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Dear ZOS - veteran levels are killing ESO. Please wake up to this.

  • Allyah
    Allyah
    ✭✭✭
    Allyah wrote: »

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    That would be all good and fine if he was the only one that was leaving but he isn't so stop being so silly.
    It's all good and fine, anyway. Again, because he was the only one I was talking about. I'm well aware that if a significant amount of people did drop subscriptions, Zenimax could be in trouble. But are (any of) you aware that none of you have full knowledge of if or when that will happen?

    Just to clarify why some of you are morons wrong for thinking they care about your individual subscription: Your subscriptions could very well be chump change to Zenimax and you have no idea how many subscriptions they have or will have versus those that they have lost will lose.

    All of you can keep trying to convince me what I said is wrong. I'll watch you struggle to form arguments.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Allyah wrote: »
    Allyah wrote: »

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    That would be all good and fine if he was the only one that was leaving but he isn't so stop being so silly.
    It's all good and fine, anyway. Again, because he was the only one I was talking about. I'm well aware that if a significant amount of people did drop subscriptions, Zenimax could be in trouble. But are (any of) you aware that none of you have full knowledge of if or when that will happen?

    Just to clarify why some of you are morons wrong for thinking they care about your individual subscription: Your subscriptions could very well be chump change to Zenimax and you have no idea how many subscriptions they have or will have versus those that they have lost will lose.

    All of you can keep trying to convince me what I said is wrong. I'll watch you struggle to form arguments.

    I love attitudes like this. You sound like a Republican "scientist" denying that climate change is real.
  • jquestb16_ESO2
    I love the game as well, glad they fixed the Gobal cooldown on the biting jabs. That said I'm use to grinding and slow leveling from other games but when you play 8hr and haven't leveled it's a bit much. Played last night for a couple hours did a bunch of quests I'm vet 3 and the bar didn't hardly move, makes me sad lol
  • Kadoozy
    Kadoozy
    ✭✭✭✭
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.
  • Allyah
    Allyah
    ✭✭✭
    Dealdrick wrote: »
    Allyah wrote: »
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Sorry to break this to you but... they aren't going to miss you.

    Sorry to break it to you but the accountants who will actually decide the future of this game will miss his and everyone else's money.

    This is how sub games fail and have to turn themselves into a Store with a game attached.
    I believe I only said this to one person. Not to an entire population.

    A population is comprised of individuals. In this case individual paying customers who are unhappy and who are constantly being told they won't be missed on these forums.
    And you, of course, have the numbers to prove that the amount of people who have left or who will leave soon will turn this game into pay to play and that those numbers are significant enough to matter to the company?

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    If you think they won't miss our money, you are clueless. Zeni is gonna have to pay the piper soon, and it won't be pretty. This game is in the same boat SWTOR was at release. Players leaving in droves, dev team that won't listen and numerous fixes that have yet to be done.

    They created one of the most expensive video games of all time and its in deep #2, they need every single sub they can get.
    Yeah... I'm the clueless one when you can't even understand the concept of: Numbers or you're just assuming a bunch of ****.

    How about a guild of 150 who's active numbers dropped to 20 two weeks ago, and 5 or 10 now that Wildstar is out. They are having to recruit all over again because people are moving on to something else. This is not the only guild I have seen have this problem, but by all means, keep your head buried in the sand.
    Problems with your argument:
    1. I don't know that you didn't just pull that out of your ***.
    2. I don't know and you probably don't know for sure that all of those people left the game. You could just have a crappy guild that no one wants to stay in.
    3. The people who did leave for Wildstar could very easily come back as soon as they're done with WoW version 2.
    4. Which is it, 5 or 10?
    5. You have failed to provide me with numbers from the company itself.
    6. You have omitted any information about incoming vs. outcoming subscriptions.
    7. You have not provided projections about, well, any information.
    8. You don't know how much it costs for them to operate.
    9. You don't know their current revenue.
    10. You don't know any information about their money.

