Should clasess be taken out in the near future ?

  • neeks13
    neeks13
    Soul Shriven
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    Memnock wrote: »
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.

    Doesn' that happen right now to an extent ? I mean everyone complains the DKs are the strongest class followed by the Sorc , and the other

    The difference that a classles system would bring is the fact that you have a wider variety of skill lines at your disposal compared to have 3 lines restricted to a class , i think the NBs would be extremely happy to ditch their broken lines , and focus their play stile to something else that helps then.

    Also , without classes , there wouldn't be a cookie cutter build to rule them all , since a classles system would offer more ways to counter that particular build , because of the wide spread variety found in a game completely free of class restrictions.

    Imagine everyone taking all the overpowered spells from the DK tree, and then from the sorcerer tree. How much fun does a game like that sound
  • Korkhan
    Korkhan
    ✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    I like the classes. They give variety - a SnB NB or DK will have different builds trying to utilize class skills for their specific purpose: dmg or def.

    If there were no classes we would have much less skills and in the end there would be only like 6 working builds - each for the different weapon.
  • Urmi
    Urmi
    ✭✭
    Yes I want classes to be taken out (I want more variety)
    Not if they just make more skill lines on top of it ? Also maybe change the skills in general lol

    At the current state classes give no variety what so ever you're stuck to DKs or Sorcs , i find that to be immensely annoying and ridiculous that no one wants to group with you or anything cause your not the desired class , starting to sound like Paladins in early wow , *No you can't take a pally they suck* or *Pallys only for heals !* .... Just an example
    Edited by Urmi on May 28, 2014 9:54AM
  • stryderzz
    stryderzz
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    Korkhan wrote: »
    I like the classes. They give variety - a SnB NB or DK will have different builds trying to utilize class skills for their specific purpose: dmg or def.

    If there were no classes we would have much less skills and in the end there would be only like 6 working builds - each for the different weapon.

    classes don't give more variety, i see what your saying but then they would just need to balance the other skills to compete with the OP ones instead of ruining entire classes for ppl by nerfing things

    Edited by stryderzz on May 28, 2014 9:54AM
  • yiunko
    yiunko
    ✭✭
    Yes I want classes to be taken out (I want more variety)
    What dissapointed me about the classes was that you actually CAN'T play a warrior, or a mage, or a rogue.

    Warrior:
    You are FORCED to used fire and magma spells of the dragonknight or light ones of the templar, if you just use the weapon abilities you would just be behind everybody else.

    Mage:
    You are FORCED to use the 15 spells more or less abailable, and this is probably the first RPG game in history where you can be a mage that can't choose what element he wants to specialise. No fireballs, not a single one of skyrim/oblivion spells. I love mage's fury and some more but, it just doesn't feel like a mage.

    Rogue:
    You can't be the usual daggers wielder rogue because ALL your spells doesn't require any weapons, they not only cost mana making any sense but when you use your assassin spells you cast a red magical dagger?

    My ideal system:
    Hold to your chairs people, what if we just put progression and perk trees so all of us can choose in which weapon we specialise, in which spells, in which armor, profession, etc? BAM
  • KitLightning
    KitLightning
    ✭✭✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    neeks13 wrote: »
    Imagine everyone taking all the overpowered spells from the DK tree, and then from the sorcerer tree. How much fun does a game like that sound

    Its trolltastic... *Damn you*
    "I'd rather be insane in a sane world, than sane in an insane world!" ~Me
    Warning - This is a spoiler and looking at it for too long may cause irrecoverable eyesight issues.
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    kitlightning.deviantart
  • Wizzo91
    Wizzo91
    ✭✭✭✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    Sorry guys. A No-class-system is impossible in MMOs.

    What's going to happen: After a couple of weeks a handful of very strong builds will be discovered and the a lot of players would use this build to stay competitive.

    This would effect PVP and PVE.

    Uni-Damage Dealers anyone? Same build, same play style - boring.

    Also an endless cycle of nerfs would occur because always new OP combinations would be discovered.

    Classes prevent this because many people won't reroll for a class they think is OP.

    Balancing is also a lot easier with a class system in place

    This sounds like more variety but actually will prove itself to be the opposite.

