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Why do people want veteran ranks removed?

  • Cathexis
    Cathexis
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    VR levels should be removed because you already have 50 levels of progression before them??

    How is this even a discussion??? VR levels are totally redundant.
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  • Tyrix
    Tyrix
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    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.
    Edited by Tyrix on October 14, 2015 3:15PM
  • Jade1986
    Jade1986
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    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.
  • Tyrix
    Tyrix
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    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?
  • jakeedmundson
    jakeedmundson
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    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16
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  • Tyrix
    Tyrix
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    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding
  • Rayste
    Rayste
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    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.
    The Teach - AD Templar
  • Tyrix
    Tyrix
    ✭✭
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.
  • Jade1986
    Jade1986
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    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    : sigh : another person that wants everything right away. What ever happened to enjoying the story line, experiencing all the content the game has to offer?
  • Rayste
    Rayste
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    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    Ok, so ZOS can reduce the xp it takes to achieve veteran ranks even further. But remove them? Seems like a lot of work for nothing.
    The Teach - AD Templar
  • Farorin
    Farorin
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    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Once you have gone through the quests a few times and have to do it all over again just to level up an alt, then even going through the quests becomes a mindless, boring grind. Veteren ranks are terrible.
  • Darkrider
    Darkrider
    Soul Shriven
    They should not remove it. People complaining are illogical. Some places like Craglorn are meant to be with groups, just like dungeons, you wouldn't ask them to get rid of dungeons would you? Some of you would....wierdos. Also, no one is asking you or making you play as your class forever, if you want to try another class then do so! It's a personal choice, don't put that on anyone else. VR are great, they should be changed because of a couple of crybabys. Sad thing is, once they get what they want, they will find something else to complain about.
  • Jade1986
    Jade1986
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    Farorin wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Once you have gone through the quests a few times and have to do it all over again just to level up an alt, then even going through the quests becomes a mindless, boring grind. Veteren ranks are terrible.

    : Shrug : I guess I just have more patience than the average gamer.
  • Tyrix
    Tyrix
    ✭✭
    laced wrote: »
    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    : sigh : another person that wants everything right away. What ever happened to enjoying the story line, experiencing all the content the game has to offer?

    Well, its nice to enjoy the storyline, but as I am a new player to ESO I really wanna get going with the endgame. I can enjoy the storyline with an alt..
  • Jade1986
    Jade1986
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    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    : sigh : another person that wants everything right away. What ever happened to enjoying the story line, experiencing all the content the game has to offer?

    Well, its nice to enjoy the storyline, but as I am a new player to ESO I really wanna get going with the endgame. I can enjoy the storyline with an alt..

    You know how big the outcry would be if you could finish everything in a few weeks? The game would die faster than a Kardashian out in the wild.
  • Tyrix
    Tyrix
    ✭✭
    laced wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    : sigh : another person that wants everything right away. What ever happened to enjoying the story line, experiencing all the content the game has to offer?

    Well, its nice to enjoy the storyline, but as I am a new player to ESO I really wanna get going with the endgame. I can enjoy the storyline with an alt..

    You know how big the outcry would be if you could finish everything in a few weeks? The game would die faster than a Kardashian out in the wild.

    Gw2, WoW, Tera, Rift, Aion, quite popular MMOs you can finish within a few weeks
  • Jade1986
    Jade1986
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    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    Rayste wrote: »
    Tyrix wrote: »
    Tyrix wrote: »
    laced wrote: »
    Tyrix wrote: »
    I wish it to be removed because I'm used to the more common MMOs, not this kind of grinding bs.

    Example: In a common mmo: you reach max level, then focus on endgame which is either pvp(arenas etc), or pve(raids) and the center of both is to achieve top gear. The process is fun if its combined with leaderboards/titles etc, which most are.

    In ESO, It's grind to veteran, grind some more for CPs. It's grind grind grind grind grind. Forever stuck in a quest/mindless mob grind loop.

    Correct me if I am wrong.

    I didn't have to do an ounce of grinding to get to vet, and from 50 to v3 no grinding either, and with the amount of content available, will not have to grind to v16 either. I will be able to go from 1-v16 without grinding once.

    Thats nice to hear then, so you can just follow the quests all the way to v16?

    Not exactly... i got to about 13-14 doing every quest and exploring every nook and cranny...
    i had to run dungeons and do writs and other random stuff to get to 16

    So then its grinding

    No, wait until next DLC. Orsinium will push you way over V16. Normal questing, maelstrom arena, etc. There are many ways to gain XP in the game without grinding. The more content that is released, the less sense it makes to remove the veteran ranks. Just my 2c.

    Sounds logical, but to me the step between lvl 1 and max lvl shouldn't take months to achieve, since thats when mmos really start, and it kinda feels like lvling goes quite slow in this game.. It's just an obstacle, I wanna get on with pvping/hardest dungeons asap.

