Im genuinely curious is trolling against TOS? Month No.3 an ZOS refuses to do anything? Or does TOS just stand for Thoughts Or Suggestions?
LennaTheRussian wrote: »Wasn't this something people talked about on PTS? What's the point of a PTS if stuff like this gets ignored?
The other classes just need similar passes.
Until then there is zero reason to complain. You have access to both DKs and subclassing.
I play PvP.
I don't play DK, but I play against them, and there's clearly a difference compared to other classes.
I don't use subclassing for most of my PvP characters (only healers in battlegrounds, but not in Cyrodiil).
What you don't understand is that I'm not saying DKs aren't fun to play; they're probably very fun. But if your definition of fun is that you now easily crush other classes, then we have different definitions. We can easily make slight adjustments that allow for a slight rebalancing; we're not going to wait 150 years for all the classes to be rebalanced, that's ridiculous.
Note that I have two DK characters that I've tested, of course, and yes, I've noticed the change. It's completely different.
I maintain that this rework needs to be slightly modified.Using a DK subclass on your character makes you a DK in this discussion.WE'RE NOT ALL DKS!
You are having a very hard time with the idea that people who do not play DKs... at ALL, are supporting NOT nerfing the DK changes right now. You also assumed that I subclassed DK in a previous post when I pointed out that I did not play DK when I supported not nerfing the class. I do not have a DK character, and I do not subclass as a DK. I have not touched the DK skills or play in ANY regaurd as a DK. Yet am still on the side of "do not nerf, wait for all classes to get their turn before calling out for nerfs". So please stop assuming every person supporting the class is either DK or subclassing as one. Some of us want to see the changes roll out first before lighting each class that gets buffed on fire.
Militan1404 wrote: »Hmm,,,, the reactions here range from enthusiastic approval to deep regret, though I’ve also come across players who actually describe the changes as “the worst update in ESO’s history.”
I don’t entirely agree with that, but I’m not thrilled either. I’m more afraid that this—or rather, the DK—is just the beginning of yet another never-ending “balancing” and “improvement” frenzy.
Sometimes it’s better to just leave things that have proven themselves over the years, as they were.
There are currently much more important “areas for improvement” that have opened up for the developers.
just my2cent
From what I'm seeing, it actually seems like the majority agree that the DK should be left alone. 4 people out of probably a hundred calling for nerfs isn't what I would call both enthusiastic approval and deep regret. Its more enthusiastic approval.
The support for the DK speaks for itself. By democracy, people like the route the devs are taking. You can even look at the approval through likes and awesomes on posts supporting the new DK.
I think alot of the complaints about power differences are valid, but they are misdirected and often not taking into account anything besides short-sighted nerf-buff cycles, that everyone and their mother is exhausted from experiencing time and time again in this game for the past decade.
Just let the *** unfold, because at the end of the day, this has kinda always been ESO's weak point, the cycling of nerfs and buffs, that often left some classes unusable for half a year at some points in the past(try using sorcerers before subclassing came out in anything besides a niche pvp use case, it was awful)
The consensus though is clearly very positive reactions to DK. The only negative ones im seeing are people who come from PvP, whom, btw, has always experienced the most imbalanced environment compared to PvE. They could alleviate that problem by making PvP separate instances instead of connecting it with PvE.... you know, something like Vengeance.
Go to cyro then if you think its only like 4 players, text chat is full of players that dont like new dk. And why suggesting Vengeance when most pvpers have rejected it? Each time zos tryed to make Vengeance a thing, cyro gets empty. Dont matter how much players enjoi it, its overpreforming in so many ways. And would the class be so less fun if it was ballanced? Are you so bad of a player that you need a class to carry you instead of relying on your skills to do the job? Oh yeah lets make every class this overpowered like pve aint easy enough like it is. I both pve and pvp but in pve i can at least not use this cheese and pretend it dont exist.
Erickson9610 wrote: »@ZOS_Erin
Will PvE encounters like March of Sacrifices or the Lord Hollowjack boss fight during the Witches Festival be modified to allow Werewolves who are Prowling to function like players who are stealthed?
It's particularly frustrating in March of Sacrifices when you can't interact with the hunting wisps in Werewolf form unless you do the side content, which itself requires you to interact with the hunting wisps.
Please make start-to-finish Werewolf only runs of March of Sacrifices possible!
https://youtu.be/bcLPHwVSbB8