    Edited by Wizzo91 on May 28, 2014 10:53AM
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • Enkil
    Enkil
    ✭✭✭✭✭
    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    Memnock wrote: »
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.

    Doesn' that happen right now to an extent ? I mean everyone complains the DKs are the strongest class followed by the Sorc , and the other

    The difference that a classles system would bring is the fact that you have a wider variety of skill lines at your disposal compared to have 3 lines restricted to a class , i think the NBs would be extremely happy to ditch their broken lines , and focus their play stile to something else that helps then.

    Also , without classes , there wouldn't be a cookie cutter build to rule them all , since a classles system would offer more ways to counter that particular build , because of the wide spread variety found in a game completely free of class restrictions.

    Imagine everyone taking all the overpowered spells from the DK tree, and then from the sorcerer tree. How much fun does a game like that sound

    There are no such things as DK or sorcerer skills in elder scrolls..

    Therefore, in a classless system those abilities would need to moved to appropriate weapon skills or relevant magic schools.

    The current game is woefully unbalanced and with the limited number of classes it lends itself to Fotm tendencies even more...

    Edited by Enkil on May 28, 2014 10:26AM
  • stryderzz
    stryderzz
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    Wizzo91 wrote: »
    Sorry guys. A No-class-system is impossible in MMOs.

    What's going to happen: After a couple of weeks a handful of very strong builds will be discovered and the a lot of players would use this build to stay competitive.

    This would effect PVP and PVE.

    Uni-Damage Dealers anyone? Same build, same play style - boring.

    Also an endless cycle of nerfs would occur because always new OP combinations would be discovered.

    Classes prevent this because many people won't reroll for a class they think is OP.

    Balancing is also a lot easier with a class system in place

    This sounds like more variety but actually prove to be the opposite.

    theres already flavors of the month and OP classes it happens all the time...(WoW)

    people already reroll and play the OP classes i've seen plenty of posts confirming it on here (and um EVERY MMO IN EXISTENCE)

    either way they are going to be balancing OP skills, theres really no difference between having classes and no classes in this aspect and if it does make it slightly easier, so what? we PAY THEM, this is their JOB their WORK it is not FUN FUN EASY NO STRESS TIME

    all your doing is limiting player char variety by keeping classes
  • deathperadoeb17_ESO
    Yes I want classes to be taken out (I want more variety)
    Removal of classes would keep up the spirit of Elder Scrolls game line.
    Only issue would be, that some combinations would be like "must have" and some others would become "nonviable for endgame", as the typical elitist mmo crowd would say.
  • AlexDrago
    AlexDrago
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    Removal of classes will kill tnr game (or change it very very hard), but i think it is necessary.
    Looks like in current condition it would be unbalanced forever.
    If you have nothing to say say nothing ©
  • neeks13
    neeks13
    Soul Shriven
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    it's sad to see people try to ruin a game because they don't understand how balancing works in MMOs
  • stryderzz
    stryderzz
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    it's sad to see people try to ruin a game because they don't understand how balancing works in MMOs

    we understand completely, so this could be said about you: it's sad to see people try to ruin a game because they don't understand how balancing works in MMOs

  • Korkhan
    Korkhan
    ✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    It seems to me that the classes are confusing people. They think that a certain class must play a certain way, which is wrong. In my opinion the confusion comes with the names of the classes, but I have no idea how to change them :)

    The way you play is dependent on your weapon. So first choose your weapon then choose the class that you think would fit your play style with that weapon. Classes are just templates and it is your job to fill them.

    I agree there are some OP combinations but I believe (yeah I'm that optimistic) they will be fixed. But I know there would be much more OP combinations without classes and much more similar, if not the same, builds.
  • Moiskormoimi
    Moiskormoimi
    ✭✭✭✭
    Yes I want classes to be taken out (I want more variety)
    I'm only saying yes because I believe this should have been the concept implemented from the get-go. This is, after all, a TES game. It should truly feel like one.
  • jpp
    jpp
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    I want to keep skill choice, but I do not want to be bound to my class only. Sometimes I want to be a templar and sometimes I want to be dd (DK). Now I can only be a Nightblade - some say it is perfect tank, but somehow I can not prove it on top instances.
  • Wizzo91
    Wizzo91
    ✭✭✭✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    stryderzz wrote: »
    theres already flavors of the month and OP classes it happens all the time...(WoW)

    people already reroll and play the OP classes i've seen plenty of posts confirming it on here (and um EVERY MMO IN EXISTENCE)

    either way they are going to be balancing OP skills, theres really no difference between having classes and no classes in this aspect and if it does make it slightly easier, so what? we PAY THEM, this is their JOB their WORK it is not FUN FUN EASY NO STRESS TIME

    all your doing is limiting player char variety by keeping classes

    And where are your arguments?