    : sigh : another person that wants everything right away. What ever happened to enjoying the story line, experiencing all the content the game has to offer?

    Well, its nice to enjoy the storyline, but as I am a new player to ESO I really wanna get going with the endgame. I can enjoy the storyline with an alt..

    You know how big the outcry would be if you could finish everything in a few weeks? The game would die faster than a Kardashian out in the wild.

    Gw2, WoW, Tera, Rift, Aion, quite popular MMOs you can finish within a few weeks

    You are literally asking for them to remove content, which is not grinding, it is just natural progression, to allow quicker access to grinding, you do realize that right? Grinding is doing the same content over and over in order to achieve a certain goal, not doing the story. And WoW is a steaming pile of senchal feces imo, I am more than happy they didn't copy it. ESO is an mmo with a good meaty story, WoW, GW2, and many of those other games have awful stories, or next to none, and are -nothing- but grinding after. Just because a game is successful does not make it good. Case in point. CoD.
  • H3Li0S
    H3Li0S
    ✭✭✭
    Vet Rank itself is really far from being a problem. The problem IMO is the the caldwell vet zone, feels like your locked from content if you don't do those boring quest. I did it once with my main, then i cant find the will to do it with my alts.

    Vet rank... max vet rank is 16 , What if they just increased the max lvl to 65 instead of calling it vet rank 16 ? It would just be like they increased level with patch or dlc... The problem isnt the vet RANK but the veteran system itself, remove caldwel silver and gold already, boring idea with boring result.
    Edited by H3Li0S on October 15, 2015 11:10PM
  • Andy22
    Andy22
    ✭✭✭
    Here is some consideration you active players might miss easily, from the perspective of a old player that still considers to return at some point.

    Top reasons i do not yet considered returning to ESO as a old VR12 player.

    1) No significant amount of new 5 player dungeons. (I simply like this gameplay.)

    2) New CP-System, gives the impression that except for excessive grinding i will never catch-up.
    Might be fixed or rank lower in this list, if i get details on what this "catch-up" system and cap actually is in the DLC.

    3) New Veteran Ranks and VR scaled gear.
    I'm not looking forward to grind from VR12->16, with the associated VR gear dump. It feels crappy to know that all gear you get/craft before reaching VR16 will be obsolete by definition and all the old gear you worked for is basically crap now.

    4) Not having the impression that PvP did improve or was changed significantly.

    5) General amount of time needed to "catch-up" aka VR ranks/gear/CP. Its not this appealing, since all those factors combined pushes me to rather hold off until now. It looks like a lot of time investment needed to catch-up, so easing this as much as possible would help create a much higher incentive to give ESO a second "ride".

    So compared to ESO, i have a much higher incentive to try out GW2 new DLC and if i would still enjoy WoW'ish gameplay the level boost/buy thingy seems also more appealing to me.

    So as you can see, if VR Ranks would be removed two main concerns for returning would be removed completely. So basically the CP system and the lack of new group/dungeon content would be left.
    So from my perspective if the DLC notes would say "Removed VR ranks" i would have started to look more into what new content was released since i left, so i will probably still wait until VR ranks are removed and more new dungeons make it into the game.
    Edited by Andy22 on October 16, 2015 9:31AM
  • srs121
    srs121
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    I personally have never understood why everyone wants to remove the veteran ranks, if they remove them then why not remove levels 2-50? And keep everyone at level 1... While there at it remove the need for crafting materials to craft,metc. N. I'm tired of reading posts from players saying it will level the playing field, especially now with the battle leveling system a lower level character has an even greater chance of winning a fight...especially if they have a clue of what they are doing. I have played games that going from 1-89 can be done relatively quick, but that jump from 89-90 was brutal.. Not to mention the others after that.

    Yes grinding the levels takes a bit...but every mmo I have ever played has a point where leveling up starts to slow down and began to creep. It gives players a reason to continue to work, if they desire to obtain better gear, stats, and overall character strength. There are plenty of ways to level up at a good rate, with the recent decrease in veteran rank experience requirements, increased experience in several areas, and items which buff the experience received by 50%.

    how do you suppose they make the game better when they remove thenrewards for player who continue to work on their characters? The veteran levels are designed to allow players who want to continue forth, and progress. Hell they even allowed your current character to enter the other storyline a to access even more experience, same level mobs, and access to a quest line... Most games don't allow you to play another's line without a brand new character selected to that.


    They have provided more then enough ways to level your character through the veteran ranks, as a community we should be looking for things we want added, reporting bugs, adding suggestions to class types races etc.. And looking to make this game better and more rewarding for everyone. Not let's remove this because I don't feel like leveling my character up.