    I know some of the list is just redundancies about money but I really just want to make sure you understand that you don't actually know anything. But if you'd like to keep your assumptions that the game is going to die based only on your opinion, by all means, do so.
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    That would be all good and fine if he was the only one that was leaving but he isn't so stop being so silly.
    It's all good and fine, anyway. Again, because he was the only one I was talking about. I'm well aware that if a significant amount of people did drop subscriptions, Zenimax could be in trouble. But are (any of) you aware that none of you have full knowledge of if or when that will happen?

    Just to clarify why some of you are morons wrong for thinking they care about your individual subscription: Your subscriptions could very well be chump change to Zenimax and you have no idea how many subscriptions they have or will have versus those that they have lost will lose.

    All of you can keep trying to convince me what I said is wrong. I'll watch you struggle to form arguments.

    I love attitudes like this. You sound like a Republican "scientist" denying that climate change is real.
    Really? I thought I sounded like someone who understands that I don't know everything just because I have formed an opinion based solely on superficial observation. Statements in bold proves you didn't think it through before responding or that you have comprehension issues.
  • Enkil
    Enkil
    ✭✭✭✭✭
    I think the horse is dead.. Everyone know the players don't have the subscriber data and that forums are full of hyperbole.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Allyah wrote: »
    Dealdrick wrote: »
    Allyah wrote: »
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Sorry to break this to you but... they aren't going to miss you.

    Sorry to break it to you but the accountants who will actually decide the future of this game will miss his and everyone else's money.

    This is how sub games fail and have to turn themselves into a Store with a game attached.
    I believe I only said this to one person. Not to an entire population.

    A population is comprised of individuals. In this case individual paying customers who are unhappy and who are constantly being told they won't be missed on these forums.
    And you, of course, have the numbers to prove that the amount of people who have left or who will leave soon will turn this game into pay to play and that those numbers are significant enough to matter to the company?

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    If you think they won't miss our money, you are clueless. Zeni is gonna have to pay the piper soon, and it won't be pretty. This game is in the same boat SWTOR was at release. Players leaving in droves, dev team that won't listen and numerous fixes that have yet to be done.

    They created one of the most expensive video games of all time and its in deep #2, they need every single sub they can get.
    Yeah... I'm the clueless one when you can't even understand the concept of: Numbers or you're just assuming a bunch of ****.

    How about a guild of 150 who's active numbers dropped to 20 two weeks ago, and 5 or 10 now that Wildstar is out. They are having to recruit all over again because people are moving on to something else. This is not the only guild I have seen have this problem, but by all means, keep your head buried in the sand.
    Problems with your argument:
    1. I don't know that you didn't just pull that out of your ***.
    2. I don't know and you probably don't know for sure that all of those people left the game. You could just have a crappy guild that no one wants to stay in.
    3. The people who did leave for Wildstar could very easily come back as soon as they're done with WoW version 2.
    4. Which is it, 5 or 10?
    5. You have failed to provide me with numbers from the company itself.
    6. You have omitted any information about incoming vs. outcoming subscriptions.
    7. You have not provided projections about, well, any information.
    8. You don't know how much it costs for them to operate.
    9. You don't know their current revenue.
    10. You don't know any information about their money.

    I know some of the list is just redundancies about money but I really just want to make sure you understand that you don't actually know anything. But if you'd like to keep your assumptions that the game is going to die based only on your opinion, by all means, do so.
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    That would be all good and fine if he was the only one that was leaving but he isn't so stop being so silly.
    It's all good and fine, anyway. Again, because he was the only one I was talking about. I'm well aware that if a significant amount of people did drop subscriptions, Zenimax could be in trouble. But are (any of) you aware that none of you have full knowledge of if or when that will happen?

    Just to clarify why some of you are morons wrong for thinking they care about your individual subscription: Your subscriptions could very well be chump change to Zenimax and you have no idea how many subscriptions they have or will have versus those that they have lost will lose.

    All of you can keep trying to convince me what I said is wrong. I'll watch you struggle to form arguments.

    I love attitudes like this. You sound like a Republican "scientist" denying that climate change is real.
    Really? I thought I sounded like someone who understands that I don't know everything just because I have formed an opinion based solely on superficial observation. Statements in bold proves you didn't think it through before responding or that you have comprehension issues.

