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https://forums.elderscrollsonline.com/en/discussion/668861

So 1.2, BE and You

  • Bergs
    Bergs
    @Halrloprillalar

    I'm just gonna say, "NO" to you last post...

    Holding down block will prevent you from being knocked down, and if you are rooted it does not mean you are intantly K/D as well. The only one spouting nonsense atm, is you.

    I don't main a sorc because I prefer to heal and I am on of the few healers our group has.

    Sorc is probably the best PvP healer... but please keep posting.

  • AlexDrago
    AlexDrago
    ✭✭✭
    Bergs wrote: »
    @Halrloprillalar

    I'm just gonna say, "NO" to you last post...

    Holding down block will prevent you from being knocked down, and if you are rooted it does not mean you are intantly K/D as well. The only one spouting nonsense atm, is you.

    I don't main a sorc because I prefer to heal and I am on of the few healers our group has.

    Sorc is probably the best PvP healer... but please keep posting.
    If i want to be a healer, i would play templar, am i wrong?
    Or it just play sorc if you want to be a healer?
    LOL.
    If you have nothing to say say nothing ©
  • JosephChip
    JosephChip
    ✭✭✭
    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    Buddy, if you think Dragonknights are so much better than other classes that they can consistently win, no matter who plays on both sides, you seriously need to learn to play.
    On the other hand, it doesn't take a genius to understand that a sorcerer can consistently survive any encounter, unless his opponent is also a sorcerer.
    Time to open your eyes.
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    JosephChip wrote: »
    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    Buddy, if you think Dragonknights are so much better than other classes that they can consistently win, no matter who plays on both sides, you seriously need to learn to play.
    On the other hand, it doesn't take a genius to understand that a sorcerer can consistently survive any encounter, unless his opponent is also a sorcerer.
    Time to open your eyes.

    A sorcerer survives the encounter by running away from it. Running away does absolutely nothing but keep you alive a bit longer and prevent you from killing your enemies or completing objectives or even defending any location. Why is this concept so difficult for people to understand? Are they afraid that the sorcerer is planning to circumnavigate the globe so he can attack from behind?
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    JosephChip wrote: »
    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    Buddy, if you think Dragonknights are so much better than other classes that they can consistently win, no matter who plays on both sides, you seriously need to learn to play.
    On the other hand, it doesn't take a genius to understand that a sorcerer can consistently survive any encounter, unless his opponent is also a sorcerer.
    Time to open your eyes.

    ... wow, just wow.

    You realize how absurd that sounds right? Here, let me explain for you:
    JosephChip wrote: »
    Buddy, if you think Sorcerers are so much better than other classes that they can consistently survive, no matter who plays on both sides, you seriously need to learn to play.
    On the other hand, it doesn't take a genius to understand that a DK can consistently win any encounter, unless his opponent is also a DK.
    Time to open your eyes.

    I like a totally serious, informative, unbiased opinion.
    Edited by Halrloprillalar on 7 June 2014 00:04
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
    ✭✭✭
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.
    You clearly have never actually played a sorc in pvp. That much is obvious.

    Actually I have, and I firmly believe that immovable should be on everyone's bar no matter what class, the skill is invaluable with all the CC in this game. You get CC'd you die, is pretty much the name of this game.

    And guess what? Immovable doesn't stop roots :)

    Guess what happens when you get rooted?

    EDIT: I'd also wager your 'pvp' sorc isn't 50, so I stand by my previous statement.

    When you get rooted as a sorc in pvp you just bolt escape away since roots don't stop you from using the ability. You still teleport 15 meters away as if nothing is inhibiting you from doing so.
    It seems you haven't played a sorc in pvp enough to know this or you would know this. Thanks for your oh so insightful input about how to counter the ability in question. Except that's right there still haven't been any good counters shown here or in any other threads.
    So once again I say the grown ups are talking here and have no time for childish tantrums about getting their skills fixed to a reasonable power level.

    Read my previous post about roots and stuns and their interactions before you make claims like 'you haven't played enough sorc in pvp'.

