SummersetCitizen wrote: »“Free” re-rolls are limited. This is a new way to extract money.
katanagirl1 wrote: »I would prefer a straight-up resolution increase for the older motifs instead of Ancestral motifs. The Ancestral ones were locked behind horrible treasure map rng, I still don’t even have two of them completed yet. As mentioned above, the old original ones just look so blurry and shiny that no one on a new PC or current-gen console is going to use them.

Erickson9610 wrote: »@Erickson9610 I feel the same way about lycanthropy for my character. It's part of who she is rather than just a random transformation or an additional skillset. I hate that it's treated as such. Same with vampirism (it's just an added skillset and cosmetic). Wish there was more immersion (I don't count guild role-play) for vampire and lycan characters. There should be more of an impact on your character (beyond it being a criminal act if you transform or use certain skills in the city and being unable to converse with npcs if you're a stage 4 vampire). It would make playing vampire and lycan characters MUCH more exciting and fun. For starters it'd be neat if there were quests for vampire and lycan characters (similar to guild quests and stories).
I also wish there were more playable strains of lycanthropy (werelion, werecrocodile, and werebear) even if it's mainly cosmetic (same skills overall with just a few changes). Same with a few more strains of vampirism seeing as we traverse much of Tamriel.
I would love to see more questlines for Werewolf and Vampire characters! Remember how at the end of the respective Werewolf or Vampire tutorial quest, you were essentially turned by Hircine / Lamae Bal directly? What if they had a questline you could do after that initial quest that had you interacting with them again?
I think back to the main story of the Bloodmoon DLC in TES III: Morrowind, when you side with Hircine instead of with the Skaal. Every night leading up to the night of the Bloodmoon Prophecy, you'd receive a dream from Hircine in which he would instruct you on what to do next. That questline with the direct involvement with Hircine made me feel more important than, say, the Companions storyline from TES V: Skyrim. I want to embrace lycanthropy, not help people cure themselves of it!
I would really love to see a continuation of the "Scion of the Blood Matron" and "Hircine's Gift" quests!
Basically, your typical ESO redditor is a no lifer who can't live without free things handed, and doesn't know how to play massive RP game without daily chores.
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Necrotech_Master wrote: »the value of the daily login rewards devaluing over time was because you probably needed less of the items being given out, like for me research timer skips are absolutely worthless and generally always have been (the part that also makes this worse is the rewards are bound so i cant even sell the stuff that is useless for me)
ah i already did that poll.
good poll though and i hope more people fill it out!
MoonPile