    You obviously don't know how balance in MMOs work.

    I agree with you it would be great to have no classes and freedom.

    But you will have to find a mmo without pvp.

    MMOs without classes are unbalanceable.

    Like I said before this would remove the variety and destroy the game.

    The result would be an endless balancing death cycle.
    Edited by Wizzo91 on May 28, 2014 11:02AM
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • Enkil
    Enkil
    ✭✭✭✭✭
    Yes I want classes to be taken out (I want more variety)
    neeks13 wrote: »
    it's sad to see people try to ruin a game because they don't understand how balancing works in MMOs

    I understand completely. I used to to be the a class advocate for the far more interactive Shadowbane dev team for the Channeler class. In that game there were 20+ classes and 50+ disciplines. That game also was totally focused on PvP with open world PvP on the entire map except safeholds and newb island, so balance was paramount. Somehow they pulled it off just fine with all those possible class/discipline combinations.

    A robust, fully fleshed out, balanced class system is desirable and indeed preferable in most MMOs.

    This however, is not just any MMO... it is Elder Scrolls. In all of the previous titles, there are no class restrictions. This is a fundamental and intrinsic part of the series.. I don't know how the ESO devs even considered discarding it.

    There are plenty of MMOs that use a classless model and more in development.
    Edited by Enkil on May 28, 2014 11:52AM
  • heitor
    heitor
    Yes I want classes to be taken out (I want more variety)
    That is my dream, if they removed the classes, I dont see the point to play the way I want if I am stuck with dragonkight skills and at same time I would want some of the nightblade, sorcerer and templar skills lol. For that I would like them to remove the classes and in return give us like 3 new skills lines where EVERYONE had access to them for example.
  • Sallakat
    Sallakat
    ✭✭✭
    what is this.. I can't even...
    Rebuilt - Aldmeri Dominion

    Kaia Linnea - templar
    Ruusu - sorcerer
    Aino - nightblade
  • Wizzo91
    Wizzo91
    ✭✭✭✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    Enkil wrote: »
    I understand completely. I used to to be the a class advocate for the far more interactive Shadowbane dev team for the Channeler class. In that game there were 20+ classes and 50+ disciplines. That game also was totally focused on PvP with open world PvP on the entire map except safeholds and newb island, so balance was paramount. Somehow they pulled it off just fine with all those possible class/discipline possibilities.

    A robust, fully fleshed out, balanced class system is desirable and indeed preferable in most MMOs.

    This however, is not just any MMO... it is Elder Scrolls. In all of the previous titles, there are no class restrictions. If you picked a class, it was just a name an you still had access to all of the skills.

    You said it yourself. This is a MMO with an ES title and not ES - sadly.

    It's just not possible.
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • stryderzz
    stryderzz
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    Wizzo91 wrote: »
    And where are your arguments?

    You obviously don't know how balance in MMOs work.

    I agree with you it would be great to have no classes and freedom.

    But you will have to find a mmo without pvp.

    MMOs without classes are unbalanceable.

    Like I said before this would remove the variety and destroy the game.

    The result would be an endless balancing death cycle.

    where are your arguments? i can look at any past MMO and see there are always endless balancing cycles and FOM it's just common in any MMO

    as for the pvp i honestly think in pvp abilities should be tweaked to work better for pvp and not try and make pvp and pve have the same abilities and try and balance the two, but thats a whole other set of arguments i don't feel like having lol
    they aren't unbalanceable at all there are several MMOs w/o classes that seem to work just fine (can't think of any off the top of my head but you are free to google) and in the end its really not all that different from balancing classes just there are no artificial barriers between the skills (and like i said even if its harder they are not paid to take the easy road)

    Edited by stryderzz on May 28, 2014 11:13AM
  • Urmi
    Urmi
    ✭✭
    Yes I want classes to be taken out (I want more variety)
    Wizzo91 wrote: »
    Enkil wrote: »
    I understand completely. I used to to be the a class advocate for the far more interactive Shadowbane dev team for the Channeler class. In that game there were 20+ classes and 50+ disciplines. That game also was totally focused on PvP with open world PvP on the entire map except safeholds and newb island, so balance was paramount. Somehow they pulled it off just fine with all those possible class/discipline possibilities.