    Do you really think subs will come back to this game "after they fix it"?? Have you not seen a failing MMO before? A few might, yes, if they actually get the game in a good place, but you'll never see sub numbers above a couple hundred k, it'll be just another flop to go F2P. The best metric right now would be to look at the Cyrodill population bars. If you think people haven't left already, then keep on dreaming man.
  • Kadoozy
    Kadoozy
    ✭✭✭✭
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.
  • Dealdrick
    Dealdrick
    ✭✭✭
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.

    Read their "the road ahead" statement, the specifically state more nerfs for DK are coming. And at this point, nerfing is about the only thing this dev team actually does, so no reason to not expect it.
  • Allyah
    Allyah
    ✭✭✭
    @Enkil‌
    If they do know it, they certainly have issues understanding it when I say it.
    Dealdrick wrote: »
    Allyah wrote: »
    Dealdrick wrote: »
    Allyah wrote: »
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Sorry to break this to you but... they aren't going to miss you.

    Sorry to break it to you but the accountants who will actually decide the future of this game will miss his and everyone else's money.

    This is how sub games fail and have to turn themselves into a Store with a game attached.
    I believe I only said this to one person. Not to an entire population.

    A population is comprised of individuals. In this case individual paying customers who are unhappy and who are constantly being told they won't be missed on these forums.
    And you, of course, have the numbers to prove that the amount of people who have left or who will leave soon will turn this game into pay to play and that those numbers are significant enough to matter to the company?

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    If you think they won't miss our money, you are clueless. Zeni is gonna have to pay the piper soon, and it won't be pretty. This game is in the same boat SWTOR was at release. Players leaving in droves, dev team that won't listen and numerous fixes that have yet to be done.

    They created one of the most expensive video games of all time and its in deep #2, they need every single sub they can get.
    Yeah... I'm the clueless one when you can't even understand the concept of: Numbers or you're just assuming a bunch of ****.

    How about a guild of 150 who's active numbers dropped to 20 two weeks ago, and 5 or 10 now that Wildstar is out. They are having to recruit all over again because people are moving on to something else. This is not the only guild I have seen have this problem, but by all means, keep your head buried in the sand.
    Problems with your argument:
    1. I don't know that you didn't just pull that out of your ***.
    2. I don't know and you probably don't know for sure that all of those people left the game. You could just have a crappy guild that no one wants to stay in.
    3. The people who did leave for Wildstar could very easily come back as soon as they're done with WoW version 2.
    4. Which is it, 5 or 10?
    5. You have failed to provide me with numbers from the company itself.
    6. You have omitted any information about incoming vs. outcoming subscriptions.
    7. You have not provided projections about, well, any information.
    8. You don't know how much it costs for them to operate.
    9. You don't know their current revenue.
    10. You don't know any information about their money.

    I know some of the list is just redundancies about money but I really just want to make sure you understand that you don't actually know anything. But if you'd like to keep your assumptions that the game is going to die based only on your opinion, by all means, do so.
    Dealdrick wrote: »
    Allyah wrote: »
    Allyah wrote: »

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    That would be all good and fine if he was the only one that was leaving but he isn't so stop being so silly.
    It's all good and fine, anyway. Again, because he was the only one I was talking about. I'm well aware that if a significant amount of people did drop subscriptions, Zenimax could be in trouble. But are (any of) you aware that none of you have full knowledge of if or when that will happen?

    Just to clarify why some of you are morons wrong for thinking they care about your individual subscription: Your subscriptions could very well be chump change to Zenimax and you have no idea how many subscriptions they have or will have versus those that they have lost will lose.

    All of you can keep trying to convince me what I said is wrong. I'll watch you struggle to form arguments.

    I love attitudes like this. You sound like a Republican "scientist" denying that climate change is real.
    Really? I thought I sounded like someone who understands that I don't know everything just because I have formed an opinion based solely on superficial observation. Statements in bold proves you didn't think it through before responding or that you have comprehension issues.

