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Should clasess be taken out in the near future ?

Urmi
Urmi
✭✭
I personally hate classes , for obvious reasons ( More OP classes than others) . Also less variety when it comes to making your dream character :)
Edited by Urmi on May 28, 2014 7:33AM

Should clasess be taken out in the near future ? 476 votes

Yes I want classes to be taken out (I want more variety)
46%
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No I don't want ZOS to take out classes (I want to keep classes as they are)
53%
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  • Preachan
    Preachan
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    Yes I want classes to be taken out (I want more variety)
    I like classless systems way more, they are more interesting to play for me.

    But the classes in this game seem not so bad, all in all.
    At least they allow more variety than in most other class based games.

    Still, I would love the game even more without classes.
    Edited by Preachan on May 28, 2014 7:51AM
  • Nox_Aeterna
    Nox_Aeterna
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    Yes I want classes to be taken out (I want more variety)
    Do note , when i vote for them to remove classes , i support an open skill list , not pick 3 lines when you make the char.

    Allowing people to pick 3 skill trees of their choice , that you then lock and dont allow them to change anymore , would be probably many times worse than the current class system.

    Many new players will probably make huge mistakes when it comes down to selecting this.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Preachan
    Preachan
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    Yes I want classes to be taken out (I want more variety)
    Yeah, an open skill list would be my dream :)

    Loved that part of TSW - being able to learn it all and do whatever role you like, using the weapons you like most, combining skills and optimizing the character.
  • gurluasb16_ESO
    gurluasb16_ESO
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    Yes I want classes to be taken out (I want more variety)
    I'd like for classes to be removed so we could mix/match as we wanted..
    For instance...Have Aedric Spears and a summoned creature out with you and so on.

    And Elder Scrolls was always about being able to skill into what you want.
    Edited by gurluasb16_ESO on May 28, 2014 7:53AM
  • jamie.goddenrwb17_ESO
    Yes I want classes to be taken out (I want more variety)
    Yes.

    The way this game plays I don't see why they are necessary even if I do see why they were put in originally.
    I can has typing!
  • david271749
    david271749
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    Yes I want classes to be taken out (I want more variety)
    Yes. This would solve some balance issues, and make the game feel more like I don't know, Elder Scrolls. I know. I know. Elder Scrolls games have had class systems in the past, but you were always able to create your own class. In Oblivion you could even name it. I say do it big or don't do it at all. If they wanted to implement classes, there should have been about 40 to choose from: not 4. I'd be ok with 40 classes and less freedom to spec your own character as well. That would be a much harder system to balance though. So yeah, open it up. Give every character access to every tree. Give us a reason to think twice about where to put a skill point.
  • AngryNord
    AngryNord
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    No I don't want ZOS to take out classes (I want to keep classes as they are)
    I actually say keep the classes, add more, but restrict them in terms of armour/weapons/skills.
  • Preachan
    Preachan
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    Yes I want classes to be taken out (I want more variety)
    Nah, restricting classes in weapons and armor is exactly what I hate about most class systems...
    TES is always about using what you want (even if it may or may not be effective).
  • Enkil
    Enkil
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    Yes I want classes to be taken out (I want more variety)
    And Elder Scrolls was always about being able to skill into what you want.

    Exactly!

  • Nox_Aeterna
    Nox_Aeterna
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    Yes I want classes to be taken out (I want more variety)
    Yes. This would solve some balance issues, and make the game feel more like I don't know, Elder Scrolls. I know. I know. Elder Scrolls games have had class systems in the past, but you were always able to create your own class. In Oblivion you could even name it. I say do it big or don't do it at all. If they wanted to implement classes, there should have been about 40 to choose from: not 4. I'd be ok with 40 classes and less freedom to spec your own character as well. That would be a much harder system to balance though. So yeah, open it up. Give every character access to every tree. Give us a reason to think twice about where to put a skill point.

    While true oblivion had classes , it does not resemble ESO class system at all.

    In oblivion , it did not lock the trees , which did not even had skill points like in skyrim.

