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Formal request for target dummies. (1.6 is a perfect example)

Alphashado
Alphashado
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I find it strange that ESO does not have any target dummies. Most of the other high grade MMOs I've played over the years had target dummies in order to check/test your dps and rotation. It's tough to do this in ESO because your typical mob dies too fast.

Even if you are whacking away on an elite mob, you will still generally kill them well before you start to run low on resources, and this is when you really want to test your build. You want to know what your sustained dps is when you start running out of magicka/stamina etc. So in a nutshell, mobs (even elite mobs) are OK for testing burst damage dps, but not any good at all for testing sustained dps/rotations.

I'm no programmer, but it seems like it would be easy enough to install yellow target dummies with a million health that resets after combat ends. I've even seen them in game at certain locations.

30thr8k.png

You could put them in a few cities in each zone in order to give them the appropriate amount of mitigation and resistances for each level bracket. This is something that successful MMOs do. One of the little things that ESO is missing.

ZoS could we please get some target dummies in major cities at least.

Especially on the PTS where it's hard to find groups so we can get some solid numbers and TEST new builds for 1.6 on something besides a Troll that dies in 5-8 seconds. This would aid both the player-base and ZoS because it would be much easier and convenient to obtain relevant data.

If you support this idea, please post and keep this thread alive. Also, you can suggest this via /feedback in-game if you are interested.
Edited by Alphashado on February 8, 2015 5:48PM
  • Jaxsun
    Jaxsun
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    I second this.
  • kewl
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    Hey, Paul Sage, QoL improvement here. Practice dummies have been requested since beta. They already exists in game and some of them have HP, but usually die after one hit. We're talking about practice..

    http://www.youtube.com/watch?v=eGDBR2L5kzI
    Edited by kewl on November 24, 2014 12:41AM
  • dharbert
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    There's a reason why there are no practice dummies. It's the same reason why they won't implement friendly duels. They don't want you to know your DPS, which skills are working correctly and which aren't, test out your build, and other things like that.

    If you've been playing this game for even a little while, you would know that their modus operandi is to keep us in the dark as much as possible.
    Edited by dharbert on November 24, 2014 12:49AM
  • clayandaudrey_ESO
    clayandaudrey_ESO
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    DKs already have so many practice dummies with all the other classes running around.
  • Terror
    Terror
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    I absolutely agree, my wife and I were discussing this the other night.
    We both would love to see the addition of target dummies.
  • xMovingTarget
    xMovingTarget
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    Put em in already! People use mobs instead anyway or check their dps on trial bosses.
    With dummies they can atleast leave the testing and practicing of a different build outside raids before they mess it up in the trials.

    We players workaround dummies anyway. So why arnt they ingame yet. Makes it easier for us.
    Edited by xMovingTarget on November 24, 2014 2:49AM
  • Alphashado
    Alphashado
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    Terror wrote: »
    I absolutely agree, my wife and I were discussing this the other night.
    We both would love to see the addition of target dummies.

    You wouldn't think it would be that hard to do. Just put a few yellow targets in with 10 million health that resets after you disengage combat. There are even target dummies in the game already I believe in some of the Fighter's guild halls. I've seen them somewhere. It wouldn't conflict with the lore or anything in any way.

    Seems like a pretty easy and reasonable request.

    Just another one of those "little things" that stack up to make this game a shell of what it could be.
    Edited by Alphashado on November 24, 2014 3:19AM
  • McLukos
    McLukos
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    Oh man... I can see it now...after every battle with a dummy...

    Cannot mount in combat...
  • helediron
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    Yes, dummies wanted. Suggestion: Eyvea is useless now. NPCs are already practising there but we can't. Put some dummies there around the area.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • Spark
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    Just adding my voice in. Dummies, yes please.
  • schroed360
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    Yes I second this too .Right now a good spot to practice is the second boss of vet spindle (gargoyle) But you need a tank and a healer ...
  • Cherryblossom
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    OMG, we don't want any of your elitest nonsense in this game you know.
    Before long people will be asking how hard can you hit a dummy.

    Kidding, would love to see dummies we can smash. Although then I would like to see lower skill point resets cost, so I can really explore the options.
  • Razzak
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    dharbert wrote: »
    There's a reason why there are no practice dummies. It's the same reason why they won't implement friendly duels. They don't want you to know your DPS, which skills are working correctly and which aren't, test out your build, and other things like that.

    If you've been playing this game for even a little while, you would know that their modus operandi is to keep us in the dark as much as possible.

    This.
  • Cherryblossom
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    Razzak wrote: »
    dharbert wrote: »
    There's a reason why there are no practice dummies. It's the same reason why they won't implement friendly duels. They don't want you to know your DPS, which skills are working correctly and which aren't, test out your build, and other things like that.

    If you've been playing this game for even a little while, you would know that their modus operandi is to keep us in the dark as much as possible.

    This.