    A robust, fully fleshed out, balanced class system is desirable and indeed preferable in most MMOs.

    This however, is not just any MMO... it is Elder Scrolls. In all of the previous titles, there are no class restrictions. If you picked a class, it was just a name an you still had access to all of the skills.

    You said it yourself. This is a MMO with an ES title and not ES - sadly.

    It's just not possible.



    It is possible , we pay them money to make an awesome game not sit around and just get a paycheck , Stop saying *ITS TO HAAARRRDDDD* No it's not to hard if the company actually cared/tried it would make them get even more subs....
    It's obvious the suits are in charge of this game not the Devs
    Edited by Urmi on May 28, 2014 11:16AM
  • AlexDrago
    AlexDrago
    ✭✭✭
    Yes I want classes to be taken out (I want more variety)
    jpp wrote: »
    I want to keep skill choice, but I do not want to be bound to my class only. Sometimes I want to be a templar and sometimes I want to be dd (DK). Now I can only be a Nightblade - some say it is perfect tank, but somehow I can not prove it on top instances.
    Noone wants to be a Sorc.
    sob-sob :'(
    If you have nothing to say say nothing ©
  • Urmi
    Urmi
    ✭✭
    Yes I want classes to be taken out (I want more variety)
    stryderzz wrote: »
    Wizzo91 wrote: »
    And where are your arguments?

    You obviously don't know how balance in MMOs work.

    I agree with you it would be great to have no classes and freedom.

    But you will have to find a mmo without pvp.

    MMOs without classes are unbalanceable.

    Like I said before this would remove the variety and destroy the game.

    The result would be an endless balancing death cycle.

    where are your arguments? i can look at any past MMO and see there are always endless balancing cycles and FOM it's just common in any MMO

    as for the pvp i honestly think in pvp abilities should be tweaked to work better for pvp and not try and make pvp and pve have the same abilities and try and balance the two, but thats a whole other set of arguments i don't feel like having lol
    they aren't unbalanceable at all there are several MMOs w/o classes that seem to work just fine (can't think of any off the top of my head but you are free to google) and in the end its really not all that different from balancing classes just there are no artificial barriers between the skills (and like i said even if its harder they are not paid to take the easy road)


    Exactly ^
  • KiwiKutKu
    KiwiKutKu
    Yes I want classes to be taken out (I want more variety)
    It would allow for my silliness and punish me till I got it right.

    I like the idea of a classless system
  • stryderzz
    stryderzz
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    Yes I want classes to be taken out (I want more variety)
    *bump* let the players decide i say
  • SinisterJoint
    SinisterJoint
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    Yes I want classes to be taken out (I want more variety)
    Anvos wrote: »
    I say no as classless will just encourage cookie cutter builds of the most OPed abilities from each class for the varying roles.

    Like its not happening now?? Interesting...
    neeks13 wrote: »
    I'd rather not PvP against the same overpowered build that people come up with for the flavor of the month.

    Like its not happening now?? Interesting...
    Edited by SinisterJoint on May 28, 2014 11:46AM
  • p.hurst1b16_ESO
    p.hurst1b16_ESO
    ✭✭✭
    No I don't want ZOS to take out classes (I want to keep classes as they are)
    Leave them as they are for now.

    Add special out of class lines.

    Add a new class once every couple of years. They should add a class that relies on Stamina.
    <Enigmatic Name> Is poaching new guild members again ! Apply on our webby with your CV and proof of identity and we can arrange an interview with a panel of our officers.
  • Urmi
    Urmi
    ✭✭
    Yes I want classes to be taken out (I want more variety)
    Leave them as they are for now.

    Add special out of class lines.

    Add a new class once every couple of years. They should add a class that relies on Stamina.

    So you're saying do what wow does and not think outside the box?
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