We’ll pass this on for review.
If others have feedback on the Molag’s Polymorph, please sound off here. Feedback is helpful for the team to assess. Thanks, all.
acastanza_ESO wrote: »We’ll pass this on for review.
If others have feedback on the Molag’s Polymorph, please sound off here. Feedback is helpful for the team to assess. Thanks, all.
Honestly, changes like what was made to this polymorph are bordering on bait-and-switch fraud IMO. And that's coming from someone who doesn't even like this polymorph.
Its a substantial negative change to a product that people paid actual money for. You simply can not do that.
Dragonredux wrote: »
I get that your probably wanted to add a whole voice set since you were already recycling Molag's combat sounds anyways and he doesn't have one for every action like Break Free, but I can live with that. I "paid" for Molag Bal cosplay not some random Dremora voice or something that could fit some other Daedric Prince like Sanguine (I'm not sure he even has a canon voice aside from the Skyrim one). On that note, why didn't you give this to one of the old polymorphs that's been lacking a few sounds like Solstheimstone Incarnate.
Personally I want a reversion, I don't know if you couldn't get the old voice actor for Bal back or not but if you really want to do this, just hire the guy back to do a few lines.
If others have feedback on the Molag’s Polymorph, please sound off here. Feedback is helpful for the team to assess. Thanks, all.
If others have feedback on the Molag’s Polymorph, please sound off here. Feedback is helpful for the team to assess. Thanks, all.
The suggestion that ZOS are ripping people off by changing a polymorph voice is silly. They didn't spend time and money to spite anyone.
Moreover, some of the original audio was weak. Casting Dawnbreaker sounded like you'd just stepped on an elderly crow, and many jokes were made about it. Now it sounds hilariously aggressive. Much more bang for your buck.
I feel bad disagreeing with the original post, and understand the appeal of taking McDowell's voice with us wherever we go, but I'd like the other side to be heard too. This was not a downgrade.
Hi folks, just wanted to give a quick update. The team has been looking into feedback in the thread and taking it into consideration to see if there is a happy medium that can be found. They are also going to take a look at process and see how changes like this can either be avoided or better explained if they happen. The intention is always to try and make things better and not a nefarious switch. That being said, we understand where some are coming from with frustration in the change.
This will take some time to evaluate what can be done at this point, as the process is not a simple switched back to pre-U43. For transparency here, the earliest we'll hear back on where the team lands on this is post-U44. Again, if you have any strong feelings one way or another about the audio for the Molag Bal Polymorph, please let us know in the thread for the teams consideration. Thanks!
If others have feedback on the Molag’s Polymorph, please sound off here. Feedback is helpful for the team to assess. Thanks, all.
The suggestion that ZOS are ripping people off by changing a polymorph voice is silly. They didn't spend time and money to spite anyone.
Moreover, some of the original audio was weak. Casting Dawnbreaker sounded like you'd just stepped on an elderly crow, and many jokes were made about it. Now it sounds hilariously aggressive. Much more bang for your buck.
I feel bad disagreeing with the original post, and understand the appeal of taking McDowell's voice with us wherever we go, but I'd like the other side to be heard too. This was not a downgrade.
acastanza_ESO wrote: »Hi folks, just wanted to give a quick update. The team has been looking into feedback in the thread and taking it into consideration to see if there is a happy medium that can be found. They are also going to take a look at process and see how changes like this can either be avoided or better explained if they happen. The intention is always to try and make things better and not a nefarious switch. That being said, we understand where some are coming from with frustration in the change.
This will take some time to evaluate what can be done at this point, as the process is not a simple switched back to pre-U43. For transparency here, the earliest we'll hear back on where the team lands on this is post-U44. Again, if you have any strong feelings one way or another about the audio for the Molag Bal Polymorph, please let us know in the thread for the teams consideration. Thanks!
ZOS had a previously and explicitly stated policy of not making these sorts of changes. Ever. After a debacle many years ago. Why this policy seems to have been disregarded in this case is a clear failure of internal processes. The only acceptable solution is to revert it.
SoundFx should absolutely be considered "live art"
Hi folks, just wanted to give a quick update. The team has been looking into feedback in the thread and taking it into consideration to see if there is a happy medium that can be found.
[snip]