Dalinar4
Artisian0001 wrote: »StihlReign wrote: »Small comped groups and experienced tanks don't typically sit directly on Rams in GH. They climb onto the ledge and siege from there. They'll let you burn 3 Rams, by then the door is either open or a few hits with a couple of Ballistas and it's done.
If they're not doing it this way, the group is typically inexperienced, immune to damage or doesn't really care if they get in. We asked the devs to address the ledge, similar to the bridge damage immunity... ~crickets
You can still be hit with siege from the ledge, this is a moot point. The vast majority of keeps have no spot where you can sit and not be hit by oils while ramming the door.
Maybe someone manages to setup and aim a single oil to hit players at the ledge and another for other ledge which you should still be able to outheal but you definitely cant hit players at the ledge with all 6 oils you can setup around grid.
And as group in voichchat it is also possible to have half your group run into ram only when it rams and stay out the other time.
Oil might still kill solobuilds but not ballgroups in this short time.
I never saw a keep that a ballgroup couldn’t take because maingate was oiled.
acastanza_ESO wrote: »Excluding those who rejected Vengeance but continued to play in Grey Host also skews your data towards those who view Vengeance positively. Kinda invalidating for the survey ngl.
The survey is about the viability of this version of Vengeance for those who played. If someone did not play Vengeance in this test, you can't really speak to that. So it isn't skewing data based on the general theme of request.
It's not about skewing Vengeance positively. Folks who participated in the campaign can still tell us that the did not like what they played. And if you participated in both Gray Host and Vengeance, that feedback is being captured as well.
Poss

ZOS_Kevin