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https://forums.elderscrollsonline.com/en/discussion/668861

So 1.2, BE and You

  • Nijjion
    Nijjion
    ✭✭✭✭
    Glurin wrote: »
    The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.

    The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.
    Armitas wrote: »

    ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness. :confused:

    You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?

    Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wi
    Glurin wrote: »
    As for other counters, you must not have seen this yet.

    Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.
    Glurin wrote: »
    BE is a far cry from being a "god-mode escape button"

    It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.


    NijjijjioN - DK - AR27
    NijjioN - NB -
    Daggerfall Covenant
    The Nice Guys Guild
    EverQuest -> Dark Age of Camelot -> Ragnarok Online -> Cabal Online -> Guild Wars 1 -> Warhammer Online -> Vindictus -> SWTOR -> Tera -> Guild Wars 2 -> Elder Scrolls Online ->

    Eagerly awaiting Camelot Unchained.
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Nijjion wrote: »
    Glurin wrote: »
    The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.

    The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.
    Armitas wrote: »

    ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness. :confused:

    You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?

    Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wi
    Glurin wrote: »
    As for other counters, you must not have seen this yet.

    Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.
    Glurin wrote: »
    BE is a far cry from being a "god-mode escape button"

    It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.


    Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.

    That mobility issue became even more obsolete when talking about small group up to gvg group size.

    I think you suffer serious l2p issues, if your above statement is your honest opinion.

    Regards
    Edited by Mojomonkeyman on 5 June 2014 08:46
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Nijjion
    Nijjion
    ✭✭✭✭
    @‌Mojomonkeyman

    I also roamed around in GW2 as a Necro... The meta was Warror, thief and mesmer as their mobility/get away chance was insane, sure you were better at straight fighting (some times as any 50/50 game should be) but you would never kill a good thief or warrior in GW2... they just had too much mobility. Necros didn't disengage that's what every knew you had to fight or die... that's necro lol everyone knew that. Try disengaging as a templar/nb/dk from a sorc... not really possible is it when they have the insane mobility.

    Do we want that in ESO where only sorcs are the meta for roaming when ESO is advertised as anyone can do anything?

    I would say the same over to you about what experience you have with RvR games other than the kind of bad game that GW2 is?
    Edited by Nijjion on 5 June 2014 08:59
    NijjijjioN - DK - AR27
    NijjioN - NB -
    Daggerfall Covenant
    The Nice Guys Guild
    EverQuest -> Dark Age of Camelot -> Ragnarok Online -> Cabal Online -> Guild Wars 1 -> Warhammer Online -> Vindictus -> SWTOR -> Tera -> Guild Wars 2 -> Elder Scrolls Online ->

    Eagerly awaiting Camelot Unchained.
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    @ Nijjion:

    I did only play starcraft before venturing into mmo`s. So my experience is limited to GW2 regarding RvR. But since all I did was solo- up to five man roaming and teamQ structured for two years I think I know pretty well what I`m talking about. I didn`t include mesmer, because most were just abusing PU, which was not exactly mobility heavy.

    I could disengage when I was aware of my surroundings, spectral walk and worm combo was not as obvious as thief skills but did the job quite well. I was running a small scale & tpvp guild called Bookah, on Kodash EU. I was playing berserk power and/or hybrid specs.

    My point is, that you could with the least mobile class indeed outplay every single roaming class, despite them being far more suited for mobility. And mobility issues (combined with stealth) & differences have been far more apparent than in TESO.

    So in conclusion, my issue with your post was/is, that you made it sound as if mobility would be THE gamebreaking factor for RvR play. Which it certainly wasn`t, I`ve found the very tanky condition meta to be far more problematic, which is in no way related to mobility. None of the really cheesy roaming builds, such as PU Mesmer, Dire Condi Warri, P/D Perplexity thief and the likes were making roaming dull due to mobility.

    Other factors are far more important and gamebreaking in my honest opinion. But that`s just my opinion, of course, not facts.
    Edited by Mojomonkeyman on 5 June 2014 10:46
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Leaok
    Leaok
    I thought this was a group game. You don't fight other groups that have healers without having a healer of your own. You dont engage a tanky frontline without a tanky frontline of your own. Why do you expect to deal with the mobility of the BE sorcs without a BE Sorc of your own?

