It does not prove anything.deathpandax_ESO wrote: »
You can also deny evidence that is clearly infront of you.It does not prove anything.deathpandax_ESO wrote: »
No fight time, No list of the used skills.
Just blurred screenshot, with abilities that do not give even 800 DPS in a long battle.
I can hit the boss in the back on 2k dps, and then immediately die from his kick and make a screenshot of where I have 2k DPS on a single target. =_=
yanno.. as much as everyone cries that thier class is bad.. i just dont see it.. i have tested them all ... and they all are good in thier own ways...
imo if you are havin issues..look some things up or learn to play.
DKs did need a nerf.. but the way they were nerfed was wrong.
one example .. how are you gonna nerf the ult of a class thats aimed more twards tanking from 30% to 20% and have a stealthies remain at 30% up to 70% dmg reduct.. i dont get it...
so is it safe to assume 70-90% of all NBs suck ..?? so we just need to buff that class?? i mean ... RLY? well in that case watch out for the good nbs after that.. my god...
I have seen some pretty badass nbs.. i think yall just need take some notes.
or ( zeni needs to fix the magic/stam balance.. and work on balance of classes and skills a bit more.. so these ppl have nothin to blame but thier ablitily to play.
best way to do this btw is to start with dps... then move on to the utilitly skills of classes which define them in pvp/pve dont think i need to go into detail on that
you can figure it out zeni
You could start by saying what you disagree with, because it seems most of the people here and on the forums understand what is going on.Geez guys. The OP was obviously making a joke (or trolling). No one with an IQ better than 10 could believe what he wrote. Since I am not willing to believe he is that stupid (or that obvious a troll), the only other option is that he is joking.
Much stupid.demonlkojipub19_ESO wrote: »Actually, i'm surprised 1.2.3 doesn't have any real DK nerfs in it, just some skill rebalancing which they SHOULD be doing.
Where are my nerfs ZoS? WHERE?!
badmojo0777b14_ESO wrote: »as a player with both a DK and a NB I can impartially say that DKs are far and away superior to NBs in terms of RAW DAMAGE. while the NB does seem to have an advantage in terms of utility and cool "gadget abilities" this will never compensate for the DK or Sorcerers ability to do superior DPS. in terms of end game content no one cares if your NB can Shadow Cloak or CC, especially when you can only average a little over half the damage of a DK or Sorcerer
Ah so what's the ST DPS of those DK's and Sorcs these days? I ask because it's been proven that NB can now deal out ~850 DPS ST in Trials. Sure when it comes to pure AOE DPS NB is still inferior, but ST is all that matters on bosses where it's beat the phase timer or insta wipe.
badmojo0777b14_ESO wrote: »as a player with both a DK and a NB I can impartially say that DKs are far and away superior to NBs in terms of RAW DAMAGE. while the NB does seem to have an advantage in terms of utility and cool "gadget abilities" this will never compensate for the DK or Sorcerers ability to do superior DPS. in terms of end game content no one cares if your NB can Shadow Cloak or CC, especially when you can only average a little over half the damage of a DK or Sorcerer
Ah so what's the ST DPS of those DK's and Sorcs these days? I ask because it's been proven that NB can now deal out ~850 DPS ST in Trials. Sure when it comes to pure AOE DPS NB is still inferior, but ST is all that matters on bosses where it's beat the phase timer or insta wipe.
deathpandax_ESO wrote: »All classes max ST DPS is around 1.2k. All classes can also spam impulse for nearly the same AoE DPS too.
When I talk about classes, I don't include Templars, since they are broken. They're probably the only class that needs actual changes.deathpandax_ESO wrote: »All classes max ST DPS is around 1.2k. All classes can also spam impulse for nearly the same AoE DPS too.
Did they ninja buff Templars? All I see every day on the forums is constant complaints from Templars that they're the worst of the 4 Classes in DPS and you're saying even they can hit 1.2K DPS ST? I'd love to see that video my friend.
deathpandax_ESO wrote: »All classes max ST DPS is around 1.2k. All classes can also spam impulse for nearly the same AoE DPS too.
The damage output of a Nightblade in pvp is absolutely absurd. They have multiple abilities that can skewer people for over 1000 damage. Her impale finisher hits for 1500+, Ambush from stealth 1500+, concealed weapon following ambush 1500+, her funnel health also hits like a truck (over 1000+). If you're having trouble surviving as a nightblade, you're probably being too aggressive in the first place lets be honest. My girlfriend picks and chooses when to engage with her nightblade and if the odds get stacked against her she's able to dark cloak and retreat to safety with a decent amount of success due to invisibility and stealth.
Nightblade -
Soul Harvest - Yep, just like the name sounds...if utilized properly will enable most Nightblades to two shot almost anyone when coupled with impale. Hits from stealth, does a TON of damage, and the ton of damage scales upwards (to 275%) the more ultimate you have. Oh and you're never at a shortage of ultimate since it passively increases all your ultimate gains immensely.
Veil of Blades- This thing is crazy, who doesn't want 15 seconds of taking 60% less damage?! Oh wait it does more.. you know that nasty snare DOT almost everyone (in pvp) uses from the soul magic tree (soul assault)? This has an AOE snare at that same level (70%). Oh wait, it ALSO does nasty magic damage that ticks 2x per second for 15 seconds. Finally, it provides synergy that is basically a mass invisibility spell. WHAT?!
Soul Tether- A long stun that does massive magical burst damage in an aoe, but also does high damage over time to a single target while healing the nightblade. Also provides a synergy that deals strong magic damage while healing allies. So in summary it's a CC that does massive AOE while laying a nasty single target DOT that heals the caster and his friends simultaneously.