    Do you really think subs will come back to this game "after they fix it"?? Have you not seen a failing MMO before? A few might, yes, if they actually get the game in a good place, but you'll never see sub numbers above a couple hundred k, it'll be just another flop to go F2P. The best metric right now would be to look at the Cyrodill population bars. If you think people haven't left already, then keep on dreaming man.
    Yes. Yes. Ok. It's great that you know the future. How'd you get that ability? Yes, the lack of population in Cyrodil couldn't possibly have anything to do with people having issues with PvP. I'm not dreaming. I'm being realistic. You are the one who seems to have a whole bunch of ideas stated as fact about what is and what will be without anything to back it up. If you think the game is having or will have issues, that's fine. Just stop trying to convince me that your opinion is a fact.
    Edited by Allyah on June 5, 2014 1:16AM
  • Kadoozy
    Kadoozy
    ✭✭✭✭
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.

    Read their "the road ahead" statement, the specifically state more nerfs for DK are coming. And at this point, nerfing is about the only thing this dev team actually does, so no reason to not expect it.

    Until they actually do though, there is no reason to freak out like everyone is. 1.2 is providing absolutely 0 nerfs to any legitimate build or skill involving DKs. Though I agree that Zenimax really needs to lay off the nerf hammer and just start buffing the other classes instead of trying to make everyone useless.
    Edited by Kadoozy on June 5, 2014 1:16AM
  • Dealdrick
    Dealdrick
    ✭✭✭
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.

    Read their "the road ahead" statement, the specifically state more nerfs for DK are coming. And at this point, nerfing is about the only thing this dev team actually does, so no reason to not expect it.

    Until they actually do though, there is no reason to freak out like everyone is. 1.2 is providing absolutely 0 nerfs to any legitimate build or skill involving DKs. Though I agree that Zenimax really needs to lay off the nerf hammer and just start buffing the other classes instead of trying to make everyone useless.

    People aren't freaking out because "omg dk nerfs inc!!!111!!1!!1" They are upset because calls for class balance have been happening prior to day 1 and still haven't happened. The only method of balance they have displayed is to nerf things. Broken/useless skills have existed for months with calls for a fix, and nothing. That is the problem.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.

    Read their "the road ahead" statement, the specifically state more nerfs for DK are coming. And at this point, nerfing is about the only thing this dev team actually does, so no reason to not expect it.

    Until they actually do though, there is no reason to freak out like everyone is. 1.2 is providing absolutely 0 nerfs to any legitimate build or skill involving DKs. Though I agree that Zenimax really needs to lay off the nerf hammer and just start buffing the other classes instead of trying to make everyone useless.

    People aren't freaking out because "omg dk nerfs inc!!!111!!1!!1" They are upset because calls for class balance have been happening prior to day 1 and still haven't happened. The only method of balance they have displayed is to nerf things. Broken/useless skills have existed for months with calls for a fix, and nothing. That is the problem.

    Agreed.

    My NB has been broken for over 2 months and reading the PTS notes it will remain broken for many more. Templars are in a similar situation. People aren't going to wait forever for Zenimax to balance the game, the majority of this should've been done before the game released. We're left in situation now where NBs & Temps are being left out of trial groups because they just don't cut it and everyone is running around in light armor using staves.
  • Kingslayer
    Kingslayer
    ✭✭✭
    Loco_Mofo wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    Dealdrick wrote: »
    Kadoozy wrote: »
    You can solo very easily on a DK Destro/Resto build actually. Literally had only like 2 problem bosses throughout the entire playthrough. Though being a DK helps.

    Exactly, and instead of helping classes like Templar, they are going to just keep nerfing DKs until no one is left.

    DK wasnt nerfed though. Nothing in the DK resto stunlock build or the aoe destro got touched. maybe if you count the previous talons nerf then yeah, but that skill wasnt even necessary.

    Read their "the road ahead" statement, the specifically state more nerfs for DK are coming. And at this point, nerfing is about the only thing this dev team actually does, so no reason to not expect it.

    Until they actually do though, there is no reason to freak out like everyone is. 1.2 is providing absolutely 0 nerfs to any legitimate build or skill involving DKs. Though I agree that Zenimax really needs to lay off the nerf hammer and just start buffing the other classes instead of trying to make everyone useless.

    People aren't freaking out because "omg dk nerfs inc!!!111!!1!!1" They are upset because calls for class balance have been happening prior to day 1 and still haven't happened. The only method of balance they have displayed is to nerf things. Broken/useless skills have existed for months with calls for a fix, and nothing. That is the problem.

    Agreed.

