spartaxoxo wrote: »Pepegrillos wrote: »Isn't one bar equal to 100 players in vengeance no?
That's probable, and I don't even know if on console servers we have that many PvPers in general XD
I am no PvP guy, so I have no word in this, but I enjoyed first Vengeance test when players actually participated. Never been able to participate again because it feels like there's a boycot from players and it's empty.
Can't speak to other servers but I saw in zone chat a few times people PvPers trying to get others on the servers not to play Vengeance the last time around. No idea if that boycott is still a thing this time around. I haven't seen anyone talking about it in a good or bad way. I legit plain forgot it was happening and didn't even know it had already started.
My bad, 1 bar Vengeance is ackshually 80% of the entire pop locked GH. That changes everything! If only there was a PvP server that could handle those hundreds in queue without lag.BardokRedSnow wrote: »300 vs 360
Here is what I think is dumb, the system should be set to NOT offer the exact same challenge TWICE. I already had a challenge about collecting runes, and when I re-rolled another, I got a second challenge to collect runes. So now I have two of the exact same challenges to collect runes. So will they both complete at the same time or will I have to do them twice?
msetten
Players want to play Vengeance. Not test it.BardokRedSnow wrote: »People just don't want to play it.