    Also, lol @ 'no reasonable counters'. Such irony. Much amused.
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.

    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    I read every word you still have not shown a reasonable counter. If you can come up with one I'll be glad to hear it. Until then you are just trying to keep and overpowered ability overpowered by saying there are plenty of counters. Zenimax has all the evidence I do to make decisions about the balance of their game. They probably watched the bolt escape counter video and saw the only part in the video that actually worked was the /wave function works. Keep up the good work though obviously they believed you when you said that its fine and all the people complaining need to L2p. I appreciate all the rest of your responses to this if you provide a reasonable counter I will concede your point. If you plan to just flame on more and not offer and reasonable contributions to this post I will just let the case rest and we will see whether they continue with the nerf or decide it was fine.

    This has been mentioned at least once in basically every "BE QQ" thread. Please use the search function.

    Skills:
    1. Tab
    2. Gap closer
    3. KD/root or root/stun
    4. Repeat

    And you're a templar, so you can even top it all off it with Eclipse to take 0 damage from the sorc the majority of the time.

    I will respond to this last post since you obviously are not reading and cant possible be brought to realize that Roots don't stop you from bolt escaping. If they did I wouldn't mind the skill being the way it is. I don't know of any other class who can move let alone 15 meters in a single move while rooted. So your post has in fact been proven wring in several of the previous posts in the thread one of them being my own. I am finished here you can continue to cry about the nerf to it being the death of sorcs but if you didnt abuse it to begin with then this nerf will hardly affect you play. If you had no need to cast it 13 times in 15 seconds then this will not affect you. Have a good day I am patiently waiting for the time sorcs actually have to be cautious and pick and choose fights that are advantageous rather than just running in doing damage hoping to kill someone and if no just bolting away without a care in the world. Then they will be in the same boat as 2 of the other classes and DK's will be soon to follow then when each class has the same possibility of death in PvP we will be very close to the nirvana they call balance. Once again take care and I will not entertain anymore of your trolling trying to use arguments that have already been proven false time and time again.

    Edited to confirm: I am in fact a nightblade my sig seems to say so but you read templar somehow. Just some evidence to support my statement of you not reading.
    Edited by Luvsfuzzybunnies on 7 June 2014 00:42
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • Kiljaz
    Kiljaz
    ✭✭✭
    JosephChip wrote: »
    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    Buddy, if you think Dragonknights are so much better than other classes that they can consistently win, no matter who plays on both sides, you seriously need to learn to play.
    On the other hand, it doesn't take a genius to understand that a sorcerer can consistently survive any encounter, unless his opponent is also a sorcerer.
    Time to open your eyes.

    Open your eyes lol... I love when a sorc wants to spam BE. Its a free kill with critical rush.
  • Bergs
    Bergs
    AlexDrago wrote: »
    Bergs wrote: »
    @Halrloprillalar

    I'm just gonna say, "NO" to you last post...

    Holding down block will prevent you from being knocked down, and if you are rooted it does not mean you are intantly K/D as well. The only one spouting nonsense atm, is you.

    I don't main a sorc because I prefer to heal and I am on of the few healers our group has.

    Sorc is probably the best PvP healer... but please keep posting.
    If i want to be a healer, i would play templar, am i wrong?
    Or it just play sorc if you want to be a healer?
    LOL.

    No class in this game was designed for a specific playstyle.
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.
    You clearly have never actually played a sorc in pvp. That much is obvious.

    Actually I have, and I firmly believe that immovable should be on everyone's bar no matter what class, the skill is invaluable with all the CC in this game. You get CC'd you die, is pretty much the name of this game.

    And guess what? Immovable doesn't stop roots :)

    Guess what happens when you get rooted?

    EDIT: I'd also wager your 'pvp' sorc isn't 50, so I stand by my previous statement.

