smeeprocketnub19_ESO wrote: »
CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
ShedsHisTail wrote: »CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
Intense deforestation to build all those seige engines.
Historically speaking, it wasn't uncommon for cities to deforest the areas surrounding them both for resources and to ensure that an approaching enemy couldn't use the trees for cover. The hunt for lumber is one of the biggest motivators for the age of exploration which resulted in the "discovery" of the Americas. The -exportation- of lumber from the Americas was one of the largest economies shortly there after and is still largely responsible for the sparse woodlands of the American east as far west as Ohio.
What I'm saying is, folks can use up a lot of forest in a damned hurry if motivated. No reason Cyrodiil couldn't have been clearcut. :P
CirithValaria wrote: »ShedsHisTail wrote: »CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
Intense deforestation to build all those seige engines.
Historically speaking, it wasn't uncommon for cities to deforest the areas surrounding them both for resources and to ensure that an approaching enemy couldn't use the trees for cover. The hunt for lumber is one of the biggest motivators for the age of exploration which resulted in the "discovery" of the Americas. The -exportation- of lumber from the Americas was one of the largest economies shortly there after and is still largely responsible for the sparse woodlands of the American east as far west as Ohio.
What I'm saying is, folks can use up a lot of forest in a damned hurry if motivated. No reason Cyrodiil couldn't have been clearcut. :P
Yep, after all there's quite many lumbers on the map
ShedsHisTail wrote: »CirithValaria wrote: »ShedsHisTail wrote: »CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
Intense deforestation to build all those seige engines.
Historically speaking, it wasn't uncommon for cities to deforest the areas surrounding them both for resources and to ensure that an approaching enemy couldn't use the trees for cover. The hunt for lumber is one of the biggest motivators for the age of exploration which resulted in the "discovery" of the Americas. The -exportation- of lumber from the Americas was one of the largest economies shortly there after and is still largely responsible for the sparse woodlands of the American east as far west as Ohio.
What I'm saying is, folks can use up a lot of forest in a damned hurry if motivated. No reason Cyrodiil couldn't have been clearcut. :P
Yep, after all there's quite many lumbers on the map
Actually, the more that I think about it, and the history of conflict around the Imperial City, the more plausible (and less humorous) a theory it seems. It wouldn't be until a relative peace was established that you might see some of the grow back.
All of the above points are valid. Fire is the primary weapon used in siege tactics and wood is primary material used for on the spot fortifications. Having a few continual centuries of wars and massive fires can very easily deforest a region. However, since this is a rainforest there should be quite a few more rivers and lakes by the Third Era. The amount of erosion would almost certainly increase after longer periods of deforestation.ShedsHisTail wrote: »CirithValaria wrote: »ShedsHisTail wrote: »CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
Intense deforestation to build all those seige engines.
Historically speaking, it wasn't uncommon for cities to deforest the areas surrounding them both for resources and to ensure that an approaching enemy couldn't use the trees for cover. The hunt for lumber is one of the biggest motivators for the age of exploration which resulted in the "discovery" of the Americas. The -exportation- of lumber from the Americas was one of the largest economies shortly there after and is still largely responsible for the sparse woodlands of the American east as far west as Ohio.
What I'm saying is, folks can use up a lot of forest in a damned hurry if motivated. No reason Cyrodiil couldn't have been clearcut. :P
Yep, after all there's quite many lumbers on the map
Actually, the more that I think about it, and the history of conflict around the Imperial City, the more plausible (and less humorous) a theory it seems. It wouldn't be until a relative peace was established that you might see some of the grow back.
p_tsakirisb16_ESO wrote: »@woodsro
Sorry mate but who "wrote" the lore?
Because the majority of the Lore in the Imperial Library, is written by the fan base. Not by the person who created the ES lore.
Spottswoode wrote: »
The term jungle can be misleading to people who believe it refers to tropical enviroments. It is usually used to refer to forest overgrowth but because the term is non-specific in a scientific sense it has largely been replaced with rainforest. Rainforest merely refers to the amount of rainfall a biome receives. Cyrodiil is a temperate rainforest based on the rainfall and tree species inhabiting it. This means that unlike tropical rainforest, the soil in temperate rainforests is viable after an area has been deforested or large fires.All of the above points are valid. Fire is the primary weapon used in siege tactics and wood is primary material used for on the spot fortifications. Having a few continual centuries of wars and massive fires can very easily deforest a region. However, since this is a rainforest there should be quite a few more rivers and lakes by the Third Era. The amount of erosion would almost certainly increase after longer periods of deforestation.ShedsHisTail wrote: »CirithValaria wrote: »ShedsHisTail wrote: »CirithValaria wrote: »AvA gods erased the "lushness" so that fps mortals could rejoice!
Intense deforestation to build all those seige engines.
Historically speaking, it wasn't uncommon for cities to deforest the areas surrounding them both for resources and to ensure that an approaching enemy couldn't use the trees for cover. The hunt for lumber is one of the biggest motivators for the age of exploration which resulted in the "discovery" of the Americas. The -exportation- of lumber from the Americas was one of the largest economies shortly there after and is still largely responsible for the sparse woodlands of the American east as far west as Ohio.