    My NB has been broken for over 2 months and reading the PTS notes it will remain broken for many more. Templars are in a similar situation. People aren't going to wait forever for Zenimax to balance the game, the majority of this should've been done before the game released. We're left in situation now where NBs & Temps are being left out of trial groups because they just don't cut it and everyone is running around in light armor using staves.

    Yea it definitely needs sorting for those two classes, But i don't agree that everyone is wearing light armor and staves.
  • Lunerdog
    Lunerdog
    ✭✭✭✭✭
    Was in game and on Skype to a mate when he beat Molag Bal the other day, he was chuffed that he could now get to Vet content.

    So I loaded up my Vet 3 and grouped with him on Kenarthi, after completing the island his words were: "Screw this, I'm rolling an alt".

    Good old Vet content, it's about as entertaining as chopping wood with your face.
    Edited by Lunerdog on June 5, 2014 2:32AM
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Sendarya wrote: »
    hamon wrote: »

    i,m getting sick of all the nostagia mongers who keep harking back to the glory days of games gone by.. except that they invariably do so through rose tinted glasses.

    i was there in old school games like EQ2 where pretty much everything you did required a group.. i remember standing spammming for hours trying to find a healer cos you couldn't do anything without them. Healers also knew thier own worth so some of them would abuse this and act like muppets knowing folk would either tolerate them or leave the group and go back to spamming to find another group.. yes these games were fun and you found some good groups. but they wern't all good and the players wern't all paragons of niceness.

    it was actually refreshing when vanilla wow came out and you could do much more stuff alone and back then the community was pretty decent
    @hamon I don't think you have your facts straight. EQ2 released like 2 weeks before Wow, they both came out in November of 2004. So it couldn't have been as if you played EQ2 for a long time, and then Wow came along and was refreshing.

    EQ2 was not an "Old School Game", it wasn't even a 2nd gen MMO! It is the same as WoW, considered a "current gen" MMO, were 90% of the content was soloable.

    Not only that, but EQ2 was a VERY solo friendly game for most of the content. If you mean regular EQ, then yeah, that often required a group (if you wanted to grind Giants or do dungeons), but there was STILL a lot of solo content in EQ. Especially after the 2nd expansion.

    If you think EQ2 was hard, well...hmm.

    I'm pretty sure you don't remember walking around Nektulos Forest with all the ^^^ mobs and the random raid boss spiders stashed in the corner that usually has your soul shard under it because it didn't render until after you were dead(my very first lost shard), or hit up the nightblood area in the northern part of the Enchanted Lands and just ground out XP on those, or the entirety of Rivervale, or Lavastorm which was chock full of ^^^ mobs up in the northern part...

    I could go on for quite some time. Sure, there were areas of every zone that were soloable. Majority of it was not unless you were skilled, or abused the hell out of roots. My Warlock could solo most everything so long as I didn't use any of her DoTs.... two roots and patience will do it. Farmed named mobs all day long.

    Most of the HQs required groups as well, and those items were excellent. Still are, I do some of those quests for things for my alts even now.

    And yes, healers abused the hell out of it. Especially when you considered that if you died, the healer took an XP loss as well via shared XP debt. They didn't want to put up with your fail group if anyone was going to do something stupid and die, even if it wasn't a full wipe. One person dying punished the entire damned group.

    It sure wasn't WoW at launch, I'll tell you that.

    I actually kind of miss those days. At least then my Swedish friend wasn't raging about being unable to kill Harvesters 15 levels lower than him because I could be there to do it for him.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Nerd raging on MMO forums comes in 2 forms:

    WoW Clone: "This game is too much like WoW and not enough better so I'm gonna cry about it"

    Not a WoW Clone: "This game is so different from WoW that I can't figure it out so I'm gonna cry about it:

    ESO falls into the 2nd group of forum whiners. People want to complain about everything and anything just because they can't wrap their head around it. At first ESO got panned for not being solo oriented (TES fans), then it got panned for not being social enough (Traditional MMO fans). Half the players love the combat system with the fewer ability choices that make you actually think about the fight ahead, the other half hate it and want their 85 abilities at all times like in WoW. Some people love the fact that in ESO you have to make choices for most things, others hate that with a passion.

