I voted YES take classes out. I would LOVE to just concentrate on one character and not have to do alts. Yes alts is a sickness and I am definitely sick, I love to experience variety and see what other "classes" do. For a perfect example of a classless system which relies on content updates which include more skills look at The Secret World. That game has a very nice skill based system that is very interesting.
Another reason to not have classes is to not have to repeat all the quests again that I did at VR levels. What a massive downer knowing that my alt will be doing the same exact freakin quests all over again.
tordr86b16_ESO wrote: »Yes, I want ESO to become a real elder scrolls game, not the mutant we have now. Building a tank, healer or dps should be up the the individual to come up with and not the current "template" setup we have right now.
tordr86b16_ESO wrote: »Yes, I want ESO to become a real elder scrolls game, not the mutant we have now. Building a tank, healer or dps should be up the the individual to come up with and not the current "template" setup we have right now.
You can do this right now and decide if you want to be a tank/healer or dps.
In addition you can choose even what weapon you can take for each class.
You can choose whatever armor you wan to wear.
Each "class" has the same options.
tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »Yes, I want ESO to become a real elder scrolls game, not the mutant we have now. Building a tank, healer or dps should be up the the individual to come up with and not the current "template" setup we have right now.
You can do this right now and decide if you want to be a tank/healer or dps.
In addition you can choose even what weapon you can take for each class.
You can choose whatever armor you wan to wear.
Each "class" has the same options.
No, the current system is ***. Nightblades are stuck with stealth abilities, Templars are stuck with healing abilities and Dragonknights are stuck with Damage and Tanking abilities, DK's can never become better at healing than a Templar and neither can a Nightblade.
tordr86b16_ESO wrote: »tordr86b16_ESO wrote: »Yes, I want ESO to become a real elder scrolls game, not the mutant we have now. Building a tank, healer or dps should be up the the individual to come up with and not the current "template" setup we have right now.
You can do this right now and decide if you want to be a tank/healer or dps.
In addition you can choose even what weapon you can take for each class.
You can choose whatever armor you wan to wear.
Each "class" has the same options.
No, the current system is ***. Nightblades are stuck with stealth abilities, Templars are stuck with healing abilities and Dragonknights are stuck with Damage and Tanking abilities, DK's can never become better at healing than a Templar and neither can a Nightblade.
tordr86b16_ESO wrote: »you guys didn't get it. you're stuck with set of abilities and if you want new ones you HAVE to reroll a new toon, which I cannot make myself do with the current leveling system. I NEVER want to do 3x faction worth of quests EVER again.
again, eso does not feel like a elder scrolls game - it only has the painting, i guess some people are happy watching the paint dry...
It's so funny people defend this current system as if it is balanced or readily lends itself to being properly balanced.
So the 4 made-up classes are enough for you?? Lets think about it from the perspective of a new player...
/sarcasm
Weapons... total freedom
- No Ultimates tho!!!
How can anyone inflict damage on their opponent with a weapon?!?- Two-handed weapons
No, No, No.. you need to use a sword and shield or use a staff as your two-handed weapon. Anything else would be suicide.- Dual-weapons
Come on.. everyone know a staff is way better. Sure it looks good and intimidating but really..
Armor... total freedom
- Heavy armor
It's all about armor and health. Don't worry... you can just wear light armor and use skills to reach the soft cap in armor. Same thing with spell resists. Just join the Fighter's guild. Highly recommended. As far as health regen goes, there is no problem.. soft-caps are your friend.- Medium armor
It's okay.. in fact if you wear medium armor, your healing will be better when using a healing staff.. because what do you know.. a healing staff is a weapon. Forget about that pesky restoration school... sounds theoretical to me.- Light armor
This is where it's at tho! Even though most people don't want to wear a dress.. they will hold their noses and do it because it means you can use all of your abilities more often and not have any down time. What more could you ask for?
Skills... ??
- Guild Skills
They're well done but are very hard to level. Don't fret tho.. scour the map for every possible lore book you can find because reading lore books makes your Destruction skills better you know...- Class skills
Why not just play some totally made up, non-lore friendly class skill lines never before seen in Elder Scrolls. We are are in a Dark Age yo.. let's make everything up from scratch and pretend the past and future are irrelevant... Dragon+Knight.. well 1+1=2 so why not.- You want to be a Healer..
Well just play a Templar because... well all healers are devoted to Solar/Sun worship and smite their enemies with the power of Dawn's Wrath... Oh and btw, if you want to be most effective at healing you must use a healing staff. We are aware that there is a "Restoration school" of magic that does not require the use of a certain weapon type but... well nevermind that... you need to use a Restoration staff.
