martin.cowiepreeb18_ESO wrote: »DK skill still broken since patch
•Burning Embers - No longer heals on death of mob! If it dies before dot runs its course...
@ZOS_GinaBruno
Can you please update this post? The vendors in Cyrodiil are still missing the v14 boxes, at least on the AD side of the map.
lordrichter wrote: »@ZOS_GinaBruno
Can you please update this post? The vendors in Cyrodiil are still missing the v14 boxes, at least on the AD side of the map.
It seems to me that @ZOS_BrianWheeler commented during ESO Live that the itemization people were working on this.
Acemcfly101 wrote: »martin.cowiepreeb18_ESO wrote: »DK skill still broken since patch
•Burning Embers - No longer heals on death of mob! If it dies before dot runs its course...
^Isn't this how it always has been? Are you just noticing this and assuming it's from the update?
But in any case, unless I'm insane, this is nothing new.
Acemcfly101 wrote: »martin.cowiepreeb18_ESO wrote: »DK skill still broken since patch
•Burning Embers - No longer heals on death of mob! If it dies before dot runs its course...
^Isn't this how it always has been? Are you just noticing this and assuming it's from the update?
I mean.... Maybe I'm wrong and maybe they changed it at some point, but this was the reason I found it not a worthy morph and completely useless for all things besides an all out DPS race against a single target boss that takes sufficient time to take down.
This morph option has been debated since launch and you're describing it's major pitfall. It only heals you when the DoT naturally runs it's course on a live enemy. If the enemy is killed, you get a negative alert sound to signify the heal failed. The only thing I forget is whether or not you get the effect of the heal if the DoT is purged using effects like purify, ect.
In fact, both morph options play into the fact that they expect most enemies to die while under the effect. Hence the alternative (instead of being a solid numerical increase to the DoT's damage) increasing strength by a percentage every 2 second (or something) that the DoT stays active (This is specifically so that both morphs give you a greater reward if the DoT can run it's course before the mob dies.)
But in any case, unless I'm insane, this is nothing new.
demonlkojipub19_ESO wrote: »The weapon skills that were supposed to receive a cost reduction still didn't receive it or didn't receive the reduction listed in the patch notes.
Old base cost of Uppercut and Snipe was 476, reducing that by 20% would have dropped it to ~382, not 420. Thats not even "approximately" 20%.
Volly didn't get decreased at all.
demonlkojipub19_ESO wrote: »Burning Breath and Engulfing flames (fiery breath morphs) rank 4 at least is no longer getting the extra 2 second duration from the Searing heat trait. At rank 1 is is getting 2 seconds increasing it from 8 to 10 seconds, but at rank 4 it is back down to 8 seconds. unknown if it is also not getting the damage increase.
At least, this is what it has listed in the tooltip.
demonlkojipub19_ESO wrote: »Idle (out of combat) health, stamina, and magicka recovery are not being affected by jewelry enchants for health, stamina, and magicka regen enchants.
Update, not being affected by item set bonuses either, only traits and skills.
demonlkojipub19_ESO wrote: »Actually, my UI error isn't related to online status, but trying to discard inventory items.
Starts happening at random, even as soon as logging in.
demonlkojipub19_ESO wrote: »Drain Essence can't perform critical hits (ongoing)
Still no status update on skill rollback problem.
Let's all close our eyes and pretend it has never happened., maybe all problems go away.
lordrichter wrote: »Still no status update on skill rollback problem.
Let's all close our eyes and pretend it has never happened., maybe all problems go away.
@Mitrenga They already posted a update and said that you are not losing skill line experience. It is a visual bug. They are working on a fix.
lordrichter wrote: »Still no status update on skill rollback problem.
Let's all close our eyes and pretend it has never happened., maybe all problems go away.
@Mitrenga They already posted a update and said that you are not losing skill line experience. It is a visual bug. They are working on a fix.
@lordrichter thanks a lot. I saw that one and exchanged some e-mails with ESO help team before and after that post. In my case, unfortunately it's not a visual issue. I'm logging out and waiting to relog for about 15 mins every time I see an increase on a skill tree.
davedesigns wrote: »davedesigns wrote: »Night's Silence 5-piece bonus - "Ignore movement penalty while sneaking"
This means that sneaking, which incurs a movement penalty (i.e., is slower than normal walking), no longer does. You sneak at normal movement speed.
Other effects will be with respect to this normal movement speed starting point.
That's how it USED to work before the patch:
Walking at normal speed - crouch and movement speed slows down - detection eye icon closes - movement speed goes back up to normal walking speed
Now it just stays at the slower crouching speed...
rsiloliveiraub17_ESO wrote: »Stuck in Two Handed charge (Stampede) almost 100% of the times in Cyrodiil. Animation freezes, can't use skills, can't hit. All I can do is run and wait for the animation to unfreeze.
It usually takes like 5 to 10 seconds.
ZOS_GinaBruno wrote: »Below is a list of known issues we've identified since rolling out Update 4. You will see a status below each issue, and we’ll update this thread as we have more info on each.
Exploration & Itemization
- Vendors in Cyrodiil are not currently selling gear or containers above VR12.
- STATUS: Fixed in patch 1.4.4
Contagious wrote: »ZOS_GinaBruno wrote: »Below is a list of known issues we've identified since rolling out Update 4. You will see a status below each issue, and we’ll update this thread as we have more info on each.
Exploration & Itemization
- Vendors in Cyrodiil are not currently selling gear or containers above VR12.
- STATUS: Fixed in patch 1.4.4
This is NOT fixed.
We can buy gear VR 13 and 14 but there are no containers above VR12 in any of the stores in Cyrodiil for DC faction. Maybe you added them for EP and AD but DC has nothing like that.
ZOS_GinaBruno wrote: »Can you let us know which skills specifically are rolling back?themizario wrote: »@ZOS_GinaBruno any status update on skill rollbacks?
What is skill rollback?
some of the skills are rollingback like 50 to 49, 25 to 24.
Also, we just updated the first post with fixes that went in today, and are gathering additional issues reported from the weekend to dig into. As always, we'll update the first thread when we have more information!
In my case; Assassination and Shadow. There are some info about other skills on the topic below.
http://forums.elderscrollsonline.com/discussion/132485/bug-weapon-skill-rollbacks
I have reported this issue and added some screenshots to understand the situation better, Incident: 140918-001979
@ZOS_GinaBruno Hey Gina,
In addition to the skills above, I have levelled up resto staff from 39 to 40 in 4 times in about 80 mins. Same char.
lordrichter wrote: »rsiloliveiraub17_ESO wrote: »Stuck in Two Handed charge (Stampede) almost 100% of the times in Cyrodiil. Animation freezes, can't use skills, can't hit. All I can do is run and wait for the animation to unfreeze.
It usually takes like 5 to 10 seconds.
FYI. Not 100% outside of Cyrodiil, but I did report this happening yesterday in The Rift. One time.
This used to happen a lot more, particularly when there was some obstacle between the character and the target. Now the character runs around the obstacle, but I wonder if there might not be a little of that sort of problem left.