    When you get rooted as a sorc in pvp you just bolt escape away since roots don't stop you from using the ability. You still teleport 15 meters away as if nothing is inhibiting you from doing so.
    It seems you haven't played a sorc in pvp enough to know this or you would know this. Thanks for your oh so insightful input about how to counter the ability in question. Except that's right there still haven't been any good counters shown here or in any other threads.
    So once again I say the grown ups are talking here and have no time for childish tantrums about getting their skills fixed to a reasonable power level.

    Read my previous post about roots and stuns and their interactions before you make claims like 'you haven't played enough sorc in pvp'.

    Also, lol @ 'no reasonable counters'. Such irony. Much amused.
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.

    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    I read every word you still have not shown a reasonable counter. If you can come up with one I'll be glad to hear it. Until then you are just trying to keep and overpowered ability overpowered by saying there are plenty of counters. Zenimax has all the evidence I do to make decisions about the balance of their game. They probably watched the bolt escape counter video and saw the only part in the video that actually worked was the /wave function works. Keep up the good work though obviously they believed you when you said that its fine and all the people complaining need to L2p. I appreciate all the rest of your responses to this if you provide a reasonable counter I will concede your point. If you plan to just flame on more and not offer and reasonable contributions to this post I will just let the case rest and we will see whether they continue with the nerf or decide it was fine.

    This has been mentioned at least once in basically every "BE QQ" thread. Please use the search function.

    Skills:
    1. Tab
    2. Gap closer
    3. KD/root or root/stun
    4. Repeat

    And you're a templar, so you can even top it all off it with Eclipse to take 0 damage from the sorc the majority of the time.

    I will respond to this last post since you obviously are not reading and cant possible be brought to realize that Roots don't stop you from bolt escaping. If they did I wouldn't mind the skill being the way it is. I don't know of any other class who can move let alone 15 meters in a single move while rooted. So your post has in fact been proven wring in several of the previous posts in the thread one of them being my own. I am finished here you can continue to cry about the nerf to it being the death of sorcs but if you didnt abuse it to begin with then this nerf will hardly affect you play. If you had no need to cast it 13 times in 15 seconds then this will not affect you. Have a good day I am patiently waiting for the time sorcs actually have to be cautious and pick and choose fights that are advantageous rather than just running in doing damage hoping to kill someone and if no just bolting away without a care in the world. Then they will be in the same boat as 2 of the other classes and DK's will be soon to follow then when each class has the same possibility of death in PvP we will be very close to the nirvana they call balance. Once again take care and I will not entertain anymore of your trolling trying to use arguments that have already been proven false time and time again.

    Edited to confirm: I am in fact a nightblade my sig seems to say so but you read templar somehow. Just some evidence to support my statement of you not reading.

    for the last bloody time: root WITH stun makes it so you can't BO out of stun.

    Read the CC thread.

    EDIT: there is apparently a way NB can chain stuns to make it so you can't BO either, I'm not a NB so I can't comment but I have been killed this way before.

    And you can't "pick and choose" your fights when getting ganked, btw. You die, or you run.
    Edited by Halrloprillalar on 7 June 2014 01:41
  • Tintinabula
    Tintinabula
    ✭✭✭✭✭
    stun ,root dot dot dot..works like a charm 9 times outta ten.
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
    ✭✭✭
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.
    You clearly have never actually played a sorc in pvp. That much is obvious.

    Actually I have, and I firmly believe that immovable should be on everyone's bar no matter what class, the skill is invaluable with all the CC in this game. You get CC'd you die, is pretty much the name of this game.

    And guess what? Immovable doesn't stop roots :)

    Guess what happens when you get rooted?

    EDIT: I'd also wager your 'pvp' sorc isn't 50, so I stand by my previous statement.

    When you get rooted as a sorc in pvp you just bolt escape away since roots don't stop you from using the ability. You still teleport 15 meters away as if nothing is inhibiting you from doing so.
    It seems you haven't played a sorc in pvp enough to know this or you would know this. Thanks for your oh so insightful input about how to counter the ability in question. Except that's right there still haven't been any good counters shown here or in any other threads.
    So once again I say the grown ups are talking here and have no time for childish tantrums about getting their skills fixed to a reasonable power level.

