The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.
yelloweyedemon wrote: »
ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness.
You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?
As for other counters, you must not have seen this yet.
BE is a far cry from being a "god-mode escape button"
The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.
The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.yelloweyedemon wrote: »
ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness.
You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?
Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wiAs for other counters, you must not have seen this yet.
Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.BE is a far cry from being a "god-mode escape button"
It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.
Mojomonkeyman wrote: »The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.
The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.yelloweyedemon wrote: »
ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness.
You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?
Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wiAs for other counters, you must not have seen this yet.
Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.BE is a far cry from being a "god-mode escape button"
It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.
Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.
That mobility issue became even more obsolete when talking about small group up to gvg group size.
I think you suffer serious l2p issues, if your above statement is your honest opinion.
Regards
Luvsfuzzybunnies wrote: »Mojomonkeyman wrote: »The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.
The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.yelloweyedemon wrote: »
ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness.
You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?
Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wiAs for other counters, you must not have seen this yet.
Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.BE is a far cry from being a "god-mode escape button"
It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.
Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.
That mobility issue became even more obsolete when talking about small group up to gvg group size.
I think you suffer serious l2p issues, if your above statement is your honest opinion.
Regards
Whoa whoa whoa you just told him learn to play. This is the mindset people take when they have op abilities that cant be countered cause I must know how to play the game better than everyone else. I could liken it to Eddie from Tekken(since you really only need your 2 button spam for most iWin situations) I don't think I need to however. Then you whine about DK's saying they are OP but your brokenness is fine funny when you get the BE nerf you will then receive the great advice you are offering to all others which is L2p noob if 1 ability is causing you to win 100% of your fights there could be something wrong with that ability. You also just gave specific examples of CC being used on the mobile classes that actually stuck unlike BE which has no counters once again. You say i use anything i can to make a point vs BE but you never offer any reasonable answers to the biggest fact of this matter. BE has no counter. You can yell and scream that it does but it doesn't. If it did people would be doing it and there wouldn't even be talk about BE fixes. I think you made our case for us.
Thanks bro.
This change fixes Sorcs using BE to re-engage, which was the main issue with the skill, not its escape utility.
@Halrloprillalar
I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.
Halrloprillalar wrote: »@Halrloprillalar
I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.
Halrloprillalar wrote: »@Halrloprillalar
I really think fuzzy bunnies just trolls. Not an obvious one either. You should give em a cookie.
Tintinabula wrote: »What makes this even sweeter are those players who learned how to catch sorcs pre nerf..once this nerf drops..sorcs better "escape"..or learn how to use some of those high dps spells Ive been hit with by one or two.
Luvsfuzzybunnies wrote: »Mojomonkeyman wrote: »The base cost for BE at level 50 is ~400 magicka. A stacking 50% increase looks more like 400 -> 600 -> 900 -> 1350. Far above the piddling numbers you presented here. A stacking increase just forces sorcerers that use BE into using specific sets of gear.
The numbers were random just as an example... though people get the BE cost down to 200 so it would follow what you said anyway. They already go full magicka reduction so not sure what would change.yelloweyedemon wrote: »
ESO PvP sorcerers....well....they run for the hills waving their arms in the air and screaming like little girls because overall they tend to roll over and die if you smack them upside the head. Yet somehow the whiners consider this a far more serious issue. So serious in fact that many of them want the skill nerfed into utter uselessness.
You're saying that just because a class is not overpowered and can actually die, it should have THE god-mode escape button?
Not really our fault Zenimax designed the game bad... even with a nerf to the skill even with a CD they are still the only teleport class without a target. NB, templars and dks seem to do well even wiAs for other counters, you must not have seen this yet.
Video is a joke haha... sorc is bad and the situations are just bad that don't replicate how a sorc would fight. The only thing in that video that is viable is maybe the NB speed... but then all the sorc needs to do is bolt through the NB and his got no stam to sprint or he waits for the stun to be over and then sorcs long gone anyway.BE is a far cry from being a "god-mode escape button"
It's obviously not a 100% escape mode but it's close on a person who can play the game... but anyway it's the principle of 1 class having that much mobility in a RvR type game... it should be done. It's a joke really and very badly designed as class with mobility in these types of games are always ahead of the others.
Dude, don`t try to sell your personal experience as facts. I`ve been solo-roaming for example in GW2 for thousands of hours with the least mobile class (necromancer) while every other roamer was either thief or usain bolt warrior (most mobile classes). I demolished them left & right, knew when to engage, when to disengage, when to immobilize, when to fear and I can say without any doubt, there was not a single thief giving me troubles because of mobility.
That mobility issue became even more obsolete when talking about small group up to gvg group size.
I think you suffer serious l2p issues, if your above statement is your honest opinion.
Regards
Whoa whoa whoa you just told him learn to play. This is the mindset people take when they have op abilities that cant be countered cause I must know how to play the game better than everyone else. I could liken it to Eddie from Tekken(since you really only need your 2 button spam for most iWin situations) I don't think I need to however. Then you whine about DK's saying they are OP but your brokenness is fine funny when you get the BE nerf you will then receive the great advice you are offering to all others which is L2p noob if 1 ability is causing you to win 100% of your fights there could be something wrong with that ability. You also just gave specific examples of CC being used on the mobile classes that actually stuck unlike BE which has no counters once again. You say i use anything i can to make a point vs BE but you never offer any reasonable answers to the biggest fact of this matter. BE has no counter. You can yell and scream that it does but it doesn't. If it did people would be doing it and there wouldn't even be talk about BE fixes. I think you made our case for us.
Thanks bro.
Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?LilMcGinley wrote: »Pretty crap fix... Wonder if the 50% stacks.
Should call it Bolt But-You-Can-Still-Catch-Me
Calling BE "I win" button hahaha. This thread just proves that people cry for nerfs without even trying to understand game mechanics. Carry on with the nerf cries but in the end You will always come back and find something too OP for You.JoyEnergiser wrote: »Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?LilMcGinley wrote: »Pretty crap fix... Wonder if the 50% stacks.
Should call it Bolt But-You-Can-Still-Catch-Me
JoyEnergiser wrote: »Hahaha, butthurt sorcerers will be butthurt. Shame man, no "I win" button ?
rajaniemiorama_ESO wrote: »I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.
rajaniemiorama_ESO wrote: »I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.
A well played sorc, nb, or dk can all do this. Nerf no one, buff templar...
rajaniemiorama_ESO wrote: »I just watched a video. Pvp sorc disengages 4 man group and reengages, BE between attacks, tales them all out o_O Im not rallying anything, and it looked bad ass, but that does not seem right. VR vs VR btw.
that 50 % only affect base cost ... so every cast after first one during those 4 s will cost the same : 300 -> 450 -> 450->450