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Do NOT nerf veteran content ZOS!

  • Malpherian
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    Armianlee wrote: »
    Malpherian wrote: »
    @ Alien, actually I think you have your stats wrong, 70%+ Say VR content is broken (in one way or another) on the official poll.

    No one says it needs to be nurfed, that's not even one of the options. They simply state that according to ZOS designs and promises, the VR content is "Not working as intended", and needs to be fixed.

    How they plan on fixing it you wont find out until July 7th when they release the Road ahead Post specifically about this and other upcoming features in the next month or 2.

    Before I go on, I am for the change as long as it is a middle ground change. I look forward to an increase in the population.

    But:

    This is why the polls on this forum fail hard.

    All the polls asking if Vet was too HARD had the overwhelming vote towards NO!
    When those were brought up when we found out about the change the results were ignored and called not indicative of the game. Now, I have seen people pull the newest one out to back up their claims that it is too hard.

    The poll posted with the 70% was asking if Vet needs re-balancing. It does, it needs better rewards, it needs attribute points for Magica/Health/Stamina, it needs mobs to not be so thick that you cannot even sneak around them, it needs more VXP given for quests so on and so forth. Asking if it needs re-balancing =/= it is too hard.

    For that we have had plenty of polls that say it ISN'T too hard.

    Polls on this forum should only be done by ZOS staff, with proper wording and choices. Even if that isn't the case, anything NOT done by ZOS should never ever be considered "official" or "accurate".

    @Malpherian I am not actually picking on you or your post. Just using the bolded point to say why polls here are so broken.

    One of that main reasons I attempt to word my polls very carefully, and give lots of options. So there is no confusion, and every opinion can be represented.

    Options
  • badmojo
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    Guppet wrote: »
    You have as much evidence they it is supposed to be group content as I do that it's solo, i.e. none.

    Really? You don't know that VR content is designed to encourage grouping up? Did you even read the announcement that started all this discussion?
    One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.
    [DC/NA]
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  • Malpherian
    Malpherian
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    badmojo wrote: »
    Guppet wrote: »
    You have as much evidence they it is supposed to be group content as I do that it's solo, i.e. none.

    Really? You don't know that VR content is designed to encourage grouping up? Did you even read the announcement that started all this discussion?
    One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.

    Designing content to "Encourage" grouping, is far different then making the content "Unsolobal" or "Forceing people to NEED to group to simply level their character" for most of the population.

    It's good to encourage grouping. But some people do not want to group (a lot of people actually according to the forums), They should not be forced to group, just so they can progress their character's "Level".
    Edited by Malpherian on July 5, 2014 9:19PM
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  • Guppet
    Guppet
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    badmojo wrote: »
    Guppet wrote: »
    You have as much evidence they it is supposed to be group content as I do that it's solo, i.e. none.

    Really? You don't know that VR content is designed to encourage grouping up? Did you even read the announcement that started all this discussion?
    One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.

    How can you try and half quote something? She said encourage bug not force grouping. Your missing the part that invalidates what you are saying, hmmm wonder why that is. Get back under your bridge!
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  • FENGRUSH
    FENGRUSH
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    Guppet wrote: »
    badmojo wrote: »
    Guppet wrote: »
    You have as much evidence they it is supposed to be group content as I do that it's solo, i.e. none.

    Really? You don't know that VR content is designed to encourage grouping up? Did you even read the announcement that started all this discussion?
    One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.

    How can you try and half quote something? She said encourage bug not force grouping. Your missing the part that invalidates what you are saying, hmmm wonder why that is. Get back under your bridge!

    And it does encourage. You can solo any of the content. I did. If you cant, or are unwilling to suffer the patience to do so, you are pushed to group.

    Get back in your dumpster.
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  • Guppet
    Guppet
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    FENGRUSH wrote: »
    Guppet wrote: »
    badmojo wrote: »
    Guppet wrote: »
    You have as much evidence they it is supposed to be group content as I do that it's solo, i.e. none.

    Really? You don't know that VR content is designed to encourage grouping up? Did you even read the announcement that started all this discussion?
    One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.

    How can you try and half quote something? She said encourage bug not force grouping. Your missing the part that invalidates what you are saying, hmmm wonder why that is. Get back under your bridge!

    And it does encourage. You can solo any of the content. I did. If you cant, or are unwilling to suffer the patience to do so, you are pushed to group.

    Get back in your dumpster.

    Trolls don't live in dumpsters they live under bridges, get your insults right!!
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  • TwixtMYnethers
    I'm kind of on the fence about this, I can see both sides so it's hard to say "yes make it easier" or "no, leave it."

    On the "no, leave it" side:
    I am a Templar and guilty of using pretty much the same abilities 1-49 and being lazy sometimes and standing in red. As soon as I hit vet I quickly realized I would have to do some things differently. But I have become a better player for it and have discovered some really fun abilities I overlooked and have a greater sense of pride when I get something(s) down that kicked my butt before. Also, 70% of my time spent playing is grouped with one other person and making it easier would be too breazy for us.