    The moral of the story, you literally cannot make everyone happy. ESO is not going to die just because some WoW tards think it is. An MMO today can EASILY survive on 200-500K subs and be profitable. ESO may end up being a niche market kind of like Eve Online with much fewer subs than some other front running MMO's and that's perfectly fine with true TES fans who still love this game even with all the bugs. And I still lol at the fact that some idiots think going F2P means a game is dead since they have zero concept for just how much money F2P games make over sub games.
  • Dealdrick
    Dealdrick
    ✭✭✭
    DeLindsay wrote: »
    Nerd raging on MMO forums comes in 2 forms:

    WoW Clone: "This game is too much like WoW and not enough better so I'm gonna cry about it"

    Not a WoW Clone: "This game is so different from WoW that I can't figure it out so I'm gonna cry about it:

    ESO falls into the 2nd group of forum whiners. People want to complain about everything and anything just because they can't wrap their head around it. At first ESO got panned for not being solo oriented (TES fans), then it got panned for not being social enough (Traditional MMO fans). Half the players love the combat system with the fewer ability choices that make you actually think about the fight ahead, the other half hate it and want their 85 abilities at all times like in WoW. Some people love the fact that in ESO you have to make choices for most things, others hate that with a passion.

    The moral of the story, you literally cannot make everyone happy. ESO is not going to die just because some WoW tards think it is. An MMO today can EASILY survive on 200-500K subs and be profitable. ESO may end up being a niche market kind of like Eve Online with much fewer subs than some other front running MMO's and that's perfectly fine with true TES fans who still love this game even with all the bugs. And I still lol at the fact that some idiots think going F2P means a game is dead since they have zero concept for just how much money F2P games make over sub games.

    If by the second category you mean full of bugs, non-functioning skills, abysmal balancing and PvP functionality that has routinely gotten worse since launch, then ya, the second one.
  • Fyrakin
    Fyrakin
    ✭✭✭
    While I agree that veteran level zones are not solo friendly (or should I say not casual freindly) they are still playable. After my second play through of veteran zones I can compare how it was a month ago and after recent changes. Though my comparison may not be as accurate because I am comparing totally different play styles (a month ago I finished Caldwel's gold with 1 h/shield templar build and now destruction staff sorcerer).
    Veteran zones before Craglorn patch were more solo friendly, but still ridiculously hard for 1h/shield build templar at certain points (objective to kill gargoyle, daedra harvesters, etc.), With a sorcerer it is a matter of how fast and responsive your internet connection is, if you lag out you die immediately if not, you can stand a chance. I have little to no problems dealing with 3-4 groups of trash npcs if my connection with the game world is steady, if latency drops I have serious problems. I had a decent chunk of veteran content with my sorcerer before Craglorn (Caldwel's Silver and some of Caldwel's Gold zones) comparing that with what we can find there now I can confirm there is still a difference in difficulty.
    I like challenges, but only when I want them and I am ready for them. Veteran zones for questing solo quests all along with these challenges are not really fun. The simple task may end up like an epic fight for survival. I expect that kind of thing from boss encounters, but not resource gathering/solo questing activities.
    Seriously, something has to be done about trash npcs in veteran zones. They are way out of their purpose IMHO.
    NA Megaserver (810) - Fyrakin, Loremaster Fyrakin, Cartographer Fyrakin, Taskmaster Tobin, Zergas, Texa, Furnacius, Hextex
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    MiniMap author
  • smokes
    smokes
    ✭✭✭
    as i've been fairly active in this thread campaigning for a VR rollback, i feel i need to add this. (my stance still hasn't changed)

    craglorn anomaly farming.

    last night, i went and got involved. i joined a group of 12 and at VR4 i was getting 23k XP every anomaly - so long as my group did enough damage to the boss and crystal it spawns from (both reward xp separately).

    in the space of a couple of hours of playing smack the loot pinata (which was actually quite enjoyable) i hit VR5 and had a bag full of greens, blues, purples, random enchants and a stack of soulgems.

    for anyone that is not enjoying the current veteran levelling process, i would definitely recommend jumping into craglorn and anomaly farming. it might make you feel a little dirty for doing so, but the XP and loot is more than worth it.