    It's sad that a lot of us feel this way, whilst still loving to play the game.
  • xANTIxMATTERx
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    I've been saying this since I started playing. We need dummies. There are so many different ways to customize your build and the mobs available to practice on die too quick. Please add dummies in the future. The imperial city would be another good option for them :smile:
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  • Alphashado
    Alphashado
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    I've been saying this since I started playing. We need dummies. There are so many different ways to customize your build and the mobs available to practice on die too quick. Please add dummies in the future. The imperial city would be another good option for them :smile:
    This is why it's strange we don't have them. I'm guessing it's just an oversight. I hope it is. If they want to keep competative end game strong, then target dummies are a staple.

    Plus they are just fun and extremely useful.

  • Magdalina
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    I second that. Well, at that point it's more like 100-th it, but yeah. It'd be nice to be able to test your dps without having to go to AA first boss for this, as one boss with big health pool and almost complete lack of mechanics.
  • Artis
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    Yes, please.
  • MrGhosty
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    This is just another of those quality of life things this game would truly benefit from. This is also the sort of thing that would be very complimentary to having some instanced housing. You're given a plot with X amount of plot spots and you can customize your plot with things like a dueling arena, target dummy/or spawn a target monster to check your build against resistances, crafting related plots etc.

    Sadly who knows when or even if ZOS will add in this functionality. The idea of just adding testing dummies could be problematic in overworld due to people constantly spamming attacks against them, then you also have the fun of someone trying to test their DPS and having a random throw an attack in or whatever ruining your calculations. So if they did just add standalone, it should be an instanced dungeon type situation that would allow you to bring in your party or go in alone, nothing public.
    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • niocwy
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    Target dummies ? Yes, please.
    Look at my profile picture. Visualize that muffin...smelling it...taking a bite...
    Are you hungry now ?
    Good.
  • Alphashado
    Alphashado
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    MrGhosty wrote: »
    This is just another of those quality of life things this game would truly benefit from. This is also the sort of thing that would be very complimentary to having some instanced housing. You're given a plot with X amount of plot spots and you can customize your plot with things like a dueling arena, target dummy/or spawn a target monster to check your build against resistances, crafting related plots etc.

    Sadly who knows when or even if ZOS will add in this functionality. The idea of just adding testing dummies could be problematic in overworld due to people constantly spamming attacks against them, then you also have the fun of someone trying to test their DPS and having a random throw an attack in or whatever ruining your calculations. So if they did just add standalone, it should be an instanced dungeon type situation that would allow you to bring in your party or go in alone, nothing public.

    Interference from other players is a possibility. But it was a possibility in every other MMO I've played and it seldom actually happens. You will always have griefers. But with enough target dummies, it shouldn't be too much of an issue. Especially in remote locations.

    Housing with your own private test dummy is a great idea, but at this stage is almost too much to ask for.
  • themizario
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    What about using the PTS?
  • Alphashado
    Alphashado
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    themizario wrote: »
    What about using the PTS?

    Not sure I understand the question. Does the pts have target dummies. If it does, then I suppose it's an option so long as you can equip your pts character with the exact same gear. Although it seems to me that if there were target dummies on the pts, they would probably also be on the live server.

    Otherwise it won't matter which server type you are on. The mobs are the same. And the issue is that it's a chore to find a target that lives long enough to test sustained dps.

    They are in every other MMO that has meaningful end game content like heroic dungeons and raids. In this case VR dungeons, arena, and trials.
  • isengrimb16_ESO
    isengrimb16_ESO
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    We need target dummies, full stop.
  • superfluke
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    Pleasantly surprised there aren't alot of 'go back to wow if you want to min/max, you elitist' comments. Target dummies are a great idea!
    Do you even backstory, bro?
  • Potenza
    Potenza
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    helediron wrote: »
    Yes, dummies wanted. Suggestion: Eyvea is useless now. NPCs are already practising there but we can't. Put some dummies there around the area.

    I am still wondering what the purpose of Eyvea is. Target dummies would give it purpose.
    Edited by Potenza on November 24, 2014 10:14PM
  • Brawn
    Brawn
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    Don't mind me, just bumping a good thread while I download an absurdly huge patch.
  • Hektlk
    Hektlk
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    helediron wrote: »
    Yes, dummies wanted. Suggestion: Eyvea is useless now. NPCs are already practising there but we can't. Put some dummies there around the area.

    I am still wondering what the purpose of Eyvea is. Target dummies would give it purpose.

    Can we have a direct port to Eyvea while we're at it?
    Potato Syndicate, IR, Havoc
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  • vokage89
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    hitting a dummy has always been my fav passtime in MMOs :) please add them
    jumping around and swinging my weapons into nothing is just not cutting it for me.
    Edited by vokage89 on November 25, 2014 12:25AM
  • Lykurgis
    Lykurgis
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    Too bad that 12 gig patch didn't have target dummies. Especially with all the new sets and head/shoulders combos in 1.5. A reliable way to test proc rates and long term affect on dps is sorely lacking.
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