Oh, the name Templar conjures up an image of a heavy armor-wearing, shield-bearing warrior you say? Nonsense.. Who wears heavy armor these days?? Everyone knows with Light armor you expend less magicka and it's all about magicka these days.- Oh, You want to be a scout instead?
Sorry.. we only allow nightblades around these parts. Most of your powers will be magicka based. Sure, you may have an excellent constitution and great reserves of stamina, and want to use a bow.. but weapon choice is so secondary.. it's more important that you have a plethora of magicka based abilities to chose from...
Sure there are Scouts and Rangers all about in Tamriel but we'd rather not talk about that.- So.. you'd rather be a tank then?
Well even though Templar sounds like a tank.. it's meant to be a healer.. why not become a DragonKnight? everyone likes dragons.. you can even pretend you have their talons and root anyone you encounter.... but just so you know, you would be way better off wearing light armor and using a destruction staff.. but you can still have "Knight" in your name- And after all that you want to be a mage huh?
Unforunately, it's not that simple. If you want to be a pyromancer.. well you may want to be a Dragonknight or a Templar (sun=fire right?)... Don't you want be a stormcaller and shoot lighting all over the place. I know, I know there are the Illusion, Destruction, Conjuration, Alteration and Restoration schools of magic but.. but.. well you need to call yourself a Sorcerer if you want to conjure anything.. and likewise if you want to use destruction magic you must wield a staff...
/sarcasm off
reagen_lionel wrote: »As much as I'd like this game to become classless. its just much too late for that now.
They really should had made all characters classless from the start. Now its just inconceivable to do with people's characters already invested so heavily in it.
No - the current "class" system is alraedy too open
Its always bad to have "a million build options".
Hard to balance and at the end people use a handfull of fotm builds anyway.
I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.
Doesn' that happen right now to an extent ? I mean everyone complains the DKs are the strongest class followed by the Sorc , and the other
The difference that a classles system would bring is the fact that you have a wider variety of skill lines at your disposal compared to have 3 lines restricted to a class , i think the NBs would be extremely happy to ditch their broken lines , and focus their play stile to something else that helps then.
Also , without classes , there wouldn't be a cookie cutter build to rule them all , since a classles system would offer more ways to counter that particular build , because of the wide spread variety found in a game completely free of class restrictions.
Imagine everyone taking all the overpowered spells from the DK tree, and then from the sorcerer tree. How much fun does a game like that sound
Then you might want to educate yourself on the subject.I dont understand
Yup. Sadly, these aren't class-based skills. And aren't on par with said skills. See above about edu-macation.you can level up several weapon and armor types
You mean a quarter? As in 1/4th? That's not really anyone's definiton of "most".and most of the class skills.
What's that got to do with the discussion at hand?You can still level up abilities/armor and weapons at endgame/pvp
tordr86b16_ESO wrote: »you guys didn't get it. you're stuck with set of abilities and if you want new ones you HAVE to reroll a new toon, which I cannot make myself do with the current leveling system. I NEVER want to do 3x faction worth of quests EVER again.
again, eso does not feel like a elder scrolls game - it only has the painting, i guess some people are happy watching the paint dry...
Vanilla? Really? In a game where no two characters need be similar? Thinking you might have the wrong flavor there.Giles.floydub17_ESO wrote: »No classed and the game becomes just a vanilla waste of digital space.
Spoken like someone just looking to pray at the altar of the holy trinity. Aren't there enough games like that out there? (Non-ES games, I mean.)Granted, some skills could use some tweaking but every class has a strength
More of the same "weapon/armor/world/guild" skills herpderp to justify why those skills are indeed open to everyone yet class skills aren't. A non-argument.and we all have access to many skill of the same skill lines to augment our class strengths.
And we get down to it. The holy trinity. And yet...given that you listed 4 builds, and there are 4 classes, and "every class" has a strength....and they seem to match...well. Congrats. Welcome to your vanilla waste of digital space. Because there apparently weren't enough already.Eliminate classes and basically we end up with 4 builds in the game an nothing more. Tank, heal, rDPS and mDPS.]
Now this we can agree entirely on. Every other thread seems to be another useless poll. Were it ZOS posting the polls, I'd be all for it. (Assuming that they ever bothered to read the results) but player polls? I could cheerfully do without.A poll for this, seriously? Someone please nerf the ability to create polls. There, I asked for my first nerf ever.