    Read my previous post about roots and stuns and their interactions before you make claims like 'you haven't played enough sorc in pvp'.

    Also, lol @ 'no reasonable counters'. Such irony. Much amused.
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.

    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    I read every word you still have not shown a reasonable counter. If you can come up with one I'll be glad to hear it. Until then you are just trying to keep and overpowered ability overpowered by saying there are plenty of counters. Zenimax has all the evidence I do to make decisions about the balance of their game. They probably watched the bolt escape counter video and saw the only part in the video that actually worked was the /wave function works. Keep up the good work though obviously they believed you when you said that its fine and all the people complaining need to L2p. I appreciate all the rest of your responses to this if you provide a reasonable counter I will concede your point. If you plan to just flame on more and not offer and reasonable contributions to this post I will just let the case rest and we will see whether they continue with the nerf or decide it was fine.

    This has been mentioned at least once in basically every "BE QQ" thread. Please use the search function.

    Skills:
    1. Tab
    2. Gap closer
    3. KD/root or root/stun
    4. Repeat

    And you're a templar, so you can even top it all off it with Eclipse to take 0 damage from the sorc the majority of the time.

    I will respond to this last post since you obviously are not reading and cant possible be brought to realize that Roots don't stop you from bolt escaping. If they did I wouldn't mind the skill being the way it is. I don't know of any other class who can move let alone 15 meters in a single move while rooted. So your post has in fact been proven wring in several of the previous posts in the thread one of them being my own. I am finished here you can continue to cry about the nerf to it being the death of sorcs but if you didnt abuse it to begin with then this nerf will hardly affect you play. If you had no need to cast it 13 times in 15 seconds then this will not affect you. Have a good day I am patiently waiting for the time sorcs actually have to be cautious and pick and choose fights that are advantageous rather than just running in doing damage hoping to kill someone and if no just bolting away without a care in the world. Then they will be in the same boat as 2 of the other classes and DK's will be soon to follow then when each class has the same possibility of death in PvP we will be very close to the nirvana they call balance. Once again take care and I will not entertain anymore of your trolling trying to use arguments that have already been proven false time and time again.

    Edited to confirm: I am in fact a nightblade my sig seems to say so but you read templar somehow. Just some evidence to support my statement of you not reading.

    for the last bloody time: root WITH stun makes it so you can't BO out of stun.

    Read the CC thread.

    EDIT: there is apparently a way NB can chain stuns to make it so you can't BO either, I'm not a NB so I can't comment but I have been killed this way before.

    And you can't "pick and choose" your fights when getting ganked, btw. You die, or you run.

    Ahh you keep gaoding me into a response for the last time I tell you you can bolt while rooted so your counter does not work. I root you you bolt away cause root doesn't stop you from moving(and you're the only class it doesn't stop). Oh snap now you put on immovable cause you're a smart sorc(Or at least we will say you are for sake of argument here which doesn't exactly seem to be the case though does it?). Now you can't be stunned or knocked down(and it's ok cause you don't have to manage your stamina bar cause lucky for you you're a single resource class). Then you continue to bolt while rooted or not doesn't matter cause you're spamming the ability anyhow. Then you can exchange the rest of the stamina bar that has been refilling while you bolt for health and mana. You're right that's not broken that makes you the special snowflake your mother told you, you are.
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.
    You clearly have never actually played a sorc in pvp. That much is obvious.

    Actually I have, and I firmly believe that immovable should be on everyone's bar no matter what class, the skill is invaluable with all the CC in this game. You get CC'd you die, is pretty much the name of this game.

    And guess what? Immovable doesn't stop roots :)

    Guess what happens when you get rooted?

    EDIT: I'd also wager your 'pvp' sorc isn't 50, so I stand by my previous statement.

    When you get rooted as a sorc in pvp you just bolt escape away since roots don't stop you from using the ability. You still teleport 15 meters away as if nothing is inhibiting you from doing so.
    It seems you haven't played a sorc in pvp enough to know this or you would know this. Thanks for your oh so insightful input about how to counter the ability in question. Except that's right there still haven't been any good counters shown here or in any other threads.
    So once again I say the grown ups are talking here and have no time for childish tantrums about getting their skills fixed to a reasonable power level.

