Zen (cash shop currency) for 100K gold (game currency) went to 1.5M gold over a 4-5 hour time period.

    This not only destroyed the value of existing players gold currency but also stopped new players from progressing (hence they couldn't afford to purchase new gear from players since costs had inflated drastically but the revenue stream didn't change at all). Next all the mats regularly sold for dungeon runs, etc... (which were a huge source of player money) dropped in price while the cash shop items rose in price. For instance, one highly sought after TT (Twilight Temple) item went from 2M to 600K gold while cash shop items simultaneously went from 100K/zen to 5m/zen. This is not the only item but every last mat followed this same result. To break it all down, it destroyed every existing players wealth, new players ability to gain wealth, use of available resources, etc. While this may have provided a boom to the game in the immediate time being it destroyed the amount of people who added revenue to the game. In the end it was worse for PW to make this move. Please consider your cash shop items very wisely and always remember how they affect the in-game economy.

    This is well written, but please use paragraphs and layout so people will read this.

    I suppose this is why ZOS does not plan to implement gold to cash shop currency conversion (for now), so to avoid the aforementioned pitfalls.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • shadoza
    shadoza
    ✭✭✭
    shadoza wrote: »
    A skill point reset. Some players are against this, but I am not good enough to get everything right the first time. I would like a chance to fix my mistakes. Even if it is just trading one skill for another it would be of use.

    You know you can respec your skills at the Shrine of Stendar right? A full respec or just reset your morphs even. It just costs money.

    Where is the Shrine of Stendar? I know there is a way to do this currently; however, I have no idea where it is or if I have enough gold to pay for it.
  • illusionarythade
    illusionarythade
    ✭✭✭
    shadoza wrote: »
    shadoza wrote: »
    A skill point reset. Some players are against this, but I am not good enough to get everything right the first time. I would like a chance to fix my mistakes. Even if it is just trading one skill for another it would be of use.

    You know you can respec your skills at the Shrine of Stendar right? A full respec or just reset your morphs even. It just costs money.

    Where is the Shrine of Stendar? I know there is a way to do this currently; however, I have no idea where it is or if I have enough gold to pay for it.

    Its in the main town of each Alliance.

    Elden Root in Grahtwood for AD (Look on the bottom floor near the wayshrine)
    Wayrest in Stormheaven for DC (Inside the temple in town)
    Mournhold in Deshaan for EP (I can't remember where, but its in middle of town)

    No matter your level you can get to these places if you just stick to the roads and activate wayshrines on the way in case you die :smile: I believe its about 100 gold per skill or attribute right now, although its been a while since i did it so i could be wrong.


    "Use nature's gifts wisely. Respect her power, and fear her fury."

    .: Fehn-reil Bosmer Craftsman [AD] :. | .: Teiali Bosmer Warden Support [EP] :.
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