This has been a comparison of some of the more commonly used skills from DK and Nightblade and the classes respective ultimates.
I think it's funny this thread got side-tracked to a debate on which class can pull off a stamina based single target dps build better.
Weapon skills are pretty much terrible at the moment. They need to be balanced.
Ah so what's the ST DPS of those DK's and Sorcs these days? I ask because it's been proven that NB can now deal out ~850 DPS ST in Trials. Sure when it comes to pure AOE DPS NB is still inferior, but ST is all that matters on bosses where it's beat the phase timer or insta wipe.
The damage output of a Nightblade in pvp is absolutely absurd. They have multiple abilities that can skewer people for over 1000 damage. Her impale finisher hits for 1500+, Ambush from stealth 1500+, concealed weapon following ambush 1500+, her funnel health also hits like a truck (over 1000+). If you're having trouble surviving as a nightblade, you're probably being too aggressive in the first place lets be honest. My girlfriend picks and chooses when to engage with her nightblade and if the odds get stacked against her she's able to dark cloak and retreat to safety with a decent amount of success due to invisibility and stealth.
Nightblade -
Soul Harvest - Yep, just like the name sounds...if utilized properly will enable most Nightblades to two shot almost anyone when coupled with impale. Hits from stealth, does a TON of damage, and the ton of damage scales upwards (to 275%) the more ultimate you have. Oh and you're never at a shortage of ultimate since it passively increases all your ultimate gains immensely.
Veil of Blades- This thing is crazy, who doesn't want 15 seconds of taking 60% less damage?! Oh wait it does more.. you know that nasty snare DOT almost everyone (in pvp) uses from the soul magic tree (soul assault)? This has an AOE snare at that same level (70%). Oh wait, it ALSO does nasty magic damage that ticks 2x per second for 15 seconds. Finally, it provides synergy that is basically a mass invisibility spell. WHAT?!
Soul Tether- A long stun that does massive magical burst damage in an aoe, but also does high damage over time to a single target while healing the nightblade. Also provides a synergy that deals strong magic damage while healing allies. So in summary it's a CC that does massive AOE while laying a nasty single target DOT that heals the caster and his friends simultaneously.
This has been a comparison of some of the more commonly used skills from DK and Nightblade and the classes respective ultimates.
I think it's funny this thread got side-tracked to a debate on which class can pull off a stamina based single target dps build better.
Weapon skills are pretty much terrible at the moment. They need to be balanced.
Calling ***'s on this. There is no way Funnel Health is hitting for 1000+. I have my Spell Damage nearly maxed out and I hit for 700-800 with crits. A normal Funnel health will hit for 400-500.
Concealed weapon crits for about 800 ish (1300 from stealth if you can get lucky) and Ambush for around 1000-1200 from stealth.
Again, both my Weapon Damage and Spell damage are close to cap with 60% Spell Crit and 25% weapon crit. Soul Harvest is a nice attack but no longer crits from stealth and can hit for maybe 1000 if you overcharge it to 250 ultimate. Soul Assualt is better at 150 Ultimate.
Maybe you are confusing PvE numbers vs PvP numbers but what you are saying just simply isnt happening. I can crit my Ambush in PvE for 2700 damage with Combat Prayer. No way in hell do I see those numbers in PvP.
Also, besides burst from stealth, our ability is severly lacking in PvP. If they survive the initial Ambush and Conconcealed weapon attack, chances are you are dead since our Shadow Cloak is broken beyond belief.
I will give you that Veil of Blades is great. Impale is a fantastic finisher but we are really a one trick pony with little options to go outside the mold if we have to be even remotely effective.
I saw a DK last night survive being hit by 2 Soul Assaults at the same time. He never dropped below 50% health. Something is wrong there.
Invisibility ≠ StealthNightblade is the only class that has a built in class skill that allows you to seemlessly utilize stealth attacks mid-combat. Most Nightblades don't utilize that to their advantage nearly enough.
Screenshots or video. I want to see this, especially 1500+ from Concealed Weapon not from stealth.Her impale finisher hits for 1500+, Ambush from stealth 1500+, concealed weapon following ambush 1500+, her funnel health also hits like a truck (over 1000+)
There is. NB cant insta heal 30% missing health and without resto staff cant heal DKs dots.deathpandax_ESO wrote: »However, there isn't any reason other classes can't use sword and shield as well. Try it NBs.
matprzewlokaeb17_ESO wrote: »Invisibility ≠ StealthNightblade is the only class that has a built in class skill that allows you to seemlessly utilize stealth attacks mid-combat. Most Nightblades don't utilize that to their advantage nearly enough.
Invisibility dont give stealth big bonus damage and 100% crit.Screenshots or video. I want to see this, especially 1500+ from Concealed Weapon not from stealth.Her impale finisher hits for 1500+, Ambush from stealth 1500+, concealed weapon following ambush 1500+, her funnel health also hits like a truck (over 1000+)There is. NB cant insta heal 30% missing health and without resto staff cant heal DKs dots.deathpandax_ESO wrote: »However, there isn't any reason other classes can't use sword and shield as well. Try it NBs.
Not hard for concealed weapon to hit that with + spell power rings and the + 36% damage bonus after an ambush on a crit..especially when you put an hour long (60 second) debuff on someone that nerfs their armor by 75%. Yeah you nightblades have it sooo rough.
Dk runs into a crowd of 10, kills 4, maybe 5, then dies.
What happens when a NB runs into a crowd of 10 eh?
For the LULZ! You have the NERVE to use NB as a comparison......My god-___-
P.S. Crowd of 10 PPL, not MOBS.