Sure just grab 11 of your buddies that just happen to be on the PTS at the same time as you and have the time to go through AA to test out different builds/gear (meaning running AA to X boss, disbanding and starting over). We need Target Dummies, plain and simple. It's one of the most basic elements in just about all MMO's.dylanjaygrobbelaarb16_ESO wrote: »drop your ults at the right time and every boss in AA is already a target dummy
First target dummy then people will cry for inspection option then we gonna have another game people are going to be divided by their gear and skill choices.
Then every single person going to play with same 5 skills. So Voila , we got another generic MMO.
So NOPE to all suggestions like this.
First target dummy then people will cry for inspection option then we gonna have another game people are going to be divided by their gear and skill choices.
Then every single person going to play with same 5 skills. So Voila , we got another generic MMO.
So NOPE to all suggestions like this.
First target dummy then people will cry for inspection option then we gonna have another game people are going to be divided by their gear and skill choices.
Then every single person going to play with same 5 skills. So Voila , we got another generic MMO.
So NOPE to all suggestions like this.
LOLclayandaudrey_ESO wrote: »DKs already have so many practice dummies with all the other classes running around.
Alphashado wrote: »poodlemasterb16_ESO wrote: »How long it takes to kill that thing with enough health that you can usefully measure, is how you 'rough and ready' DPS measurement.
It's essential that you learn to weave. The ability to usefully weave a weapon or class skill with a light attack is crucial to generating good DPS.
My VR9 Vampire Witch can generate huge damage with a woven Fire Staff doing Light Attack, and say Force Shock. The crits just go nuts, I do run 50% spell critical which makes that really strong.
My level 14 Argonian NB can weave a Bow and Poison Arrow or Dual Wield, 2 precise Daggers, of course, and Blood Craze for much greater effect than any normal use of those weapons.
You just do Light Attack and whatever the other attack is, as fast as you can. The game's internal timer will limit that but it is far more damage over time than any other method will generate. I guess you could practice weaving on a practice dummy but don't you have stuff to do? Practice it there.
I am baffled that anyone would actually try to generate an argument against this. My only guess is that it's coming from people that have never played an MMO that had this feature.
Games that include target dummies:
WoW
SWTOR
RIFT
LOTRO
EQ2
GW2
ETC. The list goes on and on. There is no harm in having them. As mentioned before, this is something that smart developers understand as a staple to a solid MMO. And as long as we are revamping the entire game in order to make it more appealing, then why not add them to the list as well?
There is one NPC dummy that will never die if you attack him.Alphashado wrote: »I find it strange that ESO does not have any target dummies. Most of the other high grade MMOs I've played over the years had target dummies in order to check/test your dps and rotation.
I love you @Gidorick for your dead horse target dummy idea.