    it's not perfect and i felt a little dirty for doing it, but it's more fun and rewarding than trying to level through the other faction content (which i shall return to for skyshards etc).

    even at VR1 - join a group and smash things. if you're worried about your dps, grab a resto staff and heal people instead. you can even just run with a group without grouping, but the xp rewards will be a lot lower, although you still get to loot the chest.

    i honestly wouldn't be suprised to see ZoS leave this content as it is until they have a fix for the rest of the VR content - it's like a VR lifeline and i can't believe it took me this long to grab hold of it, i know where i'll be spending the next week.

    edit: spelling and punctuation
    Edited by smokes on June 5, 2014 8:59AM
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    Allyah wrote: »
    Allyah wrote: »
    Allyah wrote: »
    Sorry to break this to you but... they aren't going to miss you.

    Sorry to break it to you but the accountants who will actually decide the future of this game will miss his and everyone else's money.

    This is how sub games fail and have to turn themselves into a Store with a game attached.
    I believe I only said this to one person. Not to an entire population.

    A population is comprised of individuals. In this case individual paying customers who are unhappy and who are constantly being told they won't be missed on these forums.
    And you, of course, have the numbers to prove that the amount of people who have left or who will leave soon will turn this game into pay to play and that those numbers are significant enough to matter to the company?

    My statement still stands. They won't miss you or your money. You pay an hour of someone's salary a month. Don't try to make this about more people than yourself. You were the only one I was talking about because neither of us can claim to know how many subscriptions they have or will have in the future.

    Jesus. Find a ladder and get over yourself.
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    Dealdrick wrote: »

    Do you really think subs will come back to this game "after they fix it"?? Have you not seen a failing MMO before?

    I have and I'm looking at one right now.
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    Lunerdog wrote: »
    Was in game and on Skype to a mate when he beat Molag Bal the other day, he was chuffed that he could now get to Vet content.

    So I loaded up my Vet 3 and grouped with him on Kenarthi, after completing the island his words were: "Screw this, I'm rolling an alt".

    Good old Vet content, it's about as entertaining as chopping wood with your face.

    And as the latest 'Road Ahead' (sub-titled, Full speed Ahead and Damn The Torpedoes) shows, they are doing nothing about it. The problem isn't the rewards the problem is what you're doing doesn't just make no sense it is insulting your intelligence with its transparent 'a wizard did it' hand-waving and its a tedious grind.

    No amount of juicier carrots will make people who don't like it start jumping through the hoops when it's the hoops that are the problem.
    Edited by steveb16_ESO46 on June 5, 2014 9:08AM
  • Rastalavista
    Rastalavista
    Soul Shriven
    +1 for all these. My soul is crying every time when i need to log in my vr 3 char (FOR A WEEK i login as lvl v3). Losing pleasurefeull game as it was for me for 1-40 lvls in april.
  • holyprime
    holyprime
    Soul Shriven
    The absolute worst thing about Veteran Content are the Mender-Mobs. Molag Bal was a pushover compared to them (im playing a Caster-Templar): Just "finished" a 15min Encounter with a Mender and another Caster-Mob by running through half the cave to get rid of them.

    On a more serious note, the difficulty is fine once you've adjusted to it. You have to use a little bit more CC and it takes some more time, but i like it (well, beside these almost instant-healing-mender-gods).


    The problem for me is, that it is absolutely immersion breaking and comes with almost no progression at all.
    You finish an entire zone to level up, only to realize that the only thing that has changed is: You can wear Vet 2 armor now. There are no more points/skills to gain (besides some guild ones like from the Undaunted and crafting), no story to progress in, even the stuff you wear wont progress (except you find some blue/purple things) because its all inside one vet-level.

    I could live with all of that if at least the atmosphere (which was great until the end of the main story) would make any sense. I mean, i've just ended the planemeld, killed a daedric prince and therefor lead an "all-flag-alliance" to victory, saving their entire world in the process. And now im back at destroying anchors, but with the difference that im working for the enemy (whom i fight in Cyrodiil) and even kill my own troops.
    It's a quick fix, they needed a filler. And sadly, it also plays like one.