    And for those who think all there is in this game is an endless grind for champion points, you earn these by playing the game... I can earn tons of these while I pvp, raid dungeons, etc.. They aren't impossible to earn and they give players who are already max level a way to continue earning something, a way to constantly improve your character..,make them better suited for any content you wish to tackle. I'm glad hey added these to the game, they can make a huge difference on a build if used correctly, and are a way to constantly improve your character without leveling up then regearing for the newly ahcieved level. They add another level of complexity to the game, and character design.
    Edited by srs121 on October 16, 2015 10:49AM
    Interested in joining a PvE focused clan? Feel free to contact me.

    Alliance : Aldmeri Dominion
    Platform : Playstation 4
    PSN : srs121
    Server : North American
  • Jade1986
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    H3Li0S wrote: »
    Vet Rank itself is really far from being a problem. The problem IMO is the the caldwell vet zone, feels like your locked from content if you don't do those boring quest. I did it once with my main, then i cant find the will to do it with my alts.

    Vet rank... max vet rank is 16 , What if they just increased the max lvl to 65 instead of calling it vet rank 16 ? It would just be like they increased level with patch or dlc... The problem isnt the vet RANK but the veteran system itself, remove caldwel silver and gold already, boring idea with boring result.

    Just.No. I enjoy being able to do the other factions lines without having to change factions. I -hate- the Ebonheart slave trade and the *** Elves, and am glad I do not have to be i ntheir faction to experience the story line.
  • Jade1986
    Jade1986
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    Andy22 wrote: »
    Here is some consideration you active players might miss easily, from the perspective of a old player that still considers to return at some point.

    Top reasons i do not yet considered returning to ESO as a old VR12 player.

    1) No significant amount of new 5 player dungeons. (I simply like this gameplay.)

    2) New CP-System, gives the impression that except for excessive grinding i will never catch-up.
    Might be fixed or rank lower in this list, if i get details on what this "catch-up" system and cap actually is in the DLC.

    3) New Veteran Ranks and VR scaled gear.
    I'm not looking forward to grind from VR12->16, with the associated VR gear dump. It feels crappy to know that all gear you get/craft before reaching VR16 will be obsolete by definition and all the old gear you worked for is basically crap now.

    4) Not having the impression that PvP did improve or was changed significantly.

    5) General amount of time needed to "catch-up" aka VR ranks/gear/CP. Its not this appealing, since all those factors combined pushes me to rather hold off until now. It looks like a lot of time investment needed to catch-up, so easing this as much as possible would help create a much higher incentive to give ESO a second "ride".

    So compared to ESO, i have a much higher incentive to try out GW2 new DLC and if i would still enjoy WoW'ish gameplay the level boost/buy thingy seems also more appealing to me.

    So as you can see, if VR Ranks would be removed two main concerns for returning would be removed completely. So basically the CP system and the lack of new group/dungeon content would be left.
    So from my perspective if the DLC notes would say "Removed VR ranks" i would have started to look more into what new content was released since i left, so i will probably still wait until VR ranks are removed and more new dungeons make it into the game.

    So in essence you don't want to work for anything. The gear thing is a problem in -every- game that increases the level cap. SWTOR, WoW, etc, level cap increased, previous gear obsolete. That is how it always is.
  • Andy22
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    laced wrote: »
    So in essence you don't want to work for anything. The gear thing is a problem in -every- game that increases the level cap. SWTOR, WoW, etc, level cap increased, previous gear obsolete. That is how it always is.

    Yes as returning player, i don't want to "work" if the "work" gameplay revolves around boring grind or something i have already done or "worked" for in the past. The feeling of returning as a kinda "citizen second class" is what is not this appealing to me. So if the first steps of "catching-up" involves grindy gameplay i rather hold off.

    Keep in mind thats from a returning player viewpoint and i understand that existing players try to protect there time investment, but getting new/returning players is also protecting your investment as a whole.

    Btw here some examples how other MMO's try to ease this discomfort, that results from the lvl/gear difference of existing and new/returning players. I can't judge how successfully those examples are addressing the problem, just acknowledging the fact that they break the old status que on this issue.

    GW2: Designed around the idea of lvl/gear platous trying to avoid the problem entirely.
    WoW: You can buy a lvl 90 Character with "level appropriate" gear.
    EvE: You can officially buy a "old" Character and appropriate "gear".
    Skyforge: Aggressive "catch-up" system for new players, just a few months after release.
    Edited by Andy22 on October 16, 2015 12:57PM
  • Jade1986
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    Andy22 wrote: »
    laced wrote: »
    So in essence you don't want to work for anything. The gear thing is a problem in -every- game that increases the level cap. SWTOR, WoW, etc, level cap increased, previous gear obsolete. That is how it always is.