    Read my previous post about roots and stuns and their interactions before you make claims like 'you haven't played enough sorc in pvp'.

    Also, lol @ 'no reasonable counters'. Such irony. Much amused.
    JosephChip wrote: »
    lao wrote: »
    I'd prefer someone ran away from me all the time than stomped my face in every time if that's what you're asking.

    Neither of those options is acceptable. Luckily there is no class that can always stomp another, but there IS a class that can always run away. And that's why it needs to be fixed.

    I'll give you a hint what the class in the first situation is....

    It starts with dragon and ends with knight.

    It will be even worse in 1.2. Good luck.

    I read every word you still have not shown a reasonable counter. If you can come up with one I'll be glad to hear it. Until then you are just trying to keep and overpowered ability overpowered by saying there are plenty of counters. Zenimax has all the evidence I do to make decisions about the balance of their game. They probably watched the bolt escape counter video and saw the only part in the video that actually worked was the /wave function works. Keep up the good work though obviously they believed you when you said that its fine and all the people complaining need to L2p. I appreciate all the rest of your responses to this if you provide a reasonable counter I will concede your point. If you plan to just flame on more and not offer and reasonable contributions to this post I will just let the case rest and we will see whether they continue with the nerf or decide it was fine.

    This has been mentioned at least once in basically every "BE QQ" thread. Please use the search function.

    Skills:
    1. Tab
    2. Gap closer
    3. KD/root or root/stun
    4. Repeat

    And you're a templar, so you can even top it all off it with Eclipse to take 0 damage from the sorc the majority of the time.

    I will respond to this last post since you obviously are not reading and cant possible be brought to realize that Roots don't stop you from bolt escaping. If they did I wouldn't mind the skill being the way it is. I don't know of any other class who can move let alone 15 meters in a single move while rooted. So your post has in fact been proven wring in several of the previous posts in the thread one of them being my own. I am finished here you can continue to cry about the nerf to it being the death of sorcs but if you didnt abuse it to begin with then this nerf will hardly affect you play. If you had no need to cast it 13 times in 15 seconds then this will not affect you. Have a good day I am patiently waiting for the time sorcs actually have to be cautious and pick and choose fights that are advantageous rather than just running in doing damage hoping to kill someone and if no just bolting away without a care in the world. Then they will be in the same boat as 2 of the other classes and DK's will be soon to follow then when each class has the same possibility of death in PvP we will be very close to the nirvana they call balance. Once again take care and I will not entertain anymore of your trolling trying to use arguments that have already been proven false time and time again.

    Edited to confirm: I am in fact a nightblade my sig seems to say so but you read templar somehow. Just some evidence to support my statement of you not reading.

    for the last bloody time: root WITH stun makes it so you can't BO out of stun.

    Read the CC thread.

    EDIT: there is apparently a way NB can chain stuns to make it so you can't BO either, I'm not a NB so I can't comment but I have been killed this way before.

    And you can't "pick and choose" your fights when getting ganked, btw. You die, or you run.

    Ahh you keep gaoding me into a response for the last time I tell you you can bolt while rooted so your counter does not work. I root you you bolt away cause root doesn't stop you from moving(and you're the only class it doesn't stop). Oh snap now you put on immovable cause you're a smart sorc(Or at least we will say you are for sake of argument here which doesn't exactly seem to be the case though does it?). Now you can't be stunned or knocked down(and it's ok cause you don't have to manage your stamina bar cause lucky for you you're a single resource class). Then you continue to bolt while rooted or not doesn't matter cause you're spamming the ability anyhow. Then you can exchange the rest of the stamina bar that has been refilling while you bolt for health and mana. You're right that's not broken that makes you the special snowflake your mother told you, you are.

    At this point I am convinced you're trolling. I'll give you a 3/10 for actually getting me to read half of that.
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