    So in oblivion , the only thing your class did , was decide which trees you would use to lvl up your char (and said trees would get a exp bonus so you could lvl them faster), and which you training and do not count for a new lvl.

    If anything in oblivion to max out the stats you could receive , you had to pick trees you did not use a lot , but that you could train , so that you could lvl when you wanted to guarantee you would get the max number of stats point possible with the new lvl.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • david271749
    david271749
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    Yes I want classes to be taken out (I want more variety)
    Yes. This would solve some balance issues, and make the game feel more like I don't know, Elder Scrolls. I know. I know. Elder Scrolls games have had class systems in the past, but you were always able to create your own class. In Oblivion you could even name it. I say do it big or don't do it at all. If they wanted to implement classes, there should have been about 40 to choose from: not 4. I'd be ok with 40 classes and less freedom to spec your own character as well. That would be a much harder system to balance though. So yeah, open it up. Give every character access to every tree. Give us a reason to think twice about where to put a skill point.

    While true oblivion had classes , it does not resemble ESO class system at all.

    In oblivion , it did not lock the trees , which did not even had skill points like in skyrim.

    So in oblivion , the only thing your class did , was decide which trees you would use to lvl up your char (and said trees would get a exp bonus so you could lvl them faster), and which you training and do not count for a new lvl.

    If anything in oblivion to max out the stats you could receive , you had to pick trees you did not use a lot , but that you could train , so that you could lvl when you wanted to guarantee you would get the max number of stats point possible with the new lvl.

    True, maybe I should have used Skyrim as an example? There were no classes (unless you modded it to have classes from the previous games). And yes, I know how to max a character in Oblivion. I preferred my own method of do what I want.
  • ShintaiDK
    ShintaiDK
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    No I don't want ZOS to take out classes (I want to keep classes as they are)
    AngryNord wrote: »
    I actually say keep the classes, add more, but restrict them in terms of armour/weapons/skills.

    Agree. "Play as you want" concept have fallen flatnose due to the spiralling balancing issues.
  • Anvos
    Anvos
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    No I don't want ZOS to take out classes (I want to keep classes as they are)
    I say no as classless will just encourage cookie cutter builds of the most OPed abilities from each class for the varying roles.
  • Arreyanne
    Arreyanne
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    You do realize that if they do that, there will be absolutely ZERO balance in this game?

    OH wait there is absolutely None now.

    Really those it's FUBAR now, it will be worse if they do that.
  • stryderzz
    stryderzz
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    Yes I want classes to be taken out (I want more variety)
    i think they should have pre-built classes like in rift for the new players (with the ability to disable the class and pick w/e you want if you choose to of course) and have no class for more advanced players.

    i feel as if the classes atm limit my char, i'd rather have an ability balanced then an entire class nerfed, for example lets say abilities in the DK skill lines were to be nerfed, well DKs could have their entire build thrown off and make their class useless because they nerfed a few skills.

    more skill choices make this less likey to happen or at very least make it so they have a plethora of choices to choose from if they want to remake or pick a new build
  • Urmi
    Urmi
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    Yes I want classes to be taken out (I want more variety)
    Exactly ^
  • Crisscross
    Crisscross
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    Yes I want classes to be taken out (I want more variety)
    I like games that have classes, like WoW and stuff, but the fact of the matter is that it makes no sense for ESO to have them.

    1. For a franchise that's so well known for its sandbox element, restricting players with classes is just silly.
    2. I don't believe for a second that the "MMO crowd" will shy away if they don't have a familiar class system to grasp onto. Players aren't -that- stupid. Heard of Ultima Online? Heard of EVE? Heard of Champions Online and DCUO? Heard of Secret World? Rift? Fallen Earth? Star Wars Galaxies?! Sheesh.
    3. ESO only has 4 classes. Even if it wanted to be a game with rigid class systems (pls no), it'd be way, way behind the competition. WoW has 11 classes. SWTOR has 8. Everquest has like seven hundred. The strength of ESO lies in its freeform class system, and it needs to embrace that instead of trying to jam a square peg in a round hole.
    4. The classes aren't even lore friendly... Seriously, what the hell are these? Why couldn't we have just stuck to the precedent set by the single player games and just used conjuration, destruction, alteration, restoration and illusion magic?

