Just curious you guys say that using exploiting and cheating will be taken care of but why is it when tickets are put in with screenshots and or videos. Nothing is done.. Can you Dev's explain that. We have many guys and or Gal's that are using programs to increase their health to 41k to 55k and they are not EMP..This is not possible as i have and many others have tried all the sets with champ point changes and nowhere near that. These guys are also cheating by using the macro so your hit 1 time with 5 or 6 different cast.. This is what makes very good players stop playing. SO AGAIN I would love to have a response back since you guys say ask you anything...These hacks/cheats/exploits need to be dealt with OR your gona lose many more good players. Seems the Console is safest way to have fun but who wants to go that route.
Just curious you guys say that using exploiting and cheating will be taken care of but why is it when tickets are put in with screenshots and or videos. Nothing is done.. Can you Dev's explain that. We have many guys and or Gal's that are using programs to increase their health to 41k to 55k and they are not EMP..This is not possible as i have and many others have tried all the sets with champ point changes and nowhere near that. These guys are also cheating by using the macro so your hit 1 time with 5 or 6 different cast.. This is what makes very good players stop playing. SO AGAIN I would love to have a response back since you guys say ask you anything...These hacks/cheats/exploits need to be dealt with OR your gona lose many more good players. Seems the Console is safest way to have fun but who wants to go that route.
Imperials Dks, with entropy and other Spells wich increes your Hp by x% are able to stack up to 45-50k HP, just saying, but then they dont have any other Resources left to do somthing else than meatwall a zerg
MornaBaine wrote: »Since you already have so many items ready for the crown store are you ever going to implement any of the many popular requests from the thread you set up to solicit player wants?
Spectral_Lord wrote: »
ZOS_JasonLeavey wrote: »@Lykurgis - [From our recent AMA: “We have begun exploring ways to integrate floating combat text and buff/debuffs within HUD in a way that still keeps the spirit of the UI minimal.”] If you make these changes to the Console version, will this also carry over the PC/Mac version? Because having the option to display ACCURATE BUFF/DEBUFF TIMERS are big deal to quite a few players on the PC/Mac side of the ESO world. You already have accurate Buff/Debuff timers (and Target Dummies) available for internal testing. Why not dress them up make them available for players since there is clearly a demand?
This is being explored for the console and PC/Mac version of the game.
skoomaking916 wrote: »A question / request. Are there any plans to make vampire/werewolf a quest to get it? Its kind of crazy that you allowed PC players to come over and the 1st day they were camping spots and killing them off in seconds, paying 20k gold for a bite is, well in my opinion, ***. even now every single time im on and its night there are vets camping and waiting to prevent people from getting it so we have to pay. is this really what you wanted? do you think this really makes the player base happy? thank you for the time.
What happened to Paul Sage and Nick Konkle?
BigMac_Smiley wrote: »I have 2 questions:
1) I switched over to console and I noticed that one of the passive for light armor is different on console then PC. On PC Prodigy (4th passive down) requires a full set of light armor to use, while on Xbox it only requires 5 or more pieces. Maybe they are both right due to some patch that has not come out on console yet, but I am thinking most likely it is a bug. If it is a bug which one is the right one? (Hopefully console)
2)Since playing on console I have rolled out a new sorc toon and started using the impulse skill for the first time. I have noticed while using this skill I am able to block and attack at the same time. Meaning my guy can run into a group of baddies throw up a block stopping all heavy attacks and reducing damage, while at the same time attack. This does not feel right to me as I don't think I should be able to attack and block at the same time. Is this working as attended?