Yes but you see the main problem here is that ZoS is getting a lot of misinformation about Nightblades. Public opinion would have you think NBs are terrible and that is because 95% of them are running a stamina build. This is leading to the class being buffed. When fact is, NB casters are great and these buffs are just increasing the gap between them and the other classes' DPS builds right now.khele23eb17_ESO wrote: »If (IF!) the NB caster builds (cloth, staff, magicka, spell crit) are really overperforming, sure bring them down a bit but you have to realize theres a whole separate playstyle between them and the full stam/med/weapon skills builds (which barely anyone plays in VR and need a huge buff). What about the melee/magicka/medium/weapon crit builds which are somewhat viable in VR at least during leveling? Theyre nowhere near as good as the caster builds but would most likely be nerfed along with them.
deathpandax_ESO wrote: »Yes but you see the main problem here is that ZoS is getting a lot of misinformation about Nightblades. Public opinion would have you think NBs are terrible and that is because 95% of them are running a stamina build. This is leading to the class being buffed. When fact is, NB casters are great and these buffs are just increasing the gap between them and the other classes' DPS builds right now.khele23eb17_ESO wrote: »If (IF!) the NB caster builds (cloth, staff, magicka, spell crit) are really overperforming, sure bring them down a bit but you have to realize theres a whole separate playstyle between them and the full stam/med/weapon skills builds (which barely anyone plays in VR and need a huge buff). What about the melee/magicka/medium/weapon crit builds which are somewhat viable in VR at least during leveling? Theyre nowhere near as good as the caster builds but would most likely be nerfed along with them.
deathpandax_ESO wrote: »
Max NB DPS Pre-patch: ~1k Post-patch: ~1.2k
Max DK DPS Pre-patch: ~1.2k Post-patch: ~900
I haven't tried out the Caster Build on my NB yet, but i agree, that they need to stop nerfing and buffing classes at the moment anyway (even if DK's are a bit overpowered on live still lets be honest), and instead hit the Armor skill lines and Weapon lines with a huge balancing stick.
deathpandax_ESO wrote: »
Max NB DPS Pre-patch: ~1k Post-patch: ~1.2k
Max DK DPS Pre-patch: ~1.2k Post-patch: ~900
deathpandax_ESO wrote: »Yes but you see the main problem here is that ZoS is getting a lot of misinformation about Nightblades. Public opinion would have you think NBs are terrible and that is because 95% of them are running a stamina build. This is leading to the class being buffed. When fact is, NB casters are great and these buffs are just increasing the gap between them and the other classes' DPS builds right now.
Dk runs into a crowd of 10, kills 4, maybe 5, then dies.
What happens when a NB runs into a crowd of 10 eh?
For the LULZ! You have the NERVE to use NB as a comparison......My god-___-
P.S. Crowd of 10 PPL, not MOBS.
i love the qq from clearly overpowered DKs. NB can be the best dps? lol. try dk you baddie, you do more dps than NB single or aoe. try out the survivability of nb vs lolDK. lol at you defenders of the OPness
xsfkxnub19_ESO wrote: »Your first quote completely rendered your desire to nerf NBs irrelevant.
"You want high DPS right now, You run light armor/staves..It doesn’t matter which class you pick..Your class isn’t broken, its not bad..it isn’t weak…Stamina Builds are"
If everyone resorts to LA/STAFF to achieve dps, then how are NBs magically on top of DKs?
Ult regeneration nerf affects NBs, Sorcs, and Templars as well not just DKs.
Your argument doesn't make any sense at all.
Max NB DPS Pre-patch: ~1k Post-patch: ~1.2k
Max DK DPS Pre-patch: ~1.2k Post-patch: ~900
Skirmish840 wrote: »So now I get it, I have to play a certain build, (means shoot bolts of lightening) to be effective on my NB, I can't just rely on my native build (means daggers and bow) oh well, let me know if I got that through my thick skull yet won't you, because up till now I thought I would be able to play my class with any relevant build and be quite effective, like I dunno daggers and bow, what I was born to use. I have no interest in shooting bolts of lightening outa my arse EVER.....
deathpandax_ESO wrote: »
Make a DK and try that then. I'll be laughing at the results.
