What part of "it shouldn't be released in the first place" goes over your head.
Start thinking, don't just hope one day that you would think.
zg420.zg_ESO wrote: »SO you people at ZOS will respond to all the *** but you wont respond to how you are going to fix these issues!!! get your priorities straight!
The point is they're not doing their jobs, they're failing to do a good job, or maybe they're doing a truly terrible job.
I'm not raging KerisDoin, you seem to be raging however.
Why does it matter to you how they are fixing it aslong as they do fix it? Do you know enough about programming and the ESO server files to make a personal use of the knowledge?zg420.zg_ESO wrote: »SO you people at ZOS will respond to all the *** but you wont respond to how you are going to fix these issues!!! get your priorities straight!
Telling something he isnt doing his job, not doing a good job or doing a truely terrible job does look like you, even if not raging, then atleast are mad about it. Even if you arent mad, it still as a personal insult which pretty much equals swearing.
ZOS_GinaBruno wrote: »Hey guys,
This change was not intended, though some VR content and monsters are indeed more difficult after yesterday’s patch. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks so much for your patience!
Greetings everyone!
We understand that discussions can get heated, but it's never acceptable to insult or flame other community members. Please keep your discussions civil and constructive as we would like to keep this thread open.
I originally opened this thread to try and get some kind of response to the VR difficulty changes. We finally got that answer.
Since then it's degraded into a flame war.
Suggestion to the mods at this point is to graciously close this post. Thanks for those who actually contributed to the original topic.
ZOS_GinaBruno wrote: »Hey guys,
This change was not intended, though some VR content and monsters are indeed more difficult after yesterday’s patch. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks so much for your patience!
methjester wrote: »Greetings everyone!
We understand that discussions can get heated, but it's never acceptable to insult or flame other community members. Please keep your discussions civil and constructive as we would like to keep this thread open.
You folks made this mess, not us. I'd much rather be in the game, but mobs are currently wasting my character and you know... fatal memory leaks and all I really can't.
The memory leak should be priority number one....I cant play the game without it going black screen and having to shut down my pc with the power button causing all sorts of problems when I boot up again.I'm glad it's getting toned back down but I could honestly live with it for another week if the memory leak was fixed...
ZOS_GinaBruno wrote: »Hey guys,
This change was not intended, though some VR content and monsters are indeed more difficult after yesterday’s patch. We are working on a fix now to revert the difficulty back to what you were familiar with prior to patch 1.1.2, and plan to have this rolled out in the next 24 hours. Thanks so much for your patience!
ZOS_GinaBruno wrote: »Hi all, just letting you know this has been hotfixed, and the difficulty of the VR content has been reverted back to how it was prior to patch 1.1.2. Thanks for your patience!