    But the worst thing of it all, its absolutely discouraging. You have to grind at least 7-8 Vet levels just to be able to experience the endgame after you reached max level: That's the biggest roadblock i've seen in any MMO i've played.
  • madstoogb16_ESO
    Vet levels ruined this game
  • smokes
    smokes
    ✭✭✭
    just read the road ahead post (http://elderscrollsonline.com/en/news/post/2014/06/04/the-road-ahead--june-4th?ref=home)

    so to address VR levelling, they are adding the ability to scale non-veteran dungeons to group leader level, so you can run them continuously for XP.

    they are also adding skillpoints for VR level ups

    this is on top of the current craglorn anomaly farming (which can be done at VR1, you just need a group, which aren't hard to find)

    looks like ZoS are going with alternate levelling methods rather than re-thinking the whole VR thing. which isn't necessarily bad - they just need to get the message across on these alternate ways of levelling - as most people will follow the storyline and run smack into the VR questing brickwall.
    Edited by smokes on June 5, 2014 9:56AM
  • Sangeet
    Sangeet
    ✭✭✭
    Well, i personally enjoy the Veteran Levels, so i could see the others Factions Zones without rolling an alternative character - instead i can make my main stronger. Also it trains me to be a better player, because i need to actively fight the mobs, doging, blocking, timing my attacks.

    Sometimes i need to group, as certain mobs are not possible alone, this sucks at night, when there are not many players online.

    I would propose to scale the difficulty of the zone somewhat depending on how many players are currently in the zone, or engaged in the current mob fight.

    I think the harder the content is, the more grouping is involved, so actually its a community building mechanism.

    I got angry aswell, when i started the Veteran Levels, as i found i could not PVP all the time, because V10 was so much stronger than V1, but after i did overcome my initial frustration, i enjoyed the veteran levels quite a bit.

    I think though the damage of the mobs could be reduced to 80%, so scaled down sightly to allow some errors while playing alone.

    In WoW there was a lot of whining, because everything got so easy, in Vanilla WoW i had 14 days played for level 60. Here its about the same for V10.

    Probably a difficulty level would solve this, when you turn on Hard Mode, the quest delivers purple items, normal mode blue, easy green. Before you teleport, to a new zone, you could select easy mode.
    Edited by Sangeet on June 5, 2014 10:03AM
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    smokes wrote: »
    looks like ZoS are going with alternate levelling methods rather than re-thinking the whole VR thing. which isn't necessarily bad - they just need to get the message across on these alternate ways of levelling - as most people will follow the storyline and run smack into the VR questing brickwall.

    LONGER-TERM UPDATES

    We've been looking closely at the Veteran system, and we want it to be more exciting to get to level 50. In order to take on the Veteran system, we have to use an approach that addresses several key components:

    Itemization – we’ll add gear that’s harder to acquire but more worthwhile. We're looking at gear that will make others envious when you’re wearing or wielding it—both in appearance and in stat boosts. To do this, we’ll adjust soft caps so that they don't kick in quite as quickly. We have to be very careful about how much we adjust numbers, because the greater the variance, the more people can hurt their intended builds.
    Veteran Ranks - we're looking at giving you more "points" to spend when you hit a Veteran Rank. This is at a very, very early stage, but essentially, we want to keep the great customization you have for your character from 1-50 and allow you to continue augmenting it in meaningful ways. Our goal is to let you have many more fun character development decisions post level 50.
    More content - We're going to continue providing more content on a regular basis. Veteran Dungeons, areas like Craglorn, Trials, and etc. Further, we’re going to allow dungeons to level to the group leader. This means you'll be able to go back and play any dungeon to get rewards appropriate for your group leader’s level.


    That's not even 'jam tomorrow'. That's, 'we might make some jam.'

    The problem of the VR 'story' being a boring, intelligence-insulting grind is a real here and now problem that is costing them subs.

    I don't get any feel that they even think there is a problem.

    But hey - maybe they are right and the game can thrive without those of us who liked what we saw in the faction story line but don't like the Bait and Switch VR crap.

    Edited to add: Getting to L50 isn't the issue. Getting to L50 and arriving 'ready to take on the Veteran system' isn't the problem.

    The current VR system is the problem.
    Edited by steveb16_ESO46 on June 5, 2014 10:09AM
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