Cin_Vhetin wrote: »Rishikesa108 wrote: »
What are you talking about, no logic? There IS logic, even if you don't like it or agree with it. Whether it's people or animals, it's still A GAME. Neither real people nor real animals are being harmed in any way.
Aren't dogs and cats pixels too?
Why can't these animals be killed if reality has nothing to do with it, if it's just a game, if they're all just pixels?
Why are obscene acts like teabagging strictly and rightly prohibited if they're just pixels doing things to other pixels?
It's true, we're in a video game, but in reality, there are people behind the keyboards, with feelings.
The pixels are realistic, and we're playing in an immersive environment.
I don't find anything strange in feeling disgusted at killing innocent creatures who can't even defend themselves.
I find it weirder when someone does it without even a flinch.
The difference between pixels is whether or not there is a real person using those pixels as a depiction/avatar of themselves, then it becomes player vs player which is why there are all kinds of rules regarding interactions within that context. Pixels that are not avatars of real people do not have the same rules, nor should they or we would not have a game at all. Imagine the protests for the trampled rights of lich, imps, or Molag Bal, real life protesters all lined up outside Zenimax HQ.
BretonMage wrote: »No argument there. I happen to dislike the tendency to armchair psychoanalyse strangers so common on social media these days, so that's not what I'm doing here. People can have different reasons for doing or enjoying the things they do.
Some of us enjoy being somewhat immersed in our fantasy world, though of course this being an MMO, we share the space with those who just see targets to aim at. Which is expected. However I don't really need to be lectured that these are just pixels by the latter group. I mean, obviously I know that, but I pay to experience a fantasy world, so I'd like to be able to enjoy it in one of the intended ways and without judgement or condescension.
What are you talking about, no logic? There IS logic, even if you don't like it or agree with it. Whether it's people or animals, it's still A GAME. Neither real people nor real animals are being harmed in any way.
That whole "people with functioning empathy" line is a hell of a statement, because it implies people who kill non-living things in a game somehow lack it. I'm one of the most empathatic people I know, I cry super easily when others are upset or during sad scenes in games or movies. I abhor real-world violence and it gets me REALLY mad when I hear about things like animals or people being abused or killed. But there is a big difference between getting emotionally attached to characters and getting emotionally attached to Random NPC Animal #5,301.BretonMage wrote: »I'm going to assume this is a joke post/satire or something, but in case it isn't...I hate to say this, but it's a game. If you don't want to kill animals you don't have to, but let's not try to impose real-world morals on a video game or claim that 'killing' pixels on a screen is 'slaughter'. Also you already seem to know that mobs in Delves/Dungeons not counting is a bug, so the whole "is this fair" thing is kind of a moot point anyway.
If we feel our sensibilities stung by senseless slaughter, it's because it's natural for people with functioning empathy to feel for the suffering of others, and often even when we know the others aren't real. I mean, if games are "just games", what's the point of feeling moved by the characters of Baldur's Gate or Expedition 33? Or, for that matter, Romeo and Juliet?
Not saying I'd actually condemn the players who kill innocents in the game, but it's not pleasant to see either.
I'm going to assume this is a joke post/satire or something, but in case it isn't...I hate to say this, but it's a game. If you don't want to kill animals you don't have to, but let's not try to impose real-world morals on a video game or claim that 'killing' pixels on a screen is 'slaughter'. Also you already seem to know that mobs in Delves/Dungeons not counting is a bug, so the whole "is this fair" thing is kind of a moot point anyway.
BretonMage
https://youtu.be/hNkf9pmdcfk
https://youtu.be/dVxfUFvBPlgI mean... it's not making the glow invisible. It's just not replacing the weapons with a completely different motif.
So is the nightblade glow just to spite us or is someone at Zos really into it?
tomofhyrule wrote: »New Molten Weapons skill style in U50
Just leaves the glow, does not replace weapons.