    All these arguments of nerf BE are because someone wasn't able to kill another person solo. Well if you ran in a group with another sorc if you really wanted that BE sorc Dead you can easily have your sorc chase. The chasing sorc gets crystal fragment procs all the time and can constantly put low cost high damage insta cast nukes into the fleeing sorcs back.

    That is how my group handles BE , and it works well. Just like we have members running mage light to try and catch NB who insta stealth. While it doesn't work all the time it works enough to not really matter.
    Edited by Leaok on 5 June 2014 16:04
    Leaok - Ganked Again
  • Luvsfuzzybunnies
    Luvsfuzzybunnies
    ✭✭✭
    Nijjion wrote: »
    Glurin wrote: »
    The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.

    The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.
    Armitas wrote: »

    ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness. :confused:

    You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?

    Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wi
    Glurin wrote: »
    As for other counters, you must not have seen this yet.

    Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.
    Glurin wrote: »
    BE is a far cry from being a "god-mode escape button"

    It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.


    Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.

    That mobility issue became even more obsolete when talking about small group up to gvg group size.

    I think you suffer serious l2p issues, if your above statement is your honest opinion.

    Regards

    Whoa whoa whoa you just told him learn to play. This is the mindset people take when they have op abilities that cant be countered cause I must know how to play the game better than everyone else. I could liken it to Eddie from Tekken(since you really only need your 2 button spam for most iWin situations) I don't think I need to however. Then you whine about DK's saying they are OP but your brokenness is fine funny when you get the BE nerf you will then receive the great advice you are offering to all others which is L2p noob if 1 ability is causing you to win 100% of your fights there could be something wrong with that ability. You also just gave specific examples of CC being used on the mobile classes that actually stuck unlike BE which has no counters once again. You say i use anything i can to make a point vs BE but you never offer any reasonable answers to the biggest fact of this matter. BE has no counter. You can yell and scream that it does but it doesn't. If it did people would be doing it and there wouldn't even be talk about BE fixes. I think you made our case for us.
    Thanks bro.
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • Mendoze
    Mendoze
    ✭✭✭
    It's always so entertaining to read posts from the most OP class players whining when they can't kill everybody. Especially their excuses why they still fail are just hilarious. Of course they are not bad players, others just have working abilities left. Here it's DKs crying that sorcerers have too much mobility, so it must be nerfed.

    It's not a problem that they can tank 4 players at melee, pull ranged classes at melee and root them there, and with banner up kill them. With reflective scales they don't even have to care about sorcerers, but still somehow they have balls to demand nerfs. Just priceless...

    Take my bolt escape and give me a reflective melee shield instead, and I'm a happy puppy. I couldn't care less if that one NB gets away every now and then, if I can still kill everybody else. But oh now, that's not enough for mighty Dragon Knights, they need to be able to kill every one.

    But oh well, now that BE nerf has been announced, next it's going to hit hard on DKs, because Bolt escape was the only thing sorcerers had that DKs could not do better already. When all the forum warriors get going, it's only a matter of time when ZOS will give in. But don't worry DKs, I'll be there to gloat when the time comes.
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    Nijjion wrote: »
    Glurin wrote: »
    The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.

    The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.
    Armitas wrote: »

    ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness. :confused:

    You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?

    Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wi
    Glurin wrote: »
    As for other counters, you must not have seen this yet.

    Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.
    Glurin wrote: »
    BE is a far cry from being a "god-mode escape button"

    It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.


    Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.

    That mobility issue became even more obsolete when talking about small group up to gvg group size.

    I think you suffer serious l2p issues, if your above statement is your honest opinion.

    Regards

    Whoa whoa whoa you just told him learn to play. This is the mindset people take when they have op abilities that cant be countered cause I must know how to play the game better than everyone else. I could liken it to Eddie from Tekken(since you really only need your 2 button spam for most iWin situations) I don't think I need to however. Then you whine about DK's saying they are OP but your brokenness is fine funny when you get the BE nerf you will then receive the great advice you are offering to all others which is L2p noob if 1 ability is causing you to win 100% of your fights there could be something wrong with that ability. You also just gave specific examples of CC being used on the mobile classes that actually stuck unlike BE which has no counters once again. You say i use anything i can to make a point vs BE but you never offer any reasonable answers to the biggest fact of this matter. BE has no counter. You can yell and scream that it does but it doesn't. If it did people would be doing it and there wouldn't even be talk about BE fixes. I think you made our case for us.
    Thanks bro.