    So yeah. Though I don't generally mind if they keep the classes (so long as they're balanced), I still think it'd be nice to just do away with the system entirely.
  • Urmi
    Urmi
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    Yes I want classes to be taken out (I want more variety)
    I think it was a *Safe way* To go from the suits I know for a fact that the devs didn't want to make this game the way it is at all , thats why they are slowly changing it for the better :open_mouth:
  • Enkil
    Enkil
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    Yes I want classes to be taken out (I want more variety)
    Crisscross wrote: »
    4. The classes aren't even lore friendly... Seriously, what the hell are these? Why couldn't we have just stuck to the precedent set by the single player games and just used conjuration, destruction, alteration, restoration and illusion?

    I think I said something like the above in every beta survey I got...


    It's really sad to see the very limited number of class options in Elder Scrolls online. Especially when you read about a game in development like Archeage using the Elder Scrolls formula in their MMO and not restricting skills allowing for 120 class possibilities.
    Edited by Enkil on May 28, 2014 9:35AM
  • KitLightning
    KitLightning
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    No I don't want ZOS to take out classes (I want to keep classes as they are)
    The concept of ESO was: Play as any class you want, not Play as classsless you want.
    "I'd rather be insane in a sane world, than sane in an insane world!" ~Me
    Warning - This is a spoiler and looking at it for too long may cause irrecoverable eyesight issues.
    ◔̯◔

    MechWarrior: Living Legends – Total conversion modification for Crysis Wars.

    kitlightning.deviantart
  • neeks13
    neeks13
    Soul Shriven
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.
  • Preachan
    Preachan
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    Yes I want classes to be taken out (I want more variety)
    Part of the pvp fun is to counter those builds^^
  • terence.caroneb17_ESO
    Yes I want classes to be taken out (I want more variety)
    would you be able to write "classes" (you can edit the first post) ? : )
  • terence.caroneb17_ESO
    Yes I want classes to be taken out (I want more variety)
    But more on topic. If it means we get rid of all the balance nonsense that's going on, it would clear the air and people would be able to do whatever they like, it would balance itself.

    Now many nightblades and templars left their main character to plays sorcs and dks, so why not just get rid of the problem. I wouldn't mind.
  • stryderzz
    stryderzz
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    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.
    um dude, i know this may be news to you but, they already do that and you already do....
  • david271749
    david271749
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    Yes I want classes to be taken out (I want more variety)
    would you be able to write "classes" (you can edit the first post) ? : )

    Can't. :(
  • terence.caroneb17_ESO
    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.

    you mean classes ? like people in PvP being mainly sorcs and dks right ? /containedlaughter/
  • Urmi
    Urmi
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    Yes I want classes to be taken out (I want more variety)
    would you be able to write "classes" (you can edit the first post) ? : )

    I tried and can't says i need to pick a category when i try to edit the comment :pensive: .... I'm pretty sure its a bug or i'm missing something

  • Memnock
    Memnock
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    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.

    Doesn' that happen right now to an extent ? I mean everyone complains the DKs are the strongest class followed by the Sorc , and the other

    The difference that a classles system would bring is the fact that you have a wider variety of skill lines at your disposal compared to have 3 lines restricted to a class , i think the NBs would be extremely happy to ditch their broken lines , and focus their play stile to something else that helps then.

    Also , without classes , there wouldn't be a cookie cutter build to rule them all , since a classles system would offer more ways to counter that particular build , because of the wide spread variety found in a game completely free of class restrictions.

  • stryderzz
    stryderzz
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    Yes I want classes to be taken out (I want more variety)
    Now many nightblades and templars left their main character to plays sorcs and dks, so why not just get rid of the problem. I wouldn't mind.

    exactly this, i left my NB main to roll a sorc because its just a more fun class for me all around, i'd of prefered to have kept my main and just respecced him but the current choices weren't viable or boring for me as a NB so i'm now a sorc
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