You shouldn't be able to queue out holding loads of Tel Var unless you use a Sigil of Imperial Retreat.ESO_player123 wrote: »The 100 Tel-Var limit is preventing people from queuing out during combatspartaxoxo wrote: »The 100 Tel-Var limit is not working fine. It does not serve a purpose. Almost none of the complaints have been about queuing out during combat which pretty much everyone in the thread agreed needed to go.
EDIT: Unfortunately people are still queuing out with tons of Tel-Var because you can still queue to the other IC Campaign so go farm until they fix the exploit in the next hotfix.
Then why not check that you are in combat before allowing to teleport without attaching a number of TV to it? Such checks are clearly possible since you cannot mount in combat or cannot change gear in combat. Why are we not allowed to teleport then when we are NOT in combat (if the goal, as you say, to prevent teleporting in combat).
I'd rather they do two things:
1. Check for combat. If in combat, no teleport. Period.
2. Allow teleporting while not in combat with a loss of half of telvar (same as suiciding to a mob and spawning at the base with half TV).
This was proposed ad nauseam on PTS but was completely ignored.
EDIT: I can get behind those changes.
The Sigil is the silver bullet to your discord/guilds' arguments. There's literally nothing wrong with it if you enjoy PVP and no excuses can sidestep this. There is nothing inconvenient about it.
If you literally want to fight players and nothing else (kill Trove Scamps/Open Chests/Buy From Vendor), there are Battlegrounds available. I've told PVE players that maybe IC isn't for them and now I am telling a so-called PVP player that maybe IC isn't for them. Its a unique PvPvE environment that I enjoyed just how it was before exploits were set in motion.
Call it a ghost town all you may, it deserves to exist as it is, just as PVP and PVE content exists in the game.
Sincerely, what is wrong with the Sigils of Imperial Retreat?spartaxoxo wrote: »If you're still able to queue out by means of jumping from CP to Non-CP Imperial City, you can still cheat.sleepy_worm wrote: »Stop calling people cheaters. It's childish.
I don't get why anybody is upset. Sigils of Imperial Retreat have always been available to leave when you wanted to. The only thing that was changed was an exploit that let you leave risk-free, defeating the purpose of the Imperial City entirely. If Sigils of Imperial Retreat are "too expensive" for you, then why are you trying to force yourself into PVP content? If you can't find the AP to purchase 1-2 Sigils (they're cheat and can be found for free occasionally), what are you trying to do forcing yourself to play PVP content when you don't like PVP? This is the question that everybody dodges when trying to defend/lament an exploit and it being fixed by the developers.
Someone enjoying IC doesn't mean they enjoy Cyrodiil or vice versa. The sigils are a stunningly poor cost to use ratio for many players. And they are certainly not worth buying to get a daily done.
And the port was only an issue from people exploiting during combat. A leave command that stunned you for 15 seconds or whatever and couldn't be used in combat with fix that without making people have to go through a bunch of loading screens. It can even keep the Tel-Var cost. I wouldn't care. I just don't want to be attacked in loading screens, don't want people running up on me for death taxis, and don't want to have spend 10 minutes trying to haul 20 seconds worth of gems to base.
If you're still able to queue out by means of jumping from CP to Non-CP Imperial City, you can still cheat.sleepy_worm wrote: »Stop calling people cheaters. It's childish.
I don't get why anybody is upset. Sigils of Imperial Retreat have always been available to leave when you wanted to. The only thing that was changed was an exploit that let you leave risk-free, defeating the purpose of the Imperial City entirely. If Sigils of Imperial Retreat are "too expensive" for you, then why are you trying to force yourself into PVP content? If you can't find the AP to purchase 1-2 Sigils (they're cheat and can be found for free occasionally), what are you trying to do forcing yourself to play PVP content when you don't like PVP? This is the question that everybody dodges when trying to defend/lament an exploit and it being fixed by the developers.