Fshober28b14_ESO wrote: »Everyone knew eventually balancing was going to bring all the 4 classes in line with each other over time. It should be no surprise and no shock that the classes that have abnormally stood out as vastly superior to the others would eventually be brought in line with the others.
DK is by far most universally the most over powered in every way you can detail, from raw damage, defense, utility, low cost resources of skills compared to other classes and can best take advantage of gear and stats etc to further illuminate this, and on and on.
LISTEN CLOSELY with your non-troll ears: Now I for one wouldn't want to take away from a class, but bring up the ones that are lacking by comparison that clearly need it(and NO I am not a NB, I am a Temp). Now it's one thing that you don't want to see your class diminished, and like I just said, I personally am not at all for doing that...but you want to keep your class the same OP factor, but then you also want to have a say in another class that does need a boost to NOT be brought up inline. That's asking too much and one has to wonder.....this begs the argument that you KNOW your class is OP, and you know other class can touch it in OP factor and you WANT to keep it that way. Sorry bud, balancing is INC and learn to embrace it or why do you play mmos? Even if ESO originally launched spit polished to eye blinding perfection in all the other areas its been plagued with since launch.....balancing is ALWAYS an ongoing process over time in a new game that eventually finds its sweet spot in EVERY MMO.
Understand that balancing works both ways, these changes are not always permanent, and if the pendulum needs to swing back in the other direction again it will. I played Rift for it's first 2 years+ and the major balancing in the first 6 months was really brutal until it eventually started smoothing out, and the heavy balancing started to slowly fade out to just really casual minor balance tweaks that still go on to this day if it's even necessary.
Class changes are always hard on all of us..... initially, but it does pass. It only makes the combat more meaningful and skillful and EVERYONE gets to feel like they have substantial power, utility, defensiveness, usefulness, etc.
Wanting stagnancy with imbalance for the sake of letting players, such as yourself, of just one or 2 classes out of 4 enjoy your classes only among other classes that cannot compete on your same class level on the hard numbers is rigid and selfish period.
Sounds like another Dk throwing a hissy fit. There are literally broken skills in the NB tree, skills and passives are not doing what they should be doing. DK on the other hand has High survivability, High damage, High utility and High CC in the class skills alone.
I've put the weak unskilled playing mage builds to shame with medium armor melee AE dps, on both DK and NB. Dk is so much simpler, easy mode to put up those numbers but still have the survivability. It is so simple to reach high dps numbers with mage builds, regardless of class that yes they need to be balanced. The game CAN NOT require every single player to run around with resto and destro staff combo to be effective.
1. Melee DPS should be higher as we're in the mix and there are a ton of fights where we're forced to sit out all together. (It would be nice if everyone wasn't forced to go range 100% on some fights)
2. Melee should not require the target to be rooted in order to do increased damage (DW), at least DK gets a root for this bonus.
3.Mages should not be able to survive standing in the middle of a ton of mobs holding block and spamming Pulsar regardless of class. Hell remove the ability to cast spells while blocking any way, shouldn't be possible. Reduce the effectiveness of block with staves.
Nightblade needs to have the skills and passives that do not work correctly to be fixed. If Nightblade was on par you wouldn't see trial groups with so many DKs/Sorcs and 1-2 Temps.
Standard has been OP from the start, there is no denying it when it could be spammed several times in one fight. Lowered so it could only be spammed every single fight, unless it was a long fight then it was a couple of times during still. Still it is the most spammed Ultimate and the fact you can spam an Ultimate in the first place is just silly. Veil is great, Nova is great but side by side Standard is almost always up and ready.