    Please wall of text less and make more sense, because that ^ doesn't. And it's also mostly wrong. Thanks bro
  • Mykah
    Mykah
    ✭✭✭
    This change fixes Sorcs using BE to re-engage, which was the main issue with the skill, not its escape utility.
  • Affrayer
    Affrayer
    ✭✭✭
    Mykah wrote: »
    This change fixes Sorcs using BE to re-engage, which was the main issue with the skill, not its escape utility.

    Man you got that *** backwards lol. Everyone's crying about BE because the sorcs get away. It's in every thread ever posted about BE.
    Edited by Affrayer on 5 June 2014 17:58
    Pffffff
  • Affrayer
    Affrayer
    ✭✭✭
    @Halrloprillalar

    I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.
    Pffffff
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    Affrayer wrote: »
    @Halrloprillalar

    I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.

    Give_That_Man_A_Cookie_meme.jpg

  • NordJitsu
    NordJitsu
    ✭✭✭✭✭
    ✭✭
    Welcome to Mob-rule.

    Where balance is determined not by who has the best arguments, but by which side can cry the loudest.

    ZOS has no back bone.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Affrayer
    Affrayer
    ✭✭✭
    Affrayer wrote: »
    @Halrloprillalar

    I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.

    Give_That_Man_A_Cookie_meme.jpg

    Made me spit my coffee a bit. ^^
    Pffffff
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    Poor nerfed sorc LF pvp guild (AD, NA, Wabba), need someone to hold my hand now that I can't BE across the whole map.
  • Derpsicles
    Derpsicles
    Soul Shriven
    Affrayer wrote: »
    @Halrloprillalar

    I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.

    Give_That_Man_A_Cookie_meme.jpg

    ^

    Speechless.
    @Derpsicles: DC - VR12 Templar Healer - EHJ (Einherjar)
    Wabajack
  • Tintinabula
    Tintinabula
    ✭✭✭✭✭
    What makes this even sweeter are those players who learned how to catch sorcs pre nerf..once this nerf drops..sorcs better "escape"..or learn how to use some of those high dps spells Ive been hit with by one or two. ;)
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    What makes this even sweeter are those players who learned how to catch sorcs pre nerf..once this nerf drops..sorcs better "escape"..or learn how to use some of those high dps spells Ive been hit with by one or two. ;)

    you mean the exact same setup every sorc uses but with +spellpower jewelry/resto staff/ combat prayer? As in, stealth, hard cast shards, velo curse, proc/cast shards, fury = dead? Yea it's only about the same timeframe it takes me to die from a good NB or DK, or a well timed soul assault. C'est la p vie p

    Sorcs' 'escape' was built around BE. Now we're going to have to kill people before they kill us or actually make invis potions... FML
  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Nijjion wrote: »
    Glurin wrote: »
    The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.

    The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.
    Armitas wrote: »

    ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness. :confused:

    You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?

    Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wi
    Glurin wrote: »
    As for other counters, you must not have seen this yet.

    Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.
    Glurin wrote: »
    BE is a far cry from being a "god-mode escape button"

    It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.


    Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.

    That mobility issue became even more obsolete when talking about small group up to gvg group size.

    I think you suffer serious l2p issues, if your above statement is your honest opinion.

    Regards

    Whoa whoa whoa you just told him learn to play. This is the mindset people take when they have op abilities that cant be countered cause I must know how to play the game better than everyone else. I could liken it to Eddie from Tekken(since you really only need your 2 button spam for most iWin situations) I don't think I need to however. Then you whine about DK's saying they are OP but your brokenness is fine funny when you get the BE nerf you will then receive the great advice you are offering to all others which is L2p noob if 1 ability is causing you to win 100% of your fights there could be something wrong with that ability. You also just gave specific examples of CC being used on the mobile classes that actually stuck unlike BE which has no counters once again. You say i use anything i can to make a point vs BE but you never offer any reasonable answers to the biggest fact of this matter. BE has no counter. You can yell and scream that it does but it doesn't. If it did people would be doing it and there wouldn't even be talk about BE fixes. I think you made our case for us.
    Thanks bro.