    On the "yes, make it easier" side:
    The times I spend soloing can be pretty intense. I'm not always in the mood for intense. While I don't mind adjusting my playstyle, many people don't want to play a build they hate just to down 3 trash mobs and I don't think they should have to.

    Maybe they'll figure something out to make both camps happy. Personally, what would make me happy is just seeing slightly better rewards for some things.

    Options
  • Cogo
    Cogo
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    We dont know anything until we see it.

    I am not sure if all of you realize it, but you are all right in your way.
    Thats what ESO is about, there is no wrong or right way.

    Right now, ESO has most of that, but need to fix for PvP, need to fix for high end raiding and encounters.

    If they make levels to fast.....you dont have a right or wrong anymore. Only the right way, the right build for high end game and possibly PvPers.

    EU server is full of Vet 1-3. I group a lot, and Its been a long time since I grouped with so many different publics that actually could play.

    Try WoW. join a public raid. Tell me if they can play, like most ESO players.
    I am sorry, but ESO offers you choose, and personal skill matters.

    I dont want to take away high end population! Just wait a while and they get there. Skilled even!

    ESO offers nothing is right or wrong. its still to new to say this skill is the best and this weapon is the best. Because of balancing and future skills/weapons/spells that are coming.

    Add this, to the difference in the instanced dungeon bosses for tactics.
    Even! You do not need a 4 player with the same build to beat these dungeon.
    You do need teaamwork, personal skill how to play your part. fast cooperation with help, synergy etc. You know what I mean.

    What build players have, is not required to be 1 thing. As long as you beat the encounter, the tank can be a nightblade, using a bow, doing more damage then taking.

    See where I am going with this?

    Also, we need to understand eachother. ESO offers: you choose your path.
    That means, I like this, you like that. someone thing what both of us is stupid.
    ESO offers that!!!!

    I am just worried they will take away everything, even high end raids in time.
    Why? If a noob, can get max lvl fast. join your raids. Cry that he dies cause he dont understand standing in fire will kill you? Nerf again.

    Dont believe me? Look at WoW.

    You all are right! But sorry you guys at highest lvl. You want company. you WILL get it. Just takes time to get there since you need skill.

    And no...vet 1-3 areas is not TO hard. Takes long maybe.....yeah true. I see no problem with that.

    1 month ago. vet 1-3 was deserted. Look now.
    And please think about ESO core. You choose your path, its very open. Roleplayers. people who like exploring, who wants 8 alts with different sets and try stuff in ALL areas. Etc etc. Common....dont tell you, you dont consider this ESO freakin good to offer this much, to many groups?

    People simply didnt group cause we forgot how to ask another player. And depended on a group tool.

    Do I make any sense? =)

    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
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  • Shae
    Shae
    I don't understand people who said " i don't want to group"
    Why are you playing at a MMORPG if you don't want to group.
    You should play at a solo RPG, you should not play at a online game.
    Options
  • Cogo
    Cogo
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    Shae wrote: »
    I don't understand people who said " i don't want to group"
    Why are you playing at a MMORPG if you don't want to group.
    You should play at a solo RPG, you should not play at a online game.

    Its not just that. ESO is for solo players btw. Choose your way.
    However, if you only solo, there is things in ESO you simply can not do....you choose.

    The lack of grouping has nothing to do with ESO.
    IT has to do with peoples mindset. Depending on a group tool to put em in a group.

    Saying hi to someone and just group 2 of you, exploring a zone, doing quests.....
    That has been forgotten the past 6-7 years. But starting to come back. At least on EU server...more and more group up.

    Btw, Anything you get exp for, other then quest turn ins, being grouped, gives 10% more exp. No negative at all. Same chance for loot as solo, but since you kill more...more loot. easier Vet areas...and on and on.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
    Options
  • Phinix1
    Phinix1
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    I really do agree with you, the challenge isn't that big a deal. But sadly, there is a huge group of people that want things to always be easy for them without having to adapt at all, and ZOS is a business first and foremost.

    For this first year at least it seems that they are more interested in satisfying their investors than remaining true even to their own design model. It is sad, because they really had something unique and interesting here.

    This is a rather unprecedented total restructure of the core game dynamic months into launch to satisfy the easy mode crowd. It feels a little unnerving, like the company is going into desperation panic mode, but sadly the almighty bean counters have spoken and that is what they think it will take to keep enough of the easy mode subscribers to afford to continue to improve the game, which EVERYBODY wants.

    Sometimes, you have to make sacrifices. Of course sacrificing the engine so you can afford razor fins to make your car go faster is sort of dumb but we'll see...

    I still think the best thing they could do, and I encourage more people on these forums to go to Support and Email and put in a ticket requesting it, is to allow the community a TOGGLE that lets you keep vet content as it is if you want, or play in a separate phase with all the people who want it easy.

    That way everybody wins, and you don't lose subs by alienating one half of the community or the other. It would be very simple to implement as well, since all the work is basically done already.

    EDIT: Aw, all the arguments caused them to sink this thread! XD
    Edited by Phinix1 on July 6, 2014 4:20PM
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