SilverBride wrote: »Even if a bear does 1000 percent damage, it will not be difficult. As it stands now, I cannot even use my second skill before they are dead. And that is in all heavy, no armor sets, no cp, and sword and shield....
I still don't understand why being strong and powerful is a bad thing but I like it that way.
Strong and powerful is fine but being able to beat bosses before they can utter more than two words is not. These bosses are supposed to be extremely powerful, threats to all of Tamriel, not something you can beat with a sneeze. Trust me, even with vestige difficulty, you will still mow mobs down.
Even if a bear does 1000 percent damage, it will not be difficult. As it stands now, I cannot even use my second skill before they are dead. And that is in all heavy, no armor sets, no cp, and sword and shield....
Absolutely everything. I have been yearning for memorable boss fights ever since they introduced one tamriel. I was so utterly crushed by how absurdly easy the content in greymoor was, and how I was able to kill the end boss within 2 seconds. The boss quite literally couldnt finish his first sentence before he was dead. Utterly forgettable.SilverBride wrote: »I suspect it won't be used all that much even by those that asked for it. And I don't think it will be used for questing, but rather just toggled on for world bosses, etc..
Then you suspect incorrectly. I will be making absolutely EVERYTHING vestige difficulty. I currently came back after a long long break, and I am playing an extremely unoptimized sorc tank build with gear i just pick up, no upgrading, no extra enchants, no cp, and it is still so easy that after a point I nearly fall asleep on my desk.
Okay, I see where this is going… are you asking for a DK nerf? 🙂
Why do PvE players always have to pay the price for PvP balancing?
Couldn’t ZOS do something like this instead:
- If in a PvP zone Skill\Set\bonus\whatever... X does less damage
- If in a PvE zone Skill\Set\bonus\whatever... X does more damage
Why does ZOS always seem to prioritize PvP balance, but never maintain proper balance in PvE?
Merciless resolve and Overload are famously dk skills yeah.
OutLaw_Nynx wrote: »@ZOS_Kevin any possible acknowledgement here..?
You ever wonder what he's doing as weeks worth of tags seemingly get ignored?
Who exactly is logging in for lag, ball groups, proc sets, and one shots? Not me.It's not a viable alternative to the normal live GH the PvP community logs in to play.
I'm hearing they are moving forward with GH and Vengeance as the only two campaigns. I think this is a sound move, we are long overdue to condense the queue.
LPapirius