    I am not your "bro".

    Honestly, I don`t know why I am still replying to you. Your entire post is made up and has nothing to do with my posts. Where did I complain about DKs? Please quote the part of my texts that was saying DKs are OP?

    Do you know, why im 100% sure I never did it? Because in the only game I consider skillful (starcraft) the first thing you learn is that you are terrible, that it is your own mistakes that make you lose, not imbalances. Complaining about balance will get you banned on the related community forums. So, again, I`m 100% certain I never claimed any class to be imbalanced or OP in no gaming forum ever.

    I told this Nijjion guy to l2p, because we were in the exact same situation, playing the same game, the same class, doing the same (solo/smallscale roaming) - the big difference is: for one of us the mobility classes were the most easy preys and one claims that they were the biggest problem of the game. So, yeah, I feel qualified to give that person the hint that it might be his flawed play causing the issues, not the opponents classes. Sometimes "l2p" is just reality, I know it hurts, but that`s how it is.

    The second thing I learned in scbw, it is related, is that everyone but the top 1% is indeed very bad at gaming. That is no shame. It`s just the way it is. That`s why we strive to improve. So in conclusion, yeah, most players suffer l2p issues. No shame again. But to not being able to overcome your own flawed play and then going on the forum, complain, blame the game mechanics for it and demand for nerfs - that is a shame and not worthy of anyone who is serious into pvp.

    Btw: What has Tekken to do with anything? There`s reasons Tekken never got competetive compared to other fighting games. Get sober, read your own post again and feel the pain.

    Regards


    Edited by Mojomonkeyman on 6 June 2014 05:46
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • JoyEnergiser
    JoyEnergiser
    ✭✭
    Pretty crap fix... Wonder if the 50% stacks.

    Should call it Bolt But-You-Can-Still-Catch-Me
    Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?
  • ThyIronFist
    ThyIronFist
    ✭✭✭✭✭
    Feed me with tears... hmmmm... so deliscious.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • griszax
    griszax
    ✭✭✭
    Pretty crap fix... Wonder if the 50% stacks.

    Should call it Bolt But-You-Can-Still-Catch-Me
    Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?
    Calling BE "I win" button hahaha. This thread just proves that people cry for nerfs without even trying to understand game mechanics. Carry on with the nerf cries but in the end You will always come back and find something too OP for You.
    Sandriks EU Auriel's bow
  • OniMalkav
    OniMalkav
    Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?

    Oh joy think we have a rocket scientist here, I mean how else he can be so intelligent and knowing that BE is totally awesome insta-kill everything in 30 meter radius (from both starting position and landing one)..

    But do we still know if that 50% stacks (for certain) ?
  • RazzPitazz
    RazzPitazz
    ✭✭✭✭
    I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    fail patch, fail game, fail devs
  • griszax
    griszax
    ✭✭✭
    that 50 % only affect base cost ... so every cast after first one during those 4 s will cost the same : 300 -> 450 -> 450->450
    Sandriks EU Auriel's bow
  • Kiljaz
    Kiljaz
    ✭✭✭
    I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.

    A well played sorc, nb, or dk can all do this. Nerf no one, buff templar...

  • RazzPitazz
    RazzPitazz
    ✭✭✭✭
    I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.
    Kiljaz wrote: »
    I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.

    A well played sorc, nb, or dk can all do this. Nerf no one, buff templar...

    DK's do not have a disengage.... they don't generally need one due to facerolling, but the option is not really there.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • Halrloprillalar
    Halrloprillalar
    ✭✭✭✭✭
    I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.

    Either those 4 are afk/lagging or terrible

    Or the sorc is emp
  • Halrloprillalar
    Halrloprillalar
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    griszax wrote: »
    that 50 % only affect base cost ... so every cast after first one during those 4 s will cost the same : 300 -> 450 -> 450->450

    Are you saying this from PTS experience? As in 100% certain?

    Because I've seen another person say the opposite (incremental)
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