    Yes as returning player, i don't want to "work" if the "work" gameplay revolves around boring grind or something i have already done or "worked" for in the past. The feeling of returning as a kinda "citizen second class" is what is not this appealing to me. So if the first steps of "catching-up" involves grindy gameplay i rather hold off.

    Keep in mind thats from a returning player viewpoint and i understand that existing players try to protect there time investment, but getting new/returning players is also protecting your investment as a whole.

    If you are a returning player, you have new content to come back to, as in the Imperial City and Veteran dungeons, and in 2 weeks we have orsinium which is available to all levels. I am a returning player as well, and I do not expect them to hand me everything on a silver platter when I come back. I expect to have to work for the new items, for the new levels. Just like everyone else did when the new content and levels were released. I don't expect selfishly everything to go on hold while I am gone. That is just ridiculous.
    Edited by Jade1986 on October 16, 2015 12:54PM
  • Andy22
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    laced wrote: »
    Just like everyone else did when the new content and levels were released.

    Than we simply disagree on this point. Thats fine as long as there are actually enough new/returning players with the same expectation as you or enough existing players can keep the game alive.
    To me this kind of thinking, directly implies that a new/returning player will never catch-up to older players, without excessive grinding. I don't say that's wrong, just that its so unappealing to me that i avoid returning to such games.

    To get back on topic, yes removing VR levels would make returning to ESO more appealing to me, since i did not leave ESO because of some gameplay/mechanic issue, but mainly because i was burnt out by Trials and had seen most of the content that i was interested in.
    Edited by Andy22 on October 16, 2015 1:35PM
  • Jade1986
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    Andy22 wrote: »
    laced wrote: »
    Just like everyone else did when the new content and levels were released.

    Than we simply disagree on this point. Thats fine as long as there are actually enough new/returning players with the same expectation as you or enough existing players can keep the game alive.
    To me this kind of thinking, directly implies that a new/returning player will never catch-up to older players, without excessive grinding. I don't say that's wrong, just that its so unappealing to me that i avoid returning to such games.

    To get back on topic, yes removing VR levels would make returning to ESO more appealing to me, since i did not leave ESO because of some gameplay/mechanic issue, but mainly because i was burnt out by Trials and had seen most of the content that i was interested in.

    Then they would just increase the level cap to 65, do you really think it is fair to everyone that is v16 to lose -all- their hard earned stuff because some people want the VR levels removed? It wouldn't make a shred of difference. They would just replace vr 16 with 65.
  • Andy22
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    laced wrote: »
    do you really think it is fair to everyone that is v16 to lose -all- their hard earned stuff

    No, but what you mean by "lose -all- their hard earned stuff"?
    Where does it state that existing players loose anything tangible on a VR removal? The only "thing" they loose is the distance in the gap between older and newer players, so what are you talking about? No one wants to take there "stuff" or delete there CP, skills?

    Than again you might have to compromise on the "fairness" aspect, if you try to balance the goals of existing and new/returning players, for the sake of keeping the game population healthy.
  • Jade1986
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    Andy22 wrote: »
    laced wrote: »
    do you really think it is fair to everyone that is v16 to lose -all- their hard earned stuff

    No, but what you mean by "lose -all- their hard earned stuff"?
    Where does it state that existing players loose anything tangible on a VR removal? The only "thing" they loose is the distance in the gap between older and newer players, so what are you talking about? No one wants to take there "stuff" or delete there CP, skills?

    Than again you might have to compromise on the "fairness" aspect, if you try to balance the goals of existing and new/returning players, for the sake of keeping the game population healthy.

    If they changed it to lvl 65 as the cap, the difference would only be cosmetic, that is it. The people that have been playing for a long time would still have their better gear, their more CPs, etc, and the exp requirement between 50 and 51 would be the same as v1 and v2. They would lose FAR more players if all their hard earned stuff was taken away if they lowered the lvl back down to 50 and made their gear the same strength as the gear of lvl 50s. If you leave the game, it is completely ridiculous to expect to be in the same spot as the people who stuck with it. Be it level, gear , cps, whatever.
  • Andy22
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    laced wrote: »
    If you leave the game, it is completely ridiculous to expect to be in the same spot as the people who stuck with it.

    I guess i speak swahili, so no idea where you pulled this hyperbolic interpretation from.

    I also don't think our private conversation adds anything to this discussion and i hope other readers got what i was actually concerned about.

    bye
    Andy
  • Jade1986
    Jade1986
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    Andy22 wrote: »
    laced wrote: »
    If you leave the game, it is completely ridiculous to expect to be in the same spot as the people who stuck with it.

    I guess i speak swahili, so no idea where you pulled this hyperbolic interpretation from.

    I also don't think our private conversation adds anything to this discussion and i hope other readers got what i was actually concerned about.

    bye
    Andy

    Toodles. :*
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