What I'm saying is, folks can use up a lot of forest in a damned hurry if motivated. No reason Cyrodiil couldn't have been clearcut. :P
Yep, after all there's quite many lumbers on the map
Actually, the more that I think about it, and the history of conflict around the Imperial City, the more plausible (and less humorous) a theory it seems. It wouldn't be until a relative peace was established that you might see some of the grow back.
LadyNerevar wrote: »p_tsakirisb16_ESO wrote: »@woodsro
Sorry mate but who "wrote" the lore?
Because the majority of the Lore in the Imperial Library, is written by the fan base. Not by the person who created the ES lore.
Sorry to butt into this thread, but this is wrong. The vast majority of the lore on the Imperial Library is pulled directly from the games or supplementary materials - which means that it is written by the developers. The rest of the information on the Imperial Library is fan-compiled information from the games... which means that it's also written by the developers.
There is no fan made lore on the Imperial Library. There is also no one person that created ES lore.
As for the Jungle debacle, you guys have read Subtropical Cyrodiil, right? It fits quite nicely with Red King Once Jungled to explain why the biome keeps changing on us.
rbenkepub19_ESO wrote: »Wow. How the heck to you even know all this detail? My hat is off to you, sir.
I can't begin to address the individual points you raise; I can only surmise that some bending of the lore was needed to 1) Turn ES into an MMO; 2) Turn ES into an interesting MMO.
There's no point in trying to debate me on those points - I can't defend them. I'm just throwing them out there.
Which blasphemy? Haven't we covered off all of the OP's points sufficiently that we are in agreement that they haven't broken the lore much at all?Kronosphere wrote: »i also love this game but someone needs to be thrown into red mountain for this blesphemy.
Sites like this one, of many: http://www.uesp.net/wiki/Lore:Main_Pagerbenkepub19_ESO wrote: »Wow. How the heck to you even know all this detail?
Which blasphemy? Haven't we covered off all of the OP's points sufficiently that we are in agreement that they haven't broken the lore much at all?Kronosphere wrote: »i also love this game but someone needs to be thrown into red mountain for this blesphemy.
Walk_Brass wrote: »Which blasphemy? Haven't we covered off all of the OP's points sufficiently that we are in agreement that they haven't broken the lore much at all?Kronosphere wrote: »i also love this game but someone needs to be thrown into red mountain for this blesphemy.
The Chimer look exactly like Dunmer. I know that's a minor thing but it really rustles my jimmies.
Hmm I was thinking about that one. Is that in relation to the Windows on the Past / The Brothers Will Rise quests at the Brothers of Strife monument?Walk_Brass wrote: »Which blasphemy? Haven't we covered off all of the OP's points sufficiently that we are in agreement that they haven't broken the lore much at all?Kronosphere wrote: »i also love this game but someone needs to be thrown into red mountain for this blesphemy.
The Chimer look exactly like Dunmer. I know that's a minor thing but it really rustles my jimmies.
kassandratheclericb14_ESO wrote: »
There is however, much fan-made lore INTERPRETATION going on there. Which can often be mistaken for lore by those new to it.
There is a big, big differences between "breaking lore" and being an in-universe author error. The Pocket Guide is full of the latter. As is Heimskr.The Pocket Guide has many, many more lore breaks.
LadyNerevar wrote: »There is a big, big differences between "breaking lore" and being an in-universe author error. The Pocket Guide is full of the latter. As is Heimskr.
Let me show you the power of Talos Stormcrown, born of the North, where my breath is long winter. I breathe now, in royalty, and reshape this land which is mine. I do this for you, Red Legions, for I love you.'"
If I'm completely honest, though, I have to admit that Redguard also killed my ability to worry about Elder Scrolls canon. After playing Daggerfall for a few years as a Khajiit and then opening Redguard and wondering "What the hell is that thing" onseeing S'Ratha and the Khajiit in the comic... You either mellow out and enjoy the ride or rage quit as your favourite game stops being the world you thought it was.
About the Cyrodiil Jungle
Its commonly known that Talos turned Cyrodiil from a jungle to what it looks like in ESO and in the 3rd era Oblivion.
Talos achieved CHIM, this meant he was no longer bound by the rules or restraints of the universe including time. This means Talos changed the landscape of Cyrodiil across the ENTIRE TIMELINE including the past. (This makes sense, because achieving CHIM allows this to be possible)
Its also important to distinct that Talos also used the "Thu"um or "The Voice" in conjunction with CHIM which may have given his particular circumstances much more weight, and may be part of the reason why he sits at the top of the Pantheon now...As its always refer to as "The Eight and the One" or the "Eight became Nine" it is debatable that Talos supplanted Akatosh as the chief Divine, but thats a topic for another discussion not today.
Lastly, Mankar Cameron confirms that Talos did indeed change Cyrodiil with CHIM in his writings The Commentaries on the Mysterium Xarxes: Book 3
CHIM. Those who know it can reshape the land. Witness the home of the Red King Once Jungled. -Mankar Cameron - The Commentaries on the Mysterium Xarxes: Book 3
If you listen to Talos's Speech (Even Heimskr) he says:Let me show you the power of Talos Stormcrown, born of the North, where my breath is long winter. I breathe now, in royalty, and reshape this land which is mine. I do this for you, Red Legions, for